Sonic Adventure 3 would originally be released on the PS4 and Xbox One. Yet an updated version with extra content and updated graphics would eventually be released on the PS5, Xbox Series X, and PC.
The gameplay expands on Sonic Adventure 2's, as well as a number of the more modern games.. There are 3 main styles of gameplay. Action sections, treasure hunting sections, and more combat and puzzle based sections. The combat and puzzle sections are similar to the Werehog sections from unleashed, but they are a bit faster.
Title Screen and Main Menu.
The title screen is a hand drawn background with psychedelic colors. Silhouettes of the 9 playable characters slowly float by. Once start is pressed there is a file screen, and than it jumps into the modes. The modes are Story, Free Play, Multiplayer, Chao Garden, Extras, and Options.
Story mode is pretty self explanatory, and we will get to that later. Free Play is just like Sonic Adventure 2's stage select. You can pick any stage that you've unlocked, but must have beaten it with a certain character, to play as that character in free play. There are also 5 different challenges for each stage and character. However not every stage has the same challenges, and the challenges would be more similar to that of Sonic Generations, rather than the original adventure games.
Multiplayer is basically the same as Sonic Adventure 2. Players are pitted against another player in one of the 3 gameplay modes. The speed stages and treasure hunting stages stay the same as they were in Sonic Adventure 2. The new combat based stages are more of an arena styled challenge. They will have a certain number of enemies that need to be defeated. Whoever defeats the most, or gets the closest before time ends, wins. There are also 3 extra character's for multiplayer.
The Chao Garden is rebuilt with aspects of Sonic Adventure 1's and Sonic Adventure 2's gardens. There are is no longer a hero, dark, and neutral garden. Instead there are chao gardens for each of the 4 main hub worlds. Thees being Azure City, The Wildlands, Eggman's Fortress, and Spirit World. Chao are also able to evolve to the same types from Sonic Adventure 2, such as speed, power, swimming, ext. Chao are upgraded with chaos drives.
The garden's new features are style, super chao, and new mini games. Style is costume pieces such as hat's, glasses, bow ties, and more to customize your chao. Costume pieces can be unlocked in Free Play and Multiplayer, as well as bought in certain hub worlds. Some of thees are far rarer than others. Examples include a Sonic or Knuckles hat being extremely hard to get, but a basic top hat acquired with ease.
Super chao are chao that have leveled up past level 50, and have been given a golden chaos drive. Golden chaos drives are decently difficult to obtain, appearing within randomly spawning golden enemies. The chao will then gain a sort of glowing gold aura, as well as sparkling eyes. This unlocks much harder versions of the mini games for regular chao. Speaking of mini games, chao racing and karate come back, yet there are a couple new ones too.
There's Chao Fishing, which is actually similar to the fishing from Legend of Zelda Ocarina of Time. The fish you catch, can be sold for rings to buy more costume pieces, toys, fruit, or things in the extras menu.
The other new mini game is "Chao Ghost Hunting." This is a Mario Party style mini game ware you walk your chao around the halls of various haunted areas, using a flash light and a butterfly net to paralyze and catch various multicolored ghosts to earn points.
Extras is a mode ware you can listen to music, change the game's background/narrator, and look at concept art and videos. Basically imagine a mixture of the extras mode from Sonic Adventure 2 and Sonic Mega Collection.
Options is what you'd expect.
All 4 main stories are unlocked at the start of the game. You have a choice between Sonic's story, Shadow's story, Silver's Story, and Ichor's Story. In each story you play as 3 characters for each different gameplay style. each character has a unique feel, as well as their own abilities. Each character's specific abilities and exact gameplay style will be explained in depth when they are introduced in the story.
Speaking of the story, the screens where the character narrates what is currently going on in the story as text scrolls across an image of them make their return.
Each story's playable characters and what gameplay style they occupy.
Action Stage: Sonic the Hedgehog
Combat and Puzzle Stage: Tails "Miles" Prower
Treasure Hunting Stage: Knuckles the Echidna
Action Stage: Shadow the Hedgehog
Combat and Puzzle Stage: E 123 Omega
Treasure Hunting Stage: Rouge the Bat
Action Stage: Silver the Hedgehog
Combat and Puzzle Stage: Big the Cat
Treasure Hunting Stage: Blaze the Cat
I know some people may think that Silver should be treasure hunting, and Blaze should be action, but I wanted to keep things consistent, with each of the main characters being action based. There's also the fact that the Sonic Rivals series was really the only real time we got to speed through stages as Silver. Finally I feel that Blaze's fire abilities could work really well for levels involving a little more exploration.
Action Stage: Ichor the Hedgehog
Combat and Puzzle Stage: Bruno the Porcupine
Treasure Hunting Stage: Axel the Bat
Action Stage: Amy Rose
Combat and Puzzle Stage: Mara the Lynx
Treasure Hunting Stage: Chaos 0
The online isn't to complicated. One can play against others in the multiplayer online, as well as in the chao mini games. Leader boards for both the main game, and chao mini games are also posted online. Finally players can trade chao, fruit, toys, and costume pieces with each other in the chao garden.
The music of the game is varied. The stages and hub worlds have tunes orchestrated to match the mood, such as the Azure City hub world having an up beat jazzy tone with whistling. Meanwhile the Spirit World hub world having an eerie and haunting piano melody. Each character has their own theme song. The old character's theme songs are all remixes of their themes from other games. The new characters would most likely, if this were an official game, have their own theme song. However since this is just my ideas, I'll be giving them each existing songs that I feel works as their theme. The main theme of the game of course has to be preformed by Crush 40, but as for the lyrics or exact sound of the song, I have no idea. This game is an adventure game, so it generally has a rocking and high energy theme to it's music, and I assume the main theme is probably no different.
That's the basic overview of the game. The rest of this will be going into each character's stories and how they play out. I will also elaborate a bit more on some of the modes at the end. Thank you! (:
The story begins with a few shots of a beautiful brightly lit city at night. Neon sines flash advertisements for "New and improved Chaos Soda" and "Chao in Space Remastered." In a shadowy alley we see an egg pawn wondering around. Dr.Eggman seems to have upgraded his robot design a bit. This egg pawn is taller, black and red, and has multiple guns and spikes attached to it.
The camera zooms closer to it's eye, showing a Chaos Emerald radar. A little blinking light shows that there is a chaos emerald in a city park a few miles away from the alley. The robots eyes glow a light blue as it cocks it's arm cannon. Suddenly a large blue circle appears on the robot's radar. It appears to be getting closer and closer. The egg pawn looks around frantically. The blue circle appears to be flashing in different locations on the radar. The egg pawn begins frantically shooting at random locations around him. Suddenly the circle is right behind him. The robot turns around and there is nothing. The circle vanishes. Suddenly a cover of Sonic Adventure 2's version of "It doesn't matter" by "Waterparks" begins playing as a blue ball bursts through the robot, breaking it into a million pieces. Sonic the Hedgehog lands on his feet wagging his finger condescendingly.
"You should really look for cars next time buddy! Although is is just an alley way?" Sonic says as he strokes his chin. He than shrugs and goes "ah whatever!" Suddenly sonic notices the egg pawn's head with the radar inside of it. The head is mostly intact, but is sparking a bit. Sonic walks up to it and picks it up. "Hmm. Eggman is looking for the chaos emeralds again!?!" The blue hedgehog looks at the radar with the light blinking in the park, and than looks up at the city. "I guess no matter what it is, it can't be good!" I better get over there and check out what's going on!" Sonic than wall jumps across the walls of the buildings in the alley way and begins rushing down the street, starting the first level of his story.
Sonic's Gameplay Style.
Sonic controls similar to how he has for the last decade. Overall it's about the same as Unleashed, Colors, Generations, and Forces. However due to this being an adventure game, Sonic is slowed down a bit. He can still boost and use all his moves, there is just a lot more control over him this time. He also gets a few older moves, such as the bounce and triple dash back later on in the game. There are also no 2D sections in this game.
Stage 1: Bright Light Boulevard.
Find the Chaos Emerald in the park.
The level is pretty simple, as it is the first level of the game. It is a city at night, similar to classic levels such as Speed Highway or City Escape at night. Sonic is on the ground for most of this level, accept for a part at the end. The hedgehog hero speeds through city streets, running past business with all sorts of referential names. There is the classic Chaos Soda and Chao in space adds. But there is also things such as a shoe store advertising light speed shoes, adds for chaotix detective agency, and a bill board for Chocolate Chip Travel Agency, which has images of locations from Sonic Unleashed on it. The level's enemies are basic black and red egg pawns and flying robots. The plat forming is pretty easy as well. There are basic jumps from street to street over bottomless pit, homing attack chains with groups of flying robots, and rail grinding. The level of course has cars that can be ran through and destroyed. There is also a few sections where Sonic boosts through a door and runs through various stores, hotels, apartments, and parking garages.
The level's music is a fast rock tune similar to City Escape, but it has hints of Tropical Resort Act 1's tune and mood. It's a nice mix of rocking energy and upbeat fun.
The last section of the level, involves sonic stealing a skateboard from a store and grinding across city walls and roof tops, whilst being chased by the game's first non robot enemy. The creature is a giant blue flame with glowing green eyes, in the shape of a jelly fish. It sort of resembles a giant nega wisp.
This is a spirit. It shoots green flaming lasers at Sonic, and he must side step. Eventually Sonic must slide under a wall of spikes. He dose so and the creature crashes into it. Sonic arrives at the park and hits the goal ring. After making whatever remark he decides to, depending on the players rank, the next cutscene plays.
Enter Ichor the Hedgehog.
Sonic walks towards the green Chaos Emerald and picks it up. "Hmmm? Just what was that thing? I wonder if Eggman is messing with some weird magic garbage again!" The blue hedgehog says while face palming.
"I assure you my friend. My magic is far from garbage." Sonic looks at a roof top to see a dark red hedgehog with wild hair and a black ring on his stomach. "Jesus of Suburbia" By Green Day begins to play as The mysterious hedgehog's black gloves become engulfed in dark blue flames.
"Excuse me? Have we met? Sonic sarcastically asks.
"Not likely." Says the red hedgehog as he jumps down in front of Sonic holding out a flaming handshake. "The name is Ichor, Ichor the hedgehog. I'm a privet investigator of the sorts."
"Oh Great!" Sonic irritably says as he crosses his arms and taps his foot. "And what the heck do you want with me? I think you got the wrong guy!"
Ichor melts into a pool of black energy in the ground, and rises up behind Sonic. "No Sonic, I'm more than sure your the one I was sent to capture." Ichor than smirks and attempts to hit Sonic, but sonic dodges.
"Eggman sent you!?! Didn't he?" Sonic yells attempting to homing attack Ichor. "And you must also have something to do with that weird glowing monster!"
Ichor dodges. "It's not important who sent me man." Ichor's hands ignite again as he begins to juggle 3 dark blue fire balls. "Nor is it all that important that I explain my powers to you. All I know is that someone very rich promised me a very handsome reward to capture you." Ichor than laughs and puts out the fire balls and flames on his hands. "Besides!" He chuckles as he points to the city. "With all collateral the damage that you regularly cause on your little adventures, someone should arrest you!"
Sonic nervously laughs and says "Oops! Never really thought of that." Sonic than swipes his hand and yells "That doesn't matter though! What matters is I'm not letting you take me alive!"
Ichor's hands ignite again. "Shame man. But I shouldn't expect Sonic the Hedgehog to be captured willingly!"
"YOU CAN SAY THAT AGAIN!" Sonic screams as the two hedgehog's rush at each other.
Ichor Boss Fight.
The boss fight is similar to Shadow's first fight from Sonic Adventure 2 and Silver's first fight from Sonic 06. A battle version of "Jesus of Suburbia" plays during the fight, as that is Ichor's theme. The goal of the fight is for Sonic to attack Ichor 4 times. Ichor will attempt to shoot dark blue fire balls, teleport, and shield himself with purple flames during the fight. He also tries to homing attack Sonic. The fight is pretty easy, and should be over shortly. Ichor will make comments such as "Just come quietly man!" and "Taste the power of my black magic!" During the fight. After being defeated he simply says "Damn, Guess I'm not getting paid.
Sonic and Ichor are both extremely winded after their fight. They are both panting and facing each other. Sonic turns around and states "I don't have time for this Ichor. I gotta see Tails and figure out Eggman's newest scheme. Why don't you arrest him!?! He's the bad guy here!" Sonic than speeds off. Ichor wipes off his forehead and looks at Sonic as he speeds away. He grumbles to himself "This isn't over man." Suddenly a phone starts ringing and Ichor gets a scared look. "Oh no that's right! I told Mara I'd meet her more than half an hour ago! She's gonna try and kill me. . . again!" Ichor than melts into a pool of black energy on the ground and Sonic's next cutscene plays.
Ticket to Ride.
After the boss fight with Ichor, the time transitions to day time. Sonic is seen walking through the city as a jazzy up beat tune plays.
"I need to find Tails. Chances are he's in his new workshop in the Wildlands." Sonic says as he taps his foot with his hands on his hips. "He's gotta know something about those weird ghost like creatures from last night, and I just know Eggman has something to do with it as well. The scene zooms in on Sonic's face as he has a quick flash of Ichor with dark blue flames in his hands. "Something also tells me that wasn't the last I'll see of that Ichor guy." Sonic shrugs. "Ah well. I guess I'll just have to see ware things go. Sonic tosses a ring at a large man running a chili dog stand. He tosses a chili dog in his mouth and says "Finally, I've been just itching for an interesting adventure."
Hub World: Azure City
Azure city is the game's first hub world. It is like a much bigger version of Station Square from Adventure 1. The sines and buildings are the same ones as Bright Light Boulevard. The entrance to the Chao Garden is through a pathway in the park section of the city. There are 4 sections. Thees are the shopping district, the residential district, main street, and the park. This hub world's music is an upbeat guitar tune with a few jazz instruments thrown in there. It sort of sounds like a combination of Station Square's theme from Sonic Adventure 1 and Empire City's daytime theme from Sonic Unleashed.
Sonic starts out on main street. He needs to take the train to "The Wildlands", but he doesn't have a ticket. Luckily after exploring a bit, it becomes apparent that a vendor in the shopping district has a ticket for only 100 rings. If one does not have enough rings from the previous stage, there are a few spread around the city.After purchasing a ticket, talking to some towns people, and exploring a bit, Sonic makes his way to the train. The train heads for the next hub world. The Wildlands.
The next cutscene shows Tails flying a large yellow and white plane over a huge swamp like area. A cover of Adventure 1's version of "Believe in Myself" sung by Simple Plan begins playing. "All systems seem to be in check. I'm not noticing any problems this time around. Alright were good." Tails loops the plane around and does a few tricks. "That was awesome." He states and laughs. "I wonder what all that commotion was last night. I hardly got any sleep. There seemed to be some sort of light show outside." Tails begins pressing a few more buttons in his plane. "Eh, that's not important right now. I need to focus on flying, any minor distraction could-"
"HEY TAILS!!!" Sonic yells as he starts running and jumping across the swampy ground below Tails gets a surprised look on his face.
"What!?! Sonic?"The young fox questions allowed. He than smiles and waves saying "Hey! Long time no see!" Suddenly the plane begins to careen down towards the ground. Tails realizes he let go of the controls and screams. He attempts to gain control of it, but can't and jumps out flying to the ground. The plane crashed behind him. Tails face palms and shakes his head as the next stage starts.
Tails Gameplay Style.
Tails uses dummy rings, his tails, and a double sided laser baton to attack enemies. Tails' laser baton is a silver pole with a red laser topped with an orb. The orb has a yellow sun symbol. The other side is a blue laser with an orb that has a white moon symbol on it. Thees types of levels are very similar to the werehog levels from Sonic Unleashed. However the characters can run much faster, and there is way more platforming.
Stage 2: Misty Marsh.
Head towards the wreck of the Tornado 3.
This is the first combat and puzzle level of Sonic's Story. It is a large swamp like area similar to Lost Jungle from Sonic Heroes and Tropical Jungle from Sonic 06. It is full of green water, large trees, mossy stones, and vines. The enemies are that of egg pawns dressed as jungle warriors, larger gorilla like robots, floating fly like robots, alligator like robots, and large armored turtle like robots.
The music is a calm yet mysterious melody. There are sounds of crickets chirping and frogs croaking, layered over a soft and slow drum beat. Overall It's similar to Lost Jungle from Sonic Heroes.
The level isn't overly complicated. It consists of platforming sections across ruins and ledges over the green water, rooms ware Tails must defeat every robot to progress, and very basic switch puzzles. Examples of such puzzles
are, moving boxes on a switch and flying up to a switch on a higher ledge.
At the very end there is a section where a giant alligator pops out of the water. It has glowing purple eyes and begins to chase Tails. Tails must platform through a tight hallway whilst being chased, but once he reaches the end, a pillar falls on the alligator. The level ends with Tails finding the wreck of his plane
Sonic and Tails.
Sonic speeds up to Tails. "Oops. Sorry about that." He says looking at the wrecked plane.
Tails than chuckles. "Yeah. Reminds me of the old days." Tails punches Sonic in the arm. "It's not the end of the world. The Tornado 3 was kind of a bad idea from the start. I'll get to work on a fresh design as soon as I can." Tails turns away from the Tornado 3's wreckage and looks at Sonic.
"Speaking of the end of the world." Sonic says as his expression turns serious. "Last night I found this in the park." Sonic tosses the Chaos Emerald around. "One of Eggman's robots was looking for it." Tails sighs.
"Great, same old same old." Sonic crosses his arms. "Not quite." There was this hedgehog. He said his name was Ichor. Eggman had hired him to capture me. Tails strokes his chin.
"So the emerald could have just been a trap?" The young fox asks inquisitively.
Sonic holds the emerald up and looks at it. "Yeah. . . the weirdest thing is dude, is that Eggman's robots weren't the only things in the city. There were thees weird ghost things too. And this Ichor guy isn't only a bounty hunter, he apparently knows how to use Black Magic!!!"
Tails thinks for a moment. "Hmm. That must be what all those lights were."
"Yeah! Do you know anything about it? Sonic questions.
Tails shakes his head and chuckles. "Man Sonic, when I first met you,I thought a hedgehog being the fastest thing alive was strange. Who knew hedgehogs could also be 50 year old experiments with alien DNA, psychics from the future, and black magic wielding bounty hunters?"
Sonic shrugs. "I guess we're an interesting species."
"I think this Ichor guy is our best lead. If anyone knows anything about him, it's Shadow. He works for G.U.N. Maybe G.U.N has had run ins with this Ichor guy before. Who knows? They may have even worked with him in the past." Tails says has he begins walking away.
"Good idea. Let's hope Shadows actually in the mood to talk today. Now that would be even stranger than black magic, or ghost like creatures or-" As Sonic is talking to himself, Tails jumps up and begins to fly away.
"Hey don't leave ME in the dust!!!" Sonic says as he begins to boost, running after his best pal.
The next cutscene actually cuts away from Sonic for a bit. Knuckles the Echidna sits on Angel Island. He is meditating in front of the Master Emerald as a butterfly lands on his hand. A modern rap cover of "UNKNOWN FROM M.E" by Del the Funky Homosapien and Joji is playing. I imagine it's pretty similar to Sonic Adventure 1's version of the song, but a bit faster, and with the chorus feeling more soft and otherworldly, as it is sung by Joji. "Finally." Knuckles yawns. "It's so nice to finally be back here." He stretches his arms and opens his eyes, looking at the butterfly. "Adventuring is fun and all, but my place is by the Master Emerald." Another butterfly lands on Knuckles' other hand. "I was born on this island. I have been guarding the Master Emerald my whole life, and while I haven't always done the best job." Scenes of Sonic 3 and Knuckles, Sonic Adventure 1, Sonic Adventure 2, and Sonic Rivals 2 play. I have continued to do my best." As Knuckles is talking, a roundish red and black figure slowly descends behind him.
An arm cannon extends from the figure and begins to charge up. A yellow sphere of light is launched at the Master Emerald. It shatters and Knuckles jumps away and turns around. He is facing a shiny black and red version of the Eggrobo. The Eggrobo seems to have been upgraded since the last time Knuckles saw him. The robot has red spikes all over his body, an extremely large arm cannon at the end of his left arm, and a red laser sword at the end of his right one.
"You again!" Knuckles says angrily. Suddenly Dr. Eggman himself descends next to the Eggrobo. He evilly smirks at Knuckles from his Egg Mobile.
"Ah Knuckles. I should have expected you to be here!" Eggman says as he strokes his chin.
"Eggman! What are you up to this time? Why can't you just learn to give up!?!" Knuckles yells as he clenches his fists.
"Actually Knuckles!" Eggman says as he holds up his arms. "I WAS just about to give up. All my plans for building the Eggman Empire seemed to come crumbling down." Eggman dramatically gestures while explaining this. "I was just about to throw it all away!" Eggman then evilly grins. "That was until. . ."
"Until what you psychotic egg head?" Knuckles angrily questions.
"Until I found this!" Eggman than holds up a bound red book with the symbol of a flaming star on it. "The Phantom Codex . This book holds the power of The Spirit World, as well as instructions on how to summon many of it's most powerful and useful entities!"
Knuckles laughs. "Resorting to black magic now huh Eggman? You've truly lost your mind." Knuckles says as he punches a nearby pillar in anger.
Eggman laughs. "While that may be so, I have nothing else to lose. This is my last resort." The doctor retorts as his face twists into a scowl.
"So why shatter the Master Emerald?" Knuckles asks.
"That is only part of the plan. I actually have two other gems I need to shatter. So I'll be off. But I can't have you, Sonic, or any of your other pesky friends stopping me this time. I sent a very skilled individual after Sonic, so he shouldn't be a problem." Eggman strokes his chin again. "But as for you. . ." The doctor than points at Knuckles. "Eggrobo 2.0, take care of our canine friend here!"
"Hey I'm and echidna!!! Not a dog!!!" Knuckles screams. Eggman than flies off. Knuckles looks at the Eggrobo. "While you shouldn't be too difficult to take care of!" Suddenly Eggrobo begins to transform as he gets twice as big, his arm cannon becomes a large tower shield, and he gains a suit of spiked armor. He slashes at the air with his sword and points it at Knuckles. "Okay. . . This may be a bit tougher than I thought!"
Knuckles Gameplay Style.
Knuckles plays exactly like he does in Sonic Adventure 2. He glides, climbs walls, punches, and can later dig and see invisible items. A radar with 3 symbols is at the bottom of the screen. The symbols go from blue, to green, to yellow, to red, the closer Knuckles gets to a piece of treasure. The treasure hunting radar returns, and it is Sonic Adventure 1's version. Multiple emerald pieces/other treasures blink at the same time on the radar. The floating hint monitors also make their return. Once all 3 pieces of treasure are collected, the level is complete.
Egg Gladiator Fight.
The music for this fight is an electric guitar cover of"Hard Boiled Heavies" from Sonic Mania. The boss fight takes place on the small floating area of Angel Island where the Master Emerald alter is. The Egg Gladiator walks around shooting missiles and laser disks. He also rushes at Knuckles and slashes at him furiously. Whenever Knuckles tries to attack the gladiator, either the spikes on the robot will hurt him or the shield will block him. Knuckles needs to find away to hurt the Egg Gladiator.
This is done by luring him under a pillar, and waiting for him to start slashing. While the robot is slashing at the air, Knuckles must punch the pillar and cause it to fall on the Egg Gladiator. The robot's helmet will fall off, and Knuckles will have a few moments to attack the head. This needs to be done 3 times.
If Knuckles touches a floating question mark during the fight he will say. "I can't seem to hurt him. But If I could just get to his face. . . Maybe the pillars are heavy enough to knock his helmet right off!"
After the third time this is done, the gladiator's helmet will become covered in spikes. Knuckles must now find another way to attack the gladiator. Knuckles notices a vine on a pillar, as well as a crumbling wall. He says "Hmmm. Maybe if I slam into that crumbling wall, and use the debris to attack him, I can knock him off the island.
Knuckles must then climb up the pillar and grab a hold of the vine. After he swings on it, he slams into the crumbling wall, causing a piece of debris to knock into the gladiator. The gladiator is launched back, and falls of the ledge of the floating isle, but he grabs on, clinging for dear life.
All Knuckles has to do is walk right up to the Egg Gladiator and knock him off the island. After the fight Knuckles says "Good riddance" on the result screen.
The Hunt Begins Again.
Knuckles looks down off the ledge as the Egg Gladiator plummets to the ground. "I can't believe I have to search for the broken pieces of the emerald again. Than again. . . it's been a few years, and it is my duty after all." Knuckles looks around. "I can sense a few pieces of the emerald nearby. I'll find them real quick, than I need to meet up with Sonic and tell him about Eggman's plans. I just hope that he was able to handle whoever that mad man sent after him!" Suddenly the Island begins to shake and slowly float downward.
"Oh right!" Knuckles says as he face palms. "The Island needs the power of the Master Emerald to stay afloat. I gotta get out of here!" Knuckles runs and jumps off the island, gliding to the nearby Wildlands.
Hub World: The Wildlands.
The Wildlands is a hub world of thick jungles, ancient ruins, and a few rocky cliff sides. There are 5 main sections, the campsite, the jungle, the caves, the ruins, and the hidden lake. Knuckles starts off in the campsite, which is a rocky cliff/forest area full of tents, cabins, and gift shops. There are explorers, campers, and vendors. The music of the hub world, accept for the hidden lake, is a smooth laid back song. There are a few drum beats in the song, but it is mostly made up of a slower guitar tune. The best way I can describe what the tune sounds like, is actually that it sounds similar to the one from "Dragon Ball Z Budokai Tenkaichi 4" by Camping in Alaska.
The stage Knuckles needs to go to is behind a few trees on a hidden path.
Stage 3: Cliff Side Campground.
Search the campground for the pieces of the Master Emerald.
This level is a large open forest area with various campsites around. The level takes place during sunset, and the music is a rap song of course, the exact lyrics I'll post later. The background beat is just an extremely chill lofi beat with sounds of a campfire crackling and crickets chirping in the background.
There are a few buildings such as bathrooms, a gift shop, and check in buildings. There are also other areas such as campers or storm drains. Thees areas are usually ware the emerald pieces spawn. However on harder difficulties
they are in places such as in enemies, in the trees, in the campfires themselves, or even underground.
Egg pawns return this time, but they are dressed as tourists/explorers. The monkeys and flies from Misty Marsh also return. The only new enemy is a camp fire like ghost that floats around the campfires. After Knuckles completes the stage, the story transitions back to Sonic.
Asking About Shadow.
The next cutscene is an extremely quick scene of Sonic and Tails walking through Azure City at night. "I think we should split up and ask around about where Shadow could be." Tails says.
"Good thinking. That way we can cover more ground quicker. I'll go check out the shopping district." Sonic states before running off.
Back in Azure City Sonic must talk to various people in town. Many will say nothing of use. They will simply comment about Dr. Eggman, or the recent weird creatures appearing, or random chatter about their life. However some will state that they saw the "jewel thief" Rouge the Bat heading towards the Zeppelin Casino.
The Casino is floating around the city at most hours, but lands in a clearing in the park a few times a day to pick people up and drop them off. After heading to the park Sonic will find a large Zeppelin hovering just above the ground. It is a giant blue, yellow, and red glowing wonder of neon lights and flashing sines.
All Sonic has to do is hop on the latter attached to the side of the zeppelin.
Stage 4: Casino Carrier.
Find Rouge in the floating Casino.
The level starts with Sonic jumping off of a latter and landing in a giant floating casino. The sight is absolutely dizzying as giant pinball machines, slot machines, and roulette tables are all being carried by neon airships. Gardens of exotic plant life hang suspended in the air, and playing cards wiz through the night sky like rockets. "Woah! So it looks like the Zeppelin is only one part of the attraction. I don't have time for games though! If I find Rouge I'll find Shadow! There's also a good chance Rouge herself knows something about this Ichor guy. All right let's go!" Sonic states at the beginning of the level.
This level is the game's casino level. Every Sonic game has one! It is what you'd expect. Sonic boosting through brightly lit areas whilst getting caught up in pinball and slot machines. The slot machines this time around have 7 symbols. One of a ring, one of a stack of 5 rings, one of a stack of 10 rings, one of the face of whatever character the player currently is, one of Dr. Eggman's face, one of a Chaos Emerald, and one of an invincibility symbol.
What happens if the player lines up the ring and invincibility symbols is pretty self explanatory. As for the others, If the player gets 2 Eggman faces, they will loose 25 rings, 50 if it's 3. The opposite happens if the player gets their character's face, with them gaining rings instead. If a player gets 2 7's they gain 50 rings, and if it's 3 they gain 100. The Chaos Emerald fills the boost meter half way if the player matches 2 of them, and the meter is completely filled if the player matches 3.
The rest of the casino mechanics remain the same as they do in every Sonic game. They aren't overly complicated, and neither is the rest of the level. Aside from the pinball tables, and slot machines, Sonic runs across roads of cards, hops across giant dice, spins across roulette tables, and makes a ton of rings in the process.
The level's enemies consist of basic Eggman robots such as , egg pawns *dressed as waiters*, floating bee robots, and monkeys that throw bombs from the neon trees. Yet there are also G.U.N robots this time around. The basic models with arm cannons and the flying gunners from Sonic Adventure 2 are the G.U.N robots in this level.
There are two types of casino level tracks in Sonic games. There's the slow jazzy night club tune, and the high energy up beat park tune. This level is extremely fast and involves Sonic boosting and bouncing all over the place, so I find the second one fits the best. A song akin to Casino Park from Sonic Heroes or Night Carnival from Sonic Rush is about what this level's music sounds like.
The last part of the level is a giant pinball machine. This one has art of Sonic, Tails, and Knuckles on it. The main thing that makes this Pinball table special is that it is 3 times the size of the others in the level. That's not all, it also doubles the amount of rings you get on the slot machines. The goal ring is in a compartment the middle of the table. This specific table is unlocked later on in Extras mode, where it can be played with any character, and the art changes depending on the character.
One Sonic touches the goal ring, the level is over and the next cutscene plays.
Long Time No See.
Sonic is walking lands on a green platform and hears "Hey big blue! Long time no see!" A faster pop cover of "Fly in the Freedom" from Sonic Adventure 2 sung by Paramour begins playing as Rouge the bat is seen on a ledge behind Sonic. "Rouge!" Sonic says smiling and waving.
The bat jumps down by the hedgehog. "You here on vacation or something?" "Not at all." Sonic shakes his head. "I actually wanted to talk to Shadow, but you may also be able to help me.
"What is it?" Rouge says, becoming extremely intrigued.
"Do you know anything about a guy named Ichor the Hedgehog? " Sonic asks. "I had a nasty run in with him last night?"
Rouge thinks for a moment. "Yeah I think I do." She then gets a worried face. "That guy has made a name for himself in the last two years. He uses black magic to catch all sorts of criminals. I shouldn't be saying this, but he actually dose a better job than G.U.N. The only problem about him is. . . well." Rouge seems to become distressed.
"Well what!?!" Sonic says tapping his foot in impatience.
"He catches more than just criminals. He uses his magic to do almost any job that will handsomely reward him. Rumor has it, he's even worked as an assassin." Rouge states.
Sonic becomes concerned. "So this guy is no joke?" He rhetorically asks while wagging his finger with a serious expression.
"Exactly." Rouge says as she begins to walk away. "But that's all I know. Most people don't even know how to contact him."
Sonic sighs. "So it looks like we're gonna have to find someone who does. But that won't be easy! Wait a minute. . ." Sonic thinks for a minute. "Eggman knows! After all, he was the one who sent Ichor after me."
Rouge signals for Sonic to follow her. "Come on big blue. I'm sure you already know about Eggman's recent meddling. Shadow is currently heading to his new canyon base. If he's the one hired Ichor to capture you, than we have even more of a reason to pay the old doctor a visit. Sonic nods and begins following Rouge.
Discussing Eggman's Plan.
It is now day time as Sonic and Rouge walk up to Tails and Knuckles. "Hey Sonic look who I found!" Tails says turning to Sonic and Rouge.
"Took you long enough." Knuckles states with an attitude as he waves at Sonic. "You must be getting slower with age."
"Real funny knuckle head!" Sonic sarcastically says as he rolls his eyes.
"I see you were able to find Rouge." Tails states as he turns his gaze towards the bat.
"It's like a big reunion or something." Rouge jokes.
"Yeah, just not under the best circumstances." Knuckles responds. "I was just telling Tails how Eggman destroyed the Master Emerald to complete some weird plan."
"Some weird plan involving the Phantom Codex." Tails says as he takes out a tablet and begins typing on it.
"The Phantom Codex?" Sonic questions.
"I remember Shadow and I were assigned to investigate the doctor after he was reported breaking into a museum and shattering a gem known as the Pharaoh Ruby." Rouge states.
"It says here that the King Sapphire was recently stolen from an ancient castle in Spagonia!" Tails says as he types on his tablet. He than gets an extremely worried look and shouts "OH NO!"
"What!?!" Sonic quickly asks.
"According to this website on the occult, a very powerful evil spirit by the name of Effigy the Wraith is sealed away in the Master Emerald, the Pharaoh Ruby, and the King Sapphire!" Tails nervously states.
"WHAT!?!" Knuckles yells. "HOW COME I NEVER KNEW THIS!" He gets in Tails' face.
"It's a very obscure piece of mythology! Calm down Knuckles!!!" Tails shakily says.
"Well let's hope it's just a myth!" Sonic says as he crosses his arms and shakes his head. "We gotta head to Eggman's base now!" Everyone agrees and begins to walk off.
The player takes control of Tails for this next part. The yellow fox says "I need to get us tickets for the canyon south of hear. I should easily be able to buy them at the ticket vendor." However the ticket vendor tells Tails that the last ticket was actually bought by a large purple fellow a few hours ago. After talking to the vendor a cutscene will play.
The Tornado Cyclone.
Tails is seen walking down the street whilst intensely thinking to himself. He walks up to Sonic, Knuckles, and Rouge.
"So did you get the tickets Tails?" Sonic questions.
Tails shakes his head. "They seem to be all sold out."
"What about the tornado?" Asks Knuckles.
Tails gives Sonic and irritated look. "Um yeah. . . about that?" Sonic nervously says as he puts his hands on the back of his head and chuckles.
Rouge sighs. "Is there anyway you could get it repaired before Eggman completes this hokey ritual or whatever it is he's planning?"
Tails thinks for a moment. "I would need to get a few new parts, as some of them were severely damaged in the crash." The young fox states as he holds up one finger. "I just don't know any place in this city that sells the ones I need.
"What about that old warehouse over by the docks?" Rouge suggests.
Tails shivers. "That place is creepy!"
Sonic puts his hand on his stomach and laughs. "Hahahahaha! Ah come on Tails! It's not that bad. Plus I remember hearing about how that place used to be the largest warehouse in the city. At least before the accident."
Tails jumps back. "ACCIDENT!?!" He shouts.
"Kidding! Kidding!" Sonic states in between bouts laughter. Everyone stares at him with irritation until he calms down. "Look man, my point is that it's our best option."
"Why can't knuckles do it?" Tails retorts as he crosses his arms.
Knuckles shrugs. "I wouldn't know what to look for." Bedsides Tails ghosts aren't so bad. Just shine some light on them and they run away like chickens!"
Tails thinks for a moment. "Fine! I'll do it!" He says as he begins to fly towards the docks.
"That's the spirit!" Sonic shouts as he begins laughing again. Knuckles just shakes his head and face palms while Rouge sighs."
Heading to the Docks.
The docks are at the edge of the residential district. Eventually Tails will come across a large gate with sines saying things such as "DO NOT ENTER, DOCKS CLOSED, DANGER!!!, and UNDER RECONSTRUCTION." Tails will have to find a switch in someone's backyard to get the gate open. It isn't too hard to find, and once it's thrown part of the gate will slowly open.
Stage 5: Desolate Docks.
Find where the machine parts are stored in the old warehouse.
We're back to the combat/puzzle gameplay again with this level. Tails must navigate through various warehouses, as well as the outside area of the docks. The level has an overall creepy ascetic. The music reflects this as it starts out as an eerie drone, but than slowly turns into an other worldly rock tune. Ghostly guitar rifts accompany an alien feeling melody throughout the whole song. The level's theme is very Silent Hill inspired.
A grey sky hangs over a desolate collection of abandon buildings as Tails fights his way through hoards of broken down G.U.N robots and white wispy spirits. The G.U.N robots are the same as in Casino Carrier, but they are rusty, smoking, and have wires sticking out of them. The spirit variety of enemies in this level resemble the classic Sonic ghosts, but they are surrounded by blue fire and they carry mini sickles and torches. They also only appear in the dark.
There are two new enemies in this stage. The "hunks of junk" are large Frankenstein's monster like amalgamations of broken G.U.N robots. They have giant arm cannons that shoot energy blasts and bombs. They also have huge hammer like fists of comprised rusty metal shards and spikes. The "boom boo reapers" are tall skinny versions of the typical Sonic ghosts with black cloaks. They carry a large scythe and shoot balls of blue fire from their hands. They have an attack where they ignite their scythe and spin in a circle.
The puzzles of this level are a bit more difficult than the first level. Imagine that if Misty Marsh was like Sonic Unleashed's Windmill Hill Night Act 1, than Desolate Docks is Savanna Citadel Night Act 1. They aren't that much more difficult, but they do require more thought.
Some Examples include puzzles such as arranging crates in a certain way to get to a higher area, pulling levers to lift docks up and down to clear a path, and turning off lights to reveal hidden enemies or switches.
As for platforming, the platforming is a bit harder than the last stage. It's a lot of jumping across rafters and avoiding pits of rusty spikes. There is a lot of scaling warehouses and attempting to quickly run across crumbling rooftops. Overall it's not too difficult. There are however secrets such as extra lives and chao world keys hidden in decently hard to reach areas.
The level ends with Tails entering a large warehouse through the chimney. After making it to the bottom floor, Tails must fight 3 boom boo reapers. The level is completed once he defeats them.
An Unexpected and Unpleasant Encounter.
Tails walks up to a metal crate and begins to rifle through it.
"Everything seems to be here!" The two tailed fox mumbles to himself. "Now time to take thees parts and get out of this creepy place!"
"You ain't goin no where!" A Boston accented voice says a large brown porcupine steps out of the shadows. "Candy Paint" by Post Malone begins playing. The porcupine is muscular and completely covered in spines. He is wearing a backwards white cap and has a golden "B" Necklace. "You're Tails the Fox ain't ya?"
Tails turns around and points his laser pistol at the porcupine as he angrily questions."And just who are you?" As he
"Woah woah woah! Don't shoot!" The mysterious thug puts his hands up in mock fear. "The name is Bruno! Bruno the Porcupine! You know Sonic right? My boss has been lookin for Sonic!" Bruno states with venomous antagonism.
"I get it now!" Tails says as his stance becomes even more defensive. "You work for Ichor! Well I'm not telling you where Sonic is!"
"Smart kid!" Bruno mocks as he taps his head. The thuggish porcupine cracks his knuckles and states. "Too bad ya won't tell me where Sonic is though!" Bruno rushes at Tails, but Tails shoots at him. Bruno jumps out of the way and lands in front of Tails. "Guess I'll just have to beat it out of ya!"
Bruno Boss Fight.
This boss is similar to Ichor. A battle remix of "Candy Paint" plays as the two characters duke it out. Tails just needs to completely empty Bruno's health bar to win. Bruno mostly rushes into Tails, trying to punch him and kick him. Bruno's other attacks include a bounce attack and an attack ware Bruno curls up into a ball and shoots his spines out all around him. Bruno's most powerful attack is when Bruno juts his spines out of his body and charges up. He then preforms a spinning stomp that creates a stunning shock wave.
On the boss fight's result screen Tails says. "Why can't you money grubbing punks just leave Sonic alone!"
Preparing for take Off.
"Ah my head!" Bruno says after the fight. He points at Tails. "This ain't over kid!" The large brute of a Porcupine then runs off.
"Good riddance" Says Tails as he looks down at the box of parts. It slowly zooms in on the parts as Tails theme song starts to play while he smiles to himself. It then cuts to him flying out of his workshop in the new and improved Tornado Cyclone. The Tornado Cyclone looks is a large green plane with four wings. It's has black stripes, as well as various tail symbols on the sides. It also appears to be powered by two chaos emeralds.
Tails is seen flying away from his workshop, over the Wildlands jungle, above the campgrounds, and eventually through the skies of Azure city. Sonic, Knuckles, and Rouge look up at their friend from a picnic table at the park. Tails waves down at them and shouts "Hey guys!" "Alright!" Says Sonic as he looks at Knuckles and gives him a thumbs up. Knuckles picks up Sonic and tosses him at the plane. Sonic lands on one of the the right wing's and signals Rouge and Knuckles to come on up. Rouge grabs Knuckles and flies up to the plane. She drops him on tone of the left wings, and then lands on the plane's tail herself. Tails does a few spins and loops to show off, before heading towards Eggman's canyon base. Sonic shouts "Oh yeah let's do this!" as the gang heads to their destination.
Sky Chase Act 1
Sky chase is just as it should be. Which is how it was in Sonic Adventure 1, and not Sonic Unleashed. Tails simply pilots the tornado cyclone through the sky as he shoots down Eggman and G.U.N robots. The music is a metal remix of Sky Chase Zone from Sonic the Hedgehog 2. The level is short and simple. There is no boss and it simply consists of Tails shooting down enemies. If the Tornado Cyclone's health bar reaches 0, the player looses a life. The controls are also not complicated at all. The player presses A/X to shoot, and holds the button down to charge a shot. B/Square is used to lock on, and Y/Triangle does a little barrel roll that destroys nearby enemies. The Tornado Cyclone can also launch missiles if the player presses triggers. There are however only 3 missiles available.
Energy from Underground.
Tails successfully lands the Tornado Cyclone in a large rocky canyon. The gang looks up to see that Dr. Eggman has certainly built a new base, and it is an absolute fortress. A large structure that looks like an unholy mix between a castle, an amusement park, and a power plant looms over our heroes.
"Wow ol Egghead really pulled out all the stops this time. " Sonic says in awe.
"Yeah but I doubt getting in will be easy!" Tails states stroking his chin.
"No need!" Rouge says as she points up to a destroyed ventilation shaft.
"Shadow!?!" Sonic says with excitement! "All right! This must mean he's already gone in there and hogged all the fun! Guess I'll just have to play catch up!" The blue hedgehog stretches his legs in anticipation.
Knuckles than begins to hold his head as if he's in pain.
Rouge notices and says "What's wrong Knucks?"
Knuckles looks at the rest of the group with a grim expression. "I can sense pieces of the master emerald here. . . but something's wrong. It's coming from underground. Knuckles than notices a wrecked mine cart laying in front of a small tunnel in the wall of the canyon and walks up to it, looking in.
"Knuckles!?! You can't possibly plan to go in there all by yourself? I mean no one even knows where it leads!" Tails says with concern.
Knuckles looks back at the group and holds up his fist as the new and improved version of "UNKNOWN FROM M.E" begins playing. "It's my duty to protect the Emerald, and I haven't been doing a very good job of that lately. I know you guys can handle yourselves, and I can handle myself as well!"
The group thinks about it for a moment.
Sonic than smiles and gives Knuckles a thumbs up. "Alright Knucklehead!" He turns and begins heading towards the ventilation shaft. "You got your duties." He says as he glances towards his echidna pal. Sonic then stares up at Eggman's base and cockily smiles. "And we got ours!"
"Thanks guys!" Knuckles says as he begins climbing down into the tunnel. "Oh and by the way guys." Everyone stops walking and glances back at Knuckles. "Say hi to Eggman and his newly hired goons for me!" The guardian of the Master Emerald than jumps down into the darkness of the tunnel.
Stage 6: Burning Basement.
Find the pieces of the Master Emerald in the fiery tunnels below the base.
Remember Aquatic Mine from Sonic Adventure 2? This level is basically that, but replace all the water with fire and magma. The music is another rap song of course. This time around it's general mood is hot and intense, with an incredibly fast beat. The level's lay out is a large square room with a huge pit of magma in the middle. The magma can be lowered and raised with a lever. This reveals many tunnels that lead to items, enemies, or emerald pieces. The level is also littered with mine carts, tracks, floating chunks of rubble, oil barrels and flashing sines of Eggman's face. The barrels explode when attacked, yet they sometimes have emerald pieces in them on higher difficulties.
The enemies of the level are miner themed egg pawns, and some returning badniks such as coconuts and caterkillers. There are also of course spirit enemies. Most of thees actually resemble Iblis monsters from Sonic 06. Examples include large rock and lava golems, flaming birds, and fire worms. This level's most notable aspect is actually that Knuckles acquires the shovel claw here. It has an upgrade this time around as well. Now it can not only dig through just dirt or sand, but harder substances such as molten rock and crystal too. Let's just say it comes in handy in this level.
The level of course ends when Knuckles collects all 3 pieces of the emerald.
Knuckles looks at the pieces of the Master Emerald. They appear to have some sort of blue light coming out of them. Knuckles seems concerned and says "Hmm. I knew there was something wrong. The magic Eggman has been fooling around with must have somehow tainted the shattered pieces. I gotta find the rest of the pieces fast, as well as get back to Angel Island and figure things out. Man could this day get any worse!" As Knuckles says that he raises his arms to the sky and shakes his head. He then sighs, but quickly turns around as he hears a deep guttural rumble. Suddenly the magma begins to rapidly rise. Knuckles shouts "I guess I spoke too soon!" and begins to climb up the wall.
Stage 7: Soul Powered Stronghold.
Break into Dr. Eggman's Base.
This level immediately starts after the previous one. It starts with Sonic bursting out of the ventilation shaft. He says "Alright Eggman enough games! I'm coming to crash this little magic party of yours! Same goes for you Ichor! Here I come!" This level is a giant neon castle like structure. The music is a tense rock tune, with a mixture of both mechanical and other worldly sounding instrumentals spliced in. There are flashing sines that say "EGGMAN", as well as giant statues of him dressed as a king or an emperor everywhere. There are also strange giant lantern shaped generators. Inside of them are massive round white spirits with glowing yellow eyes. The spirits look as if they're in pain; they seem to be having their energy siphoned out to power Eggman's base.
The platforming becomes a bit trickier here. There are platforms that will fall down after only being stood on for a few seconds, rail grinding, and wall jumping. The enemies are also much tougher as well. The egg pawns are much bigger. Most of them have shields, as well as spikes all over their bodies. They can only be attacked via their heads. The giant metal hammer robots from Sonic Heroes make a return here. They are typically seen guarding most switches or doors, and are also a bit easier to take out in this game. Black versions of E 123 Omega appear here, they however seem to be much weaker. The flying robots now have electrical shields that turn on and off for a few seconds. There are also spirit enemies here as well. They resemble ethereal knights, chandelier, and balls of slime. The spirits aren't that difficult to take out. Some of the knights have shields, but they put them down and can easily be destroyed.
The level also has some switches that need to be thrown to turn off laser gates or move platforms. Some of the generators need to be destroyed in order to open up doors. However each time a generator is destroyed a monstrous roar rings out through the level. By the end of the level, it's revealed that the roar was coming from a giant dragon like spirit.
The dragon is white with yellow spikes on it. It's surrounded by green flames, and has a a golden rail on it's back. Sonic says "Woah a dragon! I should be able to get at it's head if I grind up the rail looking thing on it's back." Sonic does this and the dragon spits up the "bounce bracelet"and some of the dragon's spikes become purple glowing cylinders. Sonic says "Maybe if I bounce on those glowing purple thing's on it's back, that will finally put him out of commission." Sonic is correct. As the dragon fades away the goal ring is revealed and Sonic directly falls on top of it.
We meet again.
Sonic walks through the main door into the interior of the base. He looks around and shouts "Eggman! You home? It would make things much easier on both of us if you come out so I can kick your butt again!" "Sorry but Eggman isn't home right now!" How about you leave a message at the tone." "Jesus of Suburbia" Starts playing as Ichor the Hedgehog stands up on a ledge with Amy Rose in one arm.
Amy shouts "Sonic!"
Ichor laughs and says "Funny isn't it? She mistook me for you. I've heard of your annoying fan girl who follows you to the edge of the world Sonic!"
"Annoying?" Amy questions with irritation.
"Amy!?!" Sonic shouts. "Ichor!!! You put her down right now!?!"
Ichor looks at Amy and than looks at Sonic. "Hmph. I didn't think you cared about her Sonic. After all, from what I know she always shouts about how much she loves you, and all you do is ignore her and run away. Shame."
"Sonic DOES love me! He wouldn't have come here to rescue me if he didn't" Amy swoons.
"I think your mistaken miss. The world renowned Sonic the Hedgehog seems to have a date with someone other than you." Ichor ignites is free hand with dark blue fire. "ME! ICHOR! AND THIS TIME I WON'T LET HIM GET AWAY!"
"PUT HER DOWN!" Sonic yells.
"IF YOU INSIST!!!" Ichor shouts as he throws Amy off the ledge.
Amy screams and seems as if she's about to hit the ground, but suddenly the lost track "Broken" from Shadow the Hedgehog starts playing. Shadow himself appears and shouts "CHAOS CONTROL!" He saves Amy. Shadow sets Amy down and says "You're late!"
"I know!" Sonic says with irritation. "SONIC!!!" Amy shouts and hugs him.
Shadow looks at Sonic and Amy. "I don't think you two have time for a cheery reunion. Eggman is just down the hall. You go stop him from completing that ritual, I'll take care of this hack magician!" Shadow angrily stares up at Ichor while he says that last part.
Ichor melts into the floor and reforms in front of Shadow. "Well this hack magician knows some pretty deadly tricks Mr. Ultimate Life form!" He says as he ignites his hands.
Sonic gives Shadow a thumbs up, and dashes down the hall as the two black and red hedgehogs begin to duke it out behind him.
Confronting the Doctor.
The next cutscene starts with Sonic running into a large circular room, with Amy in his arms. There is a large capsule full of some sort of light blue wispy energy in the middle of the room. There is a large red ruby, the same size of the Master Emerald held above the capsule. There appear to be laser guns pointed directly at the ruby.
Dr. Eggman is seen standing on a balcony. Silver the Hedgehog and Big the Cat are seen fighting a legion of Eggman's robots. Tails and Rouge quickly run in behind Sonic.
"Ah Sonic!" Eggman smirks as he looks down at his arch nemesis "I'm surprised you didn't show up sooner. Even Silver came all the way here from the future! Which means that my plans must of worked!"
Silver destroys a few robots with his psychokinesis. "Think again Eggman! Your plans backfire again! Effigy betrays
you, and destroys the world."
"Ah! I was afraid of that!" Eggman says as he pulls out a stone bracelet with ancient symbols carved on it. It has green, blue, and red gems inside of it. "That's why I had this made!"
Sonic sets Amy down. "Don't worry Silver, you can go home! Eggman won't be summoning this weird epitaph thing or whatever it's called on my watch." Sonic homing attacks a few robots. "You and your new creepy buddies' games are over Egg head!" Sonic jumps in front of the capsule and points directly at Eggman.
"Yeah! It's dangerous to play with spooky ghosts doctor!" Big says as he swings his fishing rod around, destroying a few robots."
"That's what you idiots think!" Eggman states as he presses a button. All his robots suddenly short circuit and collapse onto the ground.
Tails laughs. "Wow. It looks like all the times we've defeated you has effected your engineering doctor!"
"Yeah! Even when You've won before, Sonic has always found a way to stop your plans you creep!" Amy chimes in.
"MUWAHAHAHAHAHA! AGAIN THAT'S WHAT YOU THINK!" Suddenly the floor opens up. A trap remix of "E.G.G.M.A.N" From Sonic Adventure 2 begins playing. A large dark green octopus like robot rises from the floor. It appears to be surrounded in glowing green energy. The robot has bat wings and large claws as well.
"BEHOLD! ONE OF MY NEWEST CREATIONS! THE EGG KEEPER! THE SPIRIT WORLD'S ENERGY HAS MADE MY MACHINES INVINCIBLE!"
Silver charges up his psychic energy. "We'll see about that!"
Sonic looks at Silver "You said it buddy! I say it's time we get serious!"
Silver clutches his fist. "As If I wasn't before!"
Egg Keeper Boss Fight.
This boss battle takes place in a large circular room. The Egg Keeper flies around shooting dark green lasers at Sonic. It's other attacks include summoning mini versions of it's self, marking the ground with magic circles that burn anyone standing in them, charging at sonic, and raking across the ground with it's claws.
If Sonic touches the boss battle's floating question mark he says. "That thing's core must be it's weak spot. It's the only part not powered up by magic. I'll have to find a way to get it to spread it's tentacles though. Silver can you help out!"
Sonic actually has Silver as an ally in this boss fight. Sonic doesn't need to do much, other than dodge attacks. Every now and than Silver will grab the robot with his psychokinesis and forcibly hold the robot's tentacles open. All Sonic has to do is homing attack the core.
Half way through the fight, the Egg Keeper begins smoking.
"YOU INSUFFERABLE HEDGEHOGS!" Eggman yells. "THIS ISN'T THE END OF MY GLORIOUS CREATION!" Suddenly a serge of deep purple energy surrounds the Egg Keeper. It's eyes glow a bright green. It's core becomes surrounded with purple glowing spikes.
Suddenly a quick in battle scene of Ichor igniting his fists plays as he says "It looks likes there's been a change of plans." The scene is similar to a character's animation before you fight them in Sonic 06.
The fight starts back up again. As "Jesus of Suburbia" begins to play.
"Ichor you're helping me!?!" Sonic states as Silver is replaced by Ichor.
"Shadow told me Eggman's true plan. The madman told me he was only using magic to improve his machines, not attempting to summon something like Effigy. Besides, your psychic friend looks like he needs to recharge his power."
"Alright, I guess I'll have to trust you for now. But no cheap tricks!"
Sonic just needs to avoid more potent attacks from the Egg Keeper. Ichor will bring down the robot's magic shield, and Sonic will be able to simply homing attack anywhere on it's body.
On the results screen Sonic says. "Thanks Ichor ! You're a life savor!"
"This whole helping you business isn't gonna be a reoccurring thing!" Ichor replies.
The next cutscene shows Sonic and Ichor standing over the smoking rubble that was once the Egg Keeper. Silver gets back up after catching his breath. Shadow and Knuckles run into the room.
"Are we too late?" Knuckles asks?
Sonic smiles and shakes his head. "Nah we just made it!"
"Actually. . ." Eggman states as he begins to madly cackle. "Knuckles is right for once!"
"HEY!" Knuckles yells.
Suddenly a laser beam hits the Pharaoh Ruby, shattering it. As it shatters blue energy drips down into the capsule. It begins swirling around. The song "Anubis" By Septic Flesh begins to play.
"What's happening?" Big questions.
"Effigy is being summoned." Ichor replies. "Eggman played me, and all of you for fools."
"ICHOR YOU FAILED. YOU DIDN'T STOP SONIC FROM GETTING HERE, AND YOU BETRAY ME! YOU'RE DEFINITELY NOT GETTING PAID! MUWAHAHAHAHAHAHA!"
Amy screams and hugs Sonic. Everyone has a horrified expression on their face. Silver punches the wall, looking defeated. Shadow and Ichor try to look stoic, but fail as the energy begins to form a hedgehog like figure.
"WAHAHAHAHAH! IT'S GOOD TO BE BACK!" The energy forms into a light blue demonic looking being. He has spiky hair, black eyes, horns, fangs, and the symbol of a dark blue swirl on his stomach! "ALL BOW TO ME!"
He says as he launches a wave of dark energy that knocks everyone, including Eggman against the wall. Eggman stands up and him and Effigy stare each other down.
"In the Shadow of our Pale Companion" by Agalloch begins to play.
"I assume you were the one who released me?" The demon asks the mad scientist.
"Why yes! And I could use your help!" Eggman holds the bracelet behind his back with one hand.
"Help?" Effigy questions as he strokes his chin.
"Yes! From what I understand from your history, you almost took over all of Mobius once. I'd like to do the same. However I can't do it alone." Eggman explains.
The Wraith crosses his arms "Well I can."
"I'm not sure about that." Eggman responds as his glasses reflect the light of Effigy's luminous form. "The world has changed so much since you've been asleep. There are others who wield power similar to yours. Some who may even be able to surpass it. At least three of those whelps down there can access the very form you pioneered." Eggman points to Sonic and his friends.
Effigy looks down at everyone from the balcony and studies them. "I doubt that." He then looks back at Eggman. "But I'm listening."
"What I propose is my genius combined with your power. It would certainly be an unstoppable force."
Effigy thinks for a moment. "Fine."
Eggman laughs. "I knew you would like the sound of that Effigy! MUWAHAHA!"
"But you won't be needing this." Effigy proclaims as he holds out his hand, magically ripping the bracelet from Eggman's left hand. Effigy catches the bracelet and appears to store it in some sort of pocket dimension. "I promise I won't betray you good doctor." Effigy evilly smirks at Eggman.
Eggman seems terrified, but after a few moments he nods with a serious expression. "I hope not."
Effigy lets out a twisted and sickening cackle. "TO PROVE IT TO YOU! "I'LL PRESENT YOU WITH A GIFT. THOSE FOLKS DOWN THERE SEEM LIKE PESTS GOOD DOCTOR. I'LL GIVE THEM A ONE WAY TRIP TO THE SPIRIT WORLD!" As Effigy is saying this, he is charging up.
He opens a large swirling green portal. It starts sucking Sonic in, but Ichor grabs him. However he starts getting sucked in as well. Shadow yells "Chaos Control!", but starts to get sucked in to. Silver grabs them both with his psychokinesis, but even he is getting sucked into the portal.
"TAILS, KNUCKLES, ALL OF YOU GUYS GET OUT OF HERE!"Sonic Yells.
"We can't just leave you guys!" Amy yells back.
"We can find a way out, trust me I've done it before." Ichor claims. "You guys just get out as fast as possible.
"And why should we trust you?" Rouge asks Ichor.
"Because I'm the only one who has experience with this kind of stuff! Just go!"
"GUYS THIS IS SCARY! LET'S GOO!" Big yells as he starts running away.
"Tails looks at Sonic." We're gonna do our best to halt Eggman and Effigy. Ichor, pleas bring the guys back safely." Ichor shouts "I'll do my best." before all 4 hedgehogs are sucked into the Spirit World.
The next cutscene shows a red light blinking as a monotone and robotic voice says "INTRUDERS ESCAPING! INTRUDERS ESCAPING! DO NOT LET THEM ESCAPE!" Tails, Knuckles, Amy, Rouge, and Big are running through a metal hallway. They eventually become surrounded by Silver egg pawns.
"This is baaad!" Big states as he takes out his fishing rod.
"Tell me about it!" Knuckles replies, getting ready to fight.
"Get ready guys!" Tails says as he begins spinning is laser baton around.
Suddenly the egg pawns are all destroyed as a huge guitar rift echos through the hallway. Bruno the Porcupine and a male bat are seen standing behind the now destroyed robots. The bat looks kind of like rouge, but he is wearing black sweatpants, a black beanie, and has a green clover on his stomach. He is holding a purple electric guitar. "Mona Lisa" by Panic at the Disco begins playing.
Big looks at the bat and says "You!?!"
"Hey fox boy! Short time no see. Glad ya found the place safe!" Bruno mockingly proclaims.
The bat scans the group with his crimson eyes. "I'm Axel for those who haven't met me yet. This is Bruno." Axel points at his porcupine companion and then himself. "We work for Ichor, and I'm assuming there has been a change of plans!"
Knuckles nods. "Eggman was only using you guys as pawns! Your boss and our friends have been sucked into the Spirit World. Effigy has also been summoned."
Axel snaps his finger. "Shoot! We need to figure things out. But first we gotta get out of here!"
"You said it." Tails replies. "Everyone stand your guard! Who knows what nasty inventions Eggman could have lurking around down here."
Bruno and Axel nod. Bruno looks at Tails and says "We'll go on ahead! We know our way around this dump by now. You fellas tail us and stay close." Tails gives Bruno a thumbs up and follows the bat and porcupine.
Stage 8: Hectic Hallways.
Escape through the base's tunnels!!!
This level involves Tails fighting waves of robots in various metal hallways deep inside Eggman's base. This level is actually a much more combat heavy level then Tails' other levels. There are things such as switches and laser gates, but for the most part Tails spends his time in this level trashing legions of Eggman's robots. The music of this level is a high energy rock tune with long and intense guitar rifts. It is very similar to Pyramid Cave's music from Sonic Adventure 2.
Enemies include silver egg pawns, large grey robots that resemble E 123 Omega, metal hammer robots, silver buzz bombers, bronze motobugs, and giant catterkillers. There are also plenty of blue flaming spirit enemies. Thees include blue fire goloms, blue flying bird spirits, flaming blue knights, and blue worms.
There are of course more difficult enemies as well. Copies of the Egg Gladiator will appear, but Tails won't have to knock them down to defeat them like Knuckles did. Armored hammer robots also make their return from Sonic Heroes. As for deadly spirits, silhouettes of Effigy will appear through the level and throw green fireballs at Tails.
Security alarms will go off at various points during this level, summoning more and more robots. The other main obstacles Tails will have to avoid are spike pits, walls that close in, and blue portals that open up on the ground and walls. Thees portals will suck Tails in if he gets to close. In some rooms, a white mist will come out of the vents a timer will appear. The doors will lock, and Tails will have to defeat all enemies before time runs out. If the timer reaches 0, the mist will kill Tails.
Effigy and Eggman will also say various taunts and insults overt the loud speaker throughout this level's duration. Examples include Eggman saying "Do you fools really think you can escape without the help of your precious hedgehog heroes!" or "Give up Tails! I know you can't do this without Sonic."Effigy will say things such as "You mortals are so foolish. Running around down there like cornered rats!" or "I bet your friends are being torn apart by a pack of angry ghouls right now!"
Tails finds the "Lightning Charm." In this level. It's a little charm of a lightning bolt that attaches to Tails' laser baton. This causes the greatly increases the laser baton's damage output, as well as make it so that enemies charged with Effigy's power can be harmed.
The level ends with Tails coming to a large red door with Eggman's face on it. Eggman will come over the loudspeaker and say "Oh Tails my dear boy! So close yet so far! This should take care of you!" Three giant blue glowing armored hammer robots appear.
Effigy's deep eerie voice states "I have charged them up with my power. Good luck even making a dent on them you idiotic mortal." It's a good thing Tails picked up the Lightning Charm. Tails eventually takes them down and the level ends.
The gang runs out of the base. "We've almost made it!" Rouge happily claims.
'ALMOST!" Eggman's voice echoes throughout the entire base. A legion of robots come running towards the gang on all sides.
Knuckles stomps his foot angrily. "WE WERE SO CLOSE!"
Suddenly a robotic voice yells "ALL EGGMAN'S ROBOTS MUST BE ELIMINATED!" E 123 Omega lands in front of the group.
"Omega!" Rouge shouts with joy. A techno remix of "This Machine" from Sonic Heroes begins to play.
"NEW AND IMPROVED!" Omega states as his hands open up and he begins spinning around. Large purple lasers shoot from the red robots arms. Many of the enemy robots turn to ash. "ROUGE AND FRIENDS. ESCAPE FROM EGGMAN'S BASE! I WILL TAKE CARE OF THEES HUNKS OF JUNK!"
"I'll stay here and help with wreckin the doc's toys!" Bruno says as he flexes his muscles. "Axel, you get thees fellas outta here." The porcupine commands his cohort. Axel nods.
"The Tornado Cyclone is this way guys!" Rouge looks at Tails. "It will be exhausting, but I think I can fly out of here."
Axel looks at rouge. "She's got a point. Your plane can't possibly fit all of us. I'll fly as well. You take the echidna, the girl, and the big guy.
Amy crosses her arms. "We have names ya know!"
Axel shrugs. "Well I'm off." He begins to fly away.
"HEY WAIT UP!" Rouge yells as she starts flying after Axel.
"MEET US AT MY WORKSHOP YOU GUYS!" Tails yells as he begins to run towards the Tornado Cyclone with Knuckles, Amy, and Big following him.
Sky Chase Zone Act 2.
This level is just a way harder version of Sky Chase Zone Act 1. The sky is dark and grey this time, and the enemies are way tougher. Not only do Eggman's flying robots now have red bubble shields with spikes, many flying spirit enemies appear here. The music is a far more intense remix of Act 1's music, which is already a remix of Sky Chase from Sonic the Hedgehog 2.
This level actually has a boss. It is a giant blue phoenix called the "Winged Phantom." Tails must blast the glowing pink orbs on the creatures wings before he can shoot at the belly. Rinse and repeat and eventually the bird spirit will become tired and lay it's head down. All Tails needs to do is to shoot the Winged Phantom's head a bunch of to win.
When the Winged Phantom first appears Amy says "AHHH! THAT BIRD IS GONNA EAT US!"
Tails says "Not if I can help it! I won't let any of Effigy's goons stop us from escaping!" On the results screen Tails says "Don't worry Sonic! Once you get out were gonna put that wispy creep back where he belongs!"
In the Spirit World.
The next cutscene shifts away from Tails and the rest of the gang and shows Sonic, Shadow, and Silver waking up in a multicolored void. Green and purple seem to be the most prominent colors of the void. The place seems to be filled with chunks of floating rubble and larger floating islands. This is the Spirit World. It looks like a mixture of the Ghost Zone from Danny Phantom, the Fade from Dragon Age, and the Soul Carin from Skyrim. The 3 hedgehogs look around and see Ichor standing in front of them.
"Glad to see you guys are awake." Ichor states with a cocky half smile. Shadow looks around. "So this is the mythical Spirit World?" Ichor nods. "This place serves as an afterlife for many departed souls. Yet it is also the source of many forms of magic, as well as ancient and powerful creatures. From my research I've determined the sun god, Solaris, originates from here. Pockets of this realm also serve as story book like worlds."
Sonic strokes his chin. "Then I've been here before. A couple times actually! Just not this part." Ichor nods. "This is also where the Chaos Emeralds draw their power from." Silver takes out the grey Chaos Emerald and looks down at it. "So that means-"
"Yes." Ichor cuts him off. "When one uses powers such as "chaos control" or the "super form" they are drawing power from the Spirit World. Which brings me to Effigy." Sonic crosses his arms and becomes irritated. "Yeah! Just what is that guy's problem anyways."
Ichor turns away. He looks up at the multicolored sky and states. "I don't know the whole story." He than takes out the cyan Chaos Emerald and looks down at it. "What I do know is that he wasn't always Effigy the Wraith. He was was once Effigy the Hedgehog." Ichor further explains.
Some images drawn in the style of Sonic and the Secret Ring's cutscenes appear. A sad piano version of Effigy's theme, "Anubis", begins playing. The first image shows a blue hedgehog who looks sort of similar to Sonic.
Ichor continues. "He was the first to find all 7 Chaos Emeralds." The next image shows the hedgehog with all the emeralds surrounding him. "He unlocked the super form, and with it he was unstoppable." The next image shows the hedgehog with glowing golden fur. "He took it to far though." The next image is of the hedgehog destroying villages and starting things on fire while people run for their lives.
"He let it consume him, and eventually he merged with the energies of the form it's self." The next image shows the hedgehog's face. His eyes are now pitch black and his teeth are razor sharp. His fur is also light blue now. "He was the most powerful being in the world, and apparently he wanted to become it's soul ruler." The next image shows the hedgehog's warped light blue body descending from a red sky, as if he were some sort of dark messiah.
Ichor wraps his story up. "Yet he was stopped by powerful sages who sealed him in 3 large gems all over the world." The next image is that of multiple hooded figures standing around the hedgehog and casting some sort of light spell on him. Then 3 images appear as Ichor names them.
The first image is of a large red ruby in front of a pyramid. "The Pharaoh Ruby in Shamar. The gem Eggman based the Phantom Ruby off of." The second is of a large blue sapphire deep underwater. "The King Sapphire deep below the flooded kingdom of Sylvania." The third image is of the Master Emerald on Angel Island. "And Finally the Master Emerald restful atop the floating Angel Island."
The scene flashes back to Ichor who wraps up his story. "Eggman broke all 3 gems and unleashed Effigy. He is way more powerful than the 4 of us could even dream to be. With him and Eggman teamed up the world is doomed. I don't think we could even stop him in our super forms."
Silver looks at Ichor "Our super forms?" He questions.
Ichor shrugs. "What can I say? I've had an eventful year." He then takes out a picture of Him and a yellow lynx in a white hoodie and jeans. Ichor and the girl are standing in front of a large white and gold church. Ichor looks down at the picture for a few seconds.
"All that is great and all Ichor." Sonic says and begins to tap his foot. "But we won't even have a chance against him at all if we're stuck here. So how on Mobius do we get out."
Ichor ignites his hands. "Easy. I preform a ritual to get us out. There are natural entrances in and out of this realm, but if we take those we could reappear anywhere on the planet. If we do it somewhere around here we should be back in Azure City."
"Seems easy enough." Shadow replies.
"It is. But we will need to generate quite a bit of magical energy. Every time anything moves in the Spirit World a tiny bit of magical energy is generated. But we'd have to sprint from here to hmm. . ." Ichor looks around and points at a large mountain like chunk of floating rubble in the distance. "There!"
Sonic jumps up and does his iconic victory pose. He smirks at Ichor "So what you're saying is that all we need to do is speed to that mountain looking thing all the way over there." Sonic questions with great anticipation.
Ichor begins juggling the dark fire balls in his hands. "I knew you would like that idea!" He turns and begins to walk away from Sonic, Shadow, and Silver. However he says one final thing to Sonic before the 4 start heading towards the mountain. Ichor turns to the hedgehog he was once hired to capture and says "race ya."
The 4 hedgehogs then begin rushing towards the mountain as an orchestral version of "Race to Win" from Sonic Rivals 2 plays for a few seconds before the next stage starts.
Stage 9: Otherworldly Outskirts.
Rush through the Spirit World to generate energy.
This stage is unlike any in the game up to this point. It is extremely trippy and contrasts heavily with the rest of the game's semi realistic style.. They sky is a strange mix of colors. Purple and Green stand out the most. Strange temple like buildings appear in the far distance. A few shooting stars can even be seen in the sky at some points. The music is a fast techno beat. It is entirely synthesized. The best way I could describe it would be like a mixture of the Danny Phantom theme, and an Owl City song without lyrics.
The actual gameplay level's gameplay is mostly just Sonic running across floating rubble, grinding on beams of light, and homing attacking glowing balls of light. The level is probably the most speed heavy in the game, at least for Sonic. There are a lot of portions where Sonic just boosts through glowing tunnels or rides on the back of a glowing green bird whilst dodging star like obstacles.
There are no Eggman or G.U.N robots in this level. Instead there are returning and new spirit enemies. There of course the typical birds, goloms, and flame like spirits. There are some new ones though. Sonic will encounter black skeletal spiders, giant two headed glowing red bats, Green air elemental like creatures, mummy like spirits that whip at Sonic with their wrappings, and finally glowing green demonic looking creatures. The demons sort of resemble a balrog from Lord of the Rings or the Old Iron King from Dark Souls 2.
There are a lot of sections, such as the previously mentioned bird, that are mostly just set pieces. Other examples include ethereal tubes that Sonic launches through, sections where Sonic is falling, only to safely land on a beam of light that can be ground on, and even a part at the very end that hearkens back to Sonic Adventure 2.
There are a few sections where Sonic will only be able to get through a wall by triple dashing through it. Luckily he finds the "Speed Soul Necklace" in this level. The necklace is made from black string and a purple jewel shaped like a comet. This upgrade unlocks the triple dash.
At the end of the level Sonic finds a snow bored and starts riding down a crumbling street. A bunch of glowing green clones of Sonic appear and begin to snow bored next to him. "Who are thees posers, they don't seem friendly. How about a little race!" They shoot lasers that Sonic will have to dodge. Eventually another creature joins the fun. It is a massive glowing, black, and skeletal spider. Sonic says "Woah what is that thing! This reminds me of that G.U.N truck, but much freakier. I gotta speed up!" The goal ring is at the end of the hill.
The next cutscenes shows Sonic, Shadow, and Ichor arriving at the mountain.
Sonic looks at the other two hedgehogs and cockily says "I think I win."
Shadow rolls his eyes. "Whatever. Ichor do you think we can get out of here now?"
Ichor nods. "Yeah, but where is that other hedgehog."
Sonic shrugs. "Silver is a bit of a slowpoke anyway."
Shadow smirks. "Yeah you think with his psychic powers he'd be here before all of us. This place seems perfect for him."
Ichor's gasps and suddenly becomes extremely concerned. He nervously states. "Shoot. That's right."
Shadow then becomes concerned as well. "What!?! What is it???"
Ichor takes a breath and calmly replies. "The magic in this place has a way of getting to psychics. Psionics and magic are two very different things. He could be in serious trouble. We've got to find your friend and quick."
Sonic begins to run off. He turns around and says with a bit more urgency in his voice"Quick is my middle name. Come on!"
Hub World: The Spirit World
Finally, after many cutscenes and stages, the hub worlds are back. sonic states. "I gotta find Silver and fast. Who knows what the weird magic of this place could be doing to him." This is the Spirit World hub world. It can be a bit confusing as it doesn't really have desperate sections like the others.
This one is just a huge field in the middle of the void. Again, it's a lot like the Soul Cairn from Skyrim. It is a bit easy to get lost, simply due to how vast this area is, but if you know where you're going you should be fine. The entrance to the chao garden can be found through a portal in the center of a large black temple.
he Spirit World's music is a soft and otherworldly synth tune. Remember the old royalty free music from 2007 YouTube? Yeah. That's what it sounds like.
After walking around a bit, random chucks of rubble will fly at Sonic. After each time this happens Silver's voice will say things like "disappear" or "it's time I end this." All Sonic needs to do is follow the direction the rubble is coming from. Eventually Sonic will come across a large black tower. Once he gets close enough the next cutscene will play.
Time for you to Disappear.
The next cutscene starts with Sonic, Shadow, and Ichor walking up to the tower. A space rock cover of "Dreams of Absolution." Sung by Starset begins to play. " Silver then descends from the top of the black tower. His eyes are now as red as shadows. A red glow surrounds him.
"Silver what's gotten into you." Sonic asks.
"I'd say it's a puppeteer." Ichor states.
"A what?" Shadow questions.
"A puppeteer." Ichor replies. They get into people's minds and control them. Psychics are extra susceptible. We gotta knock it out of him."
Shadow crosses his arms. "Hmph. I wasn't expecting to have to fight Silver twice in one week."
Sonic gives Shadow a thumbs up. "Don't worry man, I'll handle this.
Ichor glances at Sonic. "Are you sure you'll be okay?"
Sonic nods. "Just start the ritual to get us out of here. I'll knock that evil spirit right out of him!"
Silver starts to glow a bright red, rather than his usual green. "I'll be the one knocking you worthless mortals around. You'll soon join your weak willed friend! It's time for you to disappear."
"Silver" Boss Fight.
The fight is a much improved version of the Sonic 06 fight. Starset's cover of "Dreams of Absolution." Plays throughout the fight. Sonic has to homing attack "Silver" 6 times to win. However Silver he can not lock Sonic in place with his powers and attack him over and over again. Instead he has to actually hit Sonic with a chunk of rubble to be able to psychically grab him. Sonic can homing attack the rubble and hit "Silver."
When enough time passes during the fight Silver's special move will charge up. "Mind Fry" Let's Silver unleash a wave of psychic energy that inverts the controls of his opponent. Once Sonic gets the 6 hits he needs the fight is over. On the results screen Sonic says "Go play puppet master with someone else you invisible freak."
After the fight Silver stands up and rubs his head. He looks at Sonic and weakly states. "Ugh. Thanks Sonic. My body started to tingle and then everything went black. I kept fading in and out during that fight. Sorry about that guys."
Sonic smiles and begins to walk towards Shadow and Ichor whilst responding "No problem dude. Let's just get home already."
Ichor' and shadow are holding hands. Both of their hands are glowing a dark green. Ichor explains "We should join hands for this. It will power up the portal much quicker" Everyone joins hands and the occult hedgehog begins to chant in an unknown tongue. Suddenly a green spiraling portal appears in the middle of the four hedgehogs.
"Alright! Let's go teach Eggman and Effigy a lesson!" Sonic eagerly says.
Ichor looks off in the distance. "You guys go on ahead. . . There's something I need to take care of here."
Silver looks at Ichor. "You sure? Won't it take even longer for you to get back if you're alone."
Ichor sighs and replies "I'm decently familiar with this place by now. Besides I have to do this."
"Very well." Shadow responds and jumps in the portal. Silver waves goodbye to Ichor and jumps in as well. Sonic is about to jump in, but then turns to Ichor. "No hard feelings?" Sonic asks with a smirk.
Ichor chuckles. "I guess, but I want a rematch someday." Sonic replies "totally" and jumps in the portal back to Mobius.
The next cutscene starts out with Tails, Knuckles, Amy, Rouge, Big, and Axel sitting outside of Tails' workshop. Everyone is looking worried. Tails hangs his head low, Knuckles is nervously pacing, Amy is biting her finger nails, Rouge is staring off in the distance, and Axel is rapidly tapping his foot. The only one who doesn't seem worried is Big, who is currently passed out. Tails sighs and looks off into the distance. "Sonic. . ." He sadly says under his breath.
Suddenly Tails hears an upbeat voice say "Yeah? What is it man?" Tails looks behind him to see Sonic, Shadow, and Silver.
"Guys!" Tails excitedly says. Everyone gets excited and runs up to the 3 hedgehogs. All the noise wakes Big up.
"You guys actually got out of there!!" Knuckles states.
"I knew you guys could do it!" Amy cheers.
"You guys are just full of surprises!" Rouge says with a sly smile.
Axel gestures to the 3 hedgehogs. "I guess I underestimated you guys." The bat then takes a closer look and notices Ichor is gone. His smile quickly fades and he asks. "Where's Ichor?"
"Don't worry." Silver replies. "Your boss is the reason we were able to escape. He just stayed behind. He said there was something he had to take care of."
Axel nods. "I guess he has his reasons. I hope he is alright. Bruno too. I better get back to our hideout and tell Ichor's girlfriend Mara. She has to be worried sick by now. I'll be surprised if she hasn't gone out looking for Ichor." Axel begins to walk away, but turns back to the group. "Thanks dudes. I'm sure we'll meet again. This nasty business is only just beginning." Axel then flies away.
"He didn't even give us a chance to respond." Rouge states.
"What?You gonna miss him or something?" Knuckles jokes.
Rouge shrugs. "It's just nice to see another bat around here in this sea of hedgehogs."
"I'll pretend you didn't say that." Shadow says as he walks up to rouge.
"The commander wants us back as soon as possible. G.U.N has already gotten reports of the large scale destruction of various cities around the world."
Rouge stretches. "Well I guess we have to go too."
"Alright. Thanks for all the help guys." Sonic states.
Shadow looks back at Sonic and says. "Don't mention it." Before him and Rouge fly off.
"I hate to leave you guys too." Silver says as he crosses his arms. "But I saw something that concerned me while I was possessed by that. . . thing." Silver looks over at Big. "You coming Big?" He asks.
Big slowly stands up and replies. "Silver! I told you I was gonna stick with you until you completed your goal!!!"
Silver chuckles. "Alright. And I'll stick with you until we find your friend." Silver looks at Sonic. "I wasn't able to prevent Eggman from summoning Effigy. So my work in this time period still isn't done. I'll be in touch."
Sonic smiles and waves goodbye to Silver. "It doesn't matter what it takes. We will stop those creepy megalomaniacs from destroying both my time and yours."
Silver gives Sonic a thumbs up as him and Big walk away.
Sonic turns around to face his other 3 friends. "And than there were 4."
"SONIC!!!" Amy says as she tackles him in a hug. Knuckles and Tails laugh.
"Amy stop mauling Sonic." Knuckles commands. "We have to discuss how we can stop Eggman and Effigy."
"Sorry. Force of habit." Amy says as she gets off of Sonic.
Sonic gets up and rubs his head.""Yeah, we don't have any time to waste."
"Exactly." Tails replies. I have been doing some research, and it turns out the pieces of the Pharaoh Ruby and the pieces of the King Sapphire fuse back together when their all in the same place."
"Just like the Master Emerald." Knuckles states.
"So all we gotta do is find them." Sonic assumes.
"Not exactly." Tails responds. "You see, a magic ritual needs to be done in order to seal a spirit in the 3 gems."
A brief image of Ichor flashes in Sonic's mind. "I think I know a guy!" Sonic says as the image fades.
Knuckles sighs. "Great. More treasure hunting. I was this close to piecing together the Master Emerald."
Tails takes out a radar looking device. "I'll let you take care of that first Knuckles. Meanwhile I'll try and fine tune this tracking device. It should lead us right to the sapphire and ruby pieces once it's complete.
Knuckles punches his fists together. "Right." I'll be back shortly. I can sense the emerald's power somewhere off the coast."
Sonic Yawns. "Good work guys. After all that 'being trapped in a creepy alternate ghost dimension' business I need to catch some Zs. Sonic lays down under a tree and begins to fall asleep as Knuckles jumps off a ledge and begins to glide towards the coastline in the distance.
Heading to the Coastline.
Gameplay picks up with Knuckles in the jungle section of the Wildlands. This area is a homage to the Mystic Ruins' jungle area from Sonic Adventure 1. The jungle is thick with many tall trees. A white river flows through the jungle, and needs to be jumped over whilst traversing the many sprawling paths. frogs croaking and cicadas singing can
also be heard alongside the main theme of the Wildlands.
Eventually, after wondering through various overgrown paths, Knuckles finds a natural archway made from bent trees. All that's left to do is to walk right through the archway. Doing so will lead right into the next level.
Stage 10: Choral Coast.
Find the final pieces of the master emerald.
This level is a large open beach area. Think Big's emerald Coast in Sonic Adventure 1, or even sections of Shadow's Wave Ocean in Sonic 06. The music is a rap twist on typical ocean level music. It's nice and laid back. The instruments do their best to emulate sounds that remind one of wind and the ocean. The lyrics are around the same tempo of "Dive into the Mellow" from Sonic Adventure 2.
The level it's self is actually Sonic's story's first water level. You can dive deep under water, and chances are you will need to in order to find emerald pieces. The underwater section is pretty open. There is a large choral reef that
usually has emerald pieces in it. Aside from that the only real things to worry about are enemies and a few mines. Air bubbles of course return, as they are a staple of the series.
The "Air Necklace" which allows Knuckles to breathe underwater is also found in a small sunken jetty. The air necklace looks a bit different this time around, now being made of various different kinds of shells.
The mines explode on impact, and the enemies are all aquatic based. On the Eggman robot side we have Mega Choppers, Barracuda based robots, tentacled octopus like robots, and large steel sharks with serrated teeth. On the spirit side we have green spirits that resemble deep ones from Lovecraftian mythology, long black and white sea snake spirits, crab spirits with shells made of molten rock and spikes, and large angler fish spirits. Sometimes the angler fish make the glowing bulb on their antenna look like emerald pieces.
On the beach there are a few ledges, a small cave, and a light house. The enemies here are mostly returning
enemies. Examples include coconuts, the other variety of monkey robot, fly robots, blue fire golom spirits, and glowing blue bird spirits. The crab spirits from the bottom of the ocean also appear on the beach. There are 2 new
enemies on the beach. They are flying seagull robots, and robots that look like a blue version of Omega. Unlike Omega they can be defeated with around 2-3 attacks.
Emerald pieces appear in places such as inside enemies, in the middle of the reef, or atop the light house. In harder difficulties they are in less obvious locations. Some examples include buried at the bottom of the sea or actually on an angler fish spirit's bulb. Collect all 3 final pieces and the level is done.
The Resembled Emerald.
The next cutscene shows Knuckles standing on the beach while the sun begins to set. The master emerald begins to come together. "Finally." Knuckles states. "The Master Emerald is whole once again." Knuckles glances at the
setting sun. "Although my duty is complete, the world is still in danger. . ." Knuckles begins to carry the Emerald towards the jungle. "It's getting late. I'd better get back to Sonic and Tails.
Locating the Pharaoh Ruby.
The next cutscene starts with Knuckles lugging the Master Emerald up to Sonic and Tails. It's the middle of the night by now, and Sonic is still asleep. Knuckles wipes off his brow and takes a deep breath.
"There we go." He says to Tails. Knuckles stretches. "So? Did you find out where the shards other gems are?"
Tails smiles and nods while pumping his fist. "The Pharaoh Ruby shards are located in the desert east of here, and the King Sapphire is somewhere in the north."
Knuckles looks over at Sonic. "I'm sure he'll be up by the time we get back from the desert. Once we get all 3 gems together we can get in contact with Ichor, and than it's goodbye Effigy!"
Tails thinks for a moment and then asks. "Are you sure we shouldn't wake Sonic up? We may need him."
Knuckles shrugs. "I think we can handle this on our own. The two of us can easily find a few shattered ruby pieces. I mean I do this kind of thing all the time!"
"I guess." Tails responds. "We should be able to make it to the desert by foot, as it branches off from the wild lands."
Knuckles smirks and punches his fists together. "Then what are we waiting for!?!"
Tails laughs and the 2 begin to head towards the desert.
Back to the hub world once again! Tails has to travel through the section of the Wildlands known as the Ruins. The area is what you'd expect. It's a sort of arid landscape with many crumbling temples and other ancient structures. It sort of resembles Wild Canyon from Sonic Adventure 2, with a little bit of Kingdom Valley from Sonic 06 thrown in there.
The NPCs are all explorers and archeologists who comment about the ancient ruins in someway. Most of them mention the riches that are rumored to be buried in the area. A select few mention mummies into the desert. Tails eventually finds a cave and once he enters it the next cutscene plays.
Tails and Knuckles' Teamwork.
Tails and Knuckles are seen in the desert looking around. Tails looks down at the radar and says. "The pieces are this way." He says as he points to the south east. A pyramid is spotted in the distance. Tails then looks at his echidna pal and explains "Let's head for the pyramid. Once we get there, you can do your stuff!"
Knuckles crosses his arms and nods. "This place could be dangerous. You sure you can handle it without Sonic?" Knuckles jokes to his fox friend. Tails simply rolls his eyes and begins to fly off. Knuckles yells "HEY WAIT UP" and chases after Tails. The next stage then starts.
Stage 11: Dark Desert.
Travel to the Pyramid.
This level is a desert level at night. It is very reminiscent of Sand Ocean from Sonic Adventure 2. There are things like quicksand and spinning platforms with torches in the middle of them. Tails will have to use his flight quite a bit in this level, as most of it is filled with quicksand. The level's music is also similar to Sand Ocean. It is the typical video game desert theme, but it has that Sonic energy to it. You know what I'm talking about.
As stated, this level is very heavy with platforming. Tails will have to jump across stone structures, fly through boost rings, and scale large temples. Yet he will also have to solve various puzzles to make it through. There are switches of course, but this level also has a few unique puzzles.
The first puzzle is that of lighting up certain hieroglyphs on a wall to unlock a door. On the walls of the last large chamber there are carvings of Perfect Chaos, Iblis, Black Doom, and Effigy. Since the Pharaoh Ruby has similar properties to the Phantom Ruby, virtual reality versions of past enemies *or current enemies in Effigy's case*, are hidden in certain sections of the chamber. Once Tails defeats all thees hidden enemies the door to the goal ring will open.
The other puzzles aren't as complicated. One of them is simply attacking the orange flames on the level's large torches a certain number of times. Eventually they will turn blue, and eventually purple. Once all the flames in a room are purple the door will open. The final unique puzzle is a return of the Dusty Desert Ball Puzzle from Sonic 06. Although this time there is no time limit, and the number of times the ball can be hit has been increased to 15.
Tails finds the "Stun Rings" in this level. This upgrade is a dummy ring box where the rings are actually green instead of gold. This upgrade causes dummy ring explosions to stun enemies for up to 3 seconds.
Finally the enemies Tails will have to face in this level are what you'd expect. No Eggman robots this time around. There are however many sand based spirits. Sand/rock golems, sand elemental like beings, bats of sand and rock, chameleons made of sand, and brown cobra like spirits are all encountered here. The tougher enemies are the virtual reality versions of other enemies. Examples of thees are Chaos 2, giant Black Arms aliens, massive fire golom Iblis monsters, and Effigy clones.
After flying, fighting, and puzzle solving, Tails ends up in front of the Pyramid.
Stage 12: Treacherous Tomb.
Find the shards of the Pharaoh Ruby.
The next level actually starts immediately. Knuckles drops into a large sand filled chamber and states. "Alright Tails, if your radar is correct than the shards of the Pharaoh Ruby should be around here somewhere. This won't take long at all!"
The level is a large collection of chambers filled with quick sand. There is very little footing to stand on. Knuckles will have to do a lot of climbing and gliding in the level. There are large pillars, giant torches, shifting platforms, and a few sarcophagi both resting on various platforms, as well as floating in the quick sand. The hour glasses from Sonic Adventure 2 make their return here as well. They function the exact same as they did in that game.
The level's music is very similar to that of Death Chamber from Sonic Adventure 2. The rapping is extremely fast and sort of sounds like whispering. As for the actual tune of the music, it is a very eerie desert melody. It really gives the mood of diving deep into an ancient and accursed tomb.
Knuckles finds the Sunglasses in this level. They function like just they do in Sonic Adventure 2, and even need to be used to find some of this level's ruby shards on harder difficulties.
Some enemies from Tails' previous level cross over into this one. The sand golems, sand elementals, and sand bats make their return. However this level also brings back the boom boo ghosts, as well as the boom boo reapers from Desolate Docks. There are also some mummy like spirits that slowly shuffle towards knuckles. If they touch him he will turn to stone for a few seconds.
The most dangerous enemy in this level are giant mummy pharaoh spirits with massive glowing green swords. They take a few hits to be defeated. They can turn knuckles to stone, but they can breathe fire and launch balls of snakes at him as well.
The ruby shards are hidden in places such as on the wall, in enemies, in sarcophagi, and just out in the open. In harder difficulties they are in places such as inches above the quick sand, in secret compartments near the ceiling, and being guarded by the pharaoh spirits. Collect all 3 of the shards to end the level.
In this cutscene Knuckles is seen walking on a larger platform. He sees the 4th and final shard of the Pharaoh Ruby and shouts "There it is!" As he runs towards the shard, Rouge swoops in and grabs it.
She slyly smiles and says "Hey Knuckie. Sorry, but I won't be letting you take this beautiful piece of treasure!" Knuckles gasps. "Rouge?" What are you doing?" He takes a closer look at her and notices the that ruby
shard is glowing. He suddenly gets a flashback to the Phantom Ruby from Sonic Forces. "Oh right! It's just a projection. I'm still gonna need to beat her if I want that shard though." Knuckles points his fists at the Rouge projection. "I'm sorry Pharaoh Ruby, but you're coming with me!"
Rouge Projection Boss Fight.
This boss is the modern equivalent to the Rouge VS Knuckles fight from Sonic Adventure 2. The Paramour cover of "Fly in the Freedom" Plays during this fight. Knuckles just needs to hit Rouge about five times. However she has similar moves to him, and will do her best to prevent this. Knuckles will have to wait until Rouge is done attacking
him, and then quickly get in a hit or 2. The fight ends pretty quickly.
On the results screen knuckles says. "Now all we need is that sapphire. Eggman, Effigy, you're finished.
The next cutscene actually shifts away from Sonic, Tails, or Knuckles. Azure City is shown as suddenly Dr. Eggman appears on all screens in the city. Then the image starts to appear all over the world. Team Chaotix even makes a cameo, as there is a brief scene of them watching TV before then it switches to Dr. Eggman.
The remix of E.G.G.M.A.N begins playing as Dr. Eggman says "HELLO EVERYONE! I HAVE AN ANNOUNCEMENT TO MAKE! THIS WORLD NOW BELONGS TO ME ONCE AGAIN! AND THIS TIME, NO PUNY RESISTANCE, OR IDIOTIC BLUE HEDGEHOG WILL BE ABLE TO STOP ME! WUHAHAHA!
Suddenly the screen flickers as Effigy appears on screen. "Don't you mean the world is ours good doctor?"
Eggman appears again and states. "That's right my dear Effigy. I am not alone this time! I have made an alliance with a god!"
Effigy appears again and laughs. All the people and anthros of the world look horrified. Effigy smirks and says. "I am Effigy the Wraith. Some of you may remember me from history class. WELL ALL OF YOU ARE ABOUT TO BE HISTORY! THIS WORLD RIGHTFULLY BELONGS TO THOSE WITH THE POWER AND INTELLECT TO TAKE IT. ALL OF YOU SURRENDER TO ME AND EGGMAN!"
Eggman appears again and says "YES! SURRENDER TO THE DOUBLE E EMPIRE!"
Effigy appears again and face palms. "What? Are we doing a TV show or something?"
Eggman appears and replies. "Come on I thought it was a cool name! Anyway. You all have 24 hours to surrender to me and Effigy or we are going to destroy a majority of this planet, and just in case you think we're bluffing." A scene of Effigy floating above Central City appears on the screens. He unleashes a Chaos Blast like attack and decimates the city. Everyone cowers in fear as Eggman says. "That will happen to even more of the world if you don't surrender in 24 hours! Tootles!" The screens of the world go dark as Eggman and Effigy's threat lingers in the air.
In the next cutscene Knuckles and Tails walk up to their now awake blue friend. Sonic has his arms crossed. He taps his foot as he points at Tails and Knuckles. "I can't believe you guys ran off and hogged all the fun!" Tails chuckles and shrugs. "We didn't hog ALL the fun."
Knuckles chimes in and says "Yeah! We still need to get that sapphire."
Sonic gestures towards his friends. "Great! So where is it?" Sonic asks "I'm all for adventures but I just saw Eggman and Effigy's announcement. . ." Sonic's expression suddenly turns serious as he continues. "And I think it's time we put an end to this little game."
Tails and Knuckles agree as Tails looks down at his radar. "It looks like the King Sapphire shards are somewhere north of-" Tails begins to point north, but falls down as he stares up at the sky. His eyes widen and his jaw drops.
Above Sonic, Tails, and Knuckles is a massive armada of Eggman's airships, giant floating islands, and mushroom like structures with wings. An orchestral version of E.G.G.M.A.N begins playing as Eggman's voice echoes through the air. "HELLO SONIC! I CAME HERE TO FINISH OFF YOUR WORTHLESS FRIENDS, BUT I SEE THAT YOU SOMEHOW ESCAPED THE SPIRIT WORLD! DO YOU LIKE MY NEW ARMADA? I CALL IT EDEN!" Eggman manically laughs and then calms down after a bit. "I have the sapphire right here with me! My machine is charging
up right now. After it's fully charged the sapphire will be vaporized. I won't let you ruin my plans this time you persistent blue pest." "Guys let's get in the Tornado Cyclone!" Tails suggests. However our heroes don't make it in time. As they are running towards the plane, a red laser beam pierces Tails workshop. The workshop goes up in flames. more lasers begin to rain down upon our heroes as they furiously dodge.
"We gotta get out of here!" Knuckles states as he jumps out of the way of a barrage of missiles."
"You think?" Sonic sarcastically asks as he homing attacks a bomb that was launched at Knuckles.
Tails is seen flying and weaving through an onslaught of attacks from Eggman's fleet. "No time for sarcasm guys! We gotta find away on that fleet."
Sonic thinks for a moment. "The casino back at the city. If we hitch a ride on that! We should be able to jump onto the fleet."
"I guess it's our best option!" Knuckles replies as the 3 heroes make their getaway."
Beginning of the End.
Gameplay picks back up with Sonic. The hub worlds of the Wildlands and Azure city are being attacked by all sorts of Eggman robots and evil spirits. Things are on fire, and explosions keep appearing everywhere. Sonic needs to quickly run to the train leading to Azure City, and then rush to the park as fast as possible. However when Sonic gets
to the park. He has someone waiting there for him.
Sonic, Tails, and Knuckles quickly run into the park but stop in their tracks when they see a sickly light blue figure floating before them. "Your resistance, and life, ends here Sonic the Hedgehog." Sonic smirks. "Effigy the Wraith. I think it's time we get properly acquainted. Ichor told me all about your little god complex. Well guess what, while you were sleeping there have been hundreds of people who have learned how to use the power of the Chaos Emeralds. You aren't the only one anymore!" Sonic points at Effigy. "Time's up loser! I won't let you or that egg head take over this world and hurt my friends!"
Knuckles punches the air with an angry expression and Tails clutches his laser baton in his hands.
Effigy simply snickers and Anubis once again begins to play. "Oh you poor poor foolish mortals. In this world the only thing that means anything is power. What you think is right or wrong matters little. Anyone with power can force their own opinions on those who are weaker than them. Take a look at yourself for example!"
Sonic impatiently replies "What do you mean by that?"
Effigy gestures up at the fleet. "The doctor may be intelligent, but you have the speed and power to utterly trash everything he creates. There for he can never achieve his view of an ideal world. Guys like you are no different than me! You stomp on any idea you view as wrong just because you have the power to do so! From some brief research I have discovered that if that Shadow fellow decided to be evil back in the day, almost no one could have stopped him. He would of then been able power to shape the world in his image."
"Just shut up already!" Knuckles shouts.
"Yeah get to the point!" Sonic says as he attempts to homing attack Effigy. Effigy teleports out of the way and replies. "The point is, Eggman may not have the power to shape the world in his image, and guys like Shadow may not want to. However I both wish to. . ." Effigy pauses and begins to cackle. "AND CAN!" Effigy then holds out his arms.
Sonic, Tails, and Knuckles are levitated off the ground. They don't seem to be able to move or breath. Tails tries to reach for a dummy ring to throw at Effigy, but his attempt is absolutely useless. "Goodbye Sonic the Hedgehog. Your time in the sun is through. Now it's my turn to shape this miserable planet into a truly great world. Into MY world!"
Suddenly a voice shouts. "I don't think so!" As Effigy is blasted with a dark blue fireball. Sonic, Tails, and Knuckles fall to the ground as Effigy turns around to see Ichor the Hedgehog, Bruno the Porcupine, and Axel the Bat." An instrumental version of Jesus of Suburbia begins playing.
WHY YOU LITTLE!" Effigy shouts.
Ichor smirks. "You make a good point Effigy. The strongest of us do have the power to shape the world to their liking, but I don't think I'd like any kind of world shaped by an egotistical creep like you. You're not the first spirit I've tangled with, and I know you won't be the last!"
Ichor looks at Sonic and genuinely smiles. "Sonic. You and your friends take care of Eggman. I know it'll be no sweat for you to take down that fleet. Effigy is mine!" Bruno flexes his muscles. "We already got started!" Axel flies around and pumps his fists. "Go on guys! It's time for us to rock this freaky phantom's world!"
Effigy crosses his arms. "Very well. I'll have plenty of time to end you and your friends' sorry lives later!"Effigy says staring daggers into Sonic. He then turns to Ichor and descends to the ground. When him and Ichor are eye level, Effigy says. "But first I need to crush this worthless excuse for a warlock and his idiot henchmen!
Ichor snickers and replies. "If anyone is worthless it's you! And thees aren't henchmen! Their some of my best friends!"
Sonic smiles at Ichor and gives him the thumbs up. "Good luck you guys. Don't die on me Ichor! I still want that rematch!"
Ichor glances at Sonic. "Don't worry. This beat down will just be a warm up for that!"
Sonic chuckles and jumps on the floating casino as it passes by the park. Tails and Knuckles follow him.
The next cutscene shows Sonic, Tails, and Knuckles standing atop a ledge overlooking the fleet. It resembles a mixture of Sky Troops from Shadow the Hedgehog, the Shrine of Storms from Demon Souls, and the sky custom stage from Super Smash Bros Brawl. "Woah! This looks more like an alien fleet than something Eggman would build!" Knuckles states in awe.
"It must be crafted with elements of the Spirit World." Tails theorizes."
"I guess Effigy helped old Egg Head out! Come on guys let's do this!" Sonic says as the 3 run and jump off the ledge, down onto one of the fleet's floating islands.
Stage 13: Egg Eden.
Make it to the King Sapphire.
This is the final level of Sonic's Story. You play as all 3 characters in various sections. I've already given a feel of the level's overall aesthetic. The music fits this aesthetic, as it as gives the off feeling of a lost alien like world in the sky, sort of like that of the themes for Sky Sanctuary from Sonic 3 and Knuckles and Sky Troops from Shadow the Hedgehog. Maybe even imagine a bit of "High Above the Land" from Shovel Knight thrown in there. Yet it is an Eggman level, so there is some intense high energy rock thrown in there too. Think Egg Fleet from Sonic Heroes. The level is the most difficult of Sonic's Story. Nearly every enemy from the past 12 levels, aside from the Pharaoh Ruby projections and G.U.N robots, appear at least once here. There aren't many new ones. However there are powered up versions of a good chunk from the past. The best examples are the metal hammer robots. They are now
gold and have spikes on their hammers. Another good example is most of the spirits. They are much bigger and most of them have white energy shields around them. As stated there aren't many new enemies. There are 3. They are white metal Sonic like robots that seem to be powered up by Effigy, massive titans of molten rock and
white fire, and smaller glowing versions of the Egg Keeper. This level is pretty long and has some of the most dangerous sections in the game. The player starts off as Tails. Tails says "I'll take care of Eggman's Army. Knuckles you focus on finding away to get those shields down. Sonic, we'll leave the final blow to you!"
Tails' section is what you'd expect by now. Tails fights through waves of enemies, flips switches, solves puzzles avoids traps, and does some treacherous platforming. Most of the puzzles involve defeating enemies or flipping switches to turn on large fans. Thees fans launch Tails into the air, where he will have to fly through boost rings and avoid floating mines and enemies.
One other puzzle involves stepping on panels on the ground that are in a certain order to create bridges out of floating platforms. The other puzzles just involve Tails will have to push statues of Dr. Eggman onto certain switches.
The most notable aspect of Tails section is that there is an homage to Sonic Adventure 1's Sand Ocean at the end of it. However this time Tails is surfing on a large gust of wind that leads directly down to Eggman's main ship. Going under the archways will give Tails some extra rings, shields, and even a brief invincibility power up if he strings together enough archway's in a row. He will have to avoid many of the flying enemies the gang has faced up to this point, as well as red spiky floating mines.
Knuckles section starts with him in front of a large door on Eggman's main ship. The door is covered with 3 energy shields. Knuckles says "Each of those shields should have some sort of energy source. If I can find it and destroy it, than Sonic should be able to make it to the King Sapphire in time."
The stage is just like all other Knuckles stages. Accept this time he doesn't just need to find the energy cores, he needs to destroy them. The cores resemble the jewels that Shadow needs to destroy for the hero mission of Sky Troops. Knuckles needs to punch them multiple times to destroy them.
Knuckles has to be careful about random gusts of wind that will knock him into the great blue yonder. There are also pillars that will fall on him if he's not careful, and poisonous mushrooms that will harm him if he stays on them for too long. The cores are located on areas such as on top of giant mushrooms or on random floating platforms. Some are even located in random temple like structures. On harder difficulties the cores are actually in similar locations, they are just more heavily guarded.
Once Knuckles destroys every energy core, the shields are lowered and it's Sonic's turn! Sonic says "Alright!!! We're in the endgame now Eggman! Here I come!" There is a 5 minute time limit to this section. But it isn't super long. Sonic rushes all around Eggman's main ship. He grinds on it's wings, bounces off of floating mushrooms, hitches a ride on missiles, and generally trashes the ship. There is now a storm going on as well.
Eventually after spending enough time outside. Sonic actually makes it into the ship. He speeds through it's various halls and finally makes it to the deck. However before he can make it onto the deck, he will have to avoid lasers and missiles from Metal Sonic. Yes he makes a brief appearance here. He serves as a mini boss. Sonic will have to
dodge his lasers and missiles before getting a chance to homing attack Metal Sonic. Attack Sonic's robot copy 4
times and Metal Sonic is down. Sonic then rushes out onto the deck for him and Eggman's final showdown.