(ALMOST DONE...) |
(So close...) |
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Fire/Ice/Needle Spindash: [[File:Checkmark.png]] (Dagger version unfinished) |
Fire/Ice/Needle Spindash: [[File:Checkmark.png]] (Dagger version unfinished) |
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− | [[Endless Bash]]: [[File:Checkmark.png]] |
+ | [[Endless Bash]]: [[File:Checkmark.png]] |
Rapid Knife: [[File:Checkmark.png]] |
Rapid Knife: [[File:Checkmark.png]] |
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Hammers: Unstarted |
Hammers: Unstarted |
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− | Daggers: |
+ | Daggers: 90%. |
====''<u>Dual Dagger Sprite Animations</u>''==== |
====''<u>Dual Dagger Sprite Animations</u>''==== |
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Revision as of 14:49, 30 May 2014
Alright there's so much that needs to be done, I'm almost not sure where to start. But if I'm gonna pick up the pace with this game, I need to know what to do.
Locations
This is what needs to be done on the main areas of SpTH.
Greenflower City
Status: 65% Complete. 01 area, 05 Character houses, ?? NPC houses, 9 Building interiors left to be (re)made. General GFC Things
- Create NPC's.
- Go over sprites and tilesets and make sure everything looks proper.
GFC Central Area
- Finish work on Splice's House.
- Including decorations; Adding, fixing and replacing things such as the old grandfather clock in the hallway. Just enough to make sure the place doesn't feel empty.
- Fixing/replacing sprites and objects, such as the flat bookcases, and the kitchen area as a whole. The walls also need some work as well.
- Finish basement.
- Fix the 'cracks' that appear after the attack on GFC.
- Set up a Character Select inside.
- Create Speedy's House. May leave this to Roy.
- Remake the Armor Shop and Drug Store. Possibly rename the Armor Shop to something more modern.
GFC Western Area
- Finish Crystal's House
- Including her bedroom and playroom.
- Create Smash's House.
- GFC Western Outskirts
- ...There actually isn't really much to do here.
GFC Eastern Area
- Create Tab's House. May leave this to Kapus, or consult him for help.
- Create Lucy's House. Same as above.
- Fill in the huge empty space in the lower right corner.
GFC Southern Area
- Remake the Flower Shop.
- GFC Southern Outskirts
- Finish Gizmo's House. Remake basement.
GFC Northern Area
- Create the Library.
- Create the Mall.
GFC Northwest Area
- Create the Hospital.
- Spruce up the Black Rose Orphanage.
- Spruce up the Elemental Rings Factory exterior.
GFC Beach/Docks
- Finish Burger Joint.
- Fix Sand and water so that they mesh better together.
- Create the Hotel.
- Create the Boathouse
- Create Thunder's house.
- Create Boats/Ships Section
GFC Station Square Road
- Create the Post Office.
GFC - The Blitz Pit
- Redo the Exterior
- Remodel the Interior
GFC Northeast Area
- Actually make this district.
- Create the Police Station.
GFC Sewers
- Get rid of all the stupid Slimes.
- Work on this last.
Station Square
Status: 2% Complete. On hold until further notice.
Greenflower Zone
Status: 20% Complete. Have most of the first area done, and everything is looking nice. But Act 1 isn't nearly complete.
- Finish Act 1.
- Create a path to Smash's old house.
- Finish Cat Chao Garden.
- Create Act 2.
Cat Chao Garden
- Finish adding NPC chao.
- Change settings during the evening and night.
- Create Elder Katler's office interior.
Characters
This is what I need to do for each of the characters. Everyone's going to be revamped in some way or another, so characters I had previously said were finished some months/years ago are being taken back in for more work.
Splice The Hedgehog
Field Checklist
Jumping: Needs forward and backward sprites finished.
Climbing: Sprites need updating to new design.
Swimming: Sprites need updating to new design.
Drowning: Sprites need updating to new design.
Event Animations: Will be completed as the game progresses.
Field Skill: His field skill hasn't even been decided on.
In-Battle Checklist
General Sprite Animations
Victory: Sprites need updating to new design.
Status Effects
Blind: Updated, but sprite may change in the future.
Attacks and Skills
Fire/Ice/Needle Spindash: (Dagger version unfinished)
Axe Kick: (Dagger version unfinished)
Ice Breaker: (Dagger version unfinished)
Flame Dive: (Dagger version unfinished)
Fire 1-5: (Names changed, some skills updated/replaced.)
Ice 1-5: (Names changed, some skills updated/replaced.)
New Skills may also be added.
Alternate Weapons
Throwing Rings: Unstarted
Hammers: Unstarted
Daggers: 90%.
Dual Dagger Sprite Animations
Status Effects
Attacks and Skills (Added on to regular skills)
Thundering Strike: (Elemental Ring skill)
Speedy The Hedgehog
Field Checklist
Jumping: Hasn't been started.
Climbing: Hasn't been started.
Swimming: Hasn't been started.
Drowning: Hasn't been started.
Event Animations: Will be completed as the game progresses.
Field Skill: His field skill hasn't even been decided on.
In-Battle Checklist
General Sprite Animations
Status Effects
Attacks and Skills
Flame Scar: Unstarted
Alternate Weapons
Guns: Unstarted
Throwing Rings: Unstarted
Swords: Unstarted
Hammers: Unstarted
Smash The Echidna
Field Checklist
Jumping: Not Started
Climbing: Not Started
Swimming: Not Started
Drowning: Not Started
Event Animations: Will be completed as the game progresses.
Field Skill: His field skill hasn't even been decided on.
In-Battle Checklist
General Sprite Animations
Status Effects
Attacks and Skills
Alternate Weapons
Throwing Rings: Unstarted
Hammers: Unstarted
Violet The Hedgehog
Field Checklist
Walking: Sprites need updating
Jumping: Hasn't been started.
Climbing: Hasn't been started.
Swimming: Hasn't been started.
Drowning: Hasn't been started.
Event Animations: Will be completed as the game progresses.
Field Skill: Her field skill hasn't even been decided on.
In-Battle Checklist
(NOTE: ALL of Violets Sprites need a once-over.)
General Sprite Animations
Battle Stance: (Needs a sprite-check.)
Right Hand Attack: (Needs a sprite-check.)
Left Hand Attack: (Needs a sprite-check.)
Defending: (Needs a sprite-check.)
Skill Use: (Needs a sprite-check.)
Item Use: (Needs a sprite-check.)
Damaged: (Needs a sprite-check.)
Walking: (Needs a sprite-check.)
Victory: (Needs a sprite-check.)
Status Effects
Poisoned: (Needs a sprite-check.)
Blind: Will probably be remade.
Silenced: (Needs a sprite-check.)
Sleep: (Needs a sprite-check.)
Paralyzed: Will probably be remade.
Berserk: May or may not be remade.
Confused: May or may not be remade.
Petrified: Sprites need updating to new design.
Critical: (Needs a sprite-check.)
Attacks and Skills
Endless Bash: (Needs a sprite-check.)
Pummel: (Needs a sprite-check.)
Super Uppercut: (Needs a sprite-check.)
Treatment: (Needs a sprite-check.)
New Skills will also be added.
Alternate Weapons
Guns: (Needs a sprite-check.)
Throwing Rings: Unstarted
Daggers: Unstarted
Hammers: Unstarted
Gizmo The Cat
Field Checklist
Walking: Sprites need updating
Jumping: Sprites need updating
Climbing: Hasn't been started.
Swimming: Sprites need updating
Drowning: Sprites need updating
Event Animations: Will be completed as the game progresses.
Field Skill: His field skill hasn't even been decided on.
In-Battle Checklist
(NOTE: ALL of Gizmo's Sprites need a once-over.)
General Sprite Animations
Right Hand Attack: Half Done
Left Hand Attack: Half Done
Defending: (Needs a sprite-check.)
Skill Use: (Needs a sprite-check.)
Damaged: 90% Done
KO'd: (Needs a sprite-check.)
Victory: (Needs a sprite-check.)
Status Effects
Poisoned: (Needs a sprite-check.)
Sleep: Half done
Paralyzed: Half done
Berserk: (Needs a sprite-check.)
Confused: (Needs a sprite-check.)
Critical: Half done
Attacks and Skills
Summon Kitty -Join party/Attack/Heal: (Needs a sprite-check.)
Phantom Claw: (Needs a sprite-check.)
Laser Drive: (Needs a sprite-check.)
Quick Claw: (Needs a sprite-check.)
Chaff Gun: (Needs a sprite-check.)
Energize: (Needs a sprite-check.)
Blast Cannon: (Needs a sprite-check.)
Scan: (though it works, it is something that has to be updated as the game progresses.)
New Skills being considered.
Alternate Weapons
Hand Cannon: (Needs a sprite-check.)
Guns: (Needs a sprite-check.)
Throwing Rings: Half Done
Hammers: Unstarted
Rocket Launchers: (Needs a sprite-check.)
Kitty The Cat Chao
Field Checklist
Jumping: Hasn't been started.
Climbing: Hasn't been started.
Swimming: Hasn't been started.
Drowning: Hasn't been started.
Event Animations: Will be completed as the game progresses.
Field Skill: His field skill hasn't even been decided on.
In-Battle Checklist
(NOTE: I have no idea how many of Kitty's Sprites need a once-over. He has FOUR SETS.)
General Sprite Animations
Defending: (Needs a sprite-check.)
Skill Use: (Needs a sprite-check.)
Item Use: (Needs a sprite-check.)
Damaged: (Needs a sprite-check.)
KO'd: (Needs a sprite-check.)
Victory: (Needs a sprite-check.)
Status Effects
Poisoned: (Needs a sprite-check.)
Blind: (Needs a sprite-check.)
Silenced: (Needs a sprite-check.)
Sleep: (Needs a sprite-check.)
Paralyzed: (Needs a sprite-check.)
Berserk: (Needs a sprite-check.)
Confused: (Needs a sprite-check.)
Petrified: (Needs a sprite-check.)
Critical: (Needs a sprite-check.)
Attacks and Skills
Every skill either needs to be remade/scrapped or hasn't even been started. Here is a list of planned skills.
- Dash (Dashes into an enemy to break defense)
- Wind-up Punch (Attacks with a powerful punch, but can easily miss.)
- Spin Kick (A quick attack that's both strong and practical.)
- Chao Rush (A string of blows that deals agility based damage.)
- Cat Chao Army (Ultimate Skill: Summons an army of chao helpers to attack all enemies on screen.)
Chao Scroll Skills
Kitty, Shade, and Crystal's chao Krysi are all open to learning these skills.
- Chao Cure (Cures an ally)
- Chao Shield (Protects self with a barrier.)
- Chao Haste (Speeds self up)
- Chaoken (Fires a non-elemental ball of energy at an enemy.) (Kitty only)
- Chao Breaker (Lowers all stats on an enemy.) (Kitty only)
- Chrono Chao (Slows all enemies down, with a chance of stopping them entirely) (Kitty only)
- Super Chaoken (Fires an even stronger non-elemental ball of energy at point-blank range.) (Kitty only)
Other Chao Scroll Skills
Hero Chao Scrolls (Hero Kitty only)
- Chao Esuna (Cures all status ailments on an ally.)
- Coccoon Regeneration (Traps self in a coccoon to restore health at a steady rate. Immobilized until finished, but has raised defense for the duration of the coccoon.)
- Reincarnation (Ressurrects a fallen ally with full health.)
- Chao Holy (Holy/Light elemental skill against an enemy.)
Dark Chao Scrolls (Are open to Shade as well as Dark Kitty.)
- Dark Ball (Dark Elemental skill against an enemy.)
- Tornado Kick (Upgraded, Wind Elemental Spin Kick.)
- Chao Curse (Curses an enemy with HP degeneration and lowered stats.)
- Hell's Gate (Dark elemental skill attempts to destroy an enemy.)