(Finally! All of Splice's current skills have been re-finished! Now to see about new stuff.) |
(Mass quantity-based standard check.) Tag: apiedit |
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(26 intermediate revisions by one other user not shown) | |||
Line 20: | Line 20: | ||
<u>'''GFC Central Area'''</u> |
<u>'''GFC Central Area'''</u> |
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#Finish work on Splice's House. |
#Finish work on Splice's House. |
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− | ##Including decorations; Adding, fixing and replacing things such as the old grandfather clock in the hallway. Just enough to make sure the place doesn't feel empty. |
+ | ##Including decorations; Adding, fixing and replacing things such as the old grandfather clock in the hallway. Just enough to make sure the place doesn't feel empty.[[File:Checkmark.png]] |
− | ##Fixing/replacing sprites and objects, such as the flat bookcases, and the kitchen area as a whole. The walls also need some work as well. |
+ | ##Fixing/replacing sprites and objects, such as the flat bookcases, and the kitchen area as a whole. The walls also need some work as well.[[File:Checkmark.png]] |
− | ##Finish basement. |
+ | ##Finish basement. (Will save this for later) |
##Fix the 'cracks' that appear after the attack on GFC. [[File:Checkmark.png]] |
##Fix the 'cracks' that appear after the attack on GFC. [[File:Checkmark.png]] |
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− | ##Set up a Character Select inside. |
+ | ##Set up a Character Select inside. (Will save this for later) |
#Create Speedy's House. May leave this to [[User:Roy the Fox|Roy]]. |
#Create Speedy's House. May leave this to [[User:Roy the Fox|Roy]]. |
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+ | #Finish up Violet's House. |
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⚫ | |||
+ | ##Maybe make a couple extra rooms, like the kitchen and her parents room. |
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+ | ##Speaking of her parents, they need to make their NPC appearances here. |
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+ | ##There's a piano. It's Violet's house. [[File:Checkmark.png]] |
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+ | #Remake the Drug Store. [[File:Checkmark.png]] |
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⚫ | |||
Line 57: | Line 62: | ||
#Create the Hospital. |
#Create the Hospital. |
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#Spruce up the Black Rose Orphanage. |
#Spruce up the Black Rose Orphanage. |
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− | #Spruce up the Elemental Rings Factory exterior. |
+ | #<strike>Spruce up the Elemental Rings Factory exterior.</strike> Remake the entire exterior in a new map. [[File:Checkmark.png]] |
Line 75: | Line 80: | ||
'''<u>GFC - The Blitz Pit</u>''' |
'''<u>GFC - The Blitz Pit</u>''' |
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#Redo the Exterior |
#Redo the Exterior |
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− | # |
+ | #Finish remodeling the Interior |
'''<u>GFC Northeast Area</u>''' |
'''<u>GFC Northeast Area</u>''' |
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− | #Actually <u>make</u> this district. |
+ | #Actually <u>make</u> this district. [[File:Checkmark.png]] |
− | #Create the Police Station. |
+ | #Create the Police Station. [[File:Checkmark.png]] |
+ | #Create Police Station ''Interior''. (Will save this for later.) |
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'''<u>GFC Sewers</u>''' |
'''<u>GFC Sewers</u>''' |
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− | #Get rid of all the stupid Slimes. |
+ | #Get rid of all the stupid Slimes. [[File:Checkmark.png]] |
#Work on this last. |
#Work on this last. |
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+ | |||
+ | |||
+ | '''<u>GFC Under Attack</u>''' |
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+ | #Cut down on some of the events, such as enemies and fire. |
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+ | #Split the larger maps into smaller portions. (This includes the Central, Northern, and Eastern areas of the city.) |
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===Station Square=== |
===Station Square=== |
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Line 142: | Line 153: | ||
Walking: [[File:Checkmark.png]] |
Walking: [[File:Checkmark.png]] |
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+ | Victory: [[File:Checkmark.png]] |
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⚫ | |||
Line 148: | Line 159: | ||
Poisoned: [[File:Checkmark.png]] |
Poisoned: [[File:Checkmark.png]] |
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− | Blind: |
+ | Blind: [[File:Checkmark.png]] |
Silenced: [[File:Checkmark.png]] |
Silenced: [[File:Checkmark.png]] |
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Line 183: | Line 194: | ||
Ice 1-5: [[File:Checkmark.png]] (Names changed, some skills updated/replaced.) |
Ice 1-5: [[File:Checkmark.png]] (Names changed, some skills updated/replaced.) |
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− | |||
− | Ice Bomb: Pending. Either will be revamped or removed. |
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Thermal Frostbite: [[File:Checkmark.png]] |
Thermal Frostbite: [[File:Checkmark.png]] |
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− | Dynamite Dagger: Sprites completed, animation unfinished. |
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+ | |||
⚫ | |||
====<u>''Alternate Weapons''</u>'' ''==== |
====<u>''Alternate Weapons''</u>'' ''==== |
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Throwing Rings: Unstarted |
Throwing Rings: Unstarted |
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− | |||
⚫ | |||
Hammers: Unstarted |
Hammers: Unstarted |
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+ | |||
⚫ | |||
+ | ====''<u>Dual Dagger Sprite Animations</u>''==== |
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+ | |||
+ | Battle Stance: [[File:Checkmark.png]] |
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+ | |||
+ | Right Hand Attack: [[File:Checkmark.png]] |
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+ | |||
+ | Left Hand Attack: [[File:Checkmark.png]] |
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+ | |||
+ | Defending: [[File:Checkmark.png]] |
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+ | |||
+ | Skill Use: [[File:Checkmark.png]] |
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+ | |||
+ | Item Use: [[File:Checkmark.png]] |
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+ | |||
+ | Damaged: [[File:Checkmark.png]] |
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+ | |||
+ | KO'd: [[File:Checkmark.png]] |
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+ | |||
+ | Walking: [[File:Checkmark.png]] |
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+ | |||
+ | Victory: [[File:Checkmark.png]] |
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+ | |||
+ | |||
+ | ====='''<u>''Status Effects''</u>'''===== |
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+ | Poisoned: [[File:Checkmark.png]] |
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+ | |||
+ | Blind: [[File:Checkmark.png]] |
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+ | |||
+ | Silenced: [[File:Checkmark.png]] |
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+ | |||
+ | Sleep: [[File:Checkmark.png]] |
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+ | |||
+ | Paralyzed: [[File:Checkmark.png]] |
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+ | |||
+ | Berserk: [[File:Checkmark.png]] |
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+ | |||
+ | Confused: [[File:Checkmark.png]] |
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+ | |||
+ | Petrified: [[File:Checkmark.png]] |
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+ | |||
+ | Critical: [[File:Checkmark.png]] |
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+ | |||
+ | |||
+ | ====='''<u>''Attacks and Skills (Added on to regular skills)''</u>''''' ''===== |
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+ | Rapid Knife: [[File:Checkmark.png]] |
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+ | |||
+ | Dragon Swarm: [[File:Checkmark.png]] |
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+ | |||
+ | Dynamite Dagger: [[File:Checkmark.png]] |
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+ | |||
+ | Power Slam: [[File:Checkmark.png]] |
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+ | |||
+ | Thundering Strike: (Elemental Ring skill) [[File:Checkmark.png]] |
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===Speedy The Hedgehog=== |
===Speedy The Hedgehog=== |
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Line 472: | Line 533: | ||
Hammers: Unstarted |
Hammers: Unstarted |
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+ | |||
+ | ===Pearl The Echidna=== |
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+ | ====<u>'''Field Checklist'''</u>==== |
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+ | Walking: Hasn't been started. |
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+ | |||
+ | Jumping: Hasn't been started. |
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+ | |||
+ | Climbing: Hasn't been started. |
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+ | |||
+ | Swimming: Hasn't been started. |
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+ | |||
+ | Drowning: Hasn't been started. |
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+ | |||
+ | Event Animations: Will be completed as the game progresses. |
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+ | |||
+ | Field Skill: Her field skill hasn't even been decided on. |
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+ | |||
+ | |||
+ | ====<u><span style="font-weight: bold;">In-Battle Checklist</span></u>==== |
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+ | <span style="font-weight: bold;">(NOTE: ALL of Violets Sprites need a once-over.)</span> |
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+ | ====''<u>General Sprite Animations</u>''==== |
||
+ | |||
+ | Battle Stance: [[File:Checkmark.png]] |
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+ | |||
+ | Right Hand Attack: [[File:Checkmark.png]] |
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+ | |||
+ | Left Hand Attack: [[File:Checkmark.png]] |
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+ | |||
+ | Defending: Unstarted |
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+ | |||
⚫ | |||
+ | |||
+ | Item Use: Unstarted |
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+ | |||
+ | Damaged: Unstarted |
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+ | |||
+ | KO'd: [[File:Checkmark.png]] |
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+ | |||
+ | Walking: [[File:Checkmark.png]] |
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+ | |||
+ | Victory: Currently has a placeholder. |
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+ | |||
+ | |||
+ | ====<u>''Status Effects''</u>==== |
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+ | Poisoned: Unstarted |
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+ | |||
+ | Blind: Unstarted |
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+ | |||
+ | Silenced: Unstarted |
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+ | |||
+ | Sleep: Unstarted |
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+ | |||
+ | Paralyzed: Unstarted |
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+ | |||
+ | Berserk: [[File:Checkmark.png]] |
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+ | |||
+ | Confused: Unstarted |
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+ | |||
+ | Petrified: [[File:Checkmark.png]] |
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+ | |||
+ | Critical: Unstarted |
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+ | |||
+ | |||
+ | ====<u>''Attacks and Skills''</u>'' ''==== |
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+ | Endless Bash: Unstarted |
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+ | |||
+ | Super Uppercut: Unstarted |
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+ | |||
⚫ | |||
+ | |||
+ | |||
+ | ====<u>''Alternate Weapons''</u>'' ''==== |
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+ | |||
⚫ | |||
+ | |||
+ | Hammers: Unstarted |
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===Gizmo The Cat=== |
===Gizmo The Cat=== |
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====<u>'''Field Checklist'''</u>==== |
====<u>'''Field Checklist'''</u>==== |
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− | Walking: |
+ | Walking: [[File:Checkmark.png]] |
Jumping: Sprites need updating |
Jumping: Sprites need updating |
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Line 496: | Line 633: | ||
Battle Stance: [[File:Checkmark.png]] |
Battle Stance: [[File:Checkmark.png]] |
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− | Right Hand Attack: |
+ | Right Hand Attack: Sprites need updating |
− | Left Hand Attack: |
+ | Left Hand Attack: Sprites need updating |
− | Defending: |
+ | Defending: Sprites need updating |
− | Skill Use: |
+ | Skill Use: Sprites need updating |
− | Item Use: |
+ | Item Use: Sprites need updating |
− | Damaged: |
+ | Damaged: Sprites need updating |
− | KO'd: |
+ | KO'd: Sprites need updating |
− | Walking: |
+ | Walking: Sprites need updating |
− | Victory: |
+ | Victory: Sprites need updating |
====<u>''Status Effects''</u>==== |
====<u>''Status Effects''</u>==== |
||
− | Poisoned: |
+ | Poisoned: Sprites need updating |
− | Blind: |
+ | Blind: (Needs a sprite-check.) |
Silenced: [[File:Checkmark.png]] |
Silenced: [[File:Checkmark.png]] |
||
− | Sleep: |
+ | Sleep: Sprites need updating |
− | Paralyzed: |
+ | Paralyzed: Sprites need updating |
− | Berserk: |
+ | Berserk: Sprites need updating |
− | Confused: |
+ | Confused: Sprites need updating |
Petrified: [[File:Checkmark.png]] |
Petrified: [[File:Checkmark.png]] |
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− | Critical: |
+ | Critical: Sprites need updating |
Line 555: | Line 692: | ||
− | ====<u>'' |
+ | ====<u>''Weapons''</u>'' ''==== |
+ | Claw Gloves: Sprites need updating. Actual weapons need tweaking. |
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− | Hand Cannon: (Needs a sprite-check.) |
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+ | Hand Cannon: Most variations are complete, but a few more need work, and others await creation. |
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− | Guns: (Needs a sprite-check.) |
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+ | *No Ammo: Unstarted |
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+ | *(Super) Flame Cannon: 50% |
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+ | *(Super) Frost Cannon: 50% |
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+ | *(Super) Lightning Cannon: 80% (needs a once over) |
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+ | *(Super) Stone Cannon: 100% |
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+ | *Cyclone Cannon: 10% |
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+ | *Plasma Cannon: 100% |
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+ | *Chaos Cannon: May need reworking. |
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+ | Guns: Barely any work went into these yet. |
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⚫ | |||
+ | |||
+ | Throwing Rings: I'll have to go over some of these. |
||
Hammers: Unstarted |
Hammers: Unstarted |
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Rocket Launchers: (Needs a sprite-check.) |
Rocket Launchers: (Needs a sprite-check.) |
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− | |||
===Kitty The Cat Chao=== |
===Kitty The Cat Chao=== |
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Line 594: | Line 740: | ||
Left Hand Attack: [[File:Checkmark.png]] |
Left Hand Attack: [[File:Checkmark.png]] |
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− | Defending: ( |
+ | Defending: (Neutral: [[File:Checkmark.png]]) |
− | Skill Use: |
+ | Skill Use: (Neutral: [[File:Checkmark.png]]) |
− | Item Use: ( |
+ | Item Use: (Neutral: [[File:Checkmark.png]]) |
− | Damaged: ( |
+ | Damaged: (Baby, Neutral: [[File:Checkmark.png]]) |
− | KO'd: ( |
+ | KO'd: (Baby, Neutral: [[File:Checkmark.png]]) |
Walking: [[File:Checkmark.png]] |
Walking: [[File:Checkmark.png]] |
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− | Victory: ( |
+ | Victory: (Will be updated.) |
====<u>''Status Effects''</u>==== |
====<u>''Status Effects''</u>==== |
||
− | Poisoned: ( |
+ | Poisoned: (Baby, Neutral: [[File:Checkmark.png]]) |
− | Blind: ( |
+ | Blind: (Neutral: [[File:Checkmark.png]]) |
− | Silenced: ( |
+ | Silenced: (Neutral: [[File:Checkmark.png]]) |
− | Sleep: ( |
+ | Sleep: (Neutral: [[File:Checkmark.png]]) |
− | Paralyzed: ( |
+ | Paralyzed: (Neutral: [[File:Checkmark.png]]) |
− | Berserk: ( |
+ | Berserk: (Unstarted.) |
− | Confused: ( |
+ | Confused: (Neutral: [[File:Checkmark.png]]) |
− | Petrified: ( |
+ | Petrified: (Neutral: [[File:Checkmark.png]]) |
− | Critical: ( |
+ | Critical: (Baby, Neutral: [[File:Checkmark.png]]) |
Line 640: | Line 786: | ||
Kitty, Shade, and Crystal's chao Krysi are all open to learning these skills. |
Kitty, Shade, and Crystal's chao Krysi are all open to learning these skills. |
||
*Chao Cure (Cures an ally) |
*Chao Cure (Cures an ally) |
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− | *Chao Shield (Protects self with a barrier.) |
+ | *Chao Shield (Protects self with a barrier.) (Neutral: [[File:Checkmark.png]]) |
*Chao Haste (Speeds self up) |
*Chao Haste (Speeds self up) |
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− | *Chaoken (Fires a non-elemental ball of energy at an enemy. |
+ | *Chaoken (Fires a non-elemental ball of energy at an enemy.) |
*Chao Breaker (Lowers all stats on an enemy.) (Kitty only) |
*Chao Breaker (Lowers all stats on an enemy.) (Kitty only) |
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*Chrono Chao (Slows all enemies down, with a chance of stopping them entirely) (Kitty only) |
*Chrono Chao (Slows all enemies down, with a chance of stopping them entirely) (Kitty only) |
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*Super Chaoken (Fires an even stronger non-elemental ball of energy at point-blank range.) (Kitty only) |
*Super Chaoken (Fires an even stronger non-elemental ball of energy at point-blank range.) (Kitty only) |
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− | |||
− | |||
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*Tornado Kick (Upgraded, Wind Elemental Spin Kick.) |
*Tornado Kick (Upgraded, Wind Elemental Spin Kick.) |
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*Chao Curse (Curses an enemy with HP degeneration and lowered stats.) |
*Chao Curse (Curses an enemy with HP degeneration and lowered stats.) |
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− | *Hell's Gate (Dark elemental skill attempts to destroy an enemy.) |
+ | *Hell's Gate (Dark elemental skill attempts to destroy an enemy.)[[Category:Sub-pages]] |
Revision as of 04:01, 14 July 2016
Alright there's so much that needs to be done, I'm almost not sure where to start. But if I'm gonna pick up the pace with this game, I need to know what to do.
Locations
This is what needs to be done on the main areas of SpTH.
Greenflower City
Status: 65% Complete. 01 area, 05 Character houses, ?? NPC houses, 9 Building interiors left to be (re)made. General GFC Things
- Create NPC's.
- Go over sprites and tilesets and make sure everything looks proper.
GFC Central Area
- Finish work on Splice's House.
- Including decorations; Adding, fixing and replacing things such as the old grandfather clock in the hallway. Just enough to make sure the place doesn't feel empty.
- Fixing/replacing sprites and objects, such as the flat bookcases, and the kitchen area as a whole. The walls also need some work as well.
- Finish basement. (Will save this for later)
- Fix the 'cracks' that appear after the attack on GFC.
- Set up a Character Select inside. (Will save this for later)
- Create Speedy's House. May leave this to Roy.
- Finish up Violet's House.
- Remake the Drug Store.
- Remake the Armor Shop while renaming it to something more modern.
GFC Western Area
- Finish Crystal's House
- Including her bedroom and playroom.
- Create Smash's House.
- GFC Western Outskirts
- ...There actually isn't really much to do here.
GFC Eastern Area
- Create Tab's House. May leave this to Kapus, or consult him for help.
- Create Lucy's House. Same as above.
- Fill in the huge empty space in the lower right corner.
GFC Southern Area
- Remake the Flower Shop.
- GFC Southern Outskirts
- Finish Gizmo's House. Remake basement.
GFC Northern Area
- Create the Library.
- Create the Mall.
GFC Northwest Area
- Create the Hospital.
- Spruce up the Black Rose Orphanage.
Spruce up the Elemental Rings Factory exterior.Remake the entire exterior in a new map.
GFC Beach/Docks
- Finish Burger Joint.
- Fix Sand and water so that they mesh better together.
- Create the Hotel.
- Create the Boathouse
- Create Thunder's house.
- Create Boats/Ships Section
GFC Station Square Road
- Create the Post Office.
GFC - The Blitz Pit
- Redo the Exterior
- Finish remodeling the Interior
GFC Northeast Area
- Actually make this district.
- Create the Police Station.
- Create Police Station Interior. (Will save this for later.)
GFC Sewers
GFC Under Attack
- Cut down on some of the events, such as enemies and fire.
- Split the larger maps into smaller portions. (This includes the Central, Northern, and Eastern areas of the city.)
Station Square
Status: 2% Complete. On hold until further notice.
Greenflower Zone
Status: 20% Complete. Have most of the first area done, and everything is looking nice. But Act 1 isn't nearly complete.
- Finish Act 1.
- Create a path to Smash's old house.
- Finish Cat Chao Garden.
- Create Act 2.
Cat Chao Garden
- Finish adding NPC chao.
- Change settings during the evening and night.
- Create Elder Katler's office interior.
Characters
This is what I need to do for each of the characters. Everyone's going to be revamped in some way or another, so characters I had previously said were finished some months/years ago are being taken back in for more work.
Splice The Hedgehog
Field Checklist
Jumping: Needs forward and backward sprites finished.
Climbing: Sprites need updating to new design.
Swimming: Sprites need updating to new design.
Drowning: Sprites need updating to new design.
Event Animations: Will be completed as the game progresses.
Field Skill: His field skill hasn't even been decided on.
In-Battle Checklist
General Sprite Animations
Status Effects
Attacks and Skills
Fire 1-5: (Names changed, some skills updated/replaced.)
Ice 1-5: (Names changed, some skills updated/replaced.)
Alternate Weapons
Throwing Rings: Unstarted
Hammers: Unstarted
Daggers: 99%.
Dual Dagger Sprite Animations
Status Effects
Attacks and Skills (Added on to regular skills)
Thundering Strike: (Elemental Ring skill)
Speedy The Hedgehog
Field Checklist
Jumping: Hasn't been started.
Climbing: Hasn't been started.
Swimming: Hasn't been started.
Drowning: Hasn't been started.
Event Animations: Will be completed as the game progresses.
Field Skill: His field skill hasn't even been decided on.
In-Battle Checklist
General Sprite Animations
Status Effects
Attacks and Skills
Flame Scar: Unstarted
Alternate Weapons
Guns: Unstarted
Throwing Rings: Unstarted
Swords: Unstarted
Hammers: Unstarted
Smash The Echidna
Field Checklist
Jumping: Not Started
Climbing: Not Started
Swimming: Not Started
Drowning: Not Started
Event Animations: Will be completed as the game progresses.
Field Skill: His field skill hasn't even been decided on.
In-Battle Checklist
General Sprite Animations
Status Effects
Attacks and Skills
Alternate Weapons
Throwing Rings: Unstarted
Hammers: Unstarted
Violet The Hedgehog
Field Checklist
Walking: Sprites need updating
Jumping: Hasn't been started.
Climbing: Hasn't been started.
Swimming: Hasn't been started.
Drowning: Hasn't been started.
Event Animations: Will be completed as the game progresses.
Field Skill: Her field skill hasn't even been decided on.
In-Battle Checklist
(NOTE: ALL of Violets Sprites need a once-over.)
General Sprite Animations
Battle Stance: (Needs a sprite-check.)
Right Hand Attack: (Needs a sprite-check.)
Left Hand Attack: (Needs a sprite-check.)
Defending: (Needs a sprite-check.)
Skill Use: (Needs a sprite-check.)
Item Use: (Needs a sprite-check.)
Damaged: (Needs a sprite-check.)
Walking: (Needs a sprite-check.)
Victory: (Needs a sprite-check.)
Status Effects
Poisoned: (Needs a sprite-check.)
Blind: Will probably be remade.
Silenced: (Needs a sprite-check.)
Sleep: (Needs a sprite-check.)
Paralyzed: Will probably be remade.
Berserk: May or may not be remade.
Confused: May or may not be remade.
Petrified: Sprites need updating to new design.
Critical: (Needs a sprite-check.)
Attacks and Skills
Endless Bash: (Needs a sprite-check.)
Pummel: (Needs a sprite-check.)
Super Uppercut: (Needs a sprite-check.)
Treatment: (Needs a sprite-check.)
New Skills will also be added.
Alternate Weapons
Guns: (Needs a sprite-check.)
Throwing Rings: Unstarted
Daggers: Unstarted
Hammers: Unstarted
Pearl The Echidna
Field Checklist
Walking: Hasn't been started.
Jumping: Hasn't been started.
Climbing: Hasn't been started.
Swimming: Hasn't been started.
Drowning: Hasn't been started.
Event Animations: Will be completed as the game progresses.
Field Skill: Her field skill hasn't even been decided on.
In-Battle Checklist
(NOTE: ALL of Violets Sprites need a once-over.)
General Sprite Animations
Defending: Unstarted
Skill Use: Sprites need updating
Item Use: Unstarted
Damaged: Unstarted
Victory: Currently has a placeholder.
Status Effects
Poisoned: Unstarted
Blind: Unstarted
Silenced: Unstarted
Sleep: Unstarted
Paralyzed: Unstarted
Confused: Unstarted
Critical: Unstarted
Attacks and Skills
Endless Bash: Unstarted
Super Uppercut: Unstarted
New Skills will also be added.
Alternate Weapons
Throwing Rings: Unstarted
Hammers: Unstarted
Gizmo The Cat
Field Checklist
Jumping: Sprites need updating
Climbing: Hasn't been started.
Swimming: Sprites need updating
Drowning: Sprites need updating
Event Animations: Will be completed as the game progresses.
Field Skill: His field skill hasn't even been decided on.
In-Battle Checklist
(NOTE: ALL of Gizmo's Sprites need a once-over.)
General Sprite Animations
Right Hand Attack: Sprites need updating
Left Hand Attack: Sprites need updating
Defending: Sprites need updating
Skill Use: Sprites need updating
Item Use: Sprites need updating
Damaged: Sprites need updating
KO'd: Sprites need updating
Walking: Sprites need updating
Victory: Sprites need updating
Status Effects
Poisoned: Sprites need updating
Blind: (Needs a sprite-check.)
Sleep: Sprites need updating
Paralyzed: Sprites need updating
Berserk: Sprites need updating
Confused: Sprites need updating
Critical: Sprites need updating
Attacks and Skills
Summon Kitty -Join party/Attack/Heal: (Needs a sprite-check.)
Phantom Claw: (Needs a sprite-check.)
Laser Drive: (Needs a sprite-check.)
Quick Claw: (Needs a sprite-check.)
Chaff Gun: (Needs a sprite-check.)
Energize: (Needs a sprite-check.)
Blast Cannon: (Needs a sprite-check.)
Scan: (though it works, it is something that has to be updated as the game progresses.)
New Skills being considered.
Weapons
Claw Gloves: Sprites need updating. Actual weapons need tweaking.
Hand Cannon: Most variations are complete, but a few more need work, and others await creation.
- No Ammo: Unstarted
- (Super) Flame Cannon: 50%
- (Super) Frost Cannon: 50%
- (Super) Lightning Cannon: 80% (needs a once over)
- (Super) Stone Cannon: 100%
- Cyclone Cannon: 10%
- Plasma Cannon: 100%
- Chaos Cannon: May need reworking.
Guns: Barely any work went into these yet.
Throwing Rings: I'll have to go over some of these.
Hammers: Unstarted
Rocket Launchers: (Needs a sprite-check.)
Kitty The Cat Chao
Field Checklist
Jumping: Hasn't been started.
Climbing: Hasn't been started.
Swimming: Hasn't been started.
Drowning: Hasn't been started.
Event Animations: Will be completed as the game progresses.
Field Skill: His field skill hasn't even been decided on.
In-Battle Checklist
(NOTE: I have no idea how many of Kitty's Sprites need a once-over. He has FOUR SETS.)
General Sprite Animations
Victory: (Will be updated.)
Status Effects
Berserk: (Unstarted.)
Attacks and Skills
Every skill either needs to be remade/scrapped or hasn't even been started. Here is a list of planned skills.
- Dash (Dashes into an enemy to break defense)
- Wind-up Punch (Attacks with a powerful punch, but can easily miss.)
- Spin Kick (A quick attack that's both strong and practical.)
- Chao Rush (A string of blows that deals agility based damage.)
- Cat Chao Army (Ultimate Skill: Summons an army of chao helpers to attack all enemies on screen.)
Chao Scroll Skills
Kitty, Shade, and Crystal's chao Krysi are all open to learning these skills.
- Chao Cure (Cures an ally)
- Chao Shield (Protects self with a barrier.) (Neutral: )
- Chao Haste (Speeds self up)
- Chaoken (Fires a non-elemental ball of energy at an enemy.)
- Chao Breaker (Lowers all stats on an enemy.) (Kitty only)
- Chrono Chao (Slows all enemies down, with a chance of stopping them entirely) (Kitty only)
- Super Chaoken (Fires an even stronger non-elemental ball of energy at point-blank range.) (Kitty only)
Other Chao Scroll Skills
Hero Chao Scrolls (Hero Kitty only)
- Chao Esuna (Cures all status ailments on an ally.)
- Coccoon Regeneration (Traps self in a coccoon to restore health at a steady rate. Immobilized until finished, but has raised defense for the duration of the coccoon.)
- Reincarnation (Ressurrects a fallen ally with full health.)
- Chao Holy (Holy/Light elemental skill against an enemy.)
Dark Chao Scrolls (Are open to Shade as well as Dark Kitty.)
- Dark Ball (Dark Elemental skill against an enemy.)
- Tornado Kick (Upgraded, Wind Elemental Spin Kick.)
- Chao Curse (Curses an enemy with HP degeneration and lowered stats.)
- Hell's Gate (Dark elemental skill attempts to destroy an enemy.)