Talk:Sonic Adventure 3: GX/@comment-28209892-20160417012917

I like that the game has a metric ton of content but... honestly you went a little bit overkill. Your game has 20 characters in it. If youve ever worked in the games industry, you know that would be a nightmare, because of all the nuance, balancing mooves, creating complimentary level design, and much more. On top of that it just feels unessisary when you have so many characters that are very same-y. Rouge is just Knuckles with bombs and with out all the cool shit knuckles has. Another question I have for you is: Does Knuckles really need all those upgrades?

Does he really need two hammer gloves, a laser visor, a teleportation helmet, two shields, a cloak of invisibility, orbiters, a huge drilling machine, a enemy controlling staff, a compass that does something the radar has always done, and a abacus? He should donate some of that shit to Tails and Amy! Those guys are staple characters and they only get an upgrade each.

Again, Its great that this game has so much content in it but, sometimes you have to balance complexity with simplicity, or it will just be a giant over complicated mess. I hope you make more game concepts in the future.