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While this does go with Chembur's RP, The Claw Saga, anyone can use it (but so far, only Chembur's RP involves this battle format).

Battle Terminology

Attack Power

Defensive Power

Experience Points

These are needed to level up.

Starting out at level 5, most chars need 100 EXP to level up. At level six, you add 50 to 100, and get 150 EXP. At level 7, however, you add 60 to the total EXP needed. You keep increasing by ten for every level.

Strong Attacks

These are attacks that do more damage than the character's regular attacks.

For Strong Attacks, increase their extra DMG by 1 point for every two levels gained.

Status Attacks (Foe)

These attacks do not directly harm the foe; rather, they inflict a Status condition upon him/her.

Status Attacks (Self/Ally)

Special Abilities

Characters

Chembur: I will fill these out, to level up, you need 100 EXP, you however can fill in the Abilties  

Ryushu the Cat

Stats
Level 5
HP 10/10
ATK 5
DEF 5
EXP 0/100
Abilities
Normal Attacks
Strong Attacks
Special Ability Pokemon - Ryu can use one turn to summon one Pokemon into battle to help with the fight. The Pokemon shares her HP, and cannot be attacked; but if Ryu faints, then the Pokemon is automatically sent back into its Pokeball.

Shanoa the Fox

Stats
Level 5
HP 10/10
ATK 5
DEF 5
EXP 0/100
Abilities
Normal Attacks
Strong Attacks
  • Lapiste (extra 4 DMG)
Special Ability

Albus the Cat

Stats
Level 5
HP 10/10
ATK 5
DEF 5
EXP 0/100
Abilities
Normal Attacks
Strong Attacks *Acerbatus (extra 2 DMG)
Special Ability

Hunter the Fox

Stats
Level 5
HP 10/10
ATK 5
DEF 5
EXP 0/100
Abilities
Normal Attacks
  • Blade Rush
  • Knive Barrage (he actualy carries some knives around so he can use this anytime)
Strong Attacks
Special Ability

Fortuna the Panther

Stats
Level 5
HP 10/10
ATK 5
DEF 5
EXP 0/100
Abilities
Normal Attacks
Strong Attacks
Special Ability

Cinos the Werehog

Stats
Level 5
HP 20/20
ATK 6
DEF 6
EXP 0/150
Abilities
Normal Attacks
Strong Attacks
  • Megahorn (extra 3 DMG)
  • Hyper Beam (extra 6 DMG; must rest on next turn)
Special Ability

Kotuumath the Halfbreed

Stats
Level 5
HP 10/10
ATK 6
DEF 5
EXP 0/120
Abilities
Normal Attacks
Strong Attacks
Special Ability Adrenaline Overdrive - If the battle goes on for over 20 turns, on the 21st turn, Kotuumath will go into Adrenaline Overdrive. His ATK will gain 5 points (this increases by 1 point every 5 turns), but there is a 25% chance that he will accidentally injure an ally, rather than an enemy.

Enemy Characters

Raptoroids

Stats
Level Varied
HP 15-50
ATK 10-30
DEF 10-30
EXP N/A
Abilities
Normal Attacks
  • Slice
  • Screech
  • Drop Kick
Strong Attacks
  • Stab
  • Shocker
Special Ability Flight -

Clawbots

Stats
Level Varied
HP 20-75
ATK 10-70
DEF 10-65 
EXP N/A
Abilities
Normal Attacks
  • Laser
  • Ram
Strong Attacks
  • Reinforce
Special Ability
  • Flight -
  • Upgrade -
  • All-Terrain -

Dark Minion

Stats
Level
HP
ATK
DEF
EXP N/A
Abilities
Normal Attacks
Strong Attacks
Special Ability

Dark Super-Minion

Stats
Level
HP
ATK  
DEF  
EXP N/A
Abilities
Normal Attacks

 

Strong Attacks

 

Special Ability  


Underworld Knight

Stats
Level
HP
ATK  
DEF  
EXP N/A
Abilities
Normal Attacks

 

Strong Attacks

 

Special Ability  


Dark Blader

Stats
Level
HP
ATK  
DEF  
EXP N/A
Abilities
Normal Attacks

 

Strong Attacks

 

Special Ability  


Robotic Minion

Stats
Level
HP
ATK  
DEF  
EXP N/A
Abilities
Normal Attacks

 

Strong Attacks

 

Special Ability  


Robotic Super-Minion

Stats
Level
HP
ATK  
DEF  
EXP N/A
Abilities
Normal Attacks

 

Strong Attacks

 

Special Ability  


Robotic Mecha-Knight

Stats
Level
HP
ATK  
DEF  
EXP N/A
Abilities
Normal Attacks

 

Strong Attacks

 

Special Ability  


MechaRaptoroids

Stats
Level
HP
ATK  
DEF  
EXP N/A
Abilities
Normal Attacks

 

Strong Attacks

 

Special Ability  


Mega Clawbots

Stats
Level
HP
ATK  
DEF  
EXP N/A
Abilities
Normal Attacks

 

Strong Attacks

 

Special Ability  


Shadow Beasts

Stats
Level
HP
ATK  
DEF  
EXP N/A
Abilities
Normal Attacks

 

Strong Attacks

 

Special Ability  


Wild Rexsauros

Stats
Level
HP
ATK  
DEF  
EXP N/A
Abilities
Normal Attacks

 

Strong Attacks

 

Special Ability  


Wild Spiked-Runners

Stats
Level
HP
ATK  
DEF  
EXP N/A
Abilities
Normal Attacks

 

Strong Attacks

 

Special Ability  


Wild Adaptors

Stats
Level
HP
ATK  
DEF  
EXP N/A
Abilities
Normal Attacks

 

Strong Attacks

 

Special Ability  


Wild Titutans

Stats
Level
HP
ATK  
DEF  
EXP N/A
Abilities
Normal Attacks

 

Strong Attacks

 

Special Ability  


Wild White Rexs

Stats
Level
HP
ATK  
DEF  
EXP N/A
Abilities
Normal Attacks

 

Strong Attacks

 

Special Ability  


Supreme Raptoroids

Stats
Level
HP
ATK  
DEF  
EXP N/A
Abilities
Normal Attacks

 

Strong Attacks

 

Special Ability  


Supreme Clawbots

Stats
Level
HP
ATK  
DEF  
EXP N/A
Abilities
Normal Attacks

 

Strong Attacks

 

Special Ability  


Raptoroid Supremes

Stats
Level
HP
ATK  
DEF  
EXP N/A
Abilities
Normal Attacks

 

Strong Attacks

 

Special Ability  

Boss Characters

Magicia

Stats
Level 15
HP 100
ATK 25
DEF 30
EXP N/A
Abilities
Normal Attacks
  • Spells
  • Dark Magic
Strong Attacks
  • Spells
  • Dark Magic
Special Ability Spellcast


Deltor

Stats
Level 25
HP 175 
ATK 50
DEF 40 
EXP N/A
Abilities
Normal Attacks
  • Arm Stretch
  • Laser 
Strong Attacks
  •  Mega Laser
  • Upgrade
Special Ability  Upgrade
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