Roleplay:Pokémon Mystery Dungeon: the Seven Emera/Part1

It was the crack of dawn, the bright sun rising over the wonderful Pokémon world. Many years have past since the age of great evil that was born of the extreme negativity in Pokémon. It is said that the evil was destroyed by the efforts of a brave rescue team, but not all were convinced of that. Wanting to prevent its return and maintain order in the world, a great guardian Pokémon decided to follow the example of the legendary rescue teams, forming a society for them that would last generations.

The warm light billowed over what was once a mighty tree, petrified by the evil's previous attack. While the tree itself was void of life, however, it continued to foster the mighty Guild of Order. Higher up in the tree's stone branches, several flying type Pokémon were awakened by the sun's brisk rays, many of them preparing to scatter across the globe with messages and deliveries. Down at the tree's foot, the other Pokémon were setting up their shops or simply mingling with one another. It was a bright day for the Guild of Order, and with each bright day comes bright explorers, eager to go out and fulfill their guild master's desire for world order. The mighty stone tree, which seemed to hold hope for peace and prosperity in all the land, was named Nidhogg in honor of a fable in which a great dragon devoured the world's disorder.

Despite such a lofty goal, the members of the guild continually hold onto mirth and wonder in their hearts. Many Pokémon are drawn by the promise of adventure, treasure, experience, and fun! Others still are in it for the joy helping others in need brings. While some Pokémon have less noble intentions than others, they all work together to make the world a better place. On this bright new day, that work continues, as more guild residents wake up and populate the grounds.