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"In another time, another place, let's not make the same mistake..." ---Tagline
Sonic and the Steel of Darkness
File:Charlie SatSoD Logo.png
Creator
James Lising (Trinitroid)
Release Date
Unspecified
Current Version
-1.01 (Alpha)
Series
Sonic Storybook (Series)
Genre
Role-Playing Game
Adventure
Action
Puzzle
Modes
Single Player
Platform
PC
Input
Keyboard
Controller

Sonic and the Steel of Darkness is a fan-made series made by JamesTechno998. It is set in the steampunk world, where a different Sonic is starting his own story. Instead of the usual, this storyline takes an entirely different route of characters, places, and setting. In the game version, it is an action / beat-em-up style of platformer with different gameplay and mechanics for the player.

Plot

Beta Poster

The story revolves around the steampunk era, where artificial intelligence begins its own development course. Mobian and humans lived together in peace and harmony. One day, a war was brought out from a man known as Dr. Ivo Robotnik. He is in search of the 7 Chaos Shards and he will do anything to get his hands on them. However, Sonic comes along and will try to stop him from his havoc. Although, this Sonic is not all about speed for some reason. Battle his deadly mechs and find out the true intention of the Mecha War. 

Expansion Plot

-----Revealed later in the future-----

Updates

  1. A game development video was showcased for Alpha -0.01. This includes the title screen and player-testing of the game.
  2. The opening video for the animation series is made as a prototype.
  3. Project SatSoD will be planning on moving to Game Jolt for releasing the playertest version in the later time. 
  4. Alpha -1.01 Dev-Teaser was released to show the expectations on the current version of the build. At the same time, the mechanics and gameplay has been changed into a RPG state.

Characters

  • Sonic the Hedgehog - Sonic is a young, kind hedgehog who works as a security enforcer. He was the fastest to his work mates, until one day when everything changed. After an incident, he lost his amazing speed. He lost all hope of his main identity. However, they found a substitution. After trial and error, they have found a way to match out his speed and agility. They gave him a mechanical gauntlet which allows him to stretch, cling and so much more. He can propel himself with its hydraulic grappling claws and can work his way back in action.
  • Amy Rose - Amy is Sonic's childhood friend. She is a tomboyish gal who is known for her destructive nature. Amy is very successful in her studies and aims to be an archaeologist. However, she has a very difficult time in finding leads, thus backing out on her work. She decided to take some part-time jobs as a filing organizer until she is needed. Fortunately, Sonic was able to find her one and she decided to team up with him on their exploration.
  • Chipper - Modeled from a mobian squirrel, Chipper is a mechanical automaton who is specialize in healing or repairing. He is the third party member of the team. He is a trained battle medic and a mender who can even repair anything that you have. Fortunately, Chipper seems satisfied, even though he lacks expressions.
  • Dr. Ivo Robotnik - the antagonist of the story. Once working in CogWork Labs, this doctor knows how to construct machines in full efficiency. He is currently after the 7 Chaos Shards around the continent. His true motives are yet to be known and he'll be very offensive if you get in his way.
  • Miles Prower - ???
  • --More will be coming out soon--

Gameplay

Sonic and the Steel of Darkness focuses on the RPG system and the narration of the game. Similar to actual RPG games, Sonic can almost walk around freely in the overworld. He can interact to other NPCs, giving them different dialogues or information. Sonic has a party of three members, including himself. This includes Amy Rose (Heavy-Hitter) and the new character Chipper (Healer). They all have each specified type of inventories. Amy's inventory contain Key Items, while Chipper only holds Status-Changing Items. 


Battle System

The game offers a different style of Battle System. When walking onto dangerous terrain, enemies do not just encountered instantly. They will appear in the overworld, moving around until they run towards to the player. Once they touched the player, the battle occurs. Sonic is controlled in a 2D-like Arena, in a similar fashion of fighting games. He has three attacks, Grapple Slash (a short-ranged attack), Spin Jump (acts as a jumping action), and Accel Charge (a charging attack). These attacks are light and weak against enemies alone. Enemies, on the other hand, can joined together in groups of three. If another same type of enemy encounters the player, they will stack up and merge together, forming a stronger version of itself. Thus, this brings to the Node System.

There are no turns in this system. Instead, they were given an Energy Gauge. Before starting the fight, the player was given Nodes (cards), which are stronger than the normal attacks. Each node has its own attributes and variety for your deck. They are come with 4 types; Offense, Defense, Super, and Hyper. Offensive Nodes are used for combat, dealing with different types of attacks. Defensive Nodes deals with healing and shielding for surivival. Super Nodes are special nodes that can only be obtained from bosses, but you can only store up to 3 in your deck. Hyper Nodes are the strongest among them all. They are very rare and can only be stored with only one. They can only be used in a limited amount of times, until you pause after the Energy Gauge fills up. Players can only set to 3 nodes per pause. When pausing, time slows down, thus needed to be quick on your choices. This will replace the set, which you need to use it wisely. The player will lose if Sonic has zero hitpoints.


Puzzles

Sonic and the Steel of Darkness uses different puzzle systems from different games. Overworld puzzles requires interaction with objects and NPCs to solve it. However, the Room Puzzle is the main gimmick. The player will shift into a thirdperson perspective, leading to a point-and-click system. From this shift, rooms will be in extra detail. The player must find a solution with the given problem in the room. This mostly occurs in buildings, such as temples, mansions, and etc. Although, some rooms have a special event, known as Danger Puzzles. After activating an event while solving the puzzle, a time limit will occur. If timer reaches zero, it will reset back to the beginning of the puzzle, thus resembling as a game over.


Overworld

There are lot of things to do in the overworld. Each town has its own shop and resting point. Resting Points allows the player to stay and heal. However, some of them requires money to use it. Shops allows you to buy items when needed. Junk Shops, on the other hand, allows you to craft Nodes. However, scraps of enemies are the currency for them. Players can save their game by sleeping on Sonic's bed, or the resting points.

Stages

These stages are the ones available for public information.

  • Mangrove Forest - An overgrown forest with thick and populated vegetation. Nature rests along the peaceful side of the world of machinery. Some establishments were found working their way on liberating most of the area, transforming it into a research facility. Use the environment in getting to your goal faster and take advantage of the hazardous terrains to your clanking enemies.
  • Ironbrim City - The capital city of advanced engineering. This entire place runs down to simple pistons to complex automatons. The entire island is run with infinite hydro energy, thanks to the large axle rims that keeps the island floating from water. The security tightens in all angles and you better keep your guard down, otherwise; it's no mercy for you.
  • Frigid Wasteland - A deserted iceland from the unknown. It was once an ocean many years ago, until time has passed to halt the blue calm waves. Abandoned oil rigs and wrecked ships were found within the icy territory. After many findings by researchers, a Chaos Shard was buried down the depths of an old station near the oil rigs. Ivo was one of the researchers. Can you race against him in the arctic battleground?
  • Dustorm Valley - The raging zone of the mechanical driveway. This valley is accompanied by a multitude of rails and iron bullet trains, using them for transport and traveling around the center part of the continent. Additionally, sandstorms occur at a daily basis. There are mine shafts that are completely hidden due to the buried sand from the storm. However, people began using these conditions in establishing an underground facility for storing weapons and machines. Dr. Robotnik located the facility and he starts a transport of an old military robot. However, due to trafficking, multiple blockades were made in the railway. Endure the heat and battle through the deadly storm.
  • Voltaic Clockwork - The automated district of Ironbrim City is known to have the most abundant power source. From its source, this district is in its first line of the flow before anywhere else. However, it is slightly polluted with its dark atmosphere of smoke and gas. It is also the home of the city's recycling center, alongside a large junkyard which is entirely run by a mechanical custodian. Any protocols and orders will be executed with no delay, so prepare for the worse and don't judge its unearthly appearance. 
  • Aqua Plant - The gigafactory of water treatment. Ever wonder how water is supplied on an island with no springs or lakes? The Aqua Plant takes that job in processing saltwater into your everyday drink. Water treatment is a delicate process but be weary when a single concoction can lead to a disastrous result. Take note that floods and other areas may occur due to careless leakage from robots. Also note: DO NOT DROWN. 
  • Mausoleum Server - A robotic graveyard of the dead. Not in a direct approach, the entire network is abandoned a long time ago, where advanced engineering is at its first development. For some reason, it has an equal level of superiority on today's technology, despite its early installment. Rusted robots and malfunctioned machinery are now the only ones who live in this place. Find what you're looking for and don't stay too long in the dark.
  • Dynamo Metropolis - An empty city of the unknown. It is discovered by Dr. Gerald Robotnik during one of his expeditions. Fortunately, it can be seen in the magnetic map of any ship. Unfortunately, due to rough waves and heavy continuous storms, it is hard to tell its routes and precise coordinates when traveling near its aquatic territory. Because of this, it is forgotten by many people. The island is barren and quiet, there is nothing that can considered itself to be unique from anywhere else. Many years later, it is now the base of Ivo Robotnik after his exile. It became a defensive metropolis, where machines live to perform their daily functions to survive everyday from the harsh weather conditions. Be prepare from your ultimatum, as this is not just any rough zone to face.

Bosses

These bosses are the ones that are available for public information

  • Mega Wrecker
  • The Iron Saboteur
  • General Scrapnel
  • Smokescream

Animated Series

THE_LITTLE_DOLL_OF_HORRORS_Rough_Sketch_Animation

THE LITTLE DOLL OF HORRORS Rough Sketch Animation

The animated series follows the same principle from the game. The only difference is that the art style is slightly different for some characters. The story focuses a lot on the everyday life on the character and the plot. The show is under the genre of comedy. The series will be posted and uploaded in YouTube in segments or episodes. In the current development, sketch segments were made for the preview. 

So far, only a cut episode segment is shown in the episode: The Little Doll of Horrors. This episode introduces TiDi, a nuisance of a character.

Episodes

These episodes are the ones available for public information.

  1. The Burnt Branch
  2. Ranking Up
  3. Swarm from Beyond
  4. The Little Doll of Horrors

Comic

The comic follows the same principle to the animated series. This time, it occurs in different points in the main storyline in which it may differ from the animations.

  • SatSoD Comics - Volume #1

Gallery

Videos

Sources

Message

"Please comment or criticize the project for future improvements and revisions." --Trinitroid

Trivia

  • Sonic and the Steel of Darkness has been under development since 2011. Because of this, there are many changes in the concept;
    • The setting was originally in the futuristic era.
    • The mechanical structure of the robots has been changed to fit the timeline and setting. 
    • Tails was going to be playable as a second character with a supporting role.
    • The story originally focused on a simple formula of the Sonic series. 
  • TiDi was originally made as a character in which he appears constantly whenever Sonic has a headache. He would appear as a hallucination, giving him some tips or foresight of danger. He originally talks in rhymes and riddles.
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