Willow Infiern/List of Emblem Fusions

This is a page solely for storing information on all Emblem Fusions for the character Willow the Chandelure.

Horseman
Horseman is the positive fusion of Willow the Chandelure and Bonesy Bomber, with Willow being the base of the fusion. This being takes the form of a violet-flamed skeleton in black-knight armor riding weilding a flaming black-steel scepter with the skull of a horse enfused atop it. This form gives them equal control, almost as if they have become a single entity spiritually as well as physically.

Abilities/Powers
In this form, their powers are combined, allowing them to not only manipulate and create flames, but also to condense energy from the area around them into small explosives that can be thrown at the opponent with psychokinesis. By offering up it's staff, Horseman can create a spiritual-horse flame to ride. Warm temperatures suit this form best, as it can actually regenerate damages when in a warm enough climate or when the area is coated in sunlight.

Despite these enhancements, Horseman is far from invincible. As it is made of flame, water is a massive weakness for this form. This form also needs a steady supply of oxygen to continue, otherwise the flames would snuff out and the two would split. Any damage dealt to the horse is felt by the main body as well.

Flash-Fennec
Flash-Fennec is the positive fusion of Willow the Chandelure and Twitch the Cat, with Willow being the base. This being takes the form of a small fox-like spirit made entirely out of flame. This form is a bit difficult to maintain due to Twitch's erratic nature compared to Willow's calm demeanor, but is still not one to underestimate.

Abilities/Powers
This form is centered more around speed and dealing chip-damage which grow into massive burns as the fight progresses. Flash-Fennec can spit small bursts of fire from it's mouth, fire dozens of small hairlike flames from it's fur (which is actually fire as well), and can zip across the field with great speed, leaving trails of fire that can spread across other flammable substances. If need be, Flash-Fennec can absorb the fire it's created to regenerate a small amount of energy.

Fitting with it's hit-and-run style, Flash-Fennec is also quite frail. This means that this form cannot take too many strong hits before reverting back. So much as a full bottle of water can put this form out, even if ti hits flames unconnected to it, as long as Flash-Fennec was the one who created the flames. Due to these severe weaknesses as well as the difficulty in achieving this form, Flash-Fennec is not used that often.

Neutral Fusions/Augmentations

 * Bonesy Bomber: Creates skeletal armor for Willow as well as a hand-cannon that can fire bombs from it.
 * Gretchen Mako: Increases Willow's physical prescence, as well as giving her the ability to create small eruptions of fire by punching an area then waiting a bit.
 * Frida the Maractus: creates a gatling gun on Willow's arms that allows her to shoot flaming thorns at an immensely fast rate, though suffers from accuracy problems.

Pompeii
Pompeii is the negative fusion of Willow the Chandelure and Bonesy Bomber. Achievable only by way of high-negative emotions between the two while in Horseman. In this form, the two are first swallowed by a brownish-black mass of fleshy liquid, which then hardens into a humanoid mass of stone with volcanic craters spread across it's body. This form is highly dangerous, as neither Willow nor Bonesy have control, so approaching cautiously is recommended for both enemies and allies.

Abilities/Powers
Being a Negative Fusion, Pompeii possesses incredibly destructive abilities one should watch for. Within it's craters lies a spherical mass of magma that can erupt at will, blanketing the field with it as well as consuming whatever is touched in flames. This being can also control the lava outside of it, being able to manipulate the flow of it and can even harden it into whatever shape or structure it might need. If damaged, Pompeii can inhale bits of stone and metal from the area around it to regenerate as well as create new magma if need be. Due to the intense heat Pompeii eminates, water is not as much of a threat, and while it can temporarily clog it's craters by cooling the surface magma, it will soon sink through the other magma, causing the crater to erupt from built-up pressure if enough were blocked off. Pompeii's only weakness is ice, enough of it being able to temporarily stop it's magma-creation as well as soften it's stone body by melting and seeping through, causing it to become slower as well as softer for a short time.