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As one of the Anset Pantheon, Amenaamon maintains a calm and collected, almost uncaring, demeanor when he has to deal with mortals. Despite his disposition appearing callous to others, the ancient Echidnas adhered to his power and status as a God, especially in the times of the Sundering. In kind, Amenaamon saw the Echidna as more than just subjects or worshipers, and has become the closest to the Echidna in terms of active involvement.
 
As one of the Anset Pantheon, Amenaamon maintains a calm and collected, almost uncaring, demeanor when he has to deal with mortals. Despite his disposition appearing callous to others, the ancient Echidnas adhered to his power and status as a God, especially in the times of the Sundering. In kind, Amenaamon saw the Echidna as more than just subjects or worshipers, and has become the closest to the Echidna in terms of active involvement.
   
Though not known if it is solely his gift or if the entirety of the Anset Pantheon is capable, Amenaamon is capable of sensing power within individuals and often becomes close with them; this is demonstrated when Amenaamon chose Karval, an ancient ancestor of Knuckles, to guard the Master Emerald on Angel Island out of fear of Enerjak finding it within the Higher Planes, instructing him with guarding it with his life, and even unlocking the Echidna's latent powers to help him do so. Ever since, Amenaamon has kept watch over Karval's descendants as they in turn took to becoming the next guardian.
+
Though not known if it is solely his gift or if the entirety of the Anset Pantheon is capable, Amenaamon is capable of sensing power within individuals and often becomes close with them; this is demonstrated when Amenaamon chose Edmund, an ancient ancestor of Knuckles, to guard the Master Emerald on Angel Island out of fear of Enerjak finding it within the Higher Planes, instructing him with guarding it with his life, and even unlocking the Echidna's latent powers to help him do so. Ever since, Amenaamon has kept watch over Edmund's descendants as they in turn took to becoming the next guardian.
   
 
Despite his role and personality as a guardian, Amenaamon also has a destructive side. Amenaamon has a violent grudge with the ancient demigod Enerjak, who attempted to overthrow Amenaamon and instate himself as the new God of chaos. Amenaamon believes Enerjak to be a blight on Echidnakind and not worthy of either life or death.
 
Despite his role and personality as a guardian, Amenaamon also has a destructive side. Amenaamon has a violent grudge with the ancient demigod Enerjak, who attempted to overthrow Amenaamon and instate himself as the new God of chaos. Amenaamon believes Enerjak to be a blight on Echidnakind and not worthy of either life or death.
   
 
==History==
 
==History==
  +
Millenia ago during the dawning of the ancient Echidna tribes, the Anset Pantheon was formed by a group of seven individuals who are said to have shaped and given life to the Echidna race. Amenaamon was one of these seven, and bestowed upon his children the ideals of kinship, loyalty, devotion, and inner strength.
Replace this text with some info about your character's history. Tell their life story if you want. Give us an idea of what they've been through.
 
   
  +
Amenaamon, during his time as a mortal, was the first to encounter the Master Emerald--a jewel of great size in which it is said all life on Earth had originated from, and is said to be the heart and soul of the planet taken form. The Echidna felt the need to guard and protect it and, with his six fellow companions, became the Anset Guardians. However, as they reached the end of their mortal lives and with no others to take their place, the Master Emerald bestowed upon them its limitless powers, transforming them into god-like beings. Each member of the Pantheon were given an emerald that held a small amount of the Master Emerald's power in which would help them in their duty of gardianship. It was then that the Anset Pantheon was born, and in turn the Echidna race as the Pantheon used their powers to create their "successors".
  +
  +
While the others of the Pantheon were content with leaving the Echidnas to live and let live, Amenaamon kept constant watch and vigil over his "children". He watched as their civilizations grew and evolved into the Knuckles and Nocturnus nations, waiting for the day in which others would take up the mantle of Guardian.
  +
  +
However, in the year 3440 BC, the Echidna Enerjak began to plot against the Pantheon, believing that he would be able to overthrow all seven of them and become the sole God of the Echidna races. With help from the Nocturnus clan and the ability to siphon the energies from the planet, Enerjak was able to invade the Higher Plane of the Pantheon and defeat the other six gods one by one, taking their emeralds and strengthening himself as he drained each one. This lead to a battle between Enerjak and Amenaamon which say lasted for forty days and nights, until Amenaamon used the power of the Master Emerald to destroy Enerjak. Fearful of Enerjak's power and that one day he might return, Amenaamon scattered his armor, his body, and his soul to the four corners of earth, and had sent the seven chaos emeralds and the Master Emerald from the Higher Plane to Angel Island.
  +
  +
With the Pantheon drained of most of their powers, Amenaamon sought to appoint a new Guardian of the emeralds in the form of a young Chao. After communing with the Master Emerald, they both infused their powers into the little creature in which became the entity known as Chaos. Chaos, like Amenaamon himself, found it his life duty to protect the emeralds from invaders.
  +
  +
However, during the war between Knuckles and Nocturnus in which the Knuckles clan's leader Pachacamac found and invaded the Altar of Emeralds, in which he invoked the wrath of Chaos and decimated most of the Knuckles clan, yet sparing Tikal.
  +
  +
Amenaamon was infuriated. He attacked Chaos and had would had destroyed him had it not been for the intervention of the Master Emerald. Amenaamon demanded Chaos be destroyed, stating that he had wiped out his children, but the Master Emerald retorted that it was the Echidnas who had attacked the Altar, and that Chaos only did what they had both agreed was his task: to protect the emeralds at any costs. Coming to a stand still, Amenaamon remained that he no longer wished for Chaos to guard the emeralds. However, Tikal intervened the argument in which she volunteered to be the guardian. The Master Emerald compromised that it would seal away Chaos within it, never to be released upon the world again; but it demanded Tikal as tribute as repentance for the rest of the Knuckles clan. Despite Amenaamon's denials, Tikal accepted the responsibility of the clan, and so was sealed within the Master Emerald alongside Chaos. It was then that Amenaamon renounced his ties with the Master Emerald, returning to the Higher Plane for the next three thousand years and leaving the Altar with no one to protect it.
  +
  +
Despite no longer being a guardian of the Master Emerald, Amenaamon returned to the lower plane of Earth to oversee the remaining Knuckles clan population on the now-floating Angel Island. The clan had rebuilt its civilization; pyramids, ancient water ducts and underground cities were created in his absence. With renewed passion in his heart, Amenaamon returned to finding a suitable guardian for the emeralds, admitting to himself that he could never forsake his sworn duties. Amenaamon saw potential in the Echidna Edmund, who would come to the Altar and pray to the Pantheon. Appearing before him, Amenaamon talked with the Echidna, who knew about the Knuckles clan's past and the duties of the guardian. Amenaamon was pleased with the Echidna's words, and so appointed him as the knew guardian of the emeralds.
  +
  +
With the help of Edmund, Amenaamon helped relocate the Altar of Emeralds to deep within the Hidden Palace--a place of immense chaos energies that had formed into solid crystal. Amenaamon told of Edmund the importance of this place--it was the "heart of the planet" and where the Master Emerald had come into being. Much to both of their surprise, the chaos emeralds grew to enormous dimensions when they were placed upon crystal pedestals. The both surmised that the chaos emeralds were drawing power from the Master Emerald as long as they remained here; thus the Super Emeralds were born.
  +
  +
For centuries thereafter, Amenaamon would commune with and aid Edmund's descedants as they each became the next emerald guardians; Edmund, Karval, Sojournet, Thunderhawk, Athair, Sabre, Locke, and eventually Knuckles.
 
==Powers==
 
==Powers==
 
Replace this text with some info about the character's powers, if they have any. Generally, powers are considered to be supernatural. Meaning that the character is born with them, or obtains them through some supernatural circumstance. If they have a lot, you can list them, but if you just do a list, make sure that the list items link to pages about the powers!
 
Replace this text with some info about the character's powers, if they have any. Generally, powers are considered to be supernatural. Meaning that the character is born with them, or obtains them through some supernatural circumstance. If they have a lot, you can list them, but if you just do a list, make sure that the list items link to pages about the powers!

Revision as of 14:51, 11 November 2014

This is an article about Amenaamon, a character created by Overwatch338 on 11/4/2014.



Amenaamon, The Devoted Guardian, is part of the Echidna Anset Pantheon; a group of deities whom the ancient Echidnas worshiped. As the patron God of chaos and guardianship, it is Amenaamon who ultimately guards the Chaos Emeralds, oversees the Special Zone, and who creates the challenges for those who attempt to take the Chaos Emeralds from the Special Zone.

Appearance

Amenaamon wears attire and armor that is heavily influenced by Egyptian designs, wearing shining gold armor and silk-white cloth, though it is debated as to whom influenced whom.

His head dress has an eagle-like motif, with stylized oblong protrusions with blue and white stripes along the front, again resembling those of Pharaoh head dresses. The eyes are narrow and focused, much like the other Anset Pantheons, and has blue markings that stretch to the sides of the mask. A sapphire gem sits in the forehead of the mask, with a gold plaque-like crest that sits above it. The sides of the mask have protrusions that go both up and down, with the upper ones having inward curves while the lower ones resemble teeth, again with blue and white stripes along the front.

Large gold and white shoulder pads sit upon his shoulders, each with drapes of gold and white cloth that hang long both front and back, with large sapphires set into sockets of the cloth. The tops of the shoulder pads have gold livery that snake around them. The back of the shoulder pads have a long, blue cape that extends to the floor. His arms have thick, gold armlets that wrap around the upper arms, and thick gold and white armbands around the forearms. His hands are kept bear.

Around his neck is segmented gold plates that form a necklace that sits upon his chest, with a white tunic that has an ankh of solid gold pressed upon the abdomen. The tunic extends to his knees, with a gold waist guard that holds the fabric close. A long white and gold loincloth hands both front and back, attached to the belt, with socketed sapphires similar to the cloth on the shoulder pads. The bottom of the loincloth is made of solid gold with a white ankh on its faces.

Gold cloth wraps diagonally along his shins, which lead to white shoes with thick gold running along the sides, bottom, and toe caps.

Personality

As one of the Anset Pantheon, Amenaamon maintains a calm and collected, almost uncaring, demeanor when he has to deal with mortals. Despite his disposition appearing callous to others, the ancient Echidnas adhered to his power and status as a God, especially in the times of the Sundering. In kind, Amenaamon saw the Echidna as more than just subjects or worshipers, and has become the closest to the Echidna in terms of active involvement.

Though not known if it is solely his gift or if the entirety of the Anset Pantheon is capable, Amenaamon is capable of sensing power within individuals and often becomes close with them; this is demonstrated when Amenaamon chose Edmund, an ancient ancestor of Knuckles, to guard the Master Emerald on Angel Island out of fear of Enerjak finding it within the Higher Planes, instructing him with guarding it with his life, and even unlocking the Echidna's latent powers to help him do so. Ever since, Amenaamon has kept watch over Edmund's descendants as they in turn took to becoming the next guardian.

Despite his role and personality as a guardian, Amenaamon also has a destructive side. Amenaamon has a violent grudge with the ancient demigod Enerjak, who attempted to overthrow Amenaamon and instate himself as the new God of chaos. Amenaamon believes Enerjak to be a blight on Echidnakind and not worthy of either life or death.

History

Millenia ago during the dawning of the ancient Echidna tribes, the Anset Pantheon was formed by a group of seven individuals who are said to have shaped and given life to the Echidna race. Amenaamon was one of these seven, and bestowed upon his children the ideals of kinship, loyalty, devotion, and inner strength.

Amenaamon, during his time as a mortal, was the first to encounter the Master Emerald--a jewel of great size in which it is said all life on Earth had originated from, and is said to be the heart and soul of the planet taken form. The Echidna felt the need to guard and protect it and, with his six fellow companions, became the Anset Guardians. However, as they reached the end of their mortal lives and with no others to take their place, the Master Emerald bestowed upon them its limitless powers, transforming them into god-like beings. Each member of the Pantheon were given an emerald that held a small amount of the Master Emerald's power in which would help them in their duty of gardianship. It was then that the Anset Pantheon was born, and in turn the Echidna race as the Pantheon used their powers to create their "successors".

While the others of the Pantheon were content with leaving the Echidnas to live and let live, Amenaamon kept constant watch and vigil over his "children". He watched as their civilizations grew and evolved into the Knuckles and Nocturnus nations, waiting for the day in which others would take up the mantle of Guardian.

However, in the year 3440 BC, the Echidna Enerjak began to plot against the Pantheon, believing that he would be able to overthrow all seven of them and become the sole God of the Echidna races. With help from the Nocturnus clan and the ability to siphon the energies from the planet, Enerjak was able to invade the Higher Plane of the Pantheon and defeat the other six gods one by one, taking their emeralds and strengthening himself as he drained each one. This lead to a battle between Enerjak and Amenaamon which say lasted for forty days and nights, until Amenaamon used the power of the Master Emerald to destroy Enerjak. Fearful of Enerjak's power and that one day he might return, Amenaamon scattered his armor, his body, and his soul to the four corners of earth, and had sent the seven chaos emeralds and the Master Emerald from the Higher Plane to Angel Island.

With the Pantheon drained of most of their powers, Amenaamon sought to appoint a new Guardian of the emeralds in the form of a young Chao. After communing with the Master Emerald, they both infused their powers into the little creature in which became the entity known as Chaos. Chaos, like Amenaamon himself, found it his life duty to protect the emeralds from invaders.

However, during the war between Knuckles and Nocturnus in which the Knuckles clan's leader Pachacamac found and invaded the Altar of Emeralds, in which he invoked the wrath of Chaos and decimated most of the Knuckles clan, yet sparing Tikal.

Amenaamon was infuriated. He attacked Chaos and had would had destroyed him had it not been for the intervention of the Master Emerald. Amenaamon demanded Chaos be destroyed, stating that he had wiped out his children, but the Master Emerald retorted that it was the Echidnas who had attacked the Altar, and that Chaos only did what they had both agreed was his task: to protect the emeralds at any costs. Coming to a stand still, Amenaamon remained that he no longer wished for Chaos to guard the emeralds. However, Tikal intervened the argument in which she volunteered to be the guardian. The Master Emerald compromised that it would seal away Chaos within it, never to be released upon the world again; but it demanded Tikal as tribute as repentance for the rest of the Knuckles clan. Despite Amenaamon's denials, Tikal accepted the responsibility of the clan, and so was sealed within the Master Emerald alongside Chaos. It was then that Amenaamon renounced his ties with the Master Emerald, returning to the Higher Plane for the next three thousand years and leaving the Altar with no one to protect it.

Despite no longer being a guardian of the Master Emerald, Amenaamon returned to the lower plane of Earth to oversee the remaining Knuckles clan population on the now-floating Angel Island. The clan had rebuilt its civilization; pyramids, ancient water ducts and underground cities were created in his absence. With renewed passion in his heart, Amenaamon returned to finding a suitable guardian for the emeralds, admitting to himself that he could never forsake his sworn duties. Amenaamon saw potential in the Echidna Edmund, who would come to the Altar and pray to the Pantheon. Appearing before him, Amenaamon talked with the Echidna, who knew about the Knuckles clan's past and the duties of the guardian. Amenaamon was pleased with the Echidna's words, and so appointed him as the knew guardian of the emeralds.

With the help of Edmund, Amenaamon helped relocate the Altar of Emeralds to deep within the Hidden Palace--a place of immense chaos energies that had formed into solid crystal. Amenaamon told of Edmund the importance of this place--it was the "heart of the planet" and where the Master Emerald had come into being. Much to both of their surprise, the chaos emeralds grew to enormous dimensions when they were placed upon crystal pedestals. The both surmised that the chaos emeralds were drawing power from the Master Emerald as long as they remained here; thus the Super Emeralds were born.

For centuries thereafter, Amenaamon would commune with and aid Edmund's descedants as they each became the next emerald guardians; Edmund, Karval, Sojournet, Thunderhawk, Athair, Sabre, Locke, and eventually Knuckles.

Powers

Replace this text with some info about the character's powers, if they have any. Generally, powers are considered to be supernatural. Meaning that the character is born with them, or obtains them through some supernatural circumstance. If they have a lot, you can list them, but if you just do a list, make sure that the list items link to pages about the powers!

Abilities

Replace this text with some info about the character's abilities, if they have any. Abilities are generally an ability that cannot be learned, like the ability to see well in the dark. They usually define useful abilities, but not necessarily anything that could be considered supernatural. If they have a lot, you can list them, but if you just do a list, make sure that the list items link to pages about the abilities!

Skills

Replace this text with some info about the character's skills, if they have any. Skills are generally something that the character has learned to do. A skill can be learned by any character that puts their mind to it. You may list them, but be descriptive with the list items.

Weaknesses

Replace this text with some info about the character's weaknesses. Tell us some things that weaken your character. Be descriptive.