Sonic Fanon Wiki

(edithistory)  Welcome to the Sonic Fanon Wiki, a place where you can bring your fanon ideas to life! However, please remember to create an account in order to upload images, edit most pages and enjoy the community! Signing up can also shield your IP address from public view. If you have already created an account and have not been banned, then log in NOW!

READ MORE

Sonic Fanon Wiki
No edit summary
Tag: Visual edit
(Adding categories)
 
Line 12: Line 12:
 
* Starkmann Isle is heavily inspired by the US cities of Phoenix, AZ, Honolulu, HI, Las Vegas, NV, and Chicago, IL.
 
* Starkmann Isle is heavily inspired by the US cities of Phoenix, AZ, Honolulu, HI, Las Vegas, NV, and Chicago, IL.
 
* The concept of a criminal neutral city was based on the Continental Hotel chain from the John Wick series.
 
* The concept of a criminal neutral city was based on the Continental Hotel chain from the John Wick series.
  +
[[Category:Settlements]]
  +
[[Category:Cities]]
  +
[[Category:Organizations]]
  +
[[Category:Doom1989's Continuity]]

Latest revision as of 01:00, 15 March 2019

Starkmann Isle is a Desert Island City located in the middle of the Koge Desert which - in spite of a lucrative tourism industry and low crime rates - almost openly serves as a neutral zone for some of the most powerful criminal organizations on Mobius.

History

TBA

Demographics

Starkmann Isle is a fairly large city with an estimated population of about 550,000 people. Although the majority of the city's population is human over mobian, it is only by about a 51 to 49 percent ratio, with Foxes, Bats, Wolves, and Hedgehogs as the next largest groups. Given the city's status as a neutral zone for the world's most powerful criminal organizations, approximately an alarmimg one-third of it's citizens are involved in some capacity with one of these organizations. Despite this, the rate of nonviolent crime is suprisingly lower than in most cities of a similar size, albiet with a somewhat higher murder rate.

Infrastructure

Starkmann Isle is divided into four districts surrounding a larger and more urbanized district which serves as the city's politcal and trading hub. There are only two ways in or out of the city; Across the bridge connecting to the mainland highway or through the Shorefall Central Pier in the southernmost district. Although on the surface the city is run by a congressional government like most other cities in the country, the real power is held by a small but powerful organization established to keep the city as a neutral zone for the criminal elites of the world. With the exception of gambling, no organization or individual is allowed to conduct business -especially murder - within city limits, but in exchange, all members are allowed a protection from either the law or other members. Any person found breaking these rules will face punishment ranging from a revocation of Isle privillages (temporary or permanent) to their execution, and their may also be reprecussions for any organizations the perpetrator was affiliated with.

Trivia

  • Starkmann Isle is heavily inspired by the US cities of Phoenix, AZ, Honolulu, HI, Las Vegas, NV, and Chicago, IL.
  • The concept of a criminal neutral city was based on the Continental Hotel chain from the John Wick series.