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This article is about Hendrik the Echidna, a character created by MalikTH on 11/18/2015. It was created as a request by PirateGuy3001, and he can edit it if he wishes.



Hendrik the Echidna (エンドラヘンドリック, Endorahendorikku) is an anthropomorphic echidna born over 4,000 years ago in the hands of the Knuckles Clan. After being frozen on a freezing island for thousands of years, he was reawakened by Dr. Ivo "Eggman" Robotnik, before escaping and joining a band of pirates. After the crew was utterly destroyed, he seeks vengeance on those who inflicted the pain.

Appearance

Hendrik has cyan fur, peach colored skin, and pale green eyes. He always wears leather boots, a black or brown vest with a blue kraken on the back, a brown leather bag to hold supplies and his spellbook, and a belt with a scabbard for his sword.

Hendrik also has two weapons. The first is a cutlass with the name "Steel-Wind" engraved on it. The other is a water spellbook he found at the Ocean Ruins on Seaside Hill. The spellbook has a blue cover and gray spine.

Personality

Hendrik is normally an easy-going person. However, when he is in battle, he doesn't have any cares in the world except for winning at all costs. This is caused by how pumped up he can get.

Hendrik tends to rush his decisions, despite Madi's frequent advising against said decisions.

History

Prologue

One day, two members of the Knuckles Clan gave birth to a differently colored echidna and promised to take care of him, even if he was different from the rest of the tribe.

One of the tribe's elders made a prophecy about the newborn. As the future hero or villain of water and wind, he shall be frozen for many years before being reawakened by an evil scientist. He shall join a group of pirates and, along the way, meet a purple fox, black hedgehog, green parrot, white tiger, violet octopus, and many others. He shall find great strengths, as well as great weaknesses. Depending on his choices, Hendrik shall be the beginning of a new age or the cause of Earth's destruction.

His father took Hendrik to an island made mostly of ice. Before Hendrik was frozen, his father told him that there was no such thing as good or evil; rather, it was all up to interpretation.

Introduction

Deep under the sea, Dr. Ivo Robotnik awoke Hendrik in his secret underwater laboratory. Hendrik was afraid of the evil doctor, so he escaped.

When he surfaced, he came across the Cross Bone Raiders. Their captain, named Marion, considered Hendrik his son. While they were sailing the seven seas, Hendrik learned to control air and water. He would use these powers to speed up their ship, which was named the Vile Swashbuckler.

One day, while the crew was ten days away from a harbor, they were attacked by The Red Revenge. Marion was killed and The Vile Swashbuckler was destroyed. Although Hendrik survived the attack along with some of his crew members, he was knocked out.

Hendrik, unconscious, washed up on the shores of Emerald Coast. When he woke up, there was a black hedgehog and a purple fox. The hedgehog revealed himself to be Malik, and the fox to be Madi. They told Hendrik that they found him and took him to Madi's house.

After Malik left, Hendrik and Madi went to the nearest shop to buy a ship with the money Hendrik had washed up with. He had three goals in mind: to find his crew, train hard, and avenge his foster father's death.

The Seas and Eanbald the Parrot

Two months after Hendrik and Madi left Emerald Coast, Echo-P1 the Hawk, attacked them. Hendrik quickly disposed of Echo-P1 even though he knew the robot would come back. They just happened to be near Seaside Hill, so they stopped to make some repairs to the boat.

Hendrik spotted the Ocean Ruins and said he would be gone for a couple hours. Hendrik found a crater blocking the ruins and recognized a blue and green stone known as Akanonite; he didn’t know why he knew that. First thing he knew is that when he touched it, he could barely stand, but couldn’t let go of the stone. It told him to come back the next day at exactly 10:00 A.M. While the stone was "talking," Hendrik was screaming, and he eventually fainted. Madi heard him and had to drag him back to the ship so that he could recover.

When he awoke the next day, he told Madi what happened. So, the next day, he came back with Madi and found the stone again. He told Madi that he was going to pick up the stone and wanted her to help him stay strong. Despite Madi's protests, he picked up the stone and it told him to go to the ruins with three friends: Madi, Eanbald, and Malik. Next it told him to come back one month later to this exact location.

Hendrik and Madi looked frantically for Malik and Eanbald. Both groups end up at West Side Island 1½ weeks later. Hendrik and Madi decided to wait a week. Malik and Eanbald found Hendrik’s ship at the end of that week. Malik and Eanbald arrived and Hendrik told them that he needs their help. The group immediately heads toward Seaside Hill. The group met up one month after Hendrik and Madi first left Emerald Coast.

The Golden Corsairs

Madi told Hendrik to get wood for the campfire before informing Malik and Eanbald of the situation; they went to the ruins the next day. Hendrik touched the Akanonite that was there. It told him that were four rooms in the ruins: the entry hall, the Hall of Wind and Waters, the Hall of Darkness and Chaos, and the Hall of Nature and Poison. When each person used their elements in their respective halls, a secret chamber opened up that lead to the basement.

Hendrik was the first to enter the basement. In the center of the basement, there is a pedestal with an open book on it; this book was titled Water Spellbook Vol. 3 – Wind Edition. When Hendrik removed the book from the pedestal, a secret exit opened. Hendrik and co. left the basement. Hendrik then decides to find all of the Water Spellbooks.

Once they left the ruins, they were confronted by a group of opponents; they introduced themselves as Serafin, Gelrox, Krallig, and Zeques, collectively known as the Golden Corsairs. They challenged the group to fight them, with the winning group serving the other. Hendrik quickly accepted the challenge, with him fighting Serafin, Malik calling dibs on Krallig, Eanbald taking on Gelrox, and Madi being left with Zeques. Eanbald swiftly used his Plant Trap ability to trap Gelrox in, you guessed it, plants. Malik trapped Krallig in a cage made of shadows using Chaos Prison. Madi pushed Zeques into Serafin using her Water Push ability. Hendrik then used Blade Vortex, though he didn't have complete control over the resulting winds since it was his first time using the attack. The Gold Corsairs were eventually defeated, though it was mostly through luck.

After the fight concluded, Hendrik asked Eanbald if he wanted to assist with finding the rest of the Cross Bone Raiders. Eanbald agreeed, saying that they should find Benjamin and Ringolds next. However, just as this was said, Echo-P2 appeared to attack the group. Despite the robot's best efforts, Malik was able to destroy it quickly using Shadow Onslaught. The group headed to Central City so they and the Gold Corsairs could recuperate.

A Peek Into the Future

While the group stayed at Station Square, Hendrik had many strange visions. First, he saw himself fighting a god-like figure alongside many people he didn't recognize. He then saw himself looking inside Eanbald's bag and finding many rare items, while hearing two phrases: the Vile Swashbuckler and Aqua Lake Zone. Suddenly, he found himself talking with Benjamin and Ringolds about how to get out of the Labyrinth Zone. He then is casually talking with Echo-M0 the Hawk. Then he saw the Silver Buccaneers, whose captain was Wuyi the Warthog from the Cross Bone Raiders, trying to defeat someone called Xuldir the Deadly... then everything went dark.

He woke up in an emergency room with Madi by his side. He tried to talk, but Madi told him not to; he apparently almost died. Later, Malik, Eanbald, and Serafin came and try to comfort Hendrik because, to them, he seemed traumatized. He managed to tell Eanbald that he needed to use a heal spell before passing out again. When he came to again, Eanbald brought the spellbook and he quickly recited the healing spell before passing out again.

He woke up yet again a bit quicker than before. This time, Madi was by his side again. Madi called Malik and Serafin in to escort Hendrik back to where they were staying. Everyone had questions, including Hendrik. Before most of the questions were answered, though, Eanbald asked about what Hendrik saw and why he couldn't read his brain. Hendrik just said that he didn't know and that he will talk about what he saw after getting fed and hydrated.

After Hendrik replenished himself, he talked about what he saw, including seeing Benjamin, Ringolds, Echo, The Silver Buccaneers, and just about everyone else. He also asked Eanbald to show him what was in his bag. Eanbald first brought out the cutlass Wind-Steel. He then brought out a staff called Heloderma II. Finally, he brought out a bow called Elianne IV. He then brought out the book Hendrik asked for. Then he said the rest was all his personal stuff. Eanbald gave Hendrik the book and Wind-Steel. He also gave Madi and Serafin a weapon each, Heloderma II and Elianne IV respectively.

Pitstop: Chao Island

Hendrik and his friends left Central City to head to Carnival Town to get some information from a doctor and a cartographer. Malik said he would stay in Central City for a few months. Serafin told Hendrik that they'd try to find their own friends, so Hendrik, Eanbald, and Madi said goodbye to them for the time being. During their trip overseas, they encountered Echo-P3, P6, and P8.

They eventually got to Carnival Town and asked where they could find a doctor and cartographer in town. Nobody in town knew who they were, and a couple suggested they go to the Thin Beard Inn. They also said he knew everybody in town. When they arrived at the Inn, which was in a secret alleyway, they found the owner, Thin Beard Tom. Madi asked where they can find a doctor and a cartographer. Thin Beard Tom lead them to an empty room with only four chairs. He then asked the group how they knew of these two. Tom continued to talk about their last known whereabouts, their names, and other random facts. Hendrik then said that he was only asking for Tom to take him and his friends to them. "I see now that we will have to go to Dangerous Desert Town.”

Hendrik and co. left to head to Dangerous Desert Town. Once evening, they encountered a huge storm which caused them to get stuck on Chao Island. Hendrik, Madi, and Eanbald all decide to split up. Hendrik said he would go explore the center, Madi would explore the coast, and Eanbald would work on fixing the ship. When Hendrik was exploring the center of the island, he found three Chao Gardens against three different rocks. Three Chao came out to greet Hendrik; a hero Chao, a neutral Chao, and a dark Chao. They then brought Hendrik to their master, Flame the Cat. Hendrik introduced himself and said that his small crew got stranded on the island. Flame then introduced herself and said she would help, but only if she could come with Hendrik and his crew along with several Chao. Hendrik decided that it wouldn't be bad to have more members, so he agreed. He then asked who would look over the Chao while she was gone; Flame said Chaos itself would look over the Chao. Hendrik and the others quickly repaired their ship and set sail for Dangerous Desert Town.

Dangerous Desert Town

Along the way to Dangerous Desert Town, they were attacked by Echo-P4 and P7. As soon as they entered Dangerous Desert Town, they immediately noticed that everyone was gone; there was not a single sign that anybody was around. Eanbald yelled suddenly and then Madi screamed. Hendrik and Flame both got off the ground before they could be taken as well, but that didn’t stop them from being taken. Hendrik flew over the top of the nearest building. He then felt a slimy hand grab his ankle. Hendrik tried to fly away but it didn’t work.

Hendrik awoke next to a toad, an owl, and a cybernetic hawk. The toad said to Hendrik, "Oh, I see you are awake now, echidna. What is your name? Mine is Luke." Hendrik introduced himself and why he came here. The owl quickly said, "My name is Alice, and the robot bird over there is Danjuro. He claims he is an ancient warrior who died over two thousand years ago." Hendrik was shocked and said, "Well, I guess I'm not the only one who was resurrected." Danjuro turned over and said, "How old are you actually, not physically? And who brought you back?" Hendrik replied, "4,000 years, and E-G-G-M-A-N." Danjuro's eyes widened. "I was supposed to kill you, but I didn’t realize you were the one in those ancient legends. Tell me, what do your friends look like?" Hendrik told Danjuro that he had met a black hedgehog, a purple fox, a green parrot, a white tiger, a violet octopus, a slate gray warthog, a turquoise swordfish, and a rose pink cat. Danjuro told Hendrik he was the test subject for Eggman's Project ECHO. Alice and Luke both looked shocked when they learned that Eggman was a real person and not just some myth.

Some hours later, a guard came by to give them some food and water. After they were finished eating, Hendrik was taken to a different cell with Eanbald and a person named Castor. The people around him seemed to continuously change, and a few times, he thought he could recognize some of those faces. He finally found Flame and Madi with another person named Pollux. He told Madi and Flame that he met many people: Alice, Luke, Danjuro, Castor, Joaquin, Levi, Rosanna, Autumn, Keon, and many more. Pollux cheered up at the mention of Castor. Hendrik asked Pollux if he knew Castor. Pollux replied, "Yes, I know him very well; after all, he is my brother." Hendrik asked, "What professions do you and your brother have? And what town are you originally from?" Pollux simply said, "A doctor and a map maker. We are from Carnival Town. Also we are from the Thin Beard Inn."

The Great Unknown Prison Escape

Hendrik and his friends, both new and old, decided on an escape plan. Hendrik, Joaquin, Autumn, and Pollux would infiltrate the security room, while Eanbald, Danjuro, Castor, and Rosanna would disguise themselves among the jobs in the unknown prison. Flame, Levi, Keon, Madi, Alice, and Luke would be the first group to escape; Hendrik and Joaquin would stay to find out who was capturing the current prisoners.

Hendrik soon found out a person named Cho was in charge. Hendrik and co. soon found themselves in a huge battle against Cho’s army; Cho vs Hendrik, Raj vs Keon, Drake vs Levi, Vernon vs Danjuro, and Erebus vs Eanbald, while the rest are fighting against regular guards to escape. Cho and Hendrik fought for about a minute before Cho finally gave way and fell to the ground. The other battles took around two to three minutes in total. The rather large group had to leave quickly before reinforcements arrived. They all got on Hendrik’s boat and quickly left Dangerous Desert Town and headed for Central City.

The Cross Bone Raiders Guild and The Great Labyrinth

Hendrik decided he would make a guild in Central City since all of the people he had helped wanted to join Hendrik, Madi, and Eanbald. So Hendrik made a guildhall on the west side of town and the east side of town. Cross Bone Raiders West is ran by Luke. Cross Bone Raiders East is ran by Alice. Danjuro, Levi, Keon, Joaquin, Autumn, Castor, and Pollux all become part of the pirate crew itself. About a day later, Serafin arrived at the place where Hendrik, Malik, and the others were staying at from the previous time. Serafin told the group that he and the others found the whereabouts of the Labyrinth Zone. Hendrik, and Eanbald said they would both go with Serafin to the Labyrinth Zone. Madi and Zeques were to look over the construction of the first guild hall. Flame, Gelrox, and Krallig were to find the whereabouts of the other 8 water spell books. Eanbald was ready to go immediately. Hendrik told Eanbald they would start sailing at dawn the next day.

The next day, Hendrik, Serafin, and Eanbald left Central City to find the Labyrinth Zone. According to Serafin’s source, there are many entrances to the Labyrinth Zone, on South Island, Serafin told the other two that the entrance they were going to use was the Jungle Zone Entrance. Upon entering the Jungle Zone, they are met with a unfamiliar robot of Eggman’s, Project ROCK’s Rock P-152. The robot seemed to be on standby. But suddenly it began to turn around. It then noticed Eanbald and said, “Hello, ECHO. I did not expect to see you here. I was told you would come here when the echidna would to look for his friends.” Then it turned and noticed Hendrik and said, “I did not know that Project HURRICANE had started.” Finally, he turned toward Serafin and said, “You must be Project LIQUID, since you are a water animal.” Hendrik replies saying, “Take us to the friends of that echidna so we can torture them some.” P-152 agreed with Hendrik not realizing it was a trap. So they walked for what seemed to be more than two hours. Finally when they arrived they found ECHO P-14 waiting. ROCK P-152 realized then he had brought the echidna to his friends. Serafin and Eanbald both fought ROCK P-152 while Hendrik fought ECHO P-14. During the fight, ROCK P-152 accidentally set Ringolds free, who proceeded to quickly tie his arms and legs around ROCK P-152 while Hendrik destroyed ECHO P-14. Eanbald set Benjamin free, and Ringolds then forced ROCK P-152 to lead them out; however, ROCK P-152 self-destructed so information couldn’t be taken. The group tried to remember the way out with Hendrik carrying Ringolds and Eanbald carrying Benjamin. The group wandered for several hours until they found a strange hole in the floor which looked like it led to some sewers. On the left there was a Greek hedge-maze with artificial sunlight. On the right there was a yellow brick maze. They decided to take the path with the hedge-maze where they once again found a fork in the path about an hour later. Upwards was a stone temple maze forward was a pyramidal maze. And to the left was a reverse maze, where up is down, left is right, and forward is backward. They decided to go up because they think it is best to go up. Many hours later they find themselves at Carnival Town in the Thin Beard Inn. Flame and Thin Beard Tom come into the room they were in. However the group realized they weren’t actually in the Thin Beard Inn.

Lost! And the Viewing of Random Things?

After the Thin Beard Inn incident, the group started finding many random places in the past, present, and future. There is a somewhat long list of random thing. They group made a list starting with Thin Beard Inn. Serafin wrote on some paper he had brought for his Adventure Journal: Thin Beard Inn and Flame, Madi and Knuckles at the Cross Bone Raiders West guild hall, the sinking of the Vile Swashbuckler, the destruction of Eanbald’s village and the aftermath, Malik saving someone along with a girl with ice powers, the meeting of allies, Eggman creating some gigantic robot somewhere underground, and Wuyi, Hendrik, and a third person who was part giant and has the power of the cosmos.

Back at Central City?

Hendrik finds himself alone in a white room, with a white bed, a white chair and desk, and a computer. He goes over to the computer and looks at the date: Chival (Tuesday) Garte (March) 39th of 9998 FE (Fallen/Fourth Era). Hendrik then finds the door and lets himself out, … . He finds a large statue of Malik, Icehunt Flameson, Wakamura Azemar, PirateGuy3001, Captain Xori, “Crescent Scar” Monte, Thor Quantum, himself (Hendrik), and many others. Then Hendrik notices what looks like a very futuristic society in the same location as Central City. He looks around more but he start losing this vision as the world is slowly turning to a large burning junk pile that had already been burning for a million years. Hendrik then tries to get the vision out of his head. After trying for about a minute, he awoke himself.

Truly Back in Central City?

Hendrik awoke in the hospital in Central City, but he noticed something else was different than the hospital in the present. The nurse, <>, greeted Hendrik and said she was glad that he was fine. Hendrik then walked out of the hospital to find Perfect Chaos starting to attack the town. Hendrik then tried to use his powers but he couldn’t. Out of the corner of his eye he caught a glimpse of Malik running. He then tried to run toward Malik but it felt like his feet were glued to the ground. He started to get stressed because he saw Perfect Chaos coming in his direction. Hendrik then felt as if he had died.

Real Central City? Or Alternate City Again

This time when Hendrik awoke he noticed the hospital was correct and Madi was by his side. Madi noticed he had awoken so she asked how he was doing. Hendrik replied, "Nauseous, very nauseous, and also hungry. I feel as if Malik has come back along with an ice girl. I feel the presence of light, dark, chaos, water, poison, nature, fire, ice, and a new power, an unknown power. This new power feels as if it were a golden light shining upon me. Almost as if you have awakened your natural power to help me, Madi." Madi then told Hendrik he would need to rest for a few hours.

Hendrik awoke a few hours later and found his body had become water and was kept together by a circling wind when he started to get up he noticed Madi had fallen asleep on him. He decided to lie there so he wouldn’t wake Madi. Eanbald had then flung the door open saying the city was under attack by Eggman’s robots.

Powers

Hendrik's powers are based upon the elements of water and wind. Here is a list of moves.

Spellbook

  • Water Armor: An orb of water surrounds Hendrik and causes him to take less damage in battle. It also grants him immunity to fire.
  • Water Swords: Hendrik forms water into the shape of swords, and uses them to deal a lot of damage.
  • Water Explosion: A smaller orb of water is thrown. On impact, it explodes and freezes any nearby opponents.
  • Electrifying Water: An orb of water has electricity absorbed in it, and will hurt any opponent who happens to touch it.

Normal

  • Tidal Waves: Water appears to drown enemies in the form of a giant wave.
  • Tornado: Hendrik causes wind to come together, making enemies never touch the ground again.
  • Hurricane: Hendrik summons a hurricane. They takes more energy to create compared to a normal elemental move because it is a bi-elemental move. It is a very devastating move to use in battle.
  • Blade Vortex: A tornado-shaped wind current is summoned. This current is very sharp and can severely hurt someone if used properly.

Weaknesses

Hendrik's only weakness is Akanonite, which can be found in asteroids or asteroid crash sites. Normally, if you find Akanonite, you are said to receive good luck; however, its radiation severely weakens Hendrik's power. The only positive thing about it is that it tells him what he should do next.

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