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===[[Shahooter]]===
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{|style="float: center; width: 350px; margin-left:1.0em" border="1" cellpadding="2" cellspacing="0"
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!bgcolor="#ff0000" colspan="2"|Stats
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|-
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|'''Level'''
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|5
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|-
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|'''HP'''
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|10/10
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|-
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|'''ATK'''
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|10
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|-
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|'''DEF'''
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|3
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|-
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|'''EXP'''
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|30/100
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|-
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!bgcolor="#ff0000" colspan="3"|Abilities
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|-
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|'''Normal Attacks'''
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|
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*MagiCourse Slash
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*MagiCourse Barrage
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|-
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|'''Strong Attacks'''
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|
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*MagiCourse Flare (Adds five damage.)
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|-
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|'''Status Attacks'''
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|
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*MagiCourse Cure (Heals for four HP)
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|-
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|'''Special Ability '''
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|
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*Magic Absorb (Immune to most types of Magic (Excluding Darkness and Light unless he has both the Black and White Emeralds, he also is not immune to Magicia's Magic))
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|}
   
 
==Enemy Characters==
 
==Enemy Characters==

Revision as of 15:26, 13 December 2009

While this does go with Chembur's RP, The Claw Saga, anyone can use it (but so far, only Chembur's RP involves this battle format).

Battle Terminology

Attack Power

Defensive Power

Experience Points

These are needed to level up.

Starting out at level 5, most chars need 100 EXP to level up. At level six, you add 50 to 100, and get 150 EXP. At level 7, however, you add 60 to the total EXP needed. You keep increasing by ten for every level.

Strong Attacks

These are attacks that do more damage than the character's regular attacks.

For Strong Attacks, increase their extra DMG by 1 point for every two levels gained.

Status Attacks (Foe)

These attacks do not directly harm the foe; rather, they inflict a Status condition upon him/her.

Status Attacks (Self/Ally)

These are attacks that can raise the stats of the user, or restore HP. Some attacks can also be used on allies.

Special Abilities

Characters

Chembur: I will fill these out, to level up, you need 100 EXP, you however can fill in the Abilities.

As the characters level up, they will discover new abilities.

Ryushu the Cat

Stats
Level 5
HP 10/10
ATK 5
DEF 5
EXP 0/100
Abilities
Normal Attacks
Strong Attacks
Status Attacks
Special Ability Pokemon - Ryu can use one turn to summon one Pokemon into battle to help with the fight. The Pokemon shares her HP, and cannot be attacked; but if Ryu faints, then the Pokemon is automatically sent back into its Pokeball.


Shanoa the Fox

Stats
Level 5
HP 10/10
ATK 5
DEF 5
EXP 0/100
Abilities
Normal Attacks
Strong Attacks
  • Lapiste (extra 4 DMG)
Status Attacks
Special Ability


Albus the Cat

Stats
Level 5
HP 10/10
ATK 5
DEF 5
EXP 0/100
Abilities
Normal Attacks
  • Ignis (50% chance of burning foe)
  • Grando (25% chance of freezing foe)
  • Fulgur (50% chance of paralyzing foe)
Strong Attacks
  • Acerbatus (extra 2 DMG)
Status Attacks
Special Ability


Hunter the Fox

Stats
Level 5
HP 10/10
ATK 5
DEF 5
EXP 0/100
Abilities
Normal Attacks
  • Blade Rush
  • Knive Barrage
Strong Attacks
  • Blade Drill (extra 4 DMG)
Status Attacks
Special Ability


Fortuna the Panther

Stats
Level 5
HP 10/10
ATK 5
DEF 5
EXP 0/100
Abilities
Normal Attacks
  • Blade Rush
  • Knive Barrage
Strong Attacks
  • Blade Drill (extra 3 DMG)
Status Attacks
Special Ability


Cinos the Werehog

Stats
Level 5
HP 20/20
ATK 6
DEF 6
EXP 0/150
Abilities
Normal Attacks
Strong Attacks
  • Megahorn (extra 3 DMG)
  • Hyper Beam (extra 6 DMG; must rest on next turn)
Status Attacks
Special Ability


Kotuumath the Halfbreed

Stats
Level 5
HP 10/10
ATK 6
DEF 5
EXP 0/120
Abilities
Normal Attacks
Strong Attacks
  • Blast Burn (extra 6 DMG; must rest on next turn. 50% chance of burning foe.)
Status Attacks
Special Ability Adrenaline Overdrive - If the battle goes on for over 20 turns, on the 21st turn, Kotuumath will go into Adrenaline Overdrive. His ATK will gain 5 points (this increases by 1 point every 5 turns), but there is a 25% chance that he will accidentally injure an ally, rather than an enemy.


Mech the Hedgehog  

Stats
Level 5
HP 10
ATK
DEF
EXP 0/100 
Abilities
Normal Attacks

 Punch Kick Backflip pummel Comet Punch (has a 3% chance to render the foe defeated) Bullet Punch (has a 50% chance to strike first)

Strong Attacks

 

Slash (extra 2 DMG)

stab (Extra 1 DMG) Mammoth Slash (Extra 5 DMG)

Special Ability Willing Sacrifice: if one of mech 's team members is about to die (1/4 health or less) he will take hit's in their stead until either he dies or they heal

Shahooter

Stats
Level 5
HP 10/10
ATK 10
DEF 3
EXP 30/100
Abilities
Normal Attacks
  • MagiCourse Slash
  • MagiCourse Barrage
Strong Attacks
  • MagiCourse Flare (Adds five damage.)
Status Attacks
  • MagiCourse Cure (Heals for four HP)
Special Ability
  • Magic Absorb (Immune to most types of Magic (Excluding Darkness and Light unless he has both the Black and White Emeralds, he also is not immune to Magicia's Magic))

Enemy Characters

Raptoroids

Stats
Level Varied
HP 15-50
ATK 10-30
DEF 10-30
EXP N/A
Abilities
Normal Attacks
  • Slice
  • Screech
  • Drop Kick
Strong Attacks
  • Stab
  • Shocker
Special Ability
  •  Flight


Clawbots

Stats
Level Varied
HP 20-75
ATK 10-70
DEF 10-65 
EXP N/A
Abilities
Normal Attacks
  • Laser
  • Ram
Strong Attacks
  • Reinforce
Special Ability
  • Flight -
  • Upgrade -
  • All-Terrain -


Dark Minion

Stats
Level
HP
ATK
DEF
EXP N/A
Abilities
Normal Attacks
Strong Attacks
Special Ability


Dark Super-Minion

Stats
Level
HP
ATK  
DEF  
EXP N/A
Abilities
Normal Attacks

 

Strong Attacks

 

Special Ability  


Underworld Knight

Stats
Level
HP
ATK  
DEF  
EXP N/A
Abilities
Normal Attacks

 

Strong Attacks

 

Special Ability  


Dark Blader

Stats
Level
HP
ATK  
DEF  
EXP N/A
Abilities
Normal Attacks

 

Strong Attacks

 

Special Ability  


Robotic Minion

Stats
Level
HP
ATK  
DEF  
EXP N/A
Abilities
Normal Attacks

 

Strong Attacks

 

Special Ability  


Robotic Super-Minion

Stats
Level
HP
ATK  
DEF  
EXP N/A
Abilities
Normal Attacks

 

Strong Attacks

 

Special Ability  


Robotic Mecha-Knight

Stats
Level
HP
ATK  
DEF  
EXP N/A
Abilities
Normal Attacks

 

Strong Attacks

 

Special Ability  


MechaRaptoroids

Stats
Level
HP
ATK  
DEF  
EXP N/A
Abilities
Normal Attacks

 

Strong Attacks

 

Special Ability  


Mega Clawbots

Stats
Level
HP
ATK  
DEF  
EXP N/A
Abilities
Normal Attacks

 

Strong Attacks

 

Special Ability  


Shadow Beasts

Stats
Level
HP
ATK  
DEF  
EXP N/A
Abilities
Normal Attacks

 

Strong Attacks

 

Special Ability  


Wild Rexsauros

Stats
Level
HP
ATK  
DEF  
EXP N/A
Abilities
Normal Attacks

 

Strong Attacks

 

Special Ability  


Wild Spiked-Runners

Stats
Level
HP
ATK  
DEF  
EXP N/A
Abilities
Normal Attacks

 

Strong Attacks

 

Special Ability  


Wild Adaptors

Stats
Level
HP
ATK  
DEF  
EXP N/A
Abilities
Normal Attacks

 

Strong Attacks

 

Special Ability  


Wild Titutans

Stats
Level
HP
ATK  
DEF  
EXP N/A
Abilities
Normal Attacks

 

Strong Attacks

 

Special Ability  


Wild White Rexs

Stats
Level
HP
ATK  
DEF  
EXP N/A
Abilities
Normal Attacks

 

Strong Attacks

 

Special Ability  


Supreme Raptoroids

Stats
Level
HP
ATK  
DEF  
EXP N/A
Abilities
Normal Attacks

 

Strong Attacks

 

Special Ability  


Supreme Clawbots

Stats
Level
HP
ATK  
DEF  
EXP N/A
Abilities
Normal Attacks

 

Strong Attacks

 

Special Ability  


Raptoroid Supremes

Stats
Level
HP
ATK  
DEF  
EXP N/A
Abilities
Normal Attacks

 

Strong Attacks

 

Special Ability  


Boss Characters

Magicia

Stats
Level 15
HP 100
ATK 25
DEF 30
EXP N/A
Abilities
Normal Attacks
  • Spells
  • DarkMagicalAbilites
Strong Attacks
  • Enhanced Spells
  • Dark Magic
Special Ability Spellcast - Creates one of 4 Ultimate Spells  


Deltor

Stats
Level 25
HP 175 
ATK 50
DEF 40 
EXP N/A
Abilities
Normal Attacks
  • ArmStretcherFrenzy
  • Laser 
Strong Attacks
  •  Mega Laser
  • Upgrade
Special Ability  Upgrade - Mechanicle Parts are attached to Deltor's body, creating a battle suit  

Bashro

Stats
Level 40
HP 350
ATK  130
DEF   130
EXP N/A
Abilities
Normal Attacks
  • MegaFists 
  • MegaLash
  • MegaLeg 
Strong Attacks
  • UltimateFists
  • UltimateLash
  • UltimateLeg
Special Ability  Stronger - all attacks are increased by 20%