Sonic Fanon Wiki

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Old Megaopolis is located in an island where Dr. Eggman's [[E.G.G. Metropolis]] is located. Old Megaopolis is one of [[File:NewMegaopolis01.png|thumb|150px|Old Megaopolis at the front. E.G.G. Metropolis at the back. The place where the two cities meet.]]the human's oldest colonies. It appears to be an abandoned megalopolis, with tall broken skyscrapers and highways covered in grass due to being very old. Some of the stage's sections are wide whereas some other sections take place inside the city's structures. It is Sonic's 7th level, played with Tails and Amy. Tails' sections mostly take place on top of the skyscrapers whereas Amy's inside the buildings. The stage's music is [http://www.youtube.com/watch?v=xX2SOferLHc&feature=relmfu Keys the Ruin].
 
Old Megaopolis is located in an island where Dr. Eggman's [[E.G.G. Metropolis]] is located. Old Megaopolis is one of [[File:NewMegaopolis01.png|thumb|150px|Old Megaopolis at the front. E.G.G. Metropolis at the back. The place where the two cities meet.]]the human's oldest colonies. It appears to be an abandoned megalopolis, with tall broken skyscrapers and highways covered in grass due to being very old. Some of the stage's sections are wide whereas some other sections take place inside the city's structures. It is Sonic's 7th level, played with Tails and Amy. Tails' sections mostly take place on top of the skyscrapers whereas Amy's inside the buildings. The stage's music is [http://www.youtube.com/watch?v=xX2SOferLHc&feature=relmfu Keys the Ruin].
 
===Bionic Nest===
 
===Bionic Nest===
Bionic Nest is located in the same island where E.G.G. Metropolis is located. It is a base built on the ruins of Old Megaopolis by the G.U.N. forces near the sea. It is Sonic's 8th level, where he meets Shadow for the first time. Sonic's version of the stage features only G.U.N. troops as enemies. Shadow's version of the stage is more difficult and takes place during Eggman's invasion, hence it features Eggman's robots as enemies. The stage is inspired by Planet Daxx for ''Ratchet & Clank: Up Your Arsenal''. The stage's music is
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Bionic Nest is located in the same island where E.G.G. Metropolis is located. It is a base built on the ruins of Old Megaopolis by the G.U.N. forces near the sea. It has a circular-like architecture hence looking like a nest. It is Sonic's 8th level, where he meets Shadow for the first time. Sonic's version of the stage features only G.U.N. troops as enemies. Shadow's version of the stage is more difficult and takes place during Eggman's invasion, hence it features Eggman's robots as enemies. The stage is inspired by Planet Daxx for ''Ratchet & Clank: Up Your Arsenal''. The stage's music is [http://www.youtube.com/watch?v=_bPPt28GTFo Prison Island].
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===Mega Central===
 
===Mega Central===
 
This stage is located at the Central City Adventure Field. It is the 5th stage to Knuckles and is not present in Sonic's storyline. Mega Central is a large, busy metropolis with floating vehicles and tall, metal skyscrapers. For Knuckles' version, Mega Central mostly takes place on top of the skyscrapers with various enemies to beat. The stage's music is [http://www.youtube.com/watch?v=vqqvMbvRfxY Lethal Highway].
 
This stage is located at the Central City Adventure Field. It is the 5th stage to Knuckles and is not present in Sonic's storyline. Mega Central is a large, busy metropolis with floating vehicles and tall, metal skyscrapers. For Knuckles' version, Mega Central mostly takes place on top of the skyscrapers with various enemies to beat. The stage's music is [http://www.youtube.com/watch?v=vqqvMbvRfxY Lethal Highway].

Revision as of 14:13, 6 July 2013

This page is not completed and is still being written!The game is divided into Adventure Fields and Action stages, similarly to the way done in Sonic Adveture. Action Stages are the basic playable stages for every character. Not every character has access to every level in Story Mode. Each Action Stage is differently structured for each character, in order to serve their gameplay mechanics. Action Stages usually take to 7:00 to 13:00 minutes each and can be accessed either from the Adventure Field itself, where it is located, or from the Menu. Some of them are two Acts or even three. All Stages are listed here.

Adventure Fields

Adventure Fields work the same way as in the original. They are now vastly larger. They g

File:Mystic ruins by chibi soda-d2yls5d.jpg

A small recognizable section Angel Island; by chibi-soda

ive the player the opportunity to explore and interact with various other characters. Aside from having the Action Stages, Adventure Fields contain various hidden prizes and items such as mission cards, Chao Garden items, Emblems, upgrades, easter eggs and bonus features. They are 4 in total. These are the following:

  • Central City, a busy, city-themed Adventure Field and the main Adventure Field of the game. Sonic;s story begins in this Adventure Field. It features large skyscrapers, shops, the train station, the beach, a hotel, a casino, the G.U.N. headquarters and lots of other
    Trailer_Xenoblade_Chronicles

    Trailer Xenoblade Chronicles

    From Xenosaga, the game's Adventure Fields are similar to this game, especially Angel Island.

    areas of interest.
  • Angel Island is the largest of them all. It retains some of the sections from the original such as the train station, the jungle, Tails' Workshop and the waterfalls. It features all of the Angel Island entirely, along with the ancient ruins of Teotihuacan, the mountains and various other different locations such as caves, underground mines, Finitevus' headquarters, the Mysterious Cat Country's village and others.
  • E.G.G. Metropolis, an island where most of it is inhabited by Dr. Eggman's huge utopia. The other half of the island is covered with a dense jungle and a peripheral beach. Most of the stages are located in Eggman's base. Notable locations include the Main Tower, the beach, the airport and the bridge.
  • Blue Ridge Zone is the smallest Adventure Field with only 4 levels in it. It is basically a snowland with a small village and scattered tundras. Blue Ridge is actually a suburb of Central City and specifically that suburb that was devestated by Chaos back in Sonic Adventure.

Action Stages

City Siege

City Siege is a stage found in the Central City Adventure Field. It is the first playable level to

City siege

City Siege

Sonic and the 3rd level of Knuckles. Julie-Su is also playable with Knuckles. The stage takes place in the downtown centre of Central City during night time. The city bares many similarities to Westopolis from Shadow the Hedgehog, only much less damaged. It is dominated by various of Eggman's machines which continue to rampage the city. It features various skyscrapers, large highways and vehicles, as well as bearing some slight resemblance to New York City. The music playing in the stage is Westopolis.

Blue Bay

Blue Bay is also found in the Central City Adventure Field. It is the second stage to Sonic after City Siege and the 6th stage in Knuckles' story. This

ImagesCAB110D9

Blue Bay

stage is basically very similar to Emerald Coast from the original, with a mix of elements from Seaside Hill, Ocean Palace and the beach part of Jungle Joyride. It features vast areas of sea, sandy beaches with resorts but also ancient ruins and light houses. Many past elements such as the sea turtles and the whale-shaped island from Sonic Heroes are also here. The music playing at this stage is Sea Gate.

Windy Village

A level very similar to Windy Valley from the original. It can be found in Angel Island and is the third stage for Sonic. The stage takes place on a series of hilltops and mountain peaks in the sky. There are also some floating islands in this stage. At some point, the weather becomes brown and cloudy with strong winds and tornadoes. The stage mostly takes place in a wooden village built around the hilltop, at some point after the start. The stage's music is entitled Sky Deck.

Tropical Sanctuary

Tropical Sanctuary is found in the jungle of the Angel Island's Adventure Field and is th

Adabat Night by Shalweas

Tropical Sanctuary

e fourth level to Sonic. The stage is actually pretty much the same as Jungle Joyride, being a staple jungle themed level. It features many tall trees, marshes, waterfalls and ancient ruins. For Knuckles, it is his 1st stage. Knuckles heads there in order to go to the Oracle. It has a similar structure to Sonic's level. The music playing at the level is Jungle Joyride.

00's Boulevard

00's Boulevard reffers to the bloulevard of the decade of 2000 (hence 00's). This stage is found in Central City and is the 5th level to Sonic. This stage is also a staple one, being a basic, busy, city-themed stage in daylight, as opposed to City Siege, which is the same stage during night time under Eggman's robots, whereas this stage is full of citizens. It resembles New York city at some sections, having various skyscrapers and advertising billboards. One characteristic about this stage is that it has some sandbox sections, although the fast sections are also present. In Sonic's Story, Sonic is played for most of the time. Tails is playable at some minor points whereas Amy is playable at some other parts of the stage. The stage's music is Blast Town.

Old Megaopolis

Old Megaopolis is located in an island where Dr. Eggman's E.G.G. Metropolis is located. Old Megaopolis is one of

NewMegaopolis01

Old Megaopolis at the front. E.G.G. Metropolis at the back. The place where the two cities meet.

the human's oldest colonies. It appears to be an abandoned megalopolis, with tall broken skyscrapers and highways covered in grass due to being very old. Some of the stage's sections are wide whereas some other sections take place inside the city's structures. It is Sonic's 7th level, played with Tails and Amy. Tails' sections mostly take place on top of the skyscrapers whereas Amy's inside the buildings. The stage's music is Keys the Ruin.

Bionic Nest

Bionic Nest is located in the same island where E.G.G. Metropolis is located. It is a base built on the ruins of Old Megaopolis by the G.U.N. forces near the sea. It has a circular-like architecture hence looking like a nest. It is Sonic's 8th level, where he meets Shadow for the first time. Sonic's version of the stage features only G.U.N. troops as enemies. Shadow's version of the stage is more difficult and takes place during Eggman's invasion, hence it features Eggman's robots as enemies. The stage is inspired by Planet Daxx for Ratchet & Clank: Up Your Arsenal. The stage's music is Prison Island.

Mega Central

This stage is located at the Central City Adventure Field. It is the 5th stage to Knuckles and is not present in Sonic's storyline. Mega Central is a large, busy metropolis with floating vehicles and tall, metal skyscrapers. For Knuckles' version, Mega Central mostly takes place on top of the skyscrapers with various enemies to beat. The stage's music is Lethal Highway.

Scrap Fortress

Scrap Fortress is basically Dr. Eggman's base called E.G.G. Metropolis, a stage very similar to the one in The Chronicles of Sonic the Hedgehog: Rise of the Heroes. It is a huge, dark, factory-themed utopia, filled with tall megastructures, rivers of toxic waste and gases. It has many gimmicks and hazards namely botomless pits and lots of robot enemies. It is Sonic's 8th level. Picture sample of the stage can be found here. The music of the stage is Final Egg 2.

Archaic Mosque

The Archaic Mosque is the 9th level in Sonic's storyline. It is located in the Angel Island's desert section. The

Selimiye Mosque II by Erymnys

Archaic Mosque

stage features a large Arabian-themed city, built around a wall in the middle of a desert. In the centre of the city, there is a huge ancient mosque. The stage's structure is the following. At the first 3 minutes,the stage takes place the exterior part of the city, in a desert. Afterwards, the player enters the city and then the huge, ancient temple with a mosque. This section lasts about 7 minutes. Then, the player exits the mosuqe and finds himself in an oasis, with litle vegetation and rivers. For Sonic's story, the level takes place in the middle of a sundown. Prayers from the mosque can be heard throughout the gameplay. The stage's music is Anger of the Earth.

Alpine Peaks

The Alpine Peaks take place in the snowy mountain tops of Blue Ridge Zone. This stage is not accessable to Sonic in Story Mode but to Tails. To Tails, it is a relatively short level, which mostly involves flying from mountain to mountain. The stage features many elements from past ice-themed levels from Sonic games. Near the the Goal Ring, there is a green valley with a small village. The stage's music is Ice Cap Remix.

Olive Retreat

Olive Retreat is located at the Angel Island. It is the 7th stage in Knuckles' story and is not present in Sonic's

File:206176.jpg

Megastructure at Olive Retreat, located at the end of the level. Image from alphacoders.com

story. Olive Retreat is a valley with olive fields and medieval structures such as ruined, Byzantine themed castles. The sky is orange with clouds because of a sunset. Near the end of the stage, there is a large odd structure that resembles an ancient clock. The Goal Ring is located on top of that structure. In Knuckles' story, Knuckles is mostly playable in this level. Big, however, does have some parts of his own, where he must also use his fishing skills to open up gates. The stage's music is Great Megalith.

Glyphic Babylon

Glyphic Babylon is the 10th stage to Sonic and is located in the Angel Island. The stage takes place in the ruins of

Albion3

Knuckles flying over Albion.

the ancient Echidna city Albion, one of the largest Echidna cities in antiquity. It was there that the ancient Echidna warriors, the Albion Knight of Aurora first began the making of the Samarkanda technology, as they were highly advanced. The stage is what remains of this great utopia, a deserted, stone ruined city. The stage features large zigurat, monoliths and buildings. Rails play a key role in Sonic's version of the stage and mostly takes place on top of the buildings and the skyline, whereas Knuckles' takes place on the ground. Falling sections are common gimmicks here. Tails, Amy and the Egg Pawn are also playable in Sonic's storyline here, each having a small section of their own. The stage's music is Sky Troops.

Dragon Dojo

This is the 11th stage to Sonic and is played along with Tails, Amy and the Egg Pawn. It takes place on the Blue Ridge

File:Dragonsaw.jpg

Dragon Dojo

and specifically on the Dragon Kingdom. This stage is a chinese-themed level, much like Chun-nan from Sonic Unleashed. It features a chinese-themed village of temples between large mountains and a long river. Dragons can also be seen flying in the sky and can also serve as vehicles or hazards. Waterfalls and caves are also very common sections here. The stage's music is Fallen Colony.

Mad Terminal

Mad Terminal is located in Central City. It is the 8th level in Knuckle' Story,

Train-station-two-hour-delay-joke

Mad Terminal

although playable only to Julie-Su and Big in the story. It does not appear in Sonic's storyline at all. Mad Terminal takes place at the city's train station. As stated by its name, it is a very busy terminal that features multiple complexroutes, platforms and trains, going towards every directions. An absolutely chaotic level, notable sections of the stage include the subway, the train and the kart at the rails. The stage's music is Radical Train - The Abandoned Mine.

Rail Mountain

Rail Mountain is found at the Blue Ridge Adventure Field. It is the 13th

Cliffs

Rail Mountain

stage for Sonic and third for Knuckles. It is characterized as a very action packed level. The stage is a base, located in a rocky mountain region, high above the ground's level, constructed with mechanical windmills, wires and elevators. For Sonic's version, one the stage's main features is its vast rails. It also features various poles and platforms as well as endless pits, since it takes place in the sky. In the background, Dr. Eggman's Egg Fleet can be seen soaring through the blue sky. For Knuckles' version, the stage features less rails and more platforms and wider areas for combat. The stage's music is Boss Event.

Sky Squadron

Sky Squadron can be found at the E.G.G. Metropolis Adventure Field. It is the 14th level o

501px-EggFleet SonicHeroes

Sky Squadron

f Sonic. The stage takes place aboard Dr. Eggman's massive armada of battleships in the sky, high above the clouds. It is a staple stage, very similar to Egg Fleet from Sonic Heroes. It is a very long level, as it takes place in various battleships. The stage features many Eggman robots, rails, cannons and hazards. Sky Squadron, like the previous stage, is a very action packed level. The music of the stage is Asteroid Coaster.

Final Fleet

Final Fleet is the stage that takes place on Dr. Eggman's Egg Carrier, the fleet's main flagship. It has the same design as Final Fortress from Sonic Heroes. For Sonic, it is his 15th level. It is a dark level, since it takes place

SonicChronicles-EggCarrier

Egg Carrier

inside a cumilonimbus, with thunderstorms and strong winds. It is heavily armed with troops, lights, cannons and lasers. The player must reach the central control room, which is located in the Eggman tower (seen in picture). The stage's theme is Final Fortress.

Lost World

Lost World is a stage very similar to Lost World from the original. It is Sonic's 16th level and Knuckles' 2nd level. Knuckles heads there after being informed from the Orcacle that there is a hidden message for Knuckles there.

File:114864.jpg

Exterior view of Lost World

Lost World is actually Teotihuacan from The Chronicles of Sonic the Hedgehog: Rise of the Heroes, some time after the invasion of the Gravitus and the evacuation of the Echidna Tribe. It is an abandoned ruined city, submerged in a clear lake. The stage features destroyed golden mausoleums and buildings, as well as various Mayan and Inca themes in it. The stage's music is Lost World.

Nocturnus Haunt

Nocturnus Haunt is located at the Angel Island Adventure Field. It is the 9th level in Knuckles' storyline. It does not appear in Sonic's storyline at all. Nocturnus Haunt takes place inside Dr. Finitevus's headquarters. Its exterior structure looks very similar to the Nocturnus Clan's buildings in Sonic Chronicles: the Dark Brotherhood, since Dr. Finitevus comes from the Nocturne himself, which is dark and gothic. On the contrary, the interior part of the stage resembles a palace, with red carpets and lanterns. At the beginning of the stage, though, the stage has a more gloomy appearance on the inside. with dark and gothic corridors, gates, pits and various Dark Legionaires. The stage's music is Black Comet .

Huge Inferno

Huge Inferno is the 17th level of Sonic. After being teleported by Finitevus' Warp Ring, Sonic winds up in this location. Huge Inferno takes place back in time, at Albion (Glyphic Babylon), when some time ago, Dr. Eggman's battleships attacked and wiped out the entire city and its people, setting the city ablaze, after forming an alliance with Finitevus. In Story Mode, this is the only stage, for every character, that instead of a Goal Ring, the player must reach Finitevus. The stage's music is apocalyptic, hence being End of the World.

Air Winds

Air Winds is a stage that takes place on the satelite that orbits the Angel Island. This satelite - a small floating

File:6751606a12dd42259ab7ea0fc891cc07.jpg

Air Winds orbiting the Angel Island (Air Winds is seen half, located at the right)

island - remains invisible for most years and becomes visible only when specific stars in the cosmos align together. Air Winds is found in the Angel Island Adventure Field. It is the last level in Sonic's storyline, where Tails, Amy and the Egg Pawn are also playable. Air Winds is an ancient city themed level that takes place in a sunset, orange sky. The island is surrounded with vast and sense vegetation. Below the vegetation, there is an ancient city of ruins, where Dr. Eggman's machines have set up an excavation site with drill machines. The stage also features waterfalls, floating ruins and underground hideouts. A large ancient structure is located in the centre of the floating island. Sonic's version of the stage features various explorational sections, some compiled with enemies, as well as speed related sections that have big use of rails. In his story, Air Winds is devided into two Acts, making it Sonic's longest level. The stage was inicially inspired by the Hanging Gardens of Babylon. The stage's music is Kingdom Valley.