User:SolariusFlare/Solar's artes explained

This is a big list containing info about how EVERY SINGLE ARTE Solar has works. :3

Weapon Artes

 * Dragon Swarm (Spin) - A quick combo of four slashes and kicks, the user remains his balance on his right leg while kicking with his left, after the kick he will strike with his sword. He can stop in the middle of preforming the chain of the combo.
 * Lightning Dragon Swarm - A lightning infused version of Dragon Swarm
 * Lightning Crescent - The user slices his blade upwards, creating a crescent of electricity
 * Darkness Crescent - The user slices his blade upwards, creating a crescent of dark electricity
 * Demon Shadow Wolf - The user phases through his opponent three times, though no pain will be felt until the phasing is finished, all the phased slices will be done into one strike after the attack is finished.
 * Hydra Strike - A quick combo of three kicks
 * Flashing Hydra Strike - A quicker combo added in with an upwards slash that sends the opponent and user airborne
 * Cyclone Shot - The user shoots into the air, hitting and carrying any opponent upwards with them.
 * Hell Cyclone Shot - A fiery version of Cyclone Shot.
 * Fang Blade - A short slash then finished off with an upwards slash that sends the opponent and user airborne
 * Fang Blade Rage (Homing) - Fang Blade, then as the opponent is in the air, the user will latch onto the opponent and execute Raging Blast
 * Fang Blade Havoc - Fang Blade, then either Havoc Strike or Midnight Havoc Strike
 * Swallow Fury - A quick dash with the blade let out to the side in order to break defense, then the opponent is carried into the air with a kick-slash combo.
 * Havoc Strike - The user jumps up into the air and lies down a kick for the landing
 * Midnight Havoc Strike - The user jumps up into the air higher than Havoc Strike, when the kick is finished, they slide down, knocking down any opponents that get in the way.
 * Raging Havoc - Havoc Strike, then Raging Blast
 * Wolf Strike - A stab forward and then launching the hand in a hooked position towards the stomach of the opponent, which may cause them to be winded.
 * Wolf Anarchist Strike - The user first hits the opponent in the neck with the hilt of his weapon, which may cause disorientation (Stun), then executes Wolf Strike
 * Lightning Wolf Strike - An electric version of Wolf Strike
 * Trivenom Kick (Non-spinning; Novice, requires charge to spin) - Not known fully, a triple kick for the head, then the legs, then the stomach, if charged it can be more effective.
 * Lightning Blade - A strike infused with lightning, when it hits, Lightning will also strike from above.
 * Wailing Havoc - A kick which sends the opponent up, then another kick and a slash.
 * Pyre Havoc - A fiery version of Wailing Havoc, the slash explodes, sending the opponent to the ground
 * Devil's Inferno - The user slams down his blade, causing a fissure to open, unleashing fire and molten rocks
 * Hellfire Blast - A fiery version of Raging Blast
 * Raging Blast - The user clenches his fist and launches it towards the enemy, a red energy forms onto it, when he unclenches it explodes.
 * Twin Raging Blast - Two Raging Blasts are done in a quick haste.
 * Lightning Orb - The user slams his blade down onto the ground, letting off a volatile sphere of Lightning around him, he then slams it down again, sending the sphere's walls out.
 * Wicken Strike; Crescent Wave - The user slides downwards and slices his blade horizontally, sending a wave of electricity
 * Wicken Strike; Darkness Wave - The user slides downwards and slices his blade horizontally, sending a wave of dark electricity
 * Burst Arte; Divine Wolf-- Blaze - The user lets off a short exploding shockwave and then lets loose a quick, seven slash, fire-infused combo, ending it with an exploding slash-upper.
 * Burst Arte; Divine Wolf-- Lightning - The user lets off a short electrifying shockwave and then lets loose a quick seven, slash, electric combo, ending it with a lightning explosion
 * Burst Arte; Divine Wolf - The user lets off a short shockwave and then lets loose a quick, seven slash combo.
 * Burst Arte; Chaotic Fury (Gun) - The user shoots at the opponent with fire-infused bullets in a stylish manner, ending it with an Explosion Shot.
 * Burst Arte; Dragon's Fury (Gun) - The user shoots at the opponent with lightning-infused bullets in a sylish manner, ending it with a Shocker Shot
 * Mystical Arte; Shining Star
 * Mystical Arte; Dimensional Rend - The user dashes behind the opponent and stabs into their back, tempering with time and space in create distortion, this distortion groups onto the blade, making it look much larger and possibly increasing the size of the wound, then finishes with an explosion.
 * Dual Mystical Arte; Demigod Meteor (Requires Rose and a few other things to do so.) - The two users form an instant-cast field ability and then slice through the opponent multiple times in the air, they are causing distortion in doing so as the fields modified time and space. They use the distortion, time, and space to form into a large sphere, they would then kick it down at the opponent, causing an explosion.
 * Flaming Shot - Fires a bullet that will set the opponent on fire.
 * Explosion Shot - Fires an exploding bullet.
 * Electrical Shot - Fires a lightning-infused bullet which may cause paralysis.
 * Shocker Shot - Fires a lightning-infused bullet that tazes (In this case, knocks down) the opponent and causes damage over time.
 * Stinger Shot - Fires a poison bullet.
 * Wicken Shot; Caspire Meteor - Requires charge, fires a bullet that changes into a magic sphere that is both on fire and buzzing about with weak jolts of electricity that may cause paralysis. This can also cause Curse as well.
 * Wicken Shot; Lufidori Shot - Fires a dark electricity shot that is not affected by immunities and can break defense.
 * Wicken Shot; Sindori Shot - Fires a holy fire shot that can engulf the user in flames.

Altered Nova Primal Artes

 * Demon Fang (Replaces Lightning Crescent) - The user slices through the air, letting a blue energy wave come forth
 * Hellfire Shot (Replaces Wicken Shot; Sindori Shot) - Fires a Hellfire shot that explodes.
 * Wicken Strike; Lufidori Blade (Replaces Lightning Blade) - A Dark Electricity version of Lightning Blade, can break defense and is not affected by immunities.
 * Wicken Strike; Lufidori Wolf Strike (Replaces Lightning Wolf Strike) - A Dark Electricity version of Wolf Strike which can break defense, is not affected by immunities.
 * Wicken Strike; Lufidori Dragon Swarm (Replaces Lightning Dragon Swarm) - A Dark Electricity version of Lightning Dragon Swarm, which can break defense, is not affected by immunities.
 * Wicken Strike: Hellfire Wave (Replaces Wicken Strike: Crescent Wave) - The user slides downwards and slices his blade horizontally, sending a wave of Hellfire.
 * Mystical Arte; Devil's Hellfire (Replaces Magic Mystical Arte; Radiant Light Wing) - The user stands still for a short moment and then opens his eyes, dashing towards the opponent and slamming down his blade, causing Devil's Inferno, the user then barrages the opponent with a series of kicks and attacks, after that, he slides behind then and slams down his blade one final time, causing a very large fissure to open, engulfing the opponent in Hellfire and impact from molten rocks.

Magic Artes

 * Thunder Blade - Must be incantated, sends down a gigantic blade made out of Thunder, when it lands, it lets loose a shockwave of electricity and explodes.
 * Explosion - Must be incantated, causing an explosion to occur on a target.
 * Destruction Field - The user does a leap with a side-flip and slams down his blade, causing a short circle to erupt with fire.
 * Hell Field - The user does a leap with a side-flip and slams down his blade, creating a knockback and/or knockdown explosion.
 * Guardian Field - The user draws a circle with his blade and plants it down at the center point, healing himself and damaging those who would get close.
 * Lightning Field - The user draws a circle and plants his blade down at the center point, healing himself and shocking those who would get close.
 * Azure Blizzard - Must be incantated, blows forth a storm of light blue ice waves, may freeze the opponent
 * Shock Wave - Must be incantated, creates a large field of electricity around the target.
 * Flame Wall - Must be incantated, creates a wall in front of the opponents' path
 * Shooting Stars - Must be incantated, calls down shooting stars to explode onto the enemy
 * Ancient Nova - Must be incantated, causes fire to appear into the air and rain down on the opponents
 * Time Stop (Countdown) - The user causes a clock to appear, incantation is not required but can be used to hasten the speed of the clock counting down, when the clock hits zero, the clock 'shatters' and time freezes.
 * Wicken Magic; Lufidori - Conjures a Dark Electricity Lance and throws it, if no melee weapons are available or in reach, can be used as a weapon, can break defense, not affected by immunities.
 * Wicken Magic; Sindori - Conjures a Holy Flame Spear and throws it, if no melee weapons are available or in reach, can be used as a weapon. Can cause damage over time.
 * Wicken Magic; Gale Tempest - Must be incantated, calls forth a wind storm, can cause knockback and knockdown.
 * Wicken Magic; Fireball - Must be incantated, shoots a Fireball.
 * Wicken Magic; Crashing Stars - Must be incantated, calls down three star-shaped, electric projectiles to crash down into the opponent.
 * Mystical Arte; Indignation - Creates a large casting field, when the spell is down it creates a single, massive bolt of lightning to strike down onto the opponent.
 * Mystical Arte; Radiant Light Wing - The user forms holy light onto his blade, raising it high into the sky, the user then jumps up and sends the holy light 'blade wing' towards the opponent, creating an explosion of it's element.

Altered Nova Primal Artes

 * Demonic Circle (Replaces Guardian Field) - The user spins around with his blade out, creating a circle, slamming the blade down and letting loose a shockwave in the process.
 * Lufidori Field (Replaces Lightning Field) - A dark electricity form of Lightning Field, may break defense and is not affected by immunities, will not restore health.
 * Mystical Arte Extension; Lufidori Inclement (Used with Devil's Hellfire, replaces nothing) - Can only be done after Devil's Hellfire, calls forth a storm to let down multiple strikes of dark electricity.
 * Lufidori Shock Wave (Replaces Shock Wave) - A Dark Electricity form of Shock Wave, may break magic defense and is not affected by immunities.
 * Hellfire Storm (Replaces Azure Blizzard) - Calls forth a fiery storm of Hellfire, the projectiles explode on hit.