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Sonic Fanon Wiki
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Designed and practically programmed for combat and trained by some of G.U.N.'s most prevalent and infamous agents even before spending nearly a decade as a solo field agent, Statyx has been imbued with and developed a vast array of abilities and skills. All of which he has gone to painstakingly great lengths to hone, perfect, and improve.
   
 
== Abilities & Powers ==
 
== Abilities & Powers ==
=== Physical Abilities ===
+
=== Electrokinesis ===
  +
Statyx's cornerstone and most prominent ability is his electrokinesis. Due to the steps taken during his creation in an attempt to improve his genetic stability, Statyx's nervous system generates and stores an infinite stream of electricity, turning him into a living perpetual energy source- in theory at least- while making him utterly immune to electrical attacks. Statyx can expel this electricity from his body and manipulate it at will with a great deal of proficiency, whether the situation be combative or mundane. Having gone to painstaking lengths to hone his control even when he could only access a fraction of the electricity flowing through him, Statyx's technique and raw power are almost without peer.
As an artificially created Hedgehog following the schematics of Shadow's own biological makeup, Statyx's body has strength and durability well beyond that of natural-born hedgehogs. Likewise he is immune to disease and does not age, rendering him immortal barring outside intervention. Despite these similarities however key diversions in Statyx's creation has resulted in a menagerie of additional or altered capabilities, one of the most significant being his super speed. Whereas Shadow uses hover shoes to achieve high-speed movement, Statyx's is a natural feature of his physiology. Other key differences are a constant electrical current running through his nervous system that his body generates infinitely, making him a powerful electrokinetic and a living source of almost perpetual energy, and most of his body being made of chaos energy making him exceptionally attuned to its use and abilities.
 
   
  +
Statyx's unique source of electrical power comes with a unique means of controlling it, the efficiency with which he can use his powers being intrinsically tied to his neural system; in other words his mental stability and emotional state. Statyx's power output becomes more efficient (and thus more powerful) the stronger his emotions are; these can be anything across the full emotional spectrum, whether they be positive or negative. For many years this connection eluded Statyx, and as such caused him to struggle in accessing and controlling his powers until he finally came to the realization and stopped trying to shut down his own emotions.
In comparison to Shadow, who was originally intended to be a living vaccine and was altered for combat at the last minute in preparation for the Black Arms, Statyx from his very conception was created for the express purpose of fighting. As a result Statyx's mind and body are hard-wired for combat; by merely witnessing a combat maneuver being performed Statyx can replicate and perform it near-perfectly. Initially this would require multiple attempts and repetition to even replicate a technique to a passable degree, but training and experience have made it so that Statyx need only witness it once, only limited by the requirements of the technique.
 
   
  +
From direct offense and defense to manipulating his surroundings (including the living body), from large-scale destruction to pinpoint precision, even hovering and ''becoming'' electricity; Statyx's greatest claim to fame is the sheer versatility that comes from his years of training, study, and experience. This is greatly aided by the fact that the electricity in Statyx's body is 'tainted' with chaos energy, altering its properties in such a way that it can interact with normally non-conductive material and carry concussive force, giving the impression it almost carries physical mass. When and to what degree this 'cheat' applies to Statyx's electrokinesis is entirely at his discretion, which he frequently uses as another lever to determine the lethality of his powers.
As a hedgehog (albeit artificially created in the image of one) with super speed, Statyx has access to the same speed-based attacks and maneuvers used by the likes of Sonic and Shadow. Techniques such as the Homing Attack, Bounce Attack, Light Speed Dash, and more are all at his disposal. In terms of sheer speed Statyx is an even match for other speedsters such as Shadow and Silver, but falls just short in comparison to the blue blur himself.
 
   
=== Electrokinesis ===
+
=== Super Speed ===
  +
As his hedgehog physicality might imply Statyx is gifted with above average speed. In his case however Statyx's speed goes above and beyond, reaching super speed that puts him in the same league as legendary speedsters such as Shadow and Sonic themselves. But whereas Shadow makes use of technologically advanced shoes, Statyx's speed is 'natural' much like Sonic's. In this case Statyx's speed seems to draw from the infinite stream of electricity stored in his body, indicated by lightning trails he leaves in his wake and the distinctive thunder-like boom Statyx makes upon sudden acceleration. This particular use of the electricity stored in his body is different from his typical uses, being strictly internal and on such an instinctive level that Statyx's speed is entirely independent of his mental state, unlike the rest of his electrokinetic powers. This capability even extends to traction, as Statyx can run or even simply walk on any conductive surface with no effort but the desire to do so, regardless of gravity's intent.
Due to the circumstances concerning his creation, Statyx is an entirely self-reliant electrokinetic who draws his prowess from an infinite and perpetual stream of electricity constantly cycling through his nervous system. While this means Statyx is capable of using his powers regardless of circumstance or physical state, it also means his powers are uniquely tied to neural system- his mental and emotional state specifically. For much of his conscious life this meant that Statyx, naive and fragile as he was, was completely incapable of enforcing any stability or refined control over his abilities regardless of how much he studied or trained, and was frequently prone to dangerous electrical outbursts. This power-to-control problem went in the exact opposite direction following the betrayal of Wolfe and his team, which caused Statyx to become cold and emotionally withdrawn; while he had the skill and the control to shape his powers however he desired, he was incapable of drawing out any significant amount of power regardless of his level of skill, significantly limiting his electrokinesis and only getting worse the further he withdrew into himself. It was only after coming to terms with himself- his identity, his purpose, his history- and learning from Sonic and his friends that Statyx was able to finally make the connection as to how his powers worked, and finally unleash his electrokinetic abilities to their full potential. Ever since then his powers have entered another secondary cycle; the sense of pride and accomplishment from remembering that moment feeds into his powers, and every use of his powers reminds him of that defining moment, as a result granting his powers some much-needed stability and consistent output. Accepting his own love of thrill-seeking has further amplified his power output, especially when amid an intense fight or situation.
 
   
  +
Thanks to his superspeed and hedgehog features Statyx can perform many of the same speed-based techniques performed by other speedsters such as the Homing Attack and Spin Dash, as well as advanced maneuvers such as the Bounce Attack or even the Lightspeed Dash and its Attack variation. Statyx can take these attacks and maneuvers even further by incorporating his electrokinesis, creating his own variations of these abilities unique to him. At first these abilities were actually the extent of his electrokinesis, but as his proficiency grew these attacks have become some the most basic parts of his arsenal; he now only resorts to the unaltered versions when facing enemies resistant to electricity or when his stamina is running low.
Even while his power output was self-inhibited, Statyx's sheer skill was outdone by an exceptionally short list of people, as he spent just short of a decade refining his abilities despite his own limitations. Following his breakthrough Statyx is nothing short of a master, having all the control, power, and even passion to hone his electrokinesis to a downright artform. Although capable of unleashing electricity from any part of his body in any direction he wishes, performing kinetic movements- punching, kicking, throwing- in the desired direction makes it that much easier for Statyx and allows him to use his powers on a more instinctual level. With his powers tied to his mental and emotional state Statyx's maximum output is largely unknown, in a so-called "controlled" state Statyx's output can range from an irritating shock to enough raw power to wipe out a large enemy force- if dealing with a force heavily reliant on robotics and machinery, Statyx's full power has the potential to make him an anti-*army* combatant. Despite this due to his training, experience, and responsibilities as a G.U.N. agent, Statyx prefers to focus this power into a wide arsenal of specialized techniques all his own, allowing him to go all-out on enemies without causing unnecessary collateral damage or lashing out indiscriminately.
 
   
  +
=== Physiology ===
Statyx is no less capable when it comes to using his electrokinesis in more mundane or indirect manners, having spent a great deal of time studying the applications of electricity and his powers and as a result developing a long list of skills and applications that can seem to border on the ridiculous. This list only grows as he gathers more knowledge and more inspiration. To start with he can manipulate objects from a distance via electromagnetism with great ease, handling multiple items at once while largely focused on a completely different task. Depending on the material he's dealing with Statyx's maximum capacity can range from an industrial vehicle to an object the size of a small building. He can use this electromagnetic manipulation to levitate via the Earth's own electromagnetic field, but as he largely lacks his traditional speed while levitating he often only uses it to prevent a deadly fall, scouting, or an alternate means of travel. He can even use his electrokinesis to energize the air, causing molecular vibrations strong enough to create a protective shield.
 
  +
On top of his superspeed, electrokinesis, and chaos powers, Statyx's artificial origins grant him several additional, more understated enhancements. Statyx's durability and rate of healing are both significantly higher than that of the average Mobian, the latter of which Statyx is actually capable of accelerating further given he has access to enough chaos energy. While irrelevant in comparison to genuine powerhouses the likes of which include Knuckles, Vector, and Big, Statyx also has greatly increased physical strength; while far from his first option in a fight, combining this with his other abilities means that Statyx more than capable of handling himself in a straight-up brawl.
  +
  +
Because Project: Shadow was used as a template in his creation, including partially cloned DNA based on research notes, Statyx shares Shadow's immunity to disease and ageless biology, making him essentially immortal. But while Statyx ''technically'' shares Shadow's universal donor bloodtype, the differences in Statyx's creation makes him a very different case; his blood is actually quite poisonous to intake, being heavily irradiated with chaos energy. While this means Statyx can never offer his blood to help others, it does mean that anyone who might try to ingest his blood will find themselves with a very unpleasant, possibly deadly surprise.
   
 
=== Chaos Powers ===
 
=== Chaos Powers ===
  +
Much like the source of his electrokinesis, the circumstances and resources behind Statyx's creation also granted him the ability to tap into and manipulate Chaos Energy. But in direct contrast to the training and growth required by his electrokinesis, Statyx has never had to train a day in his life in the use of Chaos Energy. Simply by witnessing a Chaos-based ability in use Statyx can understand its mechanisms and performance as if it's second nature. The reason for that is because for Statyx in particular, second nature is exactly what it is.
  +
  +
Because Statyx's body is heavily comprised of chaos energy used as a substitute for genetic materials, manipulating Chaos Energy comes to him as instinctively and easily as breathing. This means three things; the first is that Statyx is quite capable of performing virtually any and all Chaos techniques with with exceptional skill; even without a Chaos Emerald, abilities like Chaos Control, Chaos Blast, and more are readily at his disposal. The second is that Statyx is capable of performing a unique retaliatory technique known as [[Chaos Override]], overriding the Chaos Energy used in an incoming attack and making it his to control. Third and possibly even more significant than Chaos Override, Statyx can use the ability [[Chaos Heal]] to rapidly heal injuries rather than slowly regenerate over time; with enough Chaos energy Statyx can even go so far as reattaching a severed limb. This nonetheless requires time and concentration, making it impractical for mid-combat use.
   
 
=== Training ===
 
=== Training ===
  +
Awoken by G.U.N. and placed in the tutelage of Team Hunter, Statyx spent virtually all of his waking hours being trained in not just the use of his special abilities but also in all manners of combat and weapon usage. Statyx would continue this training even after Team Hunter betrayed G.U.N. throughout his career. Having spent his almost decade-long career training and pushing himself at any possible opportunity Statyx is an extremely skilled and dangerous combatant even when not using his powers, capable of performing techniques from numerous unarmed combat styles ranging from kickboxing to baguazhang. This extreme versatility extends to weaponry as well; Statyx is well versed in the use of a wide number of weaponry, be they primitive melee weapons or cutting edge firearms. This extensive training in weaponry has had the additional effect of giving him impeccable accuracy exceeded only by expert snipers, a skill he applies to its fullest when using his electrokinesis and chaos powers in long-range scenarios.
  +
  +
Statyx's vast array of martial and armed skill doesn't have its roots in rigorous training or ruthless dedication, however. Much like his other abilities, it too is tied to his design. Created explicitly for combat, Statyx's brain has been hard-wired to recognize, analyze, and memorize combat skills and techniques. While at first it seemed to be just a prodigious learning ability, training and experience have honed it to the point that Statyx merely needs to witness an attack being performed once, and he can replicate its physical components near-perfectly, limited only by his bodily proportions and performance.
   
 
=== Experience ===
 
=== Experience ===
  +
While the methods and design of his creator have imbued Statyx with numerous abilities and enhancements, Statyx's greatest weapon is something that he has only been able to hone through rigorous training, numerous field missions, and life-risking scenarios; experience. The tutelage of Team Hunter and his long career of solo missions under G.U.N.s command have granted- and in more than a few cases beaten into- Statyx extensive amounts of knowledge in the fields of combat and survival, and to a lesser degree interpersonal relations. The best way to describe it would be calling Statyx “savvy”; he is exceptionally capable of recognizing familiar variables of a given scenario and thus discern the most likely or intended result, then put together a course of action in a very short amount of time. Having fought all manner of enemies ranging from technological to mystical and everything in between, Statyx is a very difficult person to surprise and can quickly adapt to a situation based on what's presented to him.
  +
  +
Even when emotionally withdrawn and anti-social, Statyx's experience has made him quite adept at reading people, able to put together a general profile based on their words and actions and thus piece together their goals and motivations. This capability extends to combat as well; Statyx can discern the skills and abilities of his opponents from exchanging a few blows or simply witnessing them in action, allowing him to in turn discover their shortcomings and weaknesses for him to exploit, turning a fight in his favor.
  +
  +
=== Miscellaneous ===
  +
Much like his half-brother Shadow, Statyx is capable of unleashing his full power by removing his limiters, in this case his arm bracers. By doing so Statyx's electrokinesis and chaos powers become uninhibited, letting Statyx use them with much greater power and on a larger scale than would be possible under his power alone. [[Statyx the Hedgehog/Weaknesses|The costs are significant however]], and thus Statyx can only do this for relatively short periods of time. Statyx's electrokinesis is similarly enhanced while being used during rainy weather; the steady flow of water makes forcing the electricity out of his body take much less exertion without the usual consequences Statyx faces when actually submerged in it.
  +
  +
Having been responsible for both Fou's raising and training, Statyx is relatively well-versed in the arts of child-rearing and combat education. Such a situation also required Statyx to learn the basics of domestic cooking (rather than survival scenario sustenance) and how to understand and work with a child's logic.
  +
  +
Statyx's physiology, specifically the use of Chao DNA in his genetic construction, has resulted in an additional, unexpected capability. Specifically, Statyx is capable of empathically communicating with Chao and Chao-like creatures, understanding their emotional state and intent on a different level compared to most individuals. Statyx can similarly convey his own emotions and intentions towards Chao without a word, but is not capable of outright telepathic communication with Chao. Statyx has made little effort in honing this ability as he is quite embarrassed about it, and thus can only achieve basic empathic communication with Chao and similar entities.[[Category:Sub-pages]]

Latest revision as of 04:01, 14 July 2016

Main
Personality
Relationships
Powers & Abilities
Weaknesses



Designed and practically programmed for combat and trained by some of G.U.N.'s most prevalent and infamous agents even before spending nearly a decade as a solo field agent, Statyx has been imbued with and developed a vast array of abilities and skills. All of which he has gone to painstakingly great lengths to hone, perfect, and improve.

Abilities & Powers

Electrokinesis

Statyx's cornerstone and most prominent ability is his electrokinesis. Due to the steps taken during his creation in an attempt to improve his genetic stability, Statyx's nervous system generates and stores an infinite stream of electricity, turning him into a living perpetual energy source- in theory at least- while making him utterly immune to electrical attacks. Statyx can expel this electricity from his body and manipulate it at will with a great deal of proficiency, whether the situation be combative or mundane. Having gone to painstaking lengths to hone his control even when he could only access a fraction of the electricity flowing through him, Statyx's technique and raw power are almost without peer.

Statyx's unique source of electrical power comes with a unique means of controlling it, the efficiency with which he can use his powers being intrinsically tied to his neural system; in other words his mental stability and emotional state. Statyx's power output becomes more efficient (and thus more powerful) the stronger his emotions are; these can be anything across the full emotional spectrum, whether they be positive or negative. For many years this connection eluded Statyx, and as such caused him to struggle in accessing and controlling his powers until he finally came to the realization and stopped trying to shut down his own emotions.

From direct offense and defense to manipulating his surroundings (including the living body), from large-scale destruction to pinpoint precision, even hovering and becoming electricity; Statyx's greatest claim to fame is the sheer versatility that comes from his years of training, study, and experience. This is greatly aided by the fact that the electricity in Statyx's body is 'tainted' with chaos energy, altering its properties in such a way that it can interact with normally non-conductive material and carry concussive force, giving the impression it almost carries physical mass. When and to what degree this 'cheat' applies to Statyx's electrokinesis is entirely at his discretion, which he frequently uses as another lever to determine the lethality of his powers.

Super Speed

As his hedgehog physicality might imply Statyx is gifted with above average speed. In his case however Statyx's speed goes above and beyond, reaching super speed that puts him in the same league as legendary speedsters such as Shadow and Sonic themselves. But whereas Shadow makes use of technologically advanced shoes, Statyx's speed is 'natural' much like Sonic's. In this case Statyx's speed seems to draw from the infinite stream of electricity stored in his body, indicated by lightning trails he leaves in his wake and the distinctive thunder-like boom Statyx makes upon sudden acceleration. This particular use of the electricity stored in his body is different from his typical uses, being strictly internal and on such an instinctive level that Statyx's speed is entirely independent of his mental state, unlike the rest of his electrokinetic powers. This capability even extends to traction, as Statyx can run or even simply walk on any conductive surface with no effort but the desire to do so, regardless of gravity's intent.

Thanks to his superspeed and hedgehog features Statyx can perform many of the same speed-based techniques performed by other speedsters such as the Homing Attack and Spin Dash, as well as advanced maneuvers such as the Bounce Attack or even the Lightspeed Dash and its Attack variation. Statyx can take these attacks and maneuvers even further by incorporating his electrokinesis, creating his own variations of these abilities unique to him. At first these abilities were actually the extent of his electrokinesis, but as his proficiency grew these attacks have become some the most basic parts of his arsenal; he now only resorts to the unaltered versions when facing enemies resistant to electricity or when his stamina is running low.

Physiology

On top of his superspeed, electrokinesis, and chaos powers, Statyx's artificial origins grant him several additional, more understated enhancements. Statyx's durability and rate of healing are both significantly higher than that of the average Mobian, the latter of which Statyx is actually capable of accelerating further given he has access to enough chaos energy. While irrelevant in comparison to genuine powerhouses the likes of which include Knuckles, Vector, and Big, Statyx also has greatly increased physical strength; while far from his first option in a fight, combining this with his other abilities means that Statyx more than capable of handling himself in a straight-up brawl.

Because Project: Shadow was used as a template in his creation, including partially cloned DNA based on research notes, Statyx shares Shadow's immunity to disease and ageless biology, making him essentially immortal. But while Statyx technically shares Shadow's universal donor bloodtype, the differences in Statyx's creation makes him a very different case; his blood is actually quite poisonous to intake, being heavily irradiated with chaos energy. While this means Statyx can never offer his blood to help others, it does mean that anyone who might try to ingest his blood will find themselves with a very unpleasant, possibly deadly surprise.

Chaos Powers

Much like the source of his electrokinesis, the circumstances and resources behind Statyx's creation also granted him the ability to tap into and manipulate Chaos Energy. But in direct contrast to the training and growth required by his electrokinesis, Statyx has never had to train a day in his life in the use of Chaos Energy. Simply by witnessing a Chaos-based ability in use Statyx can understand its mechanisms and performance as if it's second nature. The reason for that is because for Statyx in particular, second nature is exactly what it is.

Because Statyx's body is heavily comprised of chaos energy used as a substitute for genetic materials, manipulating Chaos Energy comes to him as instinctively and easily as breathing. This means three things; the first is that Statyx is quite capable of performing virtually any and all Chaos techniques with with exceptional skill; even without a Chaos Emerald, abilities like Chaos Control, Chaos Blast, and more are readily at his disposal. The second is that Statyx is capable of performing a unique retaliatory technique known as Chaos Override, overriding the Chaos Energy used in an incoming attack and making it his to control. Third and possibly even more significant than Chaos Override, Statyx can use the ability Chaos Heal to rapidly heal injuries rather than slowly regenerate over time; with enough Chaos energy Statyx can even go so far as reattaching a severed limb. This nonetheless requires time and concentration, making it impractical for mid-combat use.

Training

Awoken by G.U.N. and placed in the tutelage of Team Hunter, Statyx spent virtually all of his waking hours being trained in not just the use of his special abilities but also in all manners of combat and weapon usage. Statyx would continue this training even after Team Hunter betrayed G.U.N. throughout his career. Having spent his almost decade-long career training and pushing himself at any possible opportunity Statyx is an extremely skilled and dangerous combatant even when not using his powers, capable of performing techniques from numerous unarmed combat styles ranging from kickboxing to baguazhang. This extreme versatility extends to weaponry as well; Statyx is well versed in the use of a wide number of weaponry, be they primitive melee weapons or cutting edge firearms. This extensive training in weaponry has had the additional effect of giving him impeccable accuracy exceeded only by expert snipers, a skill he applies to its fullest when using his electrokinesis and chaos powers in long-range scenarios.

Statyx's vast array of martial and armed skill doesn't have its roots in rigorous training or ruthless dedication, however. Much like his other abilities, it too is tied to his design. Created explicitly for combat, Statyx's brain has been hard-wired to recognize, analyze, and memorize combat skills and techniques. While at first it seemed to be just a prodigious learning ability, training and experience have honed it to the point that Statyx merely needs to witness an attack being performed once, and he can replicate its physical components near-perfectly, limited only by his bodily proportions and performance.

Experience

While the methods and design of his creator have imbued Statyx with numerous abilities and enhancements, Statyx's greatest weapon is something that he has only been able to hone through rigorous training, numerous field missions, and life-risking scenarios; experience. The tutelage of Team Hunter and his long career of solo missions under G.U.N.s command have granted- and in more than a few cases beaten into- Statyx extensive amounts of knowledge in the fields of combat and survival, and to a lesser degree interpersonal relations. The best way to describe it would be calling Statyx “savvy”; he is exceptionally capable of recognizing familiar variables of a given scenario and thus discern the most likely or intended result, then put together a course of action in a very short amount of time. Having fought all manner of enemies ranging from technological to mystical and everything in between, Statyx is a very difficult person to surprise and can quickly adapt to a situation based on what's presented to him.

Even when emotionally withdrawn and anti-social, Statyx's experience has made him quite adept at reading people, able to put together a general profile based on their words and actions and thus piece together their goals and motivations. This capability extends to combat as well; Statyx can discern the skills and abilities of his opponents from exchanging a few blows or simply witnessing them in action, allowing him to in turn discover their shortcomings and weaknesses for him to exploit, turning a fight in his favor.

Miscellaneous

Much like his half-brother Shadow, Statyx is capable of unleashing his full power by removing his limiters, in this case his arm bracers. By doing so Statyx's electrokinesis and chaos powers become uninhibited, letting Statyx use them with much greater power and on a larger scale than would be possible under his power alone. The costs are significant however, and thus Statyx can only do this for relatively short periods of time. Statyx's electrokinesis is similarly enhanced while being used during rainy weather; the steady flow of water makes forcing the electricity out of his body take much less exertion without the usual consequences Statyx faces when actually submerged in it.

Having been responsible for both Fou's raising and training, Statyx is relatively well-versed in the arts of child-rearing and combat education. Such a situation also required Statyx to learn the basics of domestic cooking (rather than survival scenario sustenance) and how to understand and work with a child's logic.

Statyx's physiology, specifically the use of Chao DNA in his genetic construction, has resulted in an additional, unexpected capability. Specifically, Statyx is capable of empathically communicating with Chao and Chao-like creatures, understanding their emotional state and intent on a different level compared to most individuals. Statyx can similarly convey his own emotions and intentions towards Chao without a word, but is not capable of outright telepathic communication with Chao. Statyx has made little effort in honing this ability as he is quite embarrassed about it, and thus can only achieve basic empathic communication with Chao and similar entities.