Roleplay:To Climb a Ladder

Overview
A tournament on the basis of five versus five combat is made by the Trinity Organization for unknown purposes, the combat is based on the mark of an alignment, giving a number of three battlefields to be used. According to recent talk, the battlefields are not upon Mobius, and lead to elsewhere. At the middle of the battlefield, is the towers from a previous attempted tournament that descended into a bit of chaos. Now, it seems to be more of as moderated. They say that armies are allowed on the basis that another army is there to face against it, and must only attack in waves and pale in comparison to the five on their side fighting. Ultimately, the top twelve teams from each Battlefield will join in to battle against each other, to see who rises to the top. The prize is said to be wish potions, aside to perhaps monetary value, and above all, being declared the best team that's fought on Mobius, as well as any armies that participated with it.

Gameplay
There are numerous ways to battle, but it mainly consists of capture the flag, in which one team must go past the tower and the object that splits the two teams (Red battlefield has a canyon, silver battlefield has a wall with entry to both sides, blue battlefield has a river), to the enemy team's base to grab the flag. Though there are also numerous ways to win. Aside to that, there is also King of the Hill and Domination. Do note that if an enemy commander sets foot in your captured area, it will become contested, and the timer will be halted if it's Tower wise or capture point wise. The timer will end should the enemy capture one of the points you control (if you control every other one), it will restart if the enemy captures the Tower. Or, on the other hand, it will stop if the enemy nullifies your capture and leaves.


 * Capturing the Flag
 * All five on the opposite side are downed or incapacitated, or deceased (Though characters will be revived after their death from Apothecary teams)
 * Holding the Tower for twenty turns
 * Holding all the capture points, including the enemy start point. For five turns.


 * Note; an Army squad will always stalemate against the other army squad, it takes a commander's presence to push an Army squad forward.
 * Further note; You make your army's soldiers, but it doesn't mean LOLOLOLHEAVYWEAPONS, it means that your squad can have different types of soldiers for different roles, like a healer, mage, assassin, foot soldier, shock trooper, etc. Do note however that these also activate after a specific time interval, like, say, both sides have edited twenty-five times.

Rules

 * No godmodding, obv.
 * Of course no powerplaying, metagaming, and anything of the like.
 * No harassment
 * Be polite
 * Have fun
 * Violation in these rules will result in a warning, then disqualification

Participants

 * The Black Dragon of Orihara

CHALLENGE MODE; Ashen Battlefield (Trinity)

 * The Eselashian Preseverence Unit, led by Field Leader Faust and his regime
 * The First Oriharan Regiment, led by W-014

Parts
(Will be started if this kicks up enough)