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==Final Story Levels==
 
==Final Story Levels==
 
Final Story Levels will be added here as soon as the Final Story of the game is written.
 
Final Story Levels will be added here as soon as the Final Story of the game is written.
[[Category:Unfinished Pages]]
 
 
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[[Category:Lists]]
 
[[Category:Stages]]
 
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[[Category:Sonic Adventure 3]]

Revision as of 08:52, November 17, 2013

This page is not completed and is still being written!The game is divided into Adventure Fields and Action stages, similarly to the way done in Sonic Adveture. Action Stages are the basic playable stages for every character. Not every character has access to every level in Story Mode. Each Action Stage is differently structured for each character, in order to serve their gameplay mechanics. Action Stages usually take to 7:00 to 13:00 minutes each and can be accessed either from the Adventure Field itself, where it is located, or from the Menu. All Stages are listed here.

Adventure Fields

Adventure Fields work the same way as in the original. They are now vastly larger. They g
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ive the player the opportunity to explore and interact with various other characters. Aside from having the Action Stages, Adventure Fields contain various hidden prizes and items such as mission cards, Chao Garden items, Emblems, upgrades, easter eggs and bonus features. They are 4 in total. These are the following:
  • Central City, a busy, city-themed Adventure Field and the main Adventure Field of the game. Sonic's story begins in this Adventure Field. It features large skyscrapers, shops, the train station, the beach, a hotel, a casino, the G.U.N. headquarters, Tails' Workshop, Prof. Pickle's laboratory and lots of other
    Trailer Xenoblade Chronicles

    Trailer Xenoblade Chronicles

    From Xenosaga, the game's Adventure Fields are similar to this game, especially Angel Island.

    areas of interest.
  • Angel Island is the largest of them all. It retains some of the sections from the original such as the train station, the jungle and the waterfalls. It features all of the Angel Island entirely, along with the ancient ruins of Teotihuacan, the mountains and various other different locations such as caves, underground mines, Finitevus' headquarters, the Mysterious Cat Country's village and others.
  • E.G.G. Metropolis, an island where most of it is inhabited by Dr. Eggman's huge utopia. The other half of the island is covered with a dense jungle and a peripheral beach. Most of the stages are located in Eggman's base. Notable locations include the Main Tower, the beach, the airport and the bridge.
  • Blue Ridge Zone is actually a suburb of Central City and specifically that suburb that was devestated by Chaos back in Sonic Adventure. It features various significant locations such as the Dragon Kingdom, Espio's homeland, Albion and the Greyhorn Alliance's mountain.

Action Stages

There are 30 Action Stages in total.

City Siege

City Siege is a stage found in the Central City Adventure Field. It is the first playable level of
City siege

City Siege

Sonic and Team Chaotix and the 3rd level of Knuckles and Metal Sonic. Julie-Su is also playable with Knuckles. The stage takes place in the downtown centre of Central City during night time. The city bares many similarities to Westopolis from Shadow the Hedgehog, only much less damaged. It is dominated by various of Eggman's machines which continue to rampage the city. It features various skyscrapers, large highways and vehicles, as well as bearing some slight resemblance to New York City. The music playing in the stage is Westopolis.

Blue Bay

Blue Bay is also found in the Central City Adventure Field. It is the second stage of Sonic after City Siege, the 13th stage in Knuckles' story, 10th level of Silver and the 6th level of Shadow. This
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Blue Bay

stage is basically very similar to Emerald Coast from the original, with a mix of elements from Seaside Hill, Ocean Palace and the beach part of Jungle Joyride. It features vast areas of sea, sandy beaches with resorts but also ancient ruins and light houses. Many past elements such as the sea turtles and the whale-shaped island from Sonic Heroes are also here. The music playing at this stage is Sea Gate.

Windy Village

A level very similar to Windy Valley from the original. It can be found in Angel Island and is the 3rd stage for Sonic, 21st level of Knuckles, 2nd level of Silver and 5th level of Metal Sonic. The stage takes place on a series of hilltops and mountain peaks in the sky. There are also some floating islands in this stage. At some point, the weather becomes brown and cloudy with strong winds and tornadoes. The stage mostly takes place in a wooden village built around the hilltop, at some point after the start. The stage's music is entitled Sky Deck.

Tropical Sanctuary

Tropical Sanctuary is found in the jungle of the Angel Island's Adventure Field and is th
Adabat Night by Shalweas

Tropical Sanctuary

e 4th level of Sonic, first level of Knuckles as well as Silver's, 11 stage of Shadow, 10th of Team Chaotix and 6th level of Metal Sonic as well as 13th played exclusively by Gamma. The stage is actually pretty much the same as Jungle Joyride, being a staple jungle themed level. It features many tall trees, marshes, waterfalls and ancient ruins. Being Knuckles' first level, he heads there in order to go to the Oracle. It has a similar structure to Sonic's level. It is one of the very few levels in the game which is playable in all 6 storylines of the game. The music playing at the level is Jungle Joyride.

Great Guns

Great Guns is located at the E.G.G. Metropolis Adventure Field. It is the 16th level of Sonic, 21st of Knuckles, 1st of Shadow and 3rd of Team Chaotix. The stage takes place on board of the G.U.N.'s naval ships sailing in the sea. During the middle of the level, Eggman's ships will appear in the sea and there will be a war against the two sides. At that point, the player can travel from ship to ship. There are also other accessable areas in this level such as large rigs serving as battle facilities armed with cannons and firearms, situated in the middle of the sea, next to nearby isles. The stage is constantly during day. G.U.N. soldiers and Eggman's army appear as common enemies here. The stage's music is Cannon's Core.

00's Boulevard

00's Boulevard reffers to the bloulevard of the decade of 2000 (hence 00's). This stage is found in Central City and is the 5th level of Sonic, 3rd level of Knuckles, 1st level of Silver, 10th level of Metal Sonic and 8th level of Team Chaotix. This stage is also a staple one, being a basic, busy, city-themed stage in daylight, as opposed to City Siege, which is the same stage during night time under Eggman's robots, whereas this stage is full of citizens. It resembles New York city at some sections, having various skyscrapers and advertising billboards. One characteristic about this stage is that it has some sandbox sections, although the fast sections are also present. In Sonic's Story, Sonic is played for most of the time. Tails is playable at some minor points whereas Amy is playable at some other parts of the stage. The stage's music is Blast Town.

Old Megalopolis

Old Megalopolis is located in an island where Dr. Eggman's E.G.G. Metropolis is built on top of its ruins. Old Megaopolis is one of
NewMegaopolis01

Old Megalopolis at the front. E.G.G. Metropolis at the back. The place where the two cities meet.

the human civilization's oldest colonies. It appears to be an abandoned megalopolis, with tall broken skyscrapers and highways covered in grass due to being very old. Some of the stage's sections are wide whereas some other sections take place inside the city's structures. It is Sonic's 9th level, played with Tails and Amy. Tails' sections mostly take place on top of the skyscrapers whereas Amy's inside the buildings. For Shadow, it is the 7th level and the 8th for Metal Sonic. The stage's music is Keys the Ruin.

G.U.N. Stronghold

G.U.N. Stronghold is a G.U.N. base built on the other side of the island where Eggman's E.G.G. Metropolis is built, in a beach. It is found in the E.G.G. Metropolis Adventure Field. For Sonic, it is his 7th level, 2nd level for Shadow and 7th level for Metal Sonic as well, where only
Daxxrat

Daxx from Ratchet & Clank was the inspiration of the G.U.N. Stronghold

Gamma is playable in Story Mode. G.U.N. Stronghold was constructed some time before the G.U.N. Commander resigned and is therefore under construction. It serves as a base of operation and for supplying the soldiers of the G.U.N. army. The stage features open areas with high tech security, barracks, depots, control towers and bridges. G.U.N. soldiers are the common enemies here although Eggman's robots might also be found. In the background, the battleships of the G.U.N. can be seen battling against Eggman's navy. It takes place during day time for all characters. The music of the stage is Lightning Storm .

Scrap Fortress

Scrap Fortress is basically Dr. Eggman's base called E.G.G. Metropolis, a stage very similar to the one in The Chronicles of Sonic the Hedgehog: Rise of the Heroes. It is a huge, dark, factory-themed distopia, filled with tall megastructures, rivers of toxic waste and gases, consumed by factory smoke. It has many gimmicks and hazards namely botomless pits and lots of robot enemies. It is Sonic's 8th level as well as Silver's, Knuckles' 9th level, Shadow's 14th level Metal Sonic's 2nd level and Team Chaotix's 6th level making this stage also one of the few playable ones in every storyline of the game. The music of the stage is Final Egg 2.

Memory Complex

A digital cyberspace, computer themed level. It is found in the E.G.G. Metropolis Adventure Field and is the 13th level of Silver, 8th level of Shadow, 17th level of Metal Sonic and 14th level of Team Chaotix. It takes place inside the computer of Dr. Eggman, which connects to the computer of the G.U.N. and of Dr. Magic. Therefore, the heroes enter it in order to acquire information about each one. It is similar to the Mad Matrix level from Shadow the Hedgehog. It features digital megastructures, floating platforms which travel rapidly and often disappear, electric tubes and towers. Hazards include endless pits, electric fibers and laser beams. The music of the stage is Electric Fountain.

Archaic Mosque

The Archaic Mosque is the 12th level in Sonic's storyline, 16th in Knuckles', and 12th of Metal Sonic's. It is located in the Angel Island's desert section. The
Selimiye Mosque II by Erymnys

Archaic Mosque

stage features a large Arabian-themed city, built around a wall in the middle of a desert. In the centre of the city, there is a huge ancient mosque. The stage's structure is the following. At the first 3 minutes,the stage takes place the exterior part of the city, in a desert. Afterwards, the player enters the city and then the huge, ancient temple with a mosque. This section lasts about 7 minutes. Then, the player exits the mosque and finds himself in an oasis, with little vegetation and rivers. For Sonic's story, the level takes place in the middle of a sundown. Prayers from the mosque can be heard throughout the gameplay. The stage's music is Anger of the Earth.

Totem Tundra

Totem Tundra is located at the Blue Ridge Zone and is 11th level of Sonic and Metal Sonic, 18th level of Knuckles, 12th level of Silver. It is presumably a base built by Dr. Magic in a tundra. As its name suggests, the level takes
Tytyty

Kind of like the background

place in a tundra, during night time for some characters or sundown for others. It is surrounded by snowy mountains, the weather is cloudy and at some points of the level is it snowing a little. The tundra features many mechanical totem polls which serve as watch towers as well as some traditional ones, connected with each other with bridges. Large birds can be seen sitting on top of them or flying around the stage. Nearby is located Dr. Magic's base where the player's Goal Ring is located. The stage's music is Planet Veldin.

Alpine Peaks

The Alpine Peaks take place in the snowy mountain tops of Blue Ridge Zone. It is Sonic's 15th level, Knuckles' 20th, Silver's 21 and last level, Team Chaotix's 17th and Metal Sonic's 16th level. The stage is home to the Greyhorn Alliance, a group of elderly, anthropomorphic animal monks who appeared in The Chronicles of Sonic the Hedgehog: I Am the Future. For Sonic, the stage takes place mostly in a location resembling a frozen monastery. For Silver and Team Chaotix, the level resembles more of a base built within the mountains as it serves as a base of operation for Dr. Magic. The stage's music is White Acropolis.

Olive Retreat

Olive Retreat is located at the Angel Island. It is the 12th and 15th level in Knuckles' story (played once by Big) and 9th level of Silver. It is not accessable by Sonic, Metal Sonic, Shadow or Team Chaotix in Story Mode. Olive Retreat is a valley with olive fields and medieval structures such as ruined, Byzantine themed castles. The sky is orange with clouds because of a sunset or sunrise (depending on which character you're playing as). Near the end of the stage, there is an enormous odd structure that resembles an ancient clock. The Goal Ring is located on top of that structure. In Knuckles' story, Knuckles is mostly playable in this level. Big, however, plays this level entirely on his own, where he must also use his fishing skills to open up gates. The stage's music is Great Megalith.

Chaotic Casino

Chaotic Casino is situated in Central City. It is the 3rd level of Silver and Metal Sonic, 4th level of Knuckles and 5th level of Shadow and Team Chaotix. Only Sonic cannot access the level in Story Mode. As its name states, it is a classic casino themed level with neon, coloured lights, large pinball tables, advertising billboards, bingos and other luxorious funfair parks. It takes place in the sky during night time, even though characters go there during day time in Story Mode. It is where Rouge works. The stage's music is Casinopolis: Pinball.

Plague Garden

Plague Garden is a level located in the Angel Island. It is Silver's 16th level, Shadow's 15th level and Team Chaotix's 4th level. The stage has previously appeared in Sonic Advance X as Plague Forest Zone. It is a rotten, tainted forest filled with enlarged trees and plants covered in yeast and mold. It also features many mushrooms. The entire level is coloured pink or purple in colour and even has a purple mist. Dark Legionaires are the common enemies here. Hazards include man eating insects and plants, infected lakes and collapsing trees and mushrooms. You can click on this link to get an idea of how the level would look like. The stage's music is Rusty Ruin.

Glyphic Babylon

Glyphic Babylon is a level of great significance in the game. It is the 6th stage of Sonic, 24th level of Knuckles, 5th level of Silver, 23th of Shadow, 1st of Metal Sonic, 19th of Team Chaotix and is located in the Angel Island. The stage takes place in the ruins of
Albion3

Knuckles flying over Albion.

the ancient Echidna city; Albion, one of the largest Echidna cities in antiquity. It was there that the ancient Echidna warriors, the Albion Knight of Aurora first began the making of the Albion technology, as they were highly advanced. The stage is what remains of this great utopia, a deserted, ruined city. The stage features large ziggurat, monoliths and buildings. Rails play a key role in Sonic's version of the stage and mostly takes place on top of the buildings and the skyline, whereas Knuckles' takes place on the ground. Falling sections are common gimmicks here. It is revealed in Sonic's storyline that Albion was active until a few years before the events of the game took place when Eggman, under Dr. Finitevus' orders, bombarded the city, completely wiping out its population. At the time, Sonic and his friends were not aware of it. The stage's music is Sky Troops.

Dragon Dojo

This is the 20th stage of Sonic, 18th level of Shadow and 16th of Team Chaotix. It takes place on the Blue Ridge
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and specifically on the Dragon Kingdom, Espio's homeland. This stage is a chinese-themed level, much like Chun-nan from Sonic Unleashed. It features a chinese-themed village of temples between large mountains and a long river. Dragons can also be seen flying in the sky and can also serve as vehicles or hazards. Waterfalls and caves are also very common sections here. Sonic, along with Rouge and Espio head there is search of the Albion artifact that is possessed by the Dragon Kingdom's clan. Shadow is not playable in Story Mode here, but only Rouge. Espio is individually playable here. The stage's music is Chun-Nan: Dragon Road.

Mad Terminal

Mad Terminal is located in Central City. It is the 14th level in Sonic's story, 5th in Knuckles' Story,
Train-station-two-hour-delay-joke

Mad Terminal

6th to Silver, 10th to Shadow and the 13th to Team Chaotix. It does not appear in Metal Sonic's storyline at all. Mad Terminal takes place at the city's train station. As stated by its name, it is a very busy terminal that features multiple complex routes, platforms and trains, going towards every direction. An absolutely chaotic level, notable sections of the stage include the subway, the train and the kart at the rails. The stage's music is Radical Train - The Abandoned Mine.

Rail Mountain

Rail Mountain is found at the Blue Ridge Adventure Field. It is the 17th
Cliffs

Rail Mountain would look like this

stage for Sonic, 8th to Knuckles, 9th to Shadow and Metal Sonic and 7th to Team Chaotix. It is characterized as a very action packed level. The stage is a base, located in a rocky mountain region, high above the ground's level, constructed with mechanical windmills, wires and elevators. For Sonic's version, one the stage's main features is its vast rails. It also features various poles and platforms as well as endless pits, since it takes place in the sky. In the background, Dr. Eggman's Egg Fleet can be seen soaring through the blue sky. For Knuckles' version, the stage features less rails and more platforms and wider areas for combat. The stage's music is Boss Event.

Dumm Jummai

A very bizzare level, it is found in the Central City Adventure Fields and is based on the actual city of Dubai. It is the 13th level of Sonic and Shadow, 6th of Knuckles, 20th of Silver, 14th of Metal Sonic and 15th of Team Chaotix, making it one of the stages that appears in all 6 storylines. Dumm Jummai comprises of two main locations; a futuristic city with supertall megastructures built of steel and a city built on an artificial island with an enormous beach resorts, hotels and a market. The stage has an orient style into it resembling a futuristic city of Korea as well
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Dumm Jummai, the resort section on the left and the megacity section on the right

as Dubai mentioned previously. For Sonic, Gamma, Fang and Shadow, the stage takes place during day time. It starts off from the futuristic city and progresses, until it reaches the beach resorts in the artificial island. For Knuckles, the stage takes place during night time and starts off from the same location but finishes at the market near the harbour, which is more poor and crowded, resembling a Chinese market. For Silver and Team Chaotix, the level changes drastically. As it takes place in the bad future, the stage is darker, the skyscrapers are even taller and are made of black mechanical components. It has a dystopian atmosphere. There are floating cars and the level mostly takes place in the sky. The artificial island with the beach resort is also changed. It takes place during sundown. For this reason, the music of the stage tends to differ. For Sonic, Knuckles, Shadow and Metal Sonic, the stage's music is Fallen Colony. For Silver and Team Chaotix the stage's music is Final Factory. However, in stage selection from the Menu, one can pick which version of the stage they want to play.

Sky Squadron

Sky Squadron can be found at the E.G.G. Metropolis Adventure Field. It is the 18th level o
501px-EggFleet SonicHeroes

Sky Squadron

f Sonic, Knuckles' 10th level, Silver's 14th, Shadow's 4th and Metal Sonic's 18th level. The stage takes place aboard Dr. Eggman's massive armada of battleships in the sky, high above the clouds. It is a staple stage, very similar to Egg Fleet from Sonic Heroes. It is a very long level, as it takes place in various battleships. The stage features many Eggman robots, rails, cannons and hazards. Sky Squadron, like the previous stage, is a very action packed level. At some point during the level, the fleet will pass through a cumulonimbus and will be very dark with thunderstorms.The music of the stage is Asteroid Coaster.

Lost Paradise

Lost Paradise is a stage very similar to Lost World from the original. It is Sonic's 10th level, Knuckles' 2nd level, Silver's 7th and Shadow's 19th level.
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Lost World is actually Teotihuacan from The Chronicles of Sonic the Hedgehog: Rise of the Heroes, some time after the invasion of the Gravitus and the evacuation of the Echidna Tribe. It is an abandoned ruined city, submerged in a lake. The stage features destroyed golden mausoleums, ziggurats and buildings, as well as various Mayan and Inca themes in it. Knuckles heads there after being informed from the Orcacle that there is a hidden message for Knuckles there while Sonic heads there to acquire one of the Albion artifacts. The stage's music is Lost World.

Nocturnal Haunt

Nocturnal Haunt is located at the Angel Island Adventure Field. It is the 14th level in Knuckles' storyline, 12th of
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Nocturnal Haunt's design is identical to that from Sonic Chronicles.

Shadow and Silver's 11th level. Nocturnal Haunt takes place inside Dr. Finitevus's headquarters. Its exterior structure looks very similar to the Nocturnal Clan's buildings in Sonic Chronicles: the Dark Brotherhood, since Dr. Finitevus comes from the Nocturne himself. The stage is has a dark, gloomy appearance from outside, resembling a large castle. It also has a fall of lava. Inside, it has a gothic appearance. Some of the sections of the level feature dark pits, chambers filled with enslaved Echidnas, coridoors and red carpets with lanterns. Nocturnal Haunt appears to also have a section as a research facility where Dr. Finitevus does experiments on Echidnas. The stage's music is Black Comet .

Huge Inferno

Huge Inferno is Albion consumed by fire and destruction. It is situated in the Blue Ridge Zone. The level probably takes place inside the characters' minds as it is set in the past when Dr. Finitevus allied with Dr. Eggman and bombarded the entire city, wiped out completely the entire population of the city. The stage bares some similarities to Crisis City from Sonic 2006, except that it takes place on an ancient city. The most common hazard here is obviously fire. It features large, ancient structures falling apart, destroyed roads and bridges and has an apocalyptic atmosphere. Huge Inferno is the 19th level of Sonic, 23rd level of Knuckles, 20th level of Shadow and the 17th level of Silver. The stage's music is End of the World.

Chthonian Ruins

An underground serpent kingdom. It is located in the Angel Island Adventure Field. It is Silver's 19th level and Shadow's 16th level. In Story Mode, it takes place in the past where Silver, Blaze, Cream and Shadow travel to retreive the Golden Epic. Chthonian Ruins, from Greek χθόνιος meaning related to the underworld/ underground, is an ancient city made of rocks constructed inside the Earth through various tunels and caves. At the deepest level, there are large, gothic palaces and temples, rocks and marshes. There is a myriad of snakes in this level of various sizes, some being very large. The floor is covered with water and the whole environment is very moist. It is the lair of King Ophis of the Nagas, the king of a reptile race that plays an antagonistic role in Silver's Storyline. The stage's music is Skeleton Dome.

Echidnaopolis

Echidnapolis used to be the second largest Echidna city in antiquity located in the Angel Island. It is the 25th and final level in Knuckles' story, 18th level in Silver's story, 21st level of Shadow and Team Chaotix. The time between the events in The Chronicles of Sonic the Hedgehog: Rise of the Heroes and this game, the Echidna Tribe from Teotihuacan managed to rebuild and recolonize the city, operating normally. However, in the game, Dr. Finitevus conquers the city and enslaves all of its population, forcing it to rebuild the city in his own desire. Hence, the level resembles more of a dark, dystopian city. Some of the parts of the level feature tall towers and structures, seemingly untouched by time. However, as the level progresses, the player ends up in the centre of the city, which has been altered and reconstructed with black, cybernetic components with powerful lights. The towers are also much taller and thicker. The level takes place during night time for some characters and even in the sky. It is filled with Dark Legionaires, heavy defense units, cannons and armament. Dr. Finitevus' headquarters is located in the heart of the city, where the Enerjak suit is hidden. You can click here to see how Echidnaopolis would look like. The stage's music is Aridia.

Genocide City

Genocide City is a stage located in the E.G.G. Metropolis Adventure Field. It is Shadow's 25th and final level and Knuckles' 19th level making it a relatively rare level in Story Mode. After Eggman's forces retreated in the ruins of Old Megalopolis, the G.U.N. forces, under Hugo Brass' command, launched a massive attack against Eggman to corner him and defeat him once and for all. The stage, therefore, takes place in a warzone in Old Megaopolis where the G.U.N. forces are fighting against Eggman's army with heavy infantry, tanks and airships. The navy can also be seen at some sections of the level. The ruins of Old Megaopolis are not covered in vegetation now but are ablaze. The stage is loaded with G.U.N. soldiers and Eggman's robots so the player can choose who to assist during battle. The stage's music is Crisis City.

Air Winds

Air Winds is a level that takes place in the sky, on board of an armada of huge flying creatures, similarly to Levitated Ruin from Sonic and the Secret Rings. Air Winds is the 21st level of Sonic, 22nd level of Shadow, where only Rouge is playable in Story Mode and the 18th level in Team Chaotix's storyline. The stage is situated in the Blue
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The Air Winds resemble the Levitated Ruin.

Ridge Zone. The Air Winds is a race of enormous flying creatures, blue in colour and resemble whales with large fins. They travel the skies and pass through various locations such as from the Angel Island. The player starts off from one of the flying creatures and progresses through the level as he passed from one to another. Each one of these creatures has a megastructure on its back which commonly serves as a checkpoint site. The stage features hazards such turbulence, strong winds and Eggman's robots as common enemies. Sonic, Rouge and Espio use the Air Winds as a means of transportation to get to the Albion Thaumaturge. The music of the stage is Molten Mine.

Last Colony

This level takes place on a faraway, remote island, a once colony of the Echidna Tribe and the place where the Albion Thaumaturge is hidden. Eggman heads there in order to reactivate it after thousands of years and has constructed a base there with huge drills piercing the ground to uncover a hidden ancient city. Last Colony is found in the Blue Ridge Zone Adventure Field. It is Sonic's 22nd and last stage, Silver's 15th, Team Chaotix's 20th and Metal Sonic's 19th, 20th and 21st level, played by Gamma, Fang and Metal Sonic respectively. The stage is very long and is the only one in Sonic's storyline to have 2 Acts, although when selected from the Menu, both Acts are fused together. The player starts off from a forest, which then becomes a dense jungle and afterwards the player enters a valley with an ancient fortress, most of it ruins. As the player progresses, he ends up in Eggman's excavating site and then continues again to the ancient city until he reaches a road enclosed by two mountains where a fortress is built. Last Colony features the Egg Aura as a Boss for Sonic, Fang, Rouge and Espio. You can click here to see an image of how the final section of the level would look like. The stage's music is Kingdom Valley.

Final Story Levels

Final Story Levels will be added here as soon as the Final Story of the game is written.

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