Disaster Club

Natalie returns from A Different Kind of Normal, traveling to Disaster Club with the rest of the Powers Club to help Marcee find Dragen and out Rugal’s demons to rest. She fights using her illusions and her telepathic powers, including the illusion katana first seen in Unity.


Difficulty: Easy

Health: 1500 (1600 with Throttle 1)

Playstyle: Jack of trades

Natalie is a jack-of-all trades character, having a variety of abilities that allow for different playstyles: a defensive one using her Illusion Shot and her counter, or a more offensive one using her Blade Cutter and command grab. The trade off is that she doesn’t stand out in any area and her abilities are improved on individually by different members of the cast.

Her Throttles are also easy to pick up. Throttle 1 is possibly the simplest throttle in the game, while Throttle 2 increases the strength of a defensive playstyle.

Special Moves

Bolded moves were added in Complete.

Move Name Input Type Description
Katana Stab DC Up.png+DC 1 button.PNG/DC 2 button.PNG/DC 3 button.PNG Command Normal Natalie stabs forward with her katana. This command normal has a much larger range than her other normals. DC 1 button.PNG hits low, DC 2 button.PNG hits high and DC 3 button.PNG is an anti-air.
Illusion Shot IMG 0408.PNG+DC 1 button.PNG Special Natalie fires a simple illusionary projectile from the palm of her hand. OK in air.
Vanishing Girl IMG 0408.PNG+DC 2 button.PNG Special A counter. Natalie stands still for a moment and flicks her braid over her shoulder. Of the opponent hits while she’s in this stance, this Natalie reveals it to be an illusion and vanishes as the real Natalie appears and kicks the opponent from behind, wall bouncing them. In the air, Natalie kicks the opponent upwards instead.
Blade Cutter IMG 0408.PNG+DC 3 button.PNG Special Natalie creates a katana and spins round it in front of her multiple times before it vanishes. Acts as an anti-air and can be used to extend combos in the corner. OK in air.
Stunlock IMG 0408.PNG+DC 4 button.PNG Special A command grab that can be blocked. Natalie tries to grab the opponent, and if succesful she uses her telepathy to stun the enemy for a few seconds. Opens for combos and cannot be comboed into. Ok in air.
Shoulder Tackle DC QCB.PNG+DC 1 button.PNG Special Natalie dashes forward slightly and tries to shoulder barge the opponent.
Blade Storm DC HCF.PNG+DC 1 button.PNG+DC 2 button.PNG Super Natalie creates a katana and dashes forward before slashing at the opponent multiple times, jumping and performing a long range spin attack in mid-air. OK in air.
Pain Receptor DC HCF.PNG+DC 3 button.PNG+DC 4 button.PNG Super Natalie quickly roundhouse kicks the enemy in the head before grabbing them and using her telepathic powers to activate their pain receptors and deliver massive damage if the kick lands. In the air she finishes the attack by axe kicking the opponent to the ground.
Complete Mental Shutdown DC 1 button.PNG+DC 2 button.PNG+DC 3 button.PNG+DC 4 button.PNG Finishing Strike A command grab. Natalie reaches out to grab the opponent’s head. If this lands, she disables the part of the brain used for conscious thought and they drop to the floor, unconscious.


Throttle 1: General stat boost across all stats.

Throttle 2: Natalie can fire 2 more rapid fire Illusion Shots by pressing 1 twice after using the move.



“Alright, let’s do this!”

“Whatever you’re thinking...you can’t win this.”

“Well, thanks for giving me your entire attack plan.”

“Yes, I love you. That doesn’t mean I’ll go easy.” (Vs. Angel)

“Would be a shame if you forgot how to use your Overheat...” (Vs. Rugal)

“Hey! I thought we distinguished I was a good guy!” (Vs. Ice)

“...Dad?” (Vs. Vendeta)

“How could you not remember me? I’m your daughter!” (Vs. Vendeta)

“...Ollie? What happened to you?” (Vs. Dragen)

“Now this is what I call a reunion.” (Vs. Marcee)

“Your little brother says hi.” (Vs. Thundereye)

“So you're my uncle, huh?” (Vs. Glass)

“You don’t have a mind...an illusion?” (Vs. Natalie, first)

In Infinite’s voice. Yes, miss Walker. And there’s more from where that came from.” (Vs. Natalie, second)

“Robots, yaaaaaay.” (Vs. Vendeta Blue, King and Omega)

“You know him...” (Vs. Max or Tel-Eth)

“Let me show you how far I’ve come.” (Vs. Sasha)

“You won’t walk away from this.” (Vs. Kable)

“...I’m so screwed.” (Vs. Shadow)


“Don’t mess with Walkers. Badassery runs in our family.”

“Just be glad mum’s not here.”

“Wait till Angel hears this.”

“We’re still on for tonight, right?” (Vs. Angel)

“Looks like Angel’s trained me well.” (Vs. Rugal)

“Maybe you’ll remember now I’ve knocked some sense into you.” (Vs. Vendeta)

“Have you calmed down a bit now?” (Vs. Dragen)

“Damn, you punch like your brother too...” (Vs. Thundereye)

“I’m not getting grounded for this, am I?” (Vs. Sasha)

“Your reign of terror is over.” (Vs. Kable)

“I won...I actually won!” (Vs. Shadow)

"Did Vendeta really do those things?" (Vs. Tel-Eth)


“Please. My grandad could punch harder than you...no, seriously, he could. Muttering. Not that he would try with all the lasers...”

“Huh, not even a scratch. Then again, I knew exactly what you were going to do, so why would I have one?” (Perfect win)

“Guess your training’s paying off, Angel. Now can we stop punching each other? There are other things I want to spend the evening doing.” (Vs. Angel)

“You know, I should train with you more. Your fighting Style is so different from Angel’s. Maybe I could learn something from it.” (Vs. Rugal)

“Dang it, Marcee. Were you going to gymnastics competitions or martial arts tournaments? Either way, it’s good to see you again.” (Vs. Marcee)

“Dragen, we can help you! If you just let us...damn it. Why does he have to keep vanishing into thin air like that?” (Vs. Dragen)

“Dad, it’s me! Natalie! Your daughter! Why can’t you see that? What happened to you…” (Vs. Vendeta)

“They made a robot based off dad? If only I could read it’s mind...I may be able to learn more about him...” (Vs. Vendeta Blue)

“You will never lay a hand on any power gene users again, got that? Your time as the monster in the night is up.” (Vs. Kable)

“Looks like your swordplay techniques are pretty useful, even if the person who made them can’t use them properly...just please don’t ground me!” (Vs. Sasha)

“You fought together against Eggman? What the heck? Are you from another dimension or something?...Wait, you actually are. Sigh. Guess we have a lot to talk about.” (Vs. Max)

"Your mind...it's a damn minefield for me. All the trauma, seeing things I couldn't imagine...and a father I don't recognise. I hope I don't need to do it again." (Vs. Tel-Eth)


“Alright, my turn!” (Escaping a combo)

“No holding back!” (Activating Overclock)

“Angel…” (Defeated)

“Oh, Muuuuum...” (Defeated Vs Sasha)

“Guess I’m getting somewhere.” (Going up a rank in online)

“Back to the drawing board…” (Going down a rank in online)

Arcade Mode

Good Ending

Natalie fights Vendeta as the final boss.

“Vendeta tried to kill me in a rage after I defeated Beautyface. Angel and Rugal restrained her and I broke into dad’s head, bringing back his memories. We’re all back together now. My family is back to being one, and life has never been better.”

Bad Ending

Natalie fights Beautyface as the final boss.

“Dad died delivering the final blow to Beautyface. She speared him through the heart as he ripped the mask away and destroyed it. Glass took him away to outer space for a proper burial. My father died without even being able to recognise me, a father I never knew. I know we won...but it sure as hell doesn’t feel like it.”


  • Completing Arcade once with Natalie unlocks Live and Learn for the jukebox.
  • Completing Arcade a second time with Natalie unlocks her theme from Depths of Dimensions: Cosmic Slip (under the title TELEPATH) for the jukebox.


Monochrome Memory(Normal Battle Theme)

We Are Ignited (Vs. Angel or Rugal)

In Justice (Vs. Vendeta)

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