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Actually, scratch that, I read the first line of the personality bit wrong (I thought it said his personality was the same as Mackenzie, not a sane version of him).
His backstory's quite interesting(he seems to be a mix of Enerjak and Solaris), although how he became Kennedy is a bit odd, imo. Shotting someone with life energy should technically make them stronger, not knock them out. But hey, overall the character's pretty good.
(That still doesn't explain how one of my guys is mentioned in ADKON.)
Okay, possible solution: Mobotropolis state is somewhat set apart from the rest of the world, very little of what goes on there is known to the outside. But Kablecorp does have an office there. would that be suitable?
Hi! If you have some time, I'd like some help from you in both parts of The Curse of Day:
In Part 2H, I'm going to need Ice to say what he thinks of the plan (as soon as the small conversation about Skylor's powers finishes).
In Part 2D, I need some help figuring out if there's anything more to be done before Part 2D can conclude, and, if something does need to be done, whose job it is to do it.
If you can't do either of these at the moment, or if something about what I want you to do needs to be changed, I can rearrange these terms and/or my roleplay accordingly. Just let me know what I need to do!
I'd like some help moving along both parts of The Curse of Day (both Part 2H and Part 2D), and it would be helpful to have some participation from your character in each one (or confirmation that one or both of the characters are not going to participate). Could you help with that? Thanks!
Are you planning to return at some point to contribute more to the roleplay? If so, we should find some way to temporarily remove your characters; for example, I can imagine that Kable might have other business to attend to, and so might want to rendezvous with Taglumo at a later date. On the other hand, if you're not planning to return at some point, we should find some way to remove your characters from the roleplay in a more long-term fashion (maybe Kable got so thoroughly annoyed at Taglumo that he decided to bail out?).
If you can help me straighten this out, that would be helpful for allowing the roleplay to progress! (If you can't help, I can try to work something out, but it may not be as good as if you could help.)
OK, so now we need to figure out: how do we get Kable and Ice out of the roleplay?
Here's a suggestion: Kable—deciding that Taglumo is incompetent—leaves. Meanwhile, I simply write Ice out of Part 2H, as his part is so minimal that I'd only have to restructure a small part of the dialogue.
How does that suggestion sound? (If you have a different suggestion, feel free to say it!)
Since you haven't responded in 4 days, I'll go with my suggestion. If you decide that you'd like for something different to happen with your characters, I can probably change what happens to them to accommodate you.