User:Mystic Monkey/Ideas

I have so many ideas, not just for Sonic fan games but fan games for other series not to do with Sonic as well as my own original games.

These are some minor ideas I have but may never come into project. I'd much rather concentrate on Ultimate Sonic first and afterwards either Sonic Avatar or Sonic World and cannot be making side projects on a whim.

Please ask if you are interested in any of these ideas.

Birthday demo's
This is something I strongly want to do. Both out of kindness and maybe requests.

On devART it is usually customary to give a friend a picture for their birthday. For Sonic fans it is usually of their Sonic fan character.

For me, I want to give them game demo's. Such as their fan character running through a classic or modern stage of their choice. I could make there fan character as well as a zone and use the Ultimate Sonic engine to make a single level as a gift for them.

Sonic and the Pearls of Wisdom
A fan game based on the Sonic Storybook series. Sonic is summoned to Ancient Chun-nan where he assists Guanyin in collecting the Seven Pearls of Wisdom, each pearl has it's own colour as well as a chinese symbol on it, each pearl is equivilent to the World Rings.

Instead fairies like in Sonic and the Black Knight, they have been replaced with coloured symbols. 環 grants additional rings, 捧 for springs and as speed boosts and 魂 to fill up the "Soul Gauge". Dunno if I got the right symbols.

While I try not to involve fan characters in projects, this game simply screams for Mystic Monkey to play as Sun Wukong.

This game has been considered since Sonic and the Secret Rings way before S&tBK.

Shadow the Hedgehog 2
Once had an article but asked for it to be deleted as I didn't really see myself being dedicated to it. While it is a fan-sequal to the game Shadow the Hedgehog, it's one of my least canon-accurate game ideas as it takes places on an alternate timeline after Sonic the Hedgehog if Mephiles has sucsessfully killed Sonic the Hedgehog. One interesting feature is that you will have just one gun you can customise. While I may not be doing this project, this custom feature has been brough over to Mystic Monkey Adventure only with shoes.

E-123 Omega is upgraded into G.U.N. millitary network and with his army of GUN E-1000's has to capture Shadow the Hedgehog. Shadow had a chance to destroy Omega but his past friendship with the robot gave Omega the chance to secure him. thus Shadow was imprisoned in Flame Core as Mephiles predicted.

Now in Crisis City or some burn post-apocalyptic wasteland, survivors from Iblis has found Shadow and awoken him believing him to be the savior they need while others question if he was the Iblis Trigger.

One interesting idea for a friend that Shadow has in this future is a surviving E-1000 robot that is a living relic of Shadow's last days. As someone sprayed the symbol "γ" on it, he is known as Gamma (but is not the original Gamma but just by coincidance based after him.) While Shadow resented what Omega did, he befriends Gamma.

Sonic Released
Sonic Released is an idea for a sequal to Sonic Unleashed. The story is that a giant egg eclipse the sun bathing the planet in perpetual twilight. This unearthly darkness causes the mobians like Sonic to become feral were-forms. However, because Sonic possess Chip's orb (From the end of Unleashed) which grants him the power to transform from Werehog to Hedgehog at will as well as to save his monsterous friends.

It turns out that the egg is Dark Gaia. Supposivly the warnings of The Gaia Manuscripts comming true.

However wouldn't he be best to emerge from the Earth than be reborn from the giant egg? Eitherway this is just an idea for a possible sequal.

Sonic Generations +
Sonic Generations + is a recent idea. It's pretty much a remake of Sonic Generations with same story and levels. Not that there is anything bad about it (it's an awsome game that I am proud to own), just some differences.

The only major difference is that White Space will function differently than it's canon console or handheld counterpart. Instead of Mission Gates or menu's, once you free your friends from "white-combi" state they will have all the missions you can do for such levels.

One of the major additions is the DLC that you can download new levels to play, each with 2 acts and can be organised by games than era.

If I did the N3DS version of Sonic Generations I would of gone with a unique set of era's much different from the console.

Still I doubt to bother with SG+ because maybe Sega will release additional levels for DLC, or at least modders will make levels for the PC version of Sonic Generations.

Perhaps as a fan sequal?
Instead of retelling the story, maybe a sequal around Never Lake (which for some reason I pressumed where Sonic's birthday party in Generations took place). Sonic witness the return and destruction of the Little Planet and caused time to break into White Space.

Both Sonic and Classic Sonic from Sonic CD are now after the Time Stones which are needed to restore things back to normal.

Sonic RPG
Like Sonic Chronicles: The Dark Brotherhood it will be an RPG with limited poly-gon count but with all the crap removed and additional ideas to make it more traditional to classic RPGs. A story has not been decided but the idea that the game plays traditionally to classic RPGs like Final Fantasy, with the use of Star Posts as the games Save Point. One original idea is to replace both HP and Currency with rings, that rings can be earned and lost in battle as well as used to buy things. However the complications of this idea maybe scrapped.

Another idea is that like Sonic Chronicles adventure fields and combat will be seperate, but the combat can take place while running with the battle fields in motion. Not to be confused with Sonic Chronicles methods of escaping battles, just it is simply to make the battles more speed base and interesting. However this maybe unnecessary to the game.

Chaos Drives can work simularly to FF7's Materia, in which colour coded crystals can give Sonic and his friend various abilities depending on the characters class, with Chaos Drives for all-class or additional abilities such as elemental attacks.

There will also be a summoning system where by finding and equipping "Sega Stars" you can call the aid of a hero from popular Sega games to help you in battle. Such as Akira Yuki, NiGHTS and maybe Bayonetta.

Super Smash Bros. RIVALS
This game comes in two versions. The Red version is the most traditional to the SSB as it has Mario and Nintendo characters duking it out in side scrolling fights. The Blue version consist purely of Sega characters with Sonic and his friends. Even the items have been replaced with various items from Sega games.

However one of the great features of this idea is the main compatability with these games is Sega characters VS Nintendo characters in fights.

Of course why not just have it all on one version? If this was an actual console video game, two seperate versions will have more space for the options and features than having to deal with a huge roster. And also some fans from the 90's may still be reluctant to purchase Mario games, only those accepting to Brawl since Sonic was in it. I doubt Sonic will be in the upcomming SSB game since he was a third-party character, but if Sega made there own version of SSB to be compatable with Nintendo's then not only will he technically still be in the Smash roster but also be introducing many new fighters from various Sega games.

Ideas for Newcommers would be Kevin Keene for red verison and Tarō Sega for blue version.