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  • 'Tis the season of giving, and I'd like you all to give your suggestions. The elements on this wiki are out of date and majorly lacking in the creativity department. I intend to change that, with a complete overhaul coming in the next few days. However, there are a few things that need to be changed which I'm short on ideas for. That's where you come in. I want you to help come up with the new official combinations for the following elements:

    Earth/Ice

    Earth/Darkness

    Nature/Ice

    Any and all ideas are appreciate, so don't hesitate to let us know. Also, though this one isn't sure to change yet, try to drop some ideas for Nature/Lightning. That's a tricky one for sure. So make sure to post your ideas as a reply to this forum, and the best suggestions will become brand new Advanced Elements.


    EDIT: I should probably list what we've go so far.

    EDIT 2: The blanks are now more or less filled in, but feel free to keep suggesting things. Also, I am now taking suggestions for others as well, but don't go nuts. I'll explain the current changes tomorrow.

    ----- Fire Water Wind Earth Nature Lightning Ice Light Dark Poison
    Fire ----- Steam Smoke Lava Ash Plasma FrostFire* Corona Hellfyre Corrosion
    Water Steam ----- Mist Mud Plant Storm Cryogen Heal Abyss* Acid
    Wind Smoke Mist ----- Dust Spore Blare Chill Cleanse Fog Smog
    Earth Lava Mud Dust ----- Growth Magnetism Comet Crystal Animate Sludge
    Nature Ash Plant Spore Growth ----- Pulse Permafrost Life Corrupt Venom
    Lightning Plasma Storm Blare Magnetism Pulse ----- Stratos Laser* BlackLightning* Neuro
    Ice FrostFire* Cryogen Chill Comet Permafrost Stratos ----- Aurora Lunar* Frostbite
    Light Corona Heal Cleanse Crystal Life Laser* Aurora ----- Balance Gamma*
    Dark Hellfyre Abyss* Fog Animate Corrupt BlackLightning* Lunar* Balance ----- Death
    Poison Corrosion Acid Smog Sludge Venom Neuro Frostbite Gamma* Death -----

    * Subject to change

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    • Earth/Ice could be "Crystal" or "Quartz" whereas Nature/Ice could be known as "Winter" or "Frost"

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    • a lot of the names were from my head. and those three are some of the hardest to think up.

      Earth/Ice: Comet?

      Earth/Dark: Obsidian?

      Nature/Ice: .... erm.... ive got a headache

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    • Dark/Ice as "Wraith" is slightly rubbish.

      So's "Cryogen" when Kagi and Flash already had "Nitrogen".

      Shadow-Flare suggested Obsidian for DarkEarth, but that's much better for DarkIce.

      FreezeFlame? That's silly, IceFire is good.

      Water and Nature being Plant? Nature already IS Plant.

      Rejuvinate? [facepalm]

      Gamma? REALLY? Radiation was perfect.

      Beam is silly.

      Neuro was fine for PoisonElectricity. Suggestion is rubbish.

      Dark and Water could be Blood, which already exists. All that takes is a redirect.

      And frankly, I don't think a "complete overhaul" is at all needed. The pages are all already mostly complete, and all they need is a slight update and the creation of ones that haven't been created yet. A lot of users put a lot of hard work into those pages, and to overhaul them for no particular reason is stupid.

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    • Onyx sounds fine for Dark/Earth, but what it turns out to be is what will give me problems if it does at all. But Light/Earth becomes Crystal? Crystal is somewhere in the sub elemental category.

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    • Also, what should we do with the element I'm responsible for?

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    • There you go, Water and Nature is already Wood. That's good and it works.

      And while it may seem biased because I'm Kagi's biggest advocate, I do think Pulse, Algae, Blackwave, Reflection and Onyx all needed renaming.

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    • KaiserDarque wrote:
      There you go, Water and Nature is already Wood. That's good and it works.

      And while it may seem biased because I'm Kagi's biggest advocate, I do think Pulse, Algae, Blackwave, Reflection and Onyx all needed renaming.

      Well, Water + Earth = Wood is simply too Naruto-ish, not to mention uneccessary, conisidering Wood is advanced Nature. Advanced Earth could be called "Quake" and Mud takes Wood's place as Water + Earth.

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    • HS664 wrote:
      KaiserDarque wrote:
      There you go, Water and Nature is already Wood. That's good and it works.

      And while it may seem biased because I'm Kagi's biggest advocate, I do think Pulse, Algae, Blackwave, Reflection and Onyx all needed renaming.

      Well, Water + Earth = Wood is simply too Naruto-ish, not to mention uneccessary, conisidering Wood is advanced Nature. Advanced Earth could be called "Quake" and Mud takes Wood's place as Water + Earth.

      Fair point. I personally think Quake is unnecessary, and Mud is better.

      Although DarkEarth could possibly be Quake, or Tremor.

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    • KaiserDarque wrote:
      Dark/Ice as "Wraith" is slightly rubbish.

      So's "Cryogen" when Kagi and Flash already had "Nitrogen".

      Shadow-Flare suggested Obsidian for DarkEarth, but that's much better for DarkIce.

      FreezeFlame? That's silly, IceFire is good.

      Water and Nature being Plant? Nature already IS Plant.

      Rejuvinate? [facepalm]

      Gamma? REALLY? Radiation was perfect.

      Beam is silly.

      Neuro was fine for PoisonElectricity. Suggestion is rubbish.

      Dark and Water could be Blood, which already exists. All that takes is a redirect.

      And frankly, I don't think a "complete overhaul" is at all needed. The pages are all already mostly complete, and all they need is a slight update and the creation of ones that haven't been created yet. A lot of users put a lot of hard work into those pages, and to overhaul them for no particular reason is stupid.

      Wraith didn't need changing. Nitrogen was simply remaned to Cryogen. Obsidian is up in the air. FreezeFlame is more creative than IceFire. Nature and Plant are not the same thing, Plant is Wood renamed. If you're not going to state your objection to Rejuvinate then it isn't relevant. Gamma makes more sense than Radiation. Beam is not silly, but that's a matter of opinion. Neuro was simply renamed to Suggestion.

      Just so we're clear, all of the elements written in the chart are not up for debate. Nor is the need for the "complete overhaul". I have the full support of Flash, and some support from Kagi, two of the three people originally responsible for the elements. Ryu is currently less than easy to get in contact with, so she was unfortunately unable to have her say. After all is done, if she objects, I will consider making changes. But for now, what's written is final.

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    • I don't quite have a name for it, but I do have an idea for Dark/Earth.

      When I think of the more mystic effects from RPGs and such, a number of things appear for Earthen abilities. Summoning, control of the Earth....and animation. The ability to animate a body for their own purposes - a skill close to necromancy. What I'm considering is that Dark/Earth, whatever it is named, is focused on the animation of such things - golems and corpses for the most part, with any other elements possessed by the wielder allowing access to the creation of different creatures, such as Ent or the Iblic beasts from Sonic '06.

      Discussing this with Xi, he pointed out that we already have Death, the Dark/Poison combination. However, the two elements in my eyes have two different perspectives. Death would be more on the creation of shades or spirits, using an energy drain to shift from a spectre to something capable of interacting with the environment, while the Dark/Earth combination would be controlling the deceased bodies, or creating beasts of stone to fight with. As such, a team of the two could, in essence, use true necromancy by combining the shades with the reanimated bodies or golems to create zombies.

      Just an idea, feel free to discuss.

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    • No, TRUST ME, Gamma is NOT better than Radiation, and Suggestion is NOT better than Neuro. Beam could be changed to just Energy.

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    • KaiserDarque wrote:
      No, TRUST ME, Gamma is NOT better than Radiation, and Suggestion is NOT better than Neuro. Beam could be changed to just Energy.

      After being given new information regarding the element, Suggestion was changed back to Neuro. The other two, just your opinion.

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    • KaiserDarque wrote: No, TRUST ME, Gamma is NOT better than Radiation, and Suggestion is NOT better than Neuro. Beam could be changed to just Energy.

      Energy...no. Energy is elementless, and kinda involves almost every element. Beam is kinda...iffy a name, I admit, but Energy is worse.

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    • Rejuvinate is basically the same as Heal with a dumber name, and Wraith would be FAR better served as Lunar, since LightFire is Solar. You may be an admin but I've been around here longer than you have, and the difference between an Admin and a tyrant is that they listen to other peoples' opinions. I know everyone's going to ignore me anyway, but I highly suggest you trust me on this.

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    • Dark/Earth could be Petrify.

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    • KaiserDarque wrote:
      Rejuvinate is basically the same as Heal with a dumber name, and Wraith would be FAR better served as Lunar, since LightFire is Solar. You may be an admin but I've been around here longer than you have, and the difference between an Admin and a tyrant is that they listen to other peoples' opinions. I know everyone's going to ignore me anyway, but I highly suggest you trust me on this.

      Vamp, you're really starting to push my buttons. I respect your opinion, but I wasn't asking for it. I wanted suggestions for what we were missing, not complaints regarding what was already dealt with. Calling me a tyrant is not going to get you any further, so I suggest you watch what you say.

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    • E-113:Xi wrote:
      KaiserDarque wrote:
      No, TRUST ME, Gamma is NOT better than Radiation, and Suggestion is NOT better than Neuro. Beam could be changed to just Energy.
      After being given new information regarding the element, Suggestion was changed back to Neuro. The other two, just your opinion.

      My argument for radiation/gamma:

      Alpha radiation, Beta Radiation, Gamma Radiation. That would refer to the levels of power held by the attacks.

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    • I was under the impression the overhaul was to IMPROVE things.

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    • Look, Xi, I have NOTHING against you. I think you're a great admin. Which is WHY I'm trying to stop you making the same mistakes Guyviroth made.

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    • Fire/Wind: I think Heat makes more sence than smoke since smoke is the result of something burning

      Fire/ice: IceFire Sounded fine in all honesty, maybe we should call it Fyce

      Water/Wind: Vapor or Bubble is more a better fit than mist

      Water/Nature: Nature would already involve plants so i don't think that works, Brainstorming is needed.

      Water/Ice: Nitrogen was fine i think since liquid nitrogen is almost like liquid ice.

      Water/Light: Potion? Elixier?

      Water/Dark: Oil or Blood maybe

      Wind/Earth: Dust or Sand, ether works

      Wind/Ice: Frost or Mist work better

      Wind/Light: Breeze Maybe, as in "a refreshing Breeze"

      Wind/Dark: Smoke Perhaps?

      Earth/Dark: Coal or Bone?

      Ice/Nature: Stasis?

      Lightning/Light: Tesla? Judgement?

      Lightning/Dark: Wrath? Soul?

      Light/Poison: I would have thought that gamma would be apart of radiation.

      I have just overdrived my brain

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    • This is starting to push MY buttons. Knock this off. They're silly element articles for God's sake. Where you get off calling him a tyrant I have no clue, but it is certainly incorrect. Since you've gotten back I've seen WAY too much complaining coming from you. You need to knock it off. You may have been here longer, but Xi has the admin title. You do not. He earned it and was elected by his peers, and he does a damn good job. Being "around for a while" doesn't account for anything.

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    • Gamedezyner wrote:
      This is starting to push MY buttons. Knock this off. They're silly element articles for God's sake. Where you get off calling him a tyrant I have no clue, but it is certainly incorrect. Since you've gotten back I've seen WAY too much complaining coming from you. You need to knock it off. You may have been here longer, but Xi has the admin title. You do not. He earned it and was elected by his peers, and he does a damn good job. Being "around for a while" doesn't account for anything.

      Listen to Gamedezyner. I've been to wiki's were the admins are tyrants, giving no slack when it comes to their idiotic rules, threatining to block me for messing up just ONCE, and letting someone openly troll me.

      So, in short, they ARE not tyrants.

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    • Earth/Ice = Permafrost or Verglas

      Dark/Ice = Black Ice

      Nature/Ice = Frost

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    • I can count a few "elements" that are not up there, 1. Blood/ Healing, 2.Sound, 3. Time, 4. Space.,

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    • Sound, Time and Space are all Attributes, connected more to Psychic powers and the smaller elemental triad I've been advocating (Chaos>Psychic Powers>Soul Energy>Chaos).

      Blood is an advanced form of Water but it is not a combination element. All elements have at least one such advanced form.

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    • My version of Blood (also known as "Animal") is a counterpart of nature, Time and space are also counterparts, and Sound is its own thing.

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    • Ah. Well, I was referring to those such things on the wiki, not the versions you refer to. All four have pages.

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    • And Blood focuses on either Healing/Reviving or wreaking havok on someone else's body/ necrokinetics.

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    • Monk the Cat wrote: And Blood focuses on either Healing/Reviving or wreaking havok on someone else's body/ necrokinetics.

      Again, different to what we've got for Blood, but again, you don't need to accuarately follow these elements, although it makes it easier for roleplays and such to have at least a rough overview accessible to all, and capable of being edited by all.

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    • OK... my characters use my version of the elements, but most of my elements are the same, except Blood and a few others.

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    • Monk the Cat wrote: OK... my characters use my version of the elements, but most of my elements are the same, except Blood and a few others.

      Makes sense, and who knows, when some more of the elements are finished, you might find matches for your elements from there.

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    • Okay, I'd like to apologise for before. Kagi's been wigging out and he worked hard on this, so I've been pissy about it.

      I'd still really like to help though, but I'll try and actually listen to other people's opinions. Sorry, again.

      I still really think Wraith and Rejuvinate need to be changed to something better. I'm at a loss for what, but I think since we have Fire/Light as Solar, Ice/Darkness should be Lunar. No?

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    • Although I suppose that can wait until we've filled the blanks in first. Just keep it in mind, yeah?

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    • I like Flash's idea of Animation for DarkEarth. 

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    • Shadow-Flare wrote:
      Fire/Wind: I think Heat makes more sence than smoke since smoke is the result of something burning

      Fire/ice: IceFire Sounded fine in all honesty, maybe we should call it Fyce

      Water/Wind: Vapor or Bubble is more a better fit than mist

      Water/Nature: Nature would already involve plants so i don't think that works, Brainstorming is needed.

      Water/Ice: Nitrogen was fine i think since liquid nitrogen is almost like liquid ice.

      Water/Light: Potion? Elixier?

      Water/Dark: Oil or Blood maybe

      Wind/Earth: Dust or Sand, ether works

      Wind/Ice: Frost or Mist work better

      Wind/Light: Breeze Maybe, as in "a refreshing Breeze"

      Wind/Dark: Smoke Perhaps?

      Earth/Dark: Coal or Bone?

      Ice/Nature: Stasis?

      Lightning/Light: Tesla? Judgement?

      Lightning/Dark: Wrath? Soul?

      Light/Poison: I would have thought that gamma would be apart of radiation.

      I have just overdrived my brain

      Does no one care about my big @$$ list of ideas?

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    • Shadow-Flare wrote:

      Shadow-Flare wrote:
      Fire/Wind: I think Heat makes more sence than smoke since smoke is the result of something burning

      Fire/ice: IceFire Sounded fine in all honesty, maybe we should call it Fyce

      Water/Wind: Vapor or Bubble is more a better fit than mist

      Water/Nature: Nature would already involve plants so i don't think that works, Brainstorming is needed.

      Water/Ice: Nitrogen was fine i think since liquid nitrogen is almost like liquid ice.

      Water/Light: Potion? Elixier?

      Water/Dark: Oil or Blood maybe

      Wind/Earth: Dust or Sand, ether works

      Wind/Ice: Frost or Mist work better

      Wind/Light: Breeze Maybe, as in "a refreshing Breeze"

      Wind/Dark: Smoke Perhaps?

      Earth/Dark: Coal or Bone?

      Ice/Nature: Stasis?

      Lightning/Light: Tesla? Judgement?

      Lightning/Dark: Wrath? Soul?

      Light/Poison: I would have thought that gamma would be apart of radiation.

      I have just overdrived my brain

      Does no one care about my big @$$ list of ideas?

      No, I'm interested, but I wasn't quite sure how to respond, and this isn't really my project. I'll be assisting, to be sure, but I'm not the main organiser here.

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    • Shadow-Flare wrote:
      Shadow-Flare wrote:
      Fire/Wind: I think Heat makes more sence than smoke since smoke is the result of something burning

      Fire/ice: IceFire Sounded fine in all honesty, maybe we should call it Fyce

      Water/Wind: Vapor or Bubble is more a better fit than mist

      Water/Nature: Nature would already involve plants so i don't think that works, Brainstorming is needed.

      Water/Ice: Nitrogen was fine i think since liquid nitrogen is almost like liquid ice.

      Water/Light: Potion? Elixier?

      Water/Dark: Oil or Blood maybe

      Wind/Earth: Dust or Sand, ether works

      Wind/Ice: Frost or Mist work better

      Wind/Light: Breeze Maybe, as in "a refreshing Breeze"

      Wind/Dark: Smoke Perhaps?

      Earth/Dark: Coal or Bone?

      Ice/Nature: Stasis?

      Lightning/Light: Tesla? Judgement?

      Lightning/Dark: Wrath? Soul?

      Light/Poison: I would have thought that gamma would be apart of radiation.

      I have just overdrived my brain

      Does no one care about my big @$$ list of ideas?

      My responses: 

      Heat is basically the advanced element of Scorch. Smoke is the result of fire carried on the wind.

      I agree, but FreezeFlame is a little more imaginative.

      Mist is water and wind. I think that's perfect.

      I completely agree: Nature is already basically plant control.

      I agree, Nitrogen was better.

      Oil could work since Blood's been rejected.

      I agree, Chill is kinda weird. Although it definitely has potential to be just sheer cold rather than the control of the ice that cold creates.

      Breeze would be a lousy power to have, though. Then again, a lot of things are better than "Rejuvinate".

      Bone could be a better name for Flash's animation idea.

      Stasis is very good...

      Judgement is VERY good. Judgement or Energy, I think.

      Wrath is okay.

      See?! That's the point I'm trying to make! Radiation includes Gamma, so it's dumb to limit the spectrum to just that! Plus it sounds much better and is much more to the point.

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    • Earth and Ice could be Tundra, and Nature plus Ice could be Taiga.

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    • HS664 wrote:
      Earth and Ice could be Tundra, and Nature plus Ice could be Taiga.

      Tundra isn't a very good element, we already had that, and I have no idea what Taiga is.

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    • KaiserDarque wrote:


      HS664 wrote:
      Earth and Ice could be Tundra, and Nature plus Ice could be Taiga.
      Tundra isn't a very good element, we already had that, and I have no idea what Taiga is.

      A snowy forest.

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    • HS664 wrote:
      KaiserDarque wrote:


      HS664 wrote:
      Earth and Ice could be Tundra, and Nature plus Ice could be Taiga.
      Tundra isn't a very good element, we already had that, and I have no idea what Taiga is.
      A snowy forest.

      Not a very good element, again.

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    • KaiserDarque wrote:
      HS664 wrote:
      KaiserDarque wrote:


      HS664 wrote:
      Earth and Ice could be Tundra, and Nature plus Ice could be Taiga.
      Tundra isn't a very good element, we already had that, and I have no idea what Taiga is.
      A snowy forest.
      Not a very good element, again.


      I'm mostly unbiased about the name, but want the effect not to blow.

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    • Taking a slight break from my break, so I can give some insight on the concepts behind some of the elements. Some, so far being only Pulse.

      Pulse's name comes from the concept of an electromagnetic pulse (electricity), and the pulse from a heartbeat (nature). It also comes from the fact that electricity can do more than just stop a heartbeat, but also restart one.

      In terms of the concept behind its actual abilities, I wanted to give an advanced Electricity nature something unique. Something you don't see everyday. Nature is most often an element of either poison or healing, and since poison is an actual element here, I went with healing. So Pulse is a primarily passive element that combines Nature's already prominent healing prowess with the untapped potential Electricity has in the area of healing. I would be lying if I said DCUO's use of Electricity as a healing-class power had nothing to do with the idea. So, that's why Pulse has the name it does; because it's meant to be a healing power that stands out from the injury or physical impairment other advanced electricity elements cause.

      On a side note, when Xi first talked to me about giving the advanced elements an overhaul, an idea ended up coming to me concerning Tundra. It's a little complicated, so bear with me:

      Tundra would at first glance seem like normal ice, albeit much more limited. It can't be shot or created; it can only be generated by the user coming into phyical contact with something, which the ice would then freeze over at a slow pace (or not so slow, depending on power and skill). However, Tundra would be invasive and parasitic; anything the ice freezes comes under the originator's full control. Plants, objects, and with enough power even machines and complex organisms are brought under the user's dominion. It isn't just normal ice, which is fragile and static. Quite the opposite, anything frozen would be able to bend, move, or change at the user's commmand, including growing ice-based spikes or other such objects. The landscape would become the user's dominion to control at will.

      So, how do those sound?

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    • Kagimizu wrote:
      Taking a slight break from my break, so I can give some insight on the concepts behind some of the elements. Some, so far being only Pulse.

      Pulse's name comes from the concept of an electromagnetic pulse (electricity), and the pulse from a heartbeat (nature). It also comes from the fact that electricity can do more than just stop a heartbeat, but also restart one.

      In terms of the concept behind its actual abilities, I wanted to give an advanced Electricity nature something unique. Something you don't see everyday. Nature is most often an element of either poison or healing, and since poison is an actual element here, I went with healing. So Pulse is a primarily passive element that combines Nature's already prominent healing prowess with the untapped potential Electricity has in the area of healing. I would be lying if I said DCUO's use of Electricity as a healing-class power had nothing to do with the idea. So, that's why Pulse has the name it does; because it's meant to be a healing power that stands out from the injury or physical impairment other advanced electricity elements cause.

      On a side note, when Xi first talked to me about giving the advanced elements an overhaul, an idea ended up coming to me concerning Tundra. It's a little complicated, so bear with me:

      Tundra would at first glance seem like normal ice, albeit much more limited. It can't be shot or created; it can only be generated by the user coming into phyical contact with something, which the ice would then freeze over at a slow pace (or not so slow, depending on power and skill). However, Tundra would be invasive and parasitic; anything the ice freezes comes under the originator's full control. Plants, objects, and with enough power even machines and complex organisms are brought under the user's dominion. It isn't just normal ice, which is fragile and static. Quite the opposite, anything frozen would be able to bend, move, or change at the user's commmand, including growing ice-based spikes or other such objects. The landscape would become the user's dominion to control at will.

      So, how do those sound?

      Holy Crud. That was brilliant on all levels. That is an Idea I could never conceive alone.  

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    • (can't be bothered to quote Kagi) I really like it! I still reckon the NAME needs redoing, but otherwise the concept is PERFECT.

      I'm thinking Permafrost after reading that.

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    • KaiserDarque wrote: (can't be bothered to quote Kagi) I really like it! I still reckon the NAME needs redoing, but otherwise the concept is PERFECT.

      I'm thinking Permafrost after reading that.


      Yeah, may have accidentally combined Permafrost and Tundra's concepts when I typed that up.

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    • KaiserDarque wrote:


      Shadow-Flare wrote:
      Shadow-Flare wrote:
      Fire/Wind: I think Heat makes more sence than smoke since smoke is the result of something burning

      Fire/ice: IceFire Sounded fine in all honesty, maybe we should call it Fyce

      Water/Wind: Vapor or Bubble is more a better fit than mist

      Water/Nature: Nature would already involve plants so i don't think that works, Brainstorming is needed.

      Water/Ice: Nitrogen was fine i think since liquid nitrogen is almost like liquid ice.

      Water/Light: Potion? Elixier?

      Water/Dark: Oil or Blood maybe

      Wind/Earth: Dust or Sand, ether works

      Wind/Ice: Frost or Mist work better

      Wind/Light: Breeze Maybe, as in "a refreshing Breeze"

      Wind/Dark: Smoke Perhaps?

      Earth/Dark: Coal or Bone?

      Ice/Nature: Stasis?

      Lightning/Light: Tesla? Judgement?

      Lightning/Dark: Wrath? Soul?

      Light/Poison: I would have thought that gamma would be apart of radiation.

      I have just overdrived my brain

      Does no one care about my big @$$ list of ideas?
      My responses: 

      Heat is basically the advanced element of Scorch. Smoke is the result of fire carried on the wind.

      I agree, but FreezeFlame is a little more imaginative.

      Mist is water and wind. I think that's perfect.

      I completely agree: Nature is already basically plant control.

      I agree, Nitrogen was better.

      Oil could work since Blood's been rejected.

      I agree, Chill is kinda weird. Although it definitely has potential to be just sheer cold rather than the control of the ice that cold creates.

      Breeze would be a lousy power to have, though. Then again, a lot of things are better than "Rejuvinate".

      Bone could be a better name for Flash's animation idea.

      Stasis is very good...

      Judgement is VERY good. Judgement or Energy, I think.

      Wrath is okay.

      See?! That's the point I'm trying to make! Radiation includes Gamma, so it's dumb to limit the spectrum to just that! Plus it sounds much better and is much more to the point.

      By jove it just came to me, Fire/Wind: The Blast Element.

      Admittedly but Icefire just rolls of the tongue, FrostFire maybe.

      Mist is more thick cold air right?

      Frost dosen't have to be ice generated by cold but sheer cold it self, it also sounds more forceful

      Breeze was all i could think of, Wind/Light and Water/Nature are the two hardest.

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    • we know the topic is to fill in the blanks, however we like to put out ideas and talk about the elements.

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    • OH MY GOD FROSTFIRE YES

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    • Mist is water droplets spread out through the air. Like a watery cloud. therefore water/wind.

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    • No, Fire/Wind as Smoke is perfect, but I think you're onto something with Blast... we should keep that in mind.

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    • Blast? Hmm.... it's tricky, that one.

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    • Water+ Sun = evapouration and Moon+ Energy= fungi growth. and Blast, hmmm, aha! Explosive+ Flammable = blast.

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    • SaffronandLina wrote:
      Water+ Sun = evapouration and Moon+ Energy= fungi growth. and Blast, hmmm, aha! Explosive+ Flammable = blast.

      NOT SURE IF JOKING

      OR JUST REALLY BAD AT THIS

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    • two ideas that i'm not sure of mesen

      Water/Nature: Sap

      Wind/Light: Particle

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    • Hopefully making things more clear, I'm going to explain some of the changes that I've made to the advanced elements. I'm not going to go over elements that were left untouched, unless I feel they need explaining.

      Steam is a new name for Boil. As far as I know, the name Boil was only ever used for the element in Naruto, and nothing more. Steam makes more sense, and is a more universally accepted name for the element.

      IceFire was an irritatingly uncreative name. I initially changed it to FreezeFlame because it was a clever play on words, but I do agree that FrostFire is the better alternative.

      Mist is a new name for Cloud. Like Steam, Mist is a more universally accepted name. Also, I elected to change Cloud as to reduce the plethora of weather-based elements.

      Mud was removed as an Advanced Earth element and made the Earth/Water combination, because it just makes perfect sense. When earth gets wet, it becomes mud, simple as that.

      Plant is a new name for Wood. The element of Nature is not solely plant-based. Nature is an embodiment of the energies of life. Putting it in Pokemon terms, since those are surprisingly easy to understand, think of Grass-type moves like Solar Beam and Energy Ball. Those aren't plant-things. Though Nature on its own may have some Plant-related aspects, Water/Nature will solely focus on Plant, allowing for more practical and powerful control over plantlife.

      Cryogen is a new name for Nitrogen. The name Nitrogen is too specific. A user of the element doesn't generate the chemical Nitrogen specifically. They generate an ambiguous, freezing liquid - scientifically described as a Cryogen.

      In most classic RPGs and other similar media, healing magic is commonly associated with both Water and Light, through things like White magiks, Healing Springs, and the ever-common Cure Water item. With this logic, Heal seems like the most likely answer for Water/Light.

      The idea for Drain is inspired by Digimon. For those familiar with Digimon Adventure 02, recall when Kari was under the influence of Dagomon and the Dark Ocean. My idea for Water/Dark stems from this influence. A steady decline of mental and emotional state, combined with negative apparitions. It also fits into a pseudo-theme that Advanced Dark elements tend to target a foe's mentality more than anything.

      Dust is a new name for Sand. The two are effectively interchangeable. I just prefer Dust.

      Pollen and Spore were combined into the new Wind/Nature combo, keeping the name Spore.

      Chill focuses on pure cold, rather than Ice itself. This allows it to act as a counterpart to Scorch, the Advanced Fire element which channels pure heat.

      Rejuvinate, the one you all seem to hate so much. Admittedly the name is iffy, but the idea is sound. Again, allow me to put it in Pokemon terms. Thinking of Heal as a restoration of health, Rejuvinate would be akin to curing a status. Revitalizing the target and expelling external afflictions. Again, the name needs work, but I'd like for the idea to stay.

      Smog is self explanitory. Do I really need to go over it?

      Crystal is a new name for Diamond. Like Nitrogen, Diamond was too specific for what the element did.

      Beam, now called Laser, is exactly what it sounds like. Combining Electricity and focused Light to make laser beam attacks.

      Radiation was renamed to Gamma for a simple reason. Gamma rays are the only form of light which pose a danger significant enough to be practical and weaponizable. Next to that is X-Rays and UV rays, which we deal with as part of our every-day lives (UV more than X-Ray, but you get the idea).

      And that just about covers it. I hope this opened your eyes a little to the merit behind these ideas.

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    • E-113:Xi wrote:
      Hopefully making things more clear, I'm going to explain some of the changes that I've made to the advanced elements. I'm not going to go over elements that were left untouched, unless I feel they need explaining.

      Steam is a new name for Boil. As far as I know, the name Boil was only ever used for the element in Naruto, and nothing more. Steam makes more sense, and is a more universally accepted name for the element.

      IceFire was an irritatingly uncreative name. I initially changed it to FreezeFlame because it was a clever play on words, but I do agree that FrostFire is the better alternative.

      Mist is a new name for Cloud. Like Steam, Mist is a more universally accepted name. Also, I elected to change Cloud as to reduce the plethora of weather-based elements.

      Mud was removed as an Advanced Earth element and made the Earth/Water combination, because it just makes perfect sense. When earth gets wet, it becomes mud, simple as that.

      Plant is a new name for Wood. The element of Nature is not solely plant-based. Nature is an embodiment of the energies of life. Putting it in Pokemon terms, since those are surprisingly easy to understand, think of Grass-type moves like Solar Beam and Energy Ball. Those aren't plant-things. Though Nature on its own may have some Plant-related aspects, Water/Nature will solely focus on Plant, allowing for more practical and powerful control over plantlife.

      Cryogen is a new name for Nitrogen. The name Nitrogen is too specific. A user of the element doesn't generate the chemical Nitrogen specifically. They generate an ambiguous, freezing liquid - scientifically described as a Cryogen.

      In most classic RPGs and other similar media, healing magic is commonly associated with both Water and Light, through things like White magiks, Healing Springs, and the ever-common Cure Water item. With this logic, Heal seems like the most likely answer for Water/Light.

      The idea for Drain is inspired by Digimon. For those familiar with Digimon Adventure 02, recall when Kari was under the influence of Dagomon and the Dark Ocean. My idea for Water/Dark stems from this influence. A steady decline of mental and emotional state, combined with negative apparitions. It also fits into a pseudo-theme that Advanced Dark elements tend to target a foe's mentality more than anything.

      Dust is a new name for Sand. The two are effectively interchangeable. I just prefer Dust.

      Pollen and Spore were combined into the new Wind/Nature combo, keeping the name Spore.

      Chill focuses on pure cold, rather than Ice itself. This allows it to act as a counterpart to Scorch, the Advanced Fire element which channels pure heat.

      Rejuvinate, the one you all seem to hate so much. Admittedly the name is iffy, but the idea is sound. Again, allow me to put it in Pokemon terms. Thinking of Heal as a restoration of health, Rejuvinate would be akin to curing a status. Revitalizing the target and expelling external afflictions. Again, the name needs work, but I'd like for the idea to stay.

      Smog is self explanitory. Do I really need to go over it?

      Crystal is a new name for Diamond. Like Nitrogen, Diamond was too specific for what the element did.

      Beam, now called Laser, is exactly what it sounds like. Combining Electricity and focused Light to make laser beam attacks.

      Radiation was renamed to Gamma for a simple reason. Gamma rays are the only form of light which pose a danger significant enough to be practical and weaponizable. Next to that is X-Rays and UV rays, which we deal with as part of our every-day lives (UV more than X-Ray, but you get the idea).

      And that just about covers it. I hope this opened your eyes a little to the merit behind these ideas.

      It's more the names of some of them, not really how they're used, What sounds more intimidating: the chill element or the frost element

      That being said there are some that i think don't really work: Smoke, Mist, Plant and lunar.

      Smoke is created when somethings burning, not really when fire meets wind so really smoke would work better as a Tri-element or as a wind/dark combo: the Wind that can choke wind so to speak

      Mist would be in a similar boat as Smoke a tri-element or a different combo, the tri-combo would be Water, Wind and Ice as mist is only ever seen when its cold outside

      Lunar suggests a Light combo for obvious reasons. admittedly this is the only one i can't think of an alternative.

      Now i get the thought behind plant, however it can be said the Earth/Nature combo, Growth, is this.  That and the fact that plants don't grow out of water itself

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    • Is see where you're coming from with Frost and Lunar. I put Lunar down simply because it was better than Wraith. As for the others, Smoke is literally the air (CO2 to be specific) released from fire. I can see it being used in a way akin to Darkness techniques, but that doesn't mean it should be one.

      Mist is seen far more often than just when it's cold out. It occurs at the base of a waterfall, or even from a hose, to name a couple examples. It's just water particles drifting on air.

      And Growth... well, I'm not overly familiar with Growth, but I'm fairly certain that it doesn't refer specifically to plants. It's a strengthening element, not just a plant-growing element.

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    • (too lazy to quote the massive textwall of Xi's)

      Wow. You, sir, deserve the utmost degree of success-win, and I'm doubly sorry for my super-d-bag attitude before. This is all pretty much perfect, but I do agree with Shadow-Flare that Plant still seems just too similar to Nature, but I have got a good idea for that.

      Whereas, like you said, Nature is just controlling the natural world around oneself, most users simply boil it down to plant control, with a few of the additives you mentioned such as Solarbeam (which we use as a Light-based technique anyway) and Energy Ball. 

      What if Water/Nature is more of a... terraforming power? The ability to change the whole lay of the land rather than just manipulate natural life?

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    • KaiserDarque wrote: What if Water/Nature is more of a... terraforming power? The ability to change the whole lay of the land rather than just manipulate natural life?

      Hmm.... Well, Water/Nature covers two of the main aspects of erosion, sure, but only two - water movement, and the removal of plant life.

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    • Flashfire212 wrote:

      KaiserDarque wrote: What if Water/Nature is more of a... terraforming power? The ability to change the whole lay of the land rather than just manipulate natural life?

      Hmm.... Well, Water/Nature covers two of the main aspects of erosion, sure, but only two - water movement, and the removal of plant life.

      Good point, that sounds like more of a triple combo EarthWaterNature. But there's got to be something better than Plant...

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    • KaiserDarque wrote:
      (too lazy to quote the massive textwall of Xi's)

      Wow. You, sir, deserve the utmost degree of success-win, and I'm doubly sorry for my super-d-bag attitude before. This is all pretty much perfect, but I do agree with Shadow-Flare that Plant still seems just too similar to Nature, but I have got a good idea for that.

      Whereas, like you said, Nature is just controlling the natural world around oneself, most users simply boil it down to plant control, with a few of the additives you mentioned such as Solarbeam (which we use as a Light-based technique anyway) and Energy Ball. 

      What if Water/Nature is more of a... terraforming power? The ability to change the whole lay of the land rather than just manipulate natural life?

      You apology is accepted. I understand how only having names was a bit vague, so I'm glad the explanations helped. As far as the Plant thing goes, I can also understand how it could get complicated. I too used to treat the Nature element as just Plant, but I eventually was able to look further into it. Terraforming sounds interesting, but that would be more akin to an Earth power. It's a start, though.

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    • Xi, if you'd like to get on the SFW chat, we could discuss this there. I'm quite good at this sort of thing when I'm in a bearable mood and can tolerate other people's opinions, and i'd like to bounce a few ideas off you.

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    • Oh, and Kagi says he wants to talk to you about them.

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    • E-113:Xi wrote:

      Is see where you're coming from with Frost and Lunar. I put Lunar down simply because it was better than Wraith. As for the others, Smoke is literally the air (CO2 to be specific) released from fire. I can see it being used in a way akin to Darkness techniques, but that doesn't mean it should be one.

      Mist is seen far more often than just when it's cold out. It occurs at the base of a waterfall, or even from a hose, to name a couple examples. It's just water particles drifting on air.

      And Growth... well, I'm not overly familiar with Growth, but I'm fairly certain that it doesn't refer specifically to plants. It's a strengthening element, not just a plant-growing element.


      My thought process is generally "name the element by what it looks like" so when i say that smoke would sound better as a wind/dark combo it's more to do with that black wind would look like smoke, it dosen't really mean it is smoke, same as when i suggested nitrogen as an ice/water combo many moons ago.

      Fair dues, Fair dues, it's probably because of where i live that i think of mist having more to do with the cold rather just water and air, the name itself also just 'sounds' cold if ya get what i mean.

      Me thinks growth was my idea which, like nitrogen, was suggested many moons ago.  i think the idea was to do with under-growth, however given your discription of the nature element, i has gotten an idea for it.  lets say that nature is able to manipulate existing plants but can't force them to grow rapidly or rejuvinate them to create more while growth would be able too, maybe like "the natural energy fertilises the earth" even in places where plants can't normally grow.  this would probably steal plnats thunder though.

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    • I honestly don't see much reason in this. Anyone has the freedom to make whatever composite they want from whatever elements they want, so why bother trying to make something that's set in stone?

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    • Shousenka wrote:
      I honestly don't see much reason in this. Anyone has the freedom to make whatever composite they want from whatever elements they want, so why bother trying to make something that's set in stone?

      Don't question the universe. You'll get struck by lightning.

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    • Shousenka wrote:
      I honestly don't see much reason in this. Anyone has the freedom to make whatever composite they want from whatever elements they want, so why bother trying to make something that's set in stone?

      Ask Flash and Ryu if you're really concerned, but the way I see it, these are more of a guideline rather than a requirement. Of course other abilities can come from the combinations, but what we're working on here is to give users a sort of starting point. The starting point we had before needed some improving, so here we are now.

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    • Shadow-Flare wrote:

      Me thinks growth was my idea which, like nitrogen, was suggested many moons ago.  i think the idea was to do with under-growth, however given your discription of the nature element, i has gotten an idea for it.  lets say that nature is able to manipulate existing plants but can't force them to grow rapidly or rejuvinate them to create more while growth would be able too, maybe like "the natural energy fertilises the earth" even in places where plants can't normally grow.  this would probably steal plnats thunder though.

      I did suggest "Sap" for Water/Nature, call it the "blood" of plants.

      Basically the sap element is a sticky semi-liquid that can be manipulated or even generated.  it can also be manipulated as a semi-liquid or as a solid, ofcourse applications for such traits are easy to think up.

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    • earth and ice could be Arcterra, or maybe fire and earth could be Terrablaze

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    • Jace Seville wrote: earth and ice could be Arcterra, or maybe fire and earth could be Terrablaze

      In what way is Terrablaze better than Magma? Magma is molten earth, created through HEAT.

      Arcterra sounds good, but how would it work. At least Comet gives some idea on how it would affect a target.

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    • Flashfire212 wrote:

      Jace Seville wrote: earth and ice could be Arcterra, or maybe fire and earth could be Terrablaze

      In what way is Terrablaze better than Magma? Magma is molten earth, created through HEAT.

      Arcterra sounds good, but how would it work. At least Comet gives some idea on how it would affect a target.

      Yeah, A big Icy rock to the face or little icy rocks machinegun style.

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    • Are these ideas for cross elements? I guess I could add a few that I can think of.

      For Fire/ice: Freezerburn.

      Dark/Earth: Abyss.

      Dark/Water: Maelstrom

      Dark/Fire: Inferno


      By the way, can we add a 'Spirit' element? I think it would be an interesting addition. [note: Spirit and darkness are not the same thing.]

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    • Frost the Wolf wrote:
      By the way, can we add a 'Spirit' element? I think it would be an interesting addition. [note: Spirit and darkness are not the same thing.]

      Spirit Bomb ftw.

      That's all I have to say lol.

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    • Right i've got some name ideas

      Dark/Lightning: Darkforce.  Best i could find.

      Dark/Ice: Shade.  i can explain this one.

      Light/Wind: Aether.  although that would invade attribute naming.

      Dark/Water: Abyss maybe.  Blood sounds best for it, oil may also work.

      Dark/Earth: Bone... may work.  blood and bone can work into your psuedo theme for the dark type combos

      Ice/Nature: Kagi's idea for its use is crackin' but needs a better name i think, Permafrost dosen't really sound... elementally.

      Ice/Earth: Does Meteo sound better than comet?

      Ice/poison needs a better name i feel, Frostbite sounds more like an attack

      My brain hurts now.

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    • hey what about Dark+Poison=Miasma

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    • Bravo! This really expands from the dull basic elements that have been used by many characters for a long time. It also helps me think of different kinds of characters to make. It's nice to see someone go in depth with the overused basic elements. Bookmark!

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    • Frost the Wolf wrote: Are these ideas for cross elements? I guess I could add a few that I can think of.

      For Fire/ice: Freezerburn.

      Dark/Earth: Abyss.

      Dark/Water: Maelstrom

      Dark/Fire: Inferno


      By the way, can we add a 'Spirit' element? I think it would be an interesting addition. [note: Spirit and darkness are not the same thing.]

      Inferno already exists as an advanced form of Fire. Besides, Hellfire sounds better as a Dark/Fire hybrid.

      Soul/Spirit energy exists in a smaller triad of mine - weak against psychic powers, strong against Chaos powers. It's the smaller elemental triad I've been pushing for.

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    • Thanks!! I was also thinking of these elements as well

      Ice+Nature=Permafrost

      Air+Poison=Toxic

      Spirit+Air+Nature+Fire=Draglade

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    • Shadow-Flare wrote:
      Right i've got some name ideas

      Dark/Lightning: Darkforce.  Best i could find.

      Dark/Ice: Shade.  i can explain this one.

      Light/Wind: Aether.  although that would invade attribute naming.

      Dark/Water: Abyss maybe.  Blood sounds best for it, oil may also work.

      Dark/Earth: Bone... may work.  blood and bone can work into your psuedo theme for the dark type combos

      Ice/Nature: Kagi's idea for its use is crackin' but needs a better name i think, Permafrost dosen't really sound... elementally.

      Ice/Earth: Does Meteo sound better than comet?

      Ice/poison needs a better name i feel, Frostbite sounds more like an attack

      My brain hurts now.

      Interesting thoughts you have here. An explanation of Shade would be nice. Abyss has more or less been decided as Dark/Water, which I'll update right now. And Meteo is more well known as a single spell, not an entire element. The others, I don't have much to say about.

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    • Just a quick heads up. We're looking for names for a few specific combos right now:

      Light/Electric - The idea for this combo combines my Laser idea with the original concept of a more passive ability, doing things like stunning at whatnot.

      Dark/Electric - We need something better than BlackLightning, badly.

      Ice/Dark - This combo has now been given the Drain idea that I had originally posted for Water/Dark, but we want a more fitting name for it.

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    • E-113:Xi wrote:

      Interesting thoughts you have here. An explanation of Shade would be nice. Abyss has more or less been decided as Dark/Water, which I'll update right now. And Meteo is more well known as a single spell, not an entire element. The others, I don't have much to say about.


      http://powerlisting.wikia.com/wiki/Dark_Ice_Manipulation the thought is from how the dragon looks inthe picture from that page, like a shadow.  Also shade is generally cool anyway so it fits in a way.

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    • Interesting, but it's not very icy. We'll keep it in mind.

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    • what about Nature+Spirit=Life

      Shadow+Spirit=Death

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    • Why do you keep suggesting Spirit when it's not up there?!

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    • an idea that keeps springing up in my head

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    • what if we added spirit already? It would save most of us this grief.

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    • No, it wouldn't. The power of Spirit isn't related to the elements, and isn't going to be a part of these combinations.

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    • FINE!! what about Earth+Dark=Terrashadow

      or maybe Fire+Shadow+Earth=IfritClaw

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    • Jace Seville wrote:
      what if we added spirit already? It would save most of us this grief.

      Reason like the fact we'd have to find an opposite to it and the fact that "Status as Element is in the eye of the beholder."
      But, If you imporove, I might let you help with Golden Fire, an advanced element I'm in charge of.

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    • Spirit is currently not in the firing line. See, it's connected to Soul energy, which is my way of balancing out Chaos powers (Chaos beats Psychic powers, we've all seen what happens when Shadow fights Silver, so Soul is the energy that loses to Psychic powers, but beats Chaos. I also call it Spirit and Order energy, so yeah). Hybrids of it would work like hybrids with Chaos, but neither are going to happen until these are done. So, Jace, that's enough on that topic.

      As for Terrashadow or IfritClaw...no. Terrashadow doesn't give you anything to work with. In fact, I prefer Animate for Dark/Earth, due to my idea of animating bodies of both the created and deceased kinds.

      IfritClaw is basically a close-range version of Hellfire, and could even be a technique of that element.

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    • m'kay

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    • E-113:Xi wrote:
      No, it wouldn't. The power of Spirit isn't related to the elements, and isn't going to be a part of these combinations.

      However, one could easily combine ones spirit to form an element. Golden Fire itself technically draws some power from the spirit.

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    • HS664 wrote:

      E-113:Xi wrote:
      No, it wouldn't. The power of Spirit isn't related to the elements, and isn't going to be a part of these combinations.

      However, one could easily combine ones spirit to form an element. Golden Fire itself technically draws some power from the spirit.

      It's the same as a Chaos/Element Hybrid. Both will happen in time, but please, let's stop giving Xi more to do at once, and save those for a later occasion.

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    • What about Shadow+Fire=Ifirit

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    • Jace Seville wrote: What about Shadow+Fire=Ifirit

      First of all, the Dark element is Darkness, not Shadow. Secondly, that's not one of the ones that we need, because we already have decided on Hellfyre. Try thinking for these ones - Ice/Dark, Light/Electric, and Dark/Electric.

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    • Dark+Light+Fire=Fiendfyre

      is light an element?

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    • Light/Electric

      Laser Lightning:A powerful combination taking the form of a bright blue light, generating large amounts of electric energy and heat, and has peircing power rivaling Solar. Although it loses most flexibility, healing ability, and machine interaction, It makes up for it in being able to severely damage and peirce most things.

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    • HS664 wrote:
      Light/Electric

      Laser Lightning:A powerful combination taking the form of a bright blue light, generating large amounts of electric energy and heat, and has peircing power rivaling Solar. Although it loses most flexibility, healing ability, and machine interaction, It makes up for it in being able to severely damage and peirce most things.


      i think it should be high piercing power and speed but low damage unless it hits a critical area.

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    • Fire/Light: Atomic...?

      Water/Light: this is the hardest f*****g one

      Wind/Light: The aether suggestion before was more to do with this.

      Lightning/Light: um Electron or Ion Perhaps

      Lightning/Dark: The darkforce suggestion was to do with it being regarded as "negative energy

      Poison/Light: Radiation, Nuclear or Atomic?

      Maybe Void and Zero can be slot in somewhere.

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    • Shadow-Flare wrote:
      HS664 wrote:
      Light/Electric

      Laser Lightning:A powerful combination taking the form of a bright blue light, generating large amounts of electric energy and heat, and has peircing power rivaling Solar. Although it loses most flexibility, healing ability, and machine interaction, It makes up for it in being able to severely damage and peirce most things.


      i think it should be high piercing power and speed but low damage unless it hits a critical area.

      Basically, the difference between Laser Lightning and Solar is while Solar can be molded into different forms (energy spheres, explosions, etc) Laser Lightning is restricted to non flexible beams. However, the beams are so bright that they can blind onlookers.

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    • A weird Idea for Wind/Light:Maybe a strange element that focuses on using Light to teleport thing on the wind.

      Water/Light:Maybe water that can the user can manually change the tempature of, and can get to subzero and flaming hot without freezing or boiling.

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    • Light+Fire=DivineFlame

      or maybe Lightning+Fire=FlashFire

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    • For Dark/Ice:

      I don't have a name, except maybe Dark Diamond (following the former beleif that Crystals were Ice frozen so cold it would never melt). It focuses on the Raw killing power of Ice.

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    • HS664 wrote:
      For Dark/Ice:

      I don't have a name, except maybe Dark Diamond (following the former beleif that Crystals were Ice frozen so cold it would never melt). It focuses on the Raw killing power of Ice.

      Maybe the combo name for dark/ice would be DarkZero (Dark and Absolute Zero)

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    • water/light

      Holy Water: While it has not attack power on any other element that doesn't have dark in it whatsoever it can be used as a healing power and a way to cancel out and destroy anything dark and anything combined with it.

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    • Fire/Light: Supernova

      Supernova/Dark: Darknova

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    • Nature/Lighting = Conduct

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    • conduct/darknova=phoenix

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    • Erm... right i think i got something for Water/Light, they ain't very good though

      Fairy, Spring, Oasis or Sprite

      Many other soft drinks are available.

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    • Jace, seriously, cut it out. You're not really helping anyone by making 4x advanced elements. Want to help? Make names for the ones we NEED.

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    • I don't know if this has already been suggested, but Ice/Dark can be 'Deepfreeze'.

      Light/Electric: Spark (this could probably be improved.)

      Dark/ Electric: Electrocution (Combination of 'electric' and 'execution'. Let me know what you guys think.)

      Also, in regards to my previous comment about adding a 'spirit' category, I was thinking along the lines of 'ghost' or 'phantom', not soul or heart. Apparently, there was some confusion about what I meant. Sorry.

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    • Frost the Wolf wrote: Also, in regards to my previous comment about adding a 'spirit' category, I was thinking along the lines of 'ghost' or 'phantom', not soul or heart. Apparently, there was some confusion about what I meant. Sorry.

      Well, that would be more along the lines of Death-manipulation, because it would be controlling the shades.

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    • I guess. But I think we can agree that it's a bit of a complicated issue to deal with right now. Maybe we should deal with the issue of 'Spirit' some other time.

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    • Frost the Wolf wrote: I guess. But I think we can agree that it's a bit of a complicated issue to deal with right now. Maybe we should deal with the issue of 'Spirit' some other time.

      I've said that before, and I'll say it again - that's the idea for now.

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    • fine.

      Water/Fire=AquaBlaze

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    • ....Jace, think about how the Elements work. Water + Fire gives you Steam. Try thinking of names like that, instead of combining the two elements names/variant names.

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    • hmm you got a point there

      what about nature/earth=tremor

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    • Jace Seville wrote: hmm you got a point there

      what about nature/earth=tremor

      NOW you're getting the idea!

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    • Hey Flash, this is unrelated to the blog, but I came up for an Idea for the Chaos variation to Fire's effect. It would be fire with green flames, but the fire would be able to spread like the atmosphere was flammable.

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    • Frost the Wolf wrote:
      I don't know if this has already been suggested, but Ice/Dark can be 'Deepfreeze'.

      Light/Electric: Spark (this could probably be improved.)

      Dark/ Electric: Electrocution (Combination of 'electric' and 'execution'. Let me know what you guys think.)

      Also, in regards to my previous comment about adding a 'spirit' category, I was thinking along the lines of 'ghost' or 'phantom', not soul or heart. Apparently, there was some confusion about what I meant. Sorry.

      I wasnt confused about it. anyway, I think light/electric could be Zeus (Zeus is the king of the godes and controls lightning).

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    • HS664 wrote: Hey Flash, this is unrelated to the blog, but I came up for an Idea for the Chaos variation to Fire's effect. It would be fire with green flames, but the fire would be able to spread like the atmosphere was flammable.

      Sounds interesting, might have to keep that in mind for when we get up to the Chaos/Psychic/Soul hybrids at a later stage.

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    • What happens if you combine all the elements into one? do you get Ultima?

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    • hmmm could be. What say you guys?

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    • More than likely, but again, Tri-stage and up, Chaos/Psychic/Soul hybrid elements, mono-advanced elements and beast styles are not being considered at the moment.

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    • From what I remember Light + Fire = Flare

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    • More elements.

      Light/Electric: X-ray

      Dark/Ice: Bonechiller

      I know this is probably the second or third Dark/Ice name I suggested, but I keep getting ideas almost everyday. Let me know what you guys think of these two ideas.

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    • Shadow-Flare wrote:

      Shadow-Flare wrote:

      Fire/Light: Atomic...?

      Water/Light: this is the hardest f*****g one

      Wind/Light: The aether suggestion before was more to do with this.

      Lightning/Light: um Electron or Ion Perhaps

      Lightning/Dark: The darkforce suggestion was to do with it being regarded as "negative energy

      Poison/Light: Radiation, Nuclear or Atomic?

      Maybe Void and Zero can be slot in somewhere.

      Erm... right i think i got something for Water/Light, they ain't very good though

      Fairy, Spring, Oasis or Sprite

      Many other soft drinks are available.

      The only other idea i can think of for water/Light is Mana

      Lightning/Dark: Zero, As it, as i expect, leaves nothing in its wake

      but i do have a, in my opinion, an absolute belter of an idea how Ice/Dark can be used if anyone wants ta hear it.

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    • Cool thing you got here but whats the point,like Game sez.

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    • Tailsman67 wrote:
      Cool thing you got here but whats the point,like Game sez.

      Simply because we can.

      Also you mispselled "Said" and you missed a space after the ,. You fool.

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    • ideas just burst forth into my head when I went to sleep last night. Check these out!

      light/darkness=Demi (?)

      Ice/Darkness=Nilfreeze

      Dark/Electric=DarkBolt

      Dark/Nature=Predator (?)

      Light/Poison=Cure

      Light/Nature=Holy

      Light/Space=Star

      Space/Dark=Black Hole (?)

      Nature/Space=Lunar

      Space/Air=Gravity

      Pretty good huh?

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    • Shadow-Flare wrote:

      Tailsman67 wrote:
      Cool thing you got here but whats the point,like Game sez.

      Simply because we can.

      Also you mispselled "Said" and you missed a space after the ,. You fool.

      Who more fool than you?

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    • hey hey hey! lets be human here and keep coming up with suggestions

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    • Jace is right. Let's be civil here. Anyway, Jace, I think some of your suggestions are pretty good. Dark/Nature=Predator seems very good to me. As does Dark/Electric=DarkBolt. But I don't think there's a 'space' category...

      Not to sound like I'm impatient or anything, but did anyone even read my most recent suggestions? No one commented on them. Here they are:

      Light/Electric: X-ray

      Dark/Ice: Bonechiller (or DeepFreeze)

      Please let me know what you guys think of them.

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    • First things first, i was joking, although the "Who more fool than you?" remark has got me questioning the validity of my "i was joking" statement.

      Second, There is a space type, however it is apart of the attribute catagory and is unable to combine with the elements as a result.

      Attributes: Sound and Aura, Time and Space, Gravity and Entropy, Energy and Illusion, Creation and Destuction.  Or my variations

      Chi and Aura, Sound and Illusion, Gravity and Entropy, Time and Space, Energy and Matter.

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    • Frost the Wolf wrote:
      Jace is right. Let's be civil here. Anyway, Jace, I think some of your suggestions are pretty good. Dark/Nature=Predator seems very good to me. As does Dark/Electric=DarkBolt. But I don't think there's a 'space' category...

      Not to sound like I'm impatient or anything, but did anyone even read my most recent suggestions? No one commented on them. Here they are:

      Light/Electric: X-ray

      Dark/Ice: Bonechiller (or DeepFreeze)

      Please let me know what you guys think of them.

      Nice! keep up the good work.

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    • For Dark/wind, Instead of Fog, how about Gale? Gale, at least to me, sounds much 'darker' than fog. There's nothing wrong with fog, but Gale seems to have more of a dark ring to it.

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    • Frost the Wolf wrote:
      For Dark/wind, Instead of Fog, how about Gale? Gale, at least to me, sounds much 'darker' than fog. There's nothing wrong with fog, but Gale seems to have more of a dark ring to it.


      Hmm, no can't hear that dark ring mesen

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    • so what did you guys think of my suggestions?

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    • I'm pretty sure fog is supposed to be wind/ water.

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    • Shadow-Flare wrote:
      Frost the Wolf wrote:
      For Dark/wind, Instead of Fog, how about Gale? Gale, at least to me, sounds much 'darker' than fog. There's nothing wrong with fog, but Gale seems to have more of a dark ring to it.

      Hmm, no can't hear that dark ring mesen

      ... I guess you're right.

      Different idea. For Dark/Water, how about Maelstrom? [Definition: 1) A large or violent whirlpool. 2) an agitated state of mind, affairs, etc.] Come to think of it, if that doesn't work, it could at least be the name of a powerful water type move.

      If I think of any improvements, I'll post.

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    • this thing's hit the wall me thinks

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    • So it seems. I've got finals coming up in a week or so, so I've really been short on time to work on this. Hopefully afterwards we can finally start making some solid changes.

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    • Agreed, and I'm definantly here to help, considering I don't find out what uni I get into for a couple of days yet, and the term starts in March.

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    • I'm gonna be free for a while. So count on me too.

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    • I'll continue to post any ideas I might think up at a moment's notice. By the way, what did everyone think of the Light/Electric = X-Ray ? I thought it seemed like a good idea.

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    • X-ray is close to Radiation, so not really.

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    • since Light/Fire is undecided: I will suggest Flare. A flare is a blast of heat and light.

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    • XD

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    • "XD" what?

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    • I thinks that's genius, Monk! Keep comin up with good ideas like that and we'll have a complete list in no time!! Meanwhile check out my ideas for any inspiration.

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    • Jace Seville wrote:
      I thinks that's genius, Monk! Keep comin up with good ideas like that and we'll have a complete list in no time!! Meanwhile check out my ideas for any inspiration.

      ...Wut?

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    • Hmm... does Light + Poison equal "Antidote"?

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    • Kiramazing wrote:
      Jace Seville wrote:
      I thinks that's genius, Monk! Keep comin up with good ideas like that and we'll have a complete list in no time!! Meanwhile check out my ideas for any inspiration.
      ...Wut?

      Oh, you mean for his "Flare" suggestion. Ya had me confuzzled 'cause I thought you were talking 'bout him saying "'XD' what?".

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    • Kiramazing wrote:

      Kiramazing wrote:
      Jace Seville wrote:
      I thinks that's genius, Monk! Keep comin up with good ideas like that and we'll have a complete list in no time!! Meanwhile check out my ideas for any inspiration.
      ...Wut?

      Oh, you mean for his "Flare" suggestion. Ya had me confuzzled 'cause I thought you were talking 'bout him saying "'XD' what?".

      Oh, Flare's something I answer to. It was something similar to that that resulted in people not wanting to use Flash as an advanced form of Light.

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    • For some reason, I want to say poison/ earth = rust. Probably because rust is kinda like a poison for metals. It's just a thought. Maybe the name "rust" could be used for something else instead.

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    • rust is caused by a chemical reaction between air and metal.

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    • Besides we have Corrosion. Although it should be renamed to Oxidisation in my eyes.

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    • i do feel like some of ma more recent ideas have gone unnoticed so here they be again

      fire/Light: Atomic.  Think godzillas atomic breath ability

      Water/Nature: Sap.  basically, a sticky liquid substance the user can generate and then harden to make weapons, armor, ect or turn it into gum (not chewing gum, natural gum) to restain a target or healing wounds

      Water/Light: Sprite, Fairy, Spring, Oasis or Mana.  They are the only names i got, unless you wanna "borrow" from star wars and use Kolto or Bacta.

      Wind/Light: Aether.  i has said why.

      Earth/Dark: Hollow.  Going by Flash's idea for it, the user basically makes a Hollow imitation of life.

      Ice/Nature: Stasis.  Going by Kagi's idea, i imagine that the victims of the Paras-ice (See what i did there) suffer no lasting effects from the element after being released.

      Ice/Dark: Fear.  I shalt explain this one in due time.

      Lightning/Light: Ion.  Xi did say "The idea for this combo combines my Laser idea with the original concept of a more passive ability, doing things like stunning at whatnot."  So i'll "Borrow" a star wars-y idea, an element thats more effective against robotic targets, against organic targets the damage is low and at most will only cause a short term paralysis

      Lightning/Dark: Electron.  Particals with a negative electrical charge.  All i could think of.

      Poison/Light: Radiation.  it's the only one that fits perfectly.

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    • Aren't atomic and radiation pretty much the same thing? I still think that Light/Fire should be Flare: as in solar flare...

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    • Monk the Cat wrote: Aren't atomic and radiation pretty much the same thing? I still think that Light/Fire should be Flare: as in solar flare...

      Yeah, Atomic and Radiation would be basically the same. And yeah, I like the idea of a Solar Flare, because it also lends itself nicely to one that can be augmented by the environment.

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    • Water and water be purity

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    • They could be Called purity, not the hedgehog mind you

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    • Going by Monk's idea, I think fire/light should be simplified to "Solar". Also, I have an idea that's somewhat related to this. Here it is:

      Light/Dark = Lunar. The reason being is that night is like light and darkness at the same time. The light from the moon illuminates the darkness of the night. So, Lunar sounds pretty good. What do you guys think?

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    • hello did you not see me, wait my bad, my comment. Oh and nice suggestion

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    • And I was talking to you Frost the wolf

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    • I still think it should be flare... and lunar seems more dark/earth

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    • and water plus water equals water...

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    • Water plus Water opens up a new kettle of fish, Sonsofchaos. That opens up straight Advanced elements, where there is different emphasis placed on different aspects of the element. For example, the use of the element Inferno, which lacks a page, is the addition of extra focus into Fire to make it burn at a much hotter temperature, as well as taking on a compressed effect, so that the intensity of the attacks change. However, the advanced element of Scorch, which at one stage was the Fire/Wind combination, is focused on heat and the dehydrating aspect of Fire. This gives us a lot more versatility and also a lot more focused an element to use while creating a character.

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    • Radiation and atomic are as different as the radiation your subjected to everyday and a nuclear meltdown this basically

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    • ok ok im sorry just wanted to help

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    • No, it's understandable, but at the moment, I'm trying to reduce the workload for Xi by trying to direct our focus on the fusions, not the advancements and the smaller elemental triad.

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    • Got it

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    • Okay, lemme give my suggestions for the Combination elements;

      IceFire (Fire + Ice)
      Scald (Fire + Water)
      Plasma (Fire + Electric)
      Smoke (Fire + Wind)
      Magma (Fire + Earth)
      Solar (Fire + Light) Both its Elements are opposite to Lunar's Elements (Ice and Darkness)
      Wraith (Fire + Darkness)
      Ash (Fire + Nature)
      Corrosion (Fire + Poison)
      Nitrogen (Ice + Water)
      Stratos (Ice + Electric)
      Sleet (Ice + Wind)
      Permafrost (Ice + Earth)
      Aurora (Ice + Light)
      Lunar (Ice + Darkness) Both its Elements are opposite to Solar's Elements (Fire and Light), also the moon is cold and does not produce its own light.
      Frost (Ice + Nature)
      ??? (Ice + Poison)
      Storm (Water + Electric)
      Cloud (Water + Wind)
      Wood (Water + Earth) Personally, I'd prefer Mud, but that's already being used as an Advanced Earth.
      Reflection (Water + Light)
      Abyss (Water + Darkness)
      Algae (Water + Nature)
      Acid (Water + Poison)
      Nimbus (Electric + Wind)
      Magnetism (Electric + Earth)
      ??? (Electric + Light) We need something a lot better than "Holy Thunder"
      ??? (Electric + Darkness) We need something a lot better than "Black Lightning"
      ??? (Electric + Nature)
      Neuro (Electric + Poison)
      Sand (Wind + Earth)
      Mist (Wind + Light)
      Shroud (Wind + Darkness)
      Pollen (Wind + Nature)
      Miasma (Wind + Poison)
      Diamond (Earth + Light)
      Obsidian (Earth + Darkness)
      Growth (Earth + Nature)
      Sludge (Earth + Poison)
      Nova (Light + Darkness)
      Life (Light + Nature) Both its Elements are opposite to Death's elements (Darkness and Poison).
      Radiation (Light + Poison)
      Corruption (Darkness + Nature)
      Death (Darkness + Poison) Both its Elements are opposite to Life's elements (Light and Nature).
      Venom (Nature + Poison)

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    • Hmm... the thought is much appreciated, Ryu, but that's virtually no different than what we started with. The few new ideas sound rather interesting, though. Think you could go into some detail on Shroud and Nova?

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    • The reason most of them aren't different is because I really see no reason to change them (except for the dark/electricity and light/electricity combos).

      When I think of the word "shroud", I think of a choking black cloud, or even a living "cloak" of pure darkness. Cloaks are light-weight, hence the Wind attribute.

      As for Nova, it was sort of a last-minute thing, but if you think about it, both light and darkness are found in the cosmos. When a star dies and goes supernova (Light), it can leave behind a black hole (Darkness) if it's big enough.

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    • your suggestions kinda confuse me but are pretty good. Did you read mine? I thought I came up with some pretty interesting ones, if I do say so myself.

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    • Ryushusupercat wrote:
      The reason most of them aren't different is because I really see no reason to change them (except for the dark/electricity and light/electricity combos).

      This is what I've been saying all along. Why fix it if it isn't broken? ANYTHING is possible when you have a flying laser shark. 22:20, January 21, 2013 (UTC)

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    • Kaiser's got a point. Lets stop trying to fix whats not broke and fix what is broken.

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    • I mean, some of them, like Algae and the BlackLighting ones and stuff need changing, but most of them were fine how they were.

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    • KaiserDarque wrote:
      I mean, some of them, like Algae and the BlackLighting ones and stuff need changing, but most of them were fine how they were.

      And if you'll notice, most of the ones that were fine were left as is, aside from a namechange here or there. The ones which I chose to change were ones that I and others felt needed changing; if I didn't think it was broken, I wouldn't try to fix it. I have my reasons for all of the changes I've suggested, most of which being that the originals lacked creativity and substance. My purpose is to try and make new combinations that are more creative and have more to them than just a redlink on the base element's page.

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    • like darklight?

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    • that is mix between darkness and light by the way

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    • sorry if that doesnt help, I just use the term for a form that i made.

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    • Whats Blare?  I think i know what a corona is, Though the name sounds odd.

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    • Shadow-Flare wrote:
      Whats Blare?  I think i know what a corona is, Though the name sounds odd.


      The word Blare refers to a loud, unbearable noise. As for the specifications of the element, ask Kagi.

      A corona is the pseudo-atmosphere around a star which gives it its glowing, fiery look. The word is also used often in fiction for powerful Fire or Light attacks.

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    • E-113:Xi wrote:
      Shadow-Flare wrote:
      Whats Blare?  I think i know what a corona is, Though the name sounds odd.

      The word Blare refers to a loud, unbearable noise. As for the specifications of the element, ask Kagi.

      A corona is the pseudo-atmosphere around a star which gives it its glowing, fiery look. The word is also used often in fiction for powerful Fire or Light attacks.

      Ahh i get it, It's the Thunder Right?

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    • Yes, Blare is going to be the new name for Nimbus. I think, anyways. It's been a few days since the elements were properly discussed, and in that time I've been somewhat busy and/or distracted.

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    • Idea's establisted for four advanced elements: Light/Earth, Dark/Earth, Dark/Ice, Ice/Earth

      Light/Earth: Hallow Element - Creates and manipulates purified ground for offence, defense and support

      Dark/Earth: Hollow Element (Likely to change) - Creates and manipulates desicrated ground

      Dark/Ice: Zero Element -  Creates and manipulates black snow which rapidly and unendingly absorbs heat

      Ice/Earth: Crystal Element - Effect unchanged

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    • Shadow-Flare wrote:
      Idea's establisted for four advanced elements: Light/Earth, Dark/Earth, Dark/Ice, Ice/Earth

      Light/Earth: Hallow Element - Creates and manipulates purified ground for offence, defense and support

      Dark/Earth: Hollow Element (Likely to change) - Creates and manipulates desicrated ground

      Dark/Ice: Zero Element -  Creates and manipulates black snow which rapidly and unendingly absorbs heat

      Ice/Earth: Crystal Element - Effect unchanged

      If I may suggest:Hollow should become Unhallow (meaning an unholy place).

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    • Here's my suggestions for Dark/Earth and Light/Earth

      Dark/Earth = Obsidian; Focuses mainly on offense (obsidian is a super-sharp volcanic glass), not sure what other aspects it could have

      Light/Earth = Diamond; Focuses mainly on defense (diamonds are the world's hardest substance), with aspects of creating "purified" terrain for defense and of reflecting some attacks

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    • HS664 wrote:
      Shadow-Flare wrote:
      Idea's establisted for four advanced elements: Light/Earth, Dark/Earth, Dark/Ice, Ice/Earth

      Light/Earth: Hallow Element - Creates and manipulates purified ground for offence, defense and support

      Dark/Earth: Hollow Element (Likely to change) - Creates and manipulates desicrated ground

      Dark/Ice: Zero Element -  Creates and manipulates black snow which rapidly and unendingly absorbs heat

      Ice/Earth: Crystal Element - Effect unchanged

      If I may suggest:Hollow should become Unhallow (meaning an unholy place).


      Hollow is a name often used for undead enemies, The idea uses Flash's idea for animate to control corpses and golems

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    • Ryushusupercat wrote:
      Here's my suggestions for Dark/Earth and Light/Earth

      Dark/Earth = Obsidian; Focuses mainly on offense (obsidian is a super-sharp volcanic glass), not sure what other aspects it could have

      Light/Earth = Diamond; Focuses mainly on defense (diamonds are the world's hardest substance), with aspects of creating "purified" terrain for defense and of reflecting some attacks

      Ryu, I don't mean to sound rude, but if it's no different than what was there originally, then I don't think it really counts as a new suggestion.

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    • E-113:Xi wrote:

      Ryushusupercat wrote:
      Here's my suggestions for Dark/Earth and Light/Earth

      Dark/Earth = Obsidian; Focuses mainly on offense (obsidian is a super-sharp volcanic glass), not sure what other aspects it could have

      Light/Earth = Diamond; Focuses mainly on defense (diamonds are the world's hardest substance), with aspects of creating "purified" terrain for defense and of reflecting some attacks

      Ryu, I don't mean to sound rude, but if it's no different than what was there originally, then I don't think it really counts as a new suggestion.

      Well I don't think it needed to be changed in the first place. :/

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    • Shadow-Flare wrote:
      HS664 wrote:
      Shadow-Flare wrote:

      Dark/Ice: Zero Element -  Creates and manipulates black snow which rapidly and unendingly absorbs heat

      Although Zero sounds like a very bad name, nothing does come to mind. But, I can suugest an effect. It fuses the power and flexibility of darkness with cold.

      Basically, it's similar to turning shadows into fractal like spikes, and carrying cold along with it. The main weakness is that it can only carry heat somewhere, but cannot eliminate it like your idea.

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    • HS664 wrote: Although Zero sounds like a very bad name, nothing does come to mind. But, I can suugest an effect. It fuses the power and flexibility of darkness with cold.

      Basically, it's similar to turning shadows into fractal like spikes, and carrying cold along with it. The main weakness is that it can only carry heat somewhere, but cannot eliminate it like your idea.

      Heat is energy, energy cannot be destroyed, only moved and changed, my idea was more to do with sapping the targets strength via heat loss, the "black snow" while not having much traditional strength is just as dangerous as any other element

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    • Wow, it has been a while since I added an idea to this. So, here's mine:

      Dark/Electric: Shadowbolt.

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    • Stray thought: Would Nebula work for Dark/Lightning or Light/Lightning

      Additional: Light/Dark - Twilight?

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    • Shadow-Flare wrote: Stray thought: Would Nebula work for Dark/Lightning or Light/Lightning

      Additional: Light/Dark - Twilight?

      Hmm...well, Wikipedia says that Nebulas are "interstellar clouds of dust, hydrogen, helium and other ionized gases." Ionized gases are essentially plasma. So I think Nebula could work as one of the Lightning combos. I'm just not sure which one, though.

      I still kinda prefer Nova as the Dark/Light combo. Also, your Hollow idea, and the premise it has, sounds like Necromancy, which is pretty much a separate ability from any of the Advanced Elements.

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    • Ryushusupercat wrote: I still kinda prefer Nova as the Dark/Light combo. Also, your Hollow idea, and the premise it has, sounds like Necromancy, which is pretty much a separate ability from any of the Advanced Elements.

      Well, he's working on the same premise I had proposed, it's the animation of constructed beings. However, there is also Death, which would tie into necromancy with the summoning of Shades and spirits. By combining animation with a spirit, you could create a zombie, but mostly, it would be the creation of golems.

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    • Flashfire212 wrote:

      Ryushusupercat wrote: I still kinda prefer Nova as the Dark/Light combo. Also, your Hollow idea, and the premise it has, sounds like Necromancy, which is pretty much a separate ability from any of the Advanced Elements.

      Well, he's working on the same premise I had proposed, it's the animation of constructed beings. However, there is also Death, which would tie into necromancy with the summoning of Shades and spirits. By combining animation with a spirit, you could create a zombie, but mostly, it would be the creation of golems.

      Hmm...Golems I can understand.

      And you mean Death as in the Dark/Poison combo? I honestly thought it'd be an offense-based Advanced Element that only works well against organic beings, perhaps a bit like Putrimancy.

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    • Ryushusupercat wrote:

      Flashfire212 wrote:

      Ryushusupercat wrote: I still kinda prefer Nova as the Dark/Light combo. Also, your Hollow idea, and the premise it has, sounds like Necromancy, which is pretty much a separate ability from any of the Advanced Elements.

      Well, he's working on the same premise I had proposed, it's the animation of constructed beings. However, there is also Death, which would tie into necromancy with the summoning of Shades and spirits. By combining animation with a spirit, you could create a zombie, but mostly, it would be the creation of golems.

      Hmm...Golems I can understand.

      And you mean Death as in the Dark/Poison combo? I honestly thought it'd be an offense-based Advanced Element that only works well against organic beings, perhaps a bit like Putrimancy.

      Eh, the use of it to summon the dead was suggested earlier, that's all. Eh, Pokemon International Challenge has taken it out of me, but at least I've got wins (for once in a Poke-tournament)

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    • Flashfire212 wrote:

      Ryushusupercat wrote:

      Flashfire212 wrote:

      Ryushusupercat wrote: I still kinda prefer Nova as the Dark/Light combo. Also, your Hollow idea, and the premise it has, sounds like Necromancy, which is pretty much a separate ability from any of the Advanced Elements.

      Well, he's working on the same premise I had proposed, it's the animation of constructed beings. However, there is also Death, which would tie into necromancy with the summoning of Shades and spirits. By combining animation with a spirit, you could create a zombie, but mostly, it would be the creation of golems.

      Hmm...Golems I can understand.

      And you mean Death as in the Dark/Poison combo? I honestly thought it'd be an offense-based Advanced Element that only works well against organic beings, perhaps a bit like Putrimancy.

      Eh, the use of it to summon the dead was suggested earlier, that's all. Eh, Pokemon International Challenge has taken it out of me, but at least I've got wins (for once in a Poke-tournament)

      I see.

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    • Uhhhh..... Guys? Forgetting something?

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    • Kagimizu wrote: Uhhhh..... Guys? Forgetting something?

      Well, I personally think Nova or something similar works better than Balance as a name, since there are many more kinds of balance than just light and dark.

      ....now that I think about it, Stasis may be a better name. I mean a lot of the attacks revolve around creating "zones" that alter reality around it in a way.

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    • For Electric + Darkness

      Kokurai.

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    • SolariusFlare wrote:
      For Electric + Darkness

      Kokurai.

      That's just black lightning in japanese

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    • No it isn't, Kokurai is Black LightING

      Kurorai is black lightNING

      ...Please do not use Google. :<

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    • Mainly; shortly put, why I'd name it Black Lighting in Japanese, is that I find Dark Electricity similar to a blacklight.

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    • SolariusFlare wrote:
      No it isn't, Kokurai is Black LightING

      Kurorai is black lightNING

      ...Please do not use Google. :<


      I didn't, rai mean's lightning right, along with kaminari.  And koku can also be used for black as the ephilet for fairy tails Acnologia, The Black Dragon 黒龍, Kokuryū, would suggest.  Black light would probably be Kurohikari or kokuhikari

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    • Shadow-Flare wrote:

      SolariusFlare wrote:
      No it isn't, Kokurai is Black LightING

      Kurorai is black lightNING

      ...Please do not use Google. :<


      I didn't, rai mean's lightning right, along with kaminari.  And koku can also be used for black as the ephilet for fairy tails Acnologia, The Black Dragon 黒龍, Kokuryū, would suggest.  Black light would probably be Kurohikari or kokuhikari


      And if my suggestion was given from a native speaker?

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    • Shadow-Flare wrote:

      SolariusFlare wrote:
      No it isn't, Kokurai is Black LightING

      Kurorai is black lightNING

      ...Please do not use Google. :<


      I didn't, rai mean's lightning right, along with kaminari.  And koku can also be used for black as the ephilet for fairy tails Acnologia, The Black Dragon 黒龍, Kokuryū, would suggest.  Black light would probably be Kurohikari or kokuhikari

      'long with that, if it was black light, it would just be looked at like a blacklight, hence black lightING.

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    • By the foreheads of Ant and Dec, You have now just confused me.

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    • Shadow-Flare wrote: By the foreheads of Ant and Dec, You have now just confused me.

      Quite; it's what I tend to do, gomenasai.

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    • New idea: Earth/Ice = Geocryosis. (Geo = Earth; Cryo = Ice, sis = condition.)

      It's just an idea, but let me know what you think.

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    • I think that's pretty good, Frost!! Keep the good ideas coming!!

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    • me thinks you two aren't getting the gist of it.  think more like this, take the hardness of earth and the crystaline structure of ice and combine, result?  Crystal element (even though it is Earth/Light you get the idea)  just combining words like pyro, cryo etc dosen't really make a good name

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    • I think its creative, correct or not!

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    • Hmm. I see your point Shadow-Flare. How about... avalanche?

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    • That's pretty cool.

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    • Thanks, Jace.

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    • Query: since Xi left, what are we gonna do with this?  (Man, because of all the comments this page is slooooooooooooow)

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    • Shadow, I'll probably take it over at some stage, and actually start putting things that were undecided when Xi left to a vote. Keep your eyes posted.

      I also plan to create a Fire Emblem-type Magic system to seperate Magic-type powers from the kinetic powers, as magic isn't locked to element, whereas kinesis is.

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    • Aye aye

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    • i probably should have asked for more information since i know pretty much nothing about fire emblem

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    • Haha, well, in most of the GBA Fire Emblem games, there are three forms of magic. Well, four, but three offensive kinds. Light, the magic of faith, Dark/Ancient, the magic of knowledge, and Anima, the elemental magic. I was gonna work with these as sources, even work in tomes and elemental-aligned weapons as sources of magic. It also means that if a fighter learns Anima magic, they can use any elemental technique that has a runic or vocal activation method, like a normal spell.

      A Magician might align more towards one element over another, but they could still employ spells from other elements for a greater energy cost - like most RPGs, although only Light and Ancient/Dark magic if they focus on them. Dark magic is also corruptive, so I'll separate it from "Shadow" magic, the same as Light and "Holy" magic. Shadow and Light being the elemental forms, the other two, the pure ones.

      However, this is still being concept-developed, so I'll probably keep the focus on the advanced elements until I have more of an idea of implementation for this.

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    • I shee, i shee.  so magic users would possibly be able to use advanced elements more easily that of a kinetic?

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    • Yes, although the actual implementation would take longer to learn because of the runes or verbal commands for the technique would take longer to learn than the basic forms of a kinetic ability, and would likely find it more draining. However, a kinetic fighter would gain in power through training and experience, whereas a magic user gets their power through learning pronunciation or shaping of glyphs/runes. Or from tapping into the power stored in items, but that's a different time.

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    • hmmm, thinking about it, kinetics would probably be able to use some advanced elements naturally due to association, like a geokinetic would probably be able to use dust and magma elements in time or an electrokinetic and magnetism.

      also, would "nether" be a better name for animate since it's the essence of the realm of the dead?

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    • Yup, that was one of Kagi's points - either through using both elements or from learning the basics of the second to unlock the advanced combination elements, whereas an advanced element could be learned naturally through experimentation in different aspects of the technique.

      Man, I really need to start working on a new forum/blog sort of thing, so we'll see what happens with Nether/Animate.

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    • for poison/light im thinking nuecular maybe?

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    • i think that physical should a base element thats mixed with others

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    • JP, Physical is not an element. A normal human can use a physical attack. It's an attribute of the attack, such as a punch or kick, that makes it physical, and as such it is part of every element, and does not require a new element of its own.

      As for Nuclear as Poison/Light, well, I'll be remaking this in my userspace, and probably fleshing the ideas out more as well, so just wait for a while for me to get this done - I've got adoptions to deal with, and pages of my own to create.

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    • I guess that true.. Also what about poison/light be chaos energy cause this is sonic wiki right!

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    • Yeahno.

      Chaos fits into a separate triad, because it can be combined with these elements but is not strong or weak against these. The second triad is Chaos, Soul and Psychic powers.

      Psychic loses to Chaos, as seen in the comics in the battle between Silver and Enerjak - the only way Silver could win was to redirect Enerjak's power onto himself.

      Chaos loses to Soul, because a soul wielder has their entire body system in a state of order. So, Order trumps Chaos.

      Psychic beats Soul. By disrupting the thoughts, the Order can be turned into disorder, but not into Chaos. This makes Order abilities fade. Again, I'll be making a new element discussion thread in the next few days.

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    • Kinesis loses to chaos, chaos loses to magic, magic loses to kinesis.... makes sence to me

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    • also for dark/lightning it could be shadowtricity(no one said these had to be real right?)

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    • Shadow-Flare wrote:
      Kinesis loses to chaos, chaos loses to magic, magic loses to kinesis.... makes sence to me

      Don't see how.

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    • Ok, let me break it down again. These elemental abilities are both kinesis and magic, and don't factor into the smaller triad.

      Chaos is anarchy. There is no structure, no order, nothing. Therefore, when Chaos is challenged with a fighter using Order/Soul energy, which is achieved through ordered harmony in the body, the Chaos is blocked.

      Psychic powers are disordered, but still structured. Therefore, when used against a Soul fighter, it can break the total order inside the opponent's mind, making their attacks ineffective. However, disorder is nothing when confronted with full anarchy, and as such Psychic powers are useless against a Chaos wielder. Examples of this are Silver vs. Shadow and Silver vs. Enerjak - in both cases Silver's psychic power couldn't stop the Chaos energy.

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    • Shadow-Flare wrote:

      Tailsman67 wrote:
      Cool thing you got here but whats the point,like Game sez.

      Simply because we can.

      Also you mispselled "Said" and you missed a space after the ,. You fool.

      Watch yourself Flare.

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    • Well, you necro'ed the thread. But I don't mind, since I'll eventually have to start on the pages. Even though I just landed a job.

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    • Tailsman67 wrote:

      Shadow-Flare wrote:

      Tailsman67 wrote:
      Cool thing you got here but whats the point,like Game sez.
      Simply because we can.

      Also you mispselled "Said" and you missed a space after the ,. You fool.

      Watch yourself Flare.

      That a challege? if so then....

      Advance towards me in a theatening manner, male sibling

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    • If you don't mind me addin something, what if Space and Earth could be Meteora?

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    • Jace Seville wrote: If you don't mind me addin something, what if Space and Earth could be Meteora?

      I don't think we're combining Elements with Attributes.

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    • Ryushusupercat wrote:

      Jace Seville wrote: If you don't mind me addin something, what if Space and Earth could be Meteora?

      I don't think we're combining Elements with Attributes.

      Attributes? I was just beginning to understand Elements, and now we're bringing up attributes? I think I'm confused... -w-;

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    • Dunno if this is added, but what about a variant of Dark/Fire called "Shadowflame"?

      Or perhaps a combo named "Rust", involving water and... some other element that's like metal.

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    • TheDarkMantis15 wrote: Dunno if this is added, but what about a variant of Dark/Fire called "Shadowflame"?

      Or perhaps a combo named "Rust", involving water and... some other element that's like metal.

      You mean another version of Dark/Fire?

      And Rust sounds interesting...

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    • Ryushusupercat wrote:

      TheDarkMantis15 wrote: Dunno if this is added, but what about a variant of Dark/Fire called "Shadowflame"?

      Or perhaps a combo named "Rust", involving water and... some other element that's like metal.

      You mean another version of Dark/Fire?

      And Rust sounds interesting...

      Yeah, another version is what I meant, hehe.

      and glad you think so.

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    • A FANDOM user
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