Board Thread:Fan Projects/@comment-1942179-20121207052926/@comment-1942179-20160313234811

Alright so, my last update was in November...where to begin?



First of all, here is a new skill for Splice! I'd been adjusting the balance of skills he has in his two fighting styles. Some are replaced with new skills with similar effects when he wields dual daggers. This right here is essentially Ice Breaker with a new animation. The only difference is a slightly higher attack power with a lower success rate.

Anyway, I'm more than likely going to continue experimenting with the animation till I'm fully satisfied. Mainly, I wanna try to shrink the ice block down some more. I swear it looks smaller while editing than it really is.

Speaking of character updates, I'd been working on Violet and Gizmo before I moved on to mapping. I'm changing the way Violet learns skills, and Gizmo is getting some new items and weapons to use in battle. I'm prepping for an updates video, so more information will be revealed then.

And now, let me show you what I've been working on in maps.

Exhibit A: Soft glow effect on torches. There's not much to say about these; it's just an aesthetics thing I developed some time ago.

But here's something more relevant. A new area!

Petalwood Pass, a new dungeon I came up with on a whim while listening to some relaxing music. I had some rather pleasant visions for the area, and I eventually found a pretty nice spot for it in the story without feeling too much like filler. Unfortunately the game hasn't quite reached that point yet, so it'll be a while before I start seriously working on it.

MEANWHILE, I've been seriously working on something else!

I've been progressing the story. Pretty soon, I'll be working on the next major area: The Mystic Ruin. Somewhere in there lies the first dungeon. But yes, Station Square. Station Square is coming along. I'm most likely going to overhaul the other sections of the city I've made, save for the train station. But that's not going to be my main focus for now.

By the way, there's another area that I gave even more attention to before this, but I'm not going to show it here. I'd rather wait until I show it in the updates video, where you'll get the full effect. (imean, the music is what completes the atmosphere here.)

Anyway, I don't want to make any promises that I can't keep, but I'm going to try to make a demo release soon. My goal is to finish the first dungeon, and the story up to that point. My personal deadline is July 31st. I'm seriously hoping to make this work, because I know a lot of you have been asking to play the game but I've never felt ready to give the game out. All I have to do is make the Mystic Ruins, Tails' workshop, the Mystic Ruins jungle, and then the dungeon. If I have any free time left over, that'll be used for bug testing and cleaning up behind myself. as if i'd have any free time.

But yes, that's the plan! I hope it works out.