User:Fairfieldfencer/Archive

=Slayers (series)=

Plot
Two plots are present. One following a Slayer team consisting of three men, Iain Colfer, Michael Crenshaw and Mike Fishburne under the command of Major. It also follows the memories of one Slayer that had to take out a police officer that was close to revealing the method of acquiring SPARTAN-IIs.

Past

After Fish is put into a coma, he starts thinking about his life in his mind, cut off from people. The one event he regrets most is by the cause of the death of Bill Shackleton.

Fish is informed about a man that could compromise the secrets of the UNSC and cause inner conflict between humanity about its greatest weapons that could lead to their definite destruction. Fish is assigned a new name, Charlie Smith, and is given a new background as a police graduate being transferred to become Shackleton's partner and underdog.

...

Shackleton tells Fish he once saw a child being abducted while he was still a cop on the streets and tried to stop it, but was knocked unconscious. When he awoke, the young girl was still in its house, unharmed. But the concussion and bruise he had told him what he saw wasn't a hallucination. A few months later, still on the beat, he saw the mother of the child outside her house, crying. This child that had been strong and perfectly healthy had died in a few months from failure of her muscles and organs. Yet in school, she had held the record on the track and in several other sports. Finding this odd and far beyond coincidence, Shacko never let it go.

Days after this, he researches the moves of all militaries and government agencies stationed on his planet to look for the one used to knock him unconscious. He discovered it was used by several militaries and agencies, but what interested him most was that it was also used by ONI. Then he researched deaths of children on the planet's police database. He got thirteen million matches out of at least two billion children. Then he tightened the search and started running through eliminations for children in the same age group with the same time-frame of death. He got results and noted some of them were also very physically fit, abnormally so. When he was finally promoted to inspector, he used his clearance to expand the search to make it intercolonial and found even more results. Since then, one year ago, it's become something of a hobby case in the backburner of his mind as he goes through other crimes. When he has the evidence, he will find the truth.

...

Insurrectionists break into a UNSC base and steal ODST helmets and other armour and run amok. The police are brought in to support the troopts on sight and once everything is settled, Shacko takes the opportunity to interview Halsey in her lab, who was in charge of making the suits and experimental features. The interview goes smoothly and he compliments her on her work

...

Shacko demands to know what's going on and when Halsey refuses, he insists on travelling with her to Algolis.

...

A Covenant fleet of five capital ships surrounds Algolis. The UNSC defences fight them off, but smaller ships come through, heading straight for the facility housing Covenant weapons and ship parts for study.

...

Fish leaves shoots Shacko before he can enter the safehouse. With a Pelican coming in for evac, Cam volunteers to stay behind and tells them to run for it while he distracts them. A dying Shacko sees Cam fighting and his final words are "...The legacy of the UNSC." Halsey and Fish make it and Cam stays behind. For years after this, he leads the rebellion against the Covenant on Algolis.

...

Present

In the modern day, at the Slayer base/training camp, seven men stand close together with turrets aimed into the air. At the order of Major Bark, all guns are fired at once as a sign of respect and mourning for the death of Admiral Preston J. Cole.

Slayer Team Gamma discuss the display, saying it was an usually flashy event.

...

Major Bark orders Slayer Team Gamma to take out an Insurrectionist leader on his own turf and retrieve the data he acquired on the Covenant. These Insurrections have been living off UNSC and Covenant contraband, including Covenant weapons and ODST and marine gear. The Slayers acquire the data, but before they can kill him, things go wrong and Fish is injured, left comatose. In order to make sure no one finds out about what happened and that the Slayers were trying to take down the Inny leader, Bark orders them to dump Fish at a survivor's station on a recently attacked colony to make people think he was just another casualty.

Colfer blames himself for this and says he's going to transfer back to the ODSTs. Bark, however, has one last job for him; kill the Inny leader. Since one attempt has already been made on his life, security will be beefed up, but the major reinforcements haven't arrived yet, so they have to finish the job quickly under more dangerous circumstances. One of the main improvements is that they've brought out a stolen UNSC prototype armour called CQB. It can deflect most bullets but has many faults with it, such as optical range and mobility.

...

After Colfer has left, Bark informs Crenshaw that he's got a new mission for him. The Inny leader's information was pertaining to a Covenant ship carrying an Elite General. The Innies were planning to kidnap him and hold him to ransom for their lives, but the UNSC knows better than to try this. Instead, they're going to get every little back of information they can out of the general, then kill him and blow up the whole ship.

Notes
 * Cop's story takes place during 2538.
 * Slayers story takes place during 2543.
 * Both stories are mainly kept on the planet Reach.
 * For Reach: Citizens hold only lowered empty Energy Swords. Cops hold lowered empty Energy Swords with Magnums as secondary. Marines hold lowered Assault Rifles with Magnums as secondary. Cam holds lowered Grenade Launcher with DMR as secondary.

Unplaced Ideas
Past Present
 * Cam appears as a SPARTAN and assistant to Dr. Halsey.
 * End with the discovery of Cam on Algolis?

Unplaced Lines

 * Bark: "You know at night, when you kneel at your bedside and you prey to God to forgive you for all your sins? You won't have to worry about that tonight. Follow me. Our Inny was on to something big."
 * Shacko: "As the writer Don Mith once wrote, 'To the front!'"
 * Halsey: "Live by the sword, die by the sword. Which sword do you choose to live by? How do you choose to die?"

Usable Halo 3 Maps

 * Blackout (UNSC facility).
 * Guardian (alien planet).
 * Heretic (Covenant ship).
 * Standoff (Slayer base and training camp).

Usable Halo: Reach Maps

 * The Pillar of Autumn (campaign level).
 * Holdout (Firefight level).
 * Sword Base (police headquarters).
 * Boardwalk.
 * Breakpoint.

Characters
Private First Class Iain Colfer
 * Helmet: ODST.
 * Chest: CQB.
 * Shoulders: Hayabusa.
 * Emblem: Helmet (toggle).
 * Background: Blank.
 * Primary Colour: Steel.
 * Secondary Colour: Blue.
 * Detail Colour: Blue.
 * Emblem Primary Colour: Blue.
 * Emblem Secondary Colour: None.
 * Emblem Background Colour: None.
 * Main Weapon: Shotgun.
 * Secondary Weapon: Battle Rifle.

Lance Corporal Mark "Fish" Fishburne
 * Halo 3


 * Helmet: ODST
 * Chest: Hayabusa.
 * Shoulders: Hayabusa.
 * Emblem: Any.
 * Background: Any.
 * Primary Colour: Steel.
 * Secondary Colour: Green.
 * Detail Colour: Steel.
 * Emblem Primary Colour: Any.
 * Emblem Secondary Colour: Any.
 * Emblem Background Colour: Any.
 * Main Weapon: Battle Rifle.
 * Secondary Weapon: Magnum.
 * Halo: Reach


 * Helmet: MARK V [B] (UA).
 * Visor Colour: DEFAULT.
 * Shoulders: RECON.
 * Chest: DEFAULT.
 * Wrist: DEFAULT.
 * Utility: DEFAULT.
 * Knee Guards: DEFAULT.
 * Emblem: Delta.
 * Background: Shield.
 * Primary Colour: Blue.
 * Secondary Colour: Blue.
 * Emblem Primary Colour: Gold.
 * Emblem Secondary Colour: Gold.
 * Emblem Background Colour: Silver.
 * Main Weapon: Drained Energy Sword.
 * Secondary Weapon: Magnum.

Staff Sergeant Michael (called "Mick" by Colfer) Crenshaw
 * Helmet: Hayabusa.
 * Chest: Hayabusa.
 * Shoulders: Hayabusa.
 * Emblem: Flaming Ninja.
 * Background: Blank.
 * Primary Colour: Steel.
 * Secondary Colour: Red.
 * Detail Colour: Steel.
 * Emblem Primary Colour: Steel.
 * Emblem Secondary Colour: Orange.
 * Emblem Background Colour: None.
 * Main Weapon: Battle Rifle.
 * Secondary Weapon: SMG.

Major Jason "Bark" Barker
 * Helmet: Hayabusa.
 * Chest: Katana.
 * Shoulders: Hayabusa.
 * Emblem: Flaming Ninja.
 * Background: Blank.
 * Primary Colour: Steel.
 * Secondary Colour: Red.
 * Detail Colour: Steel.
 * Emblem Primary Colour: Red.
 * Emblem Secondary Colour: Orange.
 * Emblem Background Colour: None.
 * Main Weapon: Magnum.
 * Secondary Weapon: None.

Gunnery Sergeant Cameron-142
 * Halo 3


 * Helmet: EVA.
 * Shoulders: Security.
 * Chest: Mark VI.
 * Emblem: Crossed Swords.
 * Background: Plus.
 * Primary Colour: Brown.
 * Secondary Colour: Brown.
 * Detail Colour: Red.
 * Emblem Primary Colour: Sapphire.
 * Emblem Secondary Colour: Aqua.
 * Emblem Background Colour: Red.
 * Main Weapon: Sentinel Beam.
 * Secondary Weapon: Mauler.
 * Other Weapons: Any Covenant weapon available to him.
 * Halo: Reach


 * Helmet: EVA (UA/HUL[3]).
 * Shoulders: EVA.
 * Chest: UA/MULTI-THREAT [W].
 * Emblem: Spartan (toggle).
 * Background: Plus.
 * Primary Colour: Brown.
 * Secondary Colour: Maroon.
 * Emblem Primary Colour: White.
 * Emblem Secondary Colour: None.
 * Emblem Background Colour: Red.
 * Main Weapon: Grenade Launcher.
 * Secondary Weapon: DMR.

Inspector Bill "Shacko" Shackleton
 * Helmet: MARK V [B] (BASE).
 * Visor Colour: DEFAULT.
 * Shoulders: JFO.
 * Chest: DEFAULT.
 * Wrist: DEFAULT.
 * Utility: DEFAULT.
 * Knee Guards: DEFAULT.
 * Emblem: Delta.
 * Background: Shield.
 * Primary Colour: Blue.
 * Secondary Colour: Blue.
 * Emblem Primary Colour: Gold.
 * Emblem Secondary Colour: Gold.
 * Emblem Background Colour: Silver.
 * Main Weapon: Drained Energy Sword.
 * Secondary Weapon: Magnum.

Doctor Catherine Elizabeth Halsey
 * Helmet: OPERATOR (BASE).
 * Visor Colour: DEFAULT.
 * Shoulders: FJ/PARA.
 * Chest: TACTICAL/RECON.
 * Wrist: DEFAULT.
 * Utility: DEFAULT.
 * Knee Guards: DEFAULT.
 * Emblem: Seventh Column (toggle).
 * Background: Blank.
 * Primary Colour: White.
 * Secondary Colour: Orchid.
 * Emblem Primary Colour: None.
 * Emblem Secondary Colour: None.
 * Emblem Background Colour: None.
 * Main Weapon: Drained Energy Sword.
 * Secondary Weapon: Magnum.

Insurrectionists
 * Halo 3


 * Helmet: ODST (later CQB).
 * Shoulders: Mark VI.
 * Chest: Mark VI.
 * Emblem: Peaceafist (toggle).
 * Background: Circle.
 * Primary Colour: Red.
 * Secondary Colour: Red.
 * Detail Colour: Red.
 * Emblem Primary Colour: Red.
 * Emblem Secondary Colour: None.
 * Emblem Background Colour: Steel.
 * Main Weapon: Assault Rifles.
 * Secondary Weapon: Magnum.
 * Other Weapons: Anything human (except for Spartan Lasers and turrets).
 * Halo: Reach


 * Helmet: ODST.
 * Visor: Default.
 * Shoulders: FJ/PARA.
 * Chest: DEFAULT.
 * Knee Guards: Default.
 * Emblem: Peaceafist (toggle).
 * Background: Circle.
 * Primary Colour: Brick.
 * Secondary Colour: Brick.
 * Emblem Primary Colour: Brick.
 * Emblem Secondary Colour: None.
 * Emblem Background Colour: Steel.
 * Main Weapon: Assault Rifles.
 * Secondary Weapon: Magnum.
 * Other Weapons: Anything human (except for Spartan Lasers and turrets).

Episode 1 Script
Title Sequence: Title "Slayers" fades in from black, then opening scene fades in.

Scene: Shots of Slayers base on Standoff. Shows it is barren inside and in other areas while radio is playing.

Radio [sade tone]: "Today is July 28th, 2543. A day of mourning is being held for the Admiral Cole, who died this year on April 18th. UNSC forces everywhere have gathered to hold a seven gun salute in memorial to him and the hands that served with him that died at the Battle of Psi Serpentis. With the three minutes of silence over, the guns are scheduled to go off in- Oh, they've just started. Please, tip your hat and bow your head with me for Admiral Cole."

Scene: Outside Standoff base closest to the gate. Seven Slayers (reduce if you need to) holding detached turrets and pointing them up at the sky while Major Barker overlooks.

Major Barker [barking orders]: "Ready, men! Fire!"

Scene: Turrets all go off at once and after five seconds of this, it fades to the next scene.

Scene: Moving down shot of the Standoff base farthest from the gate. Slayer Team Gamma is standing on top of it Slayer. Crenshaw and Fish stand next to each other behind the barricade while Colfer is looking around while on the turret (still mounted). Then shot of Crenshaw and Fish behind barricade talking. Crenshaw is on the left of the camera, Fish is on the right.

Crenshaw: "[Slightly sarcastic.] Certainly was a big sendoff. [Irritated with knowing.] Guess the major finally found something to do with the ammo that's been clogging up inventory."

Fish [Unconcerned.]: "Yeah. How you reckon everyone's going to take this?"

Crenshaw: "I have no idea. Cole was like a sort of shining light for the marines on the front line out there. But these SPARTAN guys, they just might fill the gap. They fight like demons, but no way can they plan a battle like Cole could. I don't think he even planned that stuff. Just great improvisation."

Fish: "Think we'll get time off to greeve?"

Crenshaw: "[Sarcastic.] I don't know. Were you courting with him in private? [Serious and ticked off.] 'Course not, you idiot. [Strict.] You're always trying to find some way to get out of work. It's our job to do this. Deal with it. If we're lucky, we might just get a nice ugly Covey [pronounced: Cuvvee] to take out. We can shoot its body down to Harvest from a ship in memory of Cole. Maybe even tape a message to it saying, 'You're next alien freaks.'"

Scene: Shot of Colfer from the front as he's speaking.

Colfer: "You enjoy your monologues too much, Mick."

Scene: Shot of the left side of Colfer so you can see all three of them. Crenshaw is looking at Colfer while Fish is behind Crenshaw, watching the conversation.

Crenshaw: "Just been thinking of action a lot, lately."

Scene: Switch view to Crenshaw.

Crenshaw: "[Continuing from last sentence.] Cole's gone. We need to be a bit more aggressive and strike at them quick. There's no other Cole. The SPARTANs aren't going to win this war for us. No Helljumper trusts them and the marines will follow them."

Scene: Switch to shot of Colfer from the right side.

Colfer: "These SPARTANs have saved lives and won battles. They're getting more and more trust by the day. They're unstoppable. Like walking tanks that can think, plan, kill efficiently. They can do it flashy or behind closed doors. Scuttlebutt says they're invincible."

Scene: Right side of Colfer, just above the barrels of the turret, then about two feet back so you see all three.

Crenshaw: "[Argumentative.] Common sense says the same about the Covenant. [Admittingly.] They're good, I'll admit. They trump marines and ODSTs no problem. They can't be killed, apparently. But they do go MIA. I knew this guy named Dutch that said he'd fought with a SPARTAN and that it did die, so this MIA B-S has gotta be some sort of cover-up."

Scene: Shot of Colfer from the right.

Colfer: "You know, it's our job to shoot guys that spread rumours like the ones you're saying."

Scene: Back to previous shot.

Crenshaw: "[Cocky.] Please. I know every trick in the book. Try to silence me, I'll be waiting for you. But to get back to where I left off, this guy Dutch also took down a Prophet with that SPARTAN. [Eager and ready for action.] We need to be doing more of that. Killing the heads so the bodies go with them. We need to stop the Covenant."

Scene: Downward shot of outside the base they're on top of. Major Barker is looking up at them.

Barker: "You'll get your fill of their purple blood soon enough. But I'm afraid you'll be killing a someone and not a something for the moment."

Scene: Shot of all members of Slayer Team Gamma.

Fish: "The Insurrection again."

Scene: Frontal shot of Major Barker from the waist up, looking up at Slayer Team Gamma.

Barker: "[Sarcastic (as Hell).] Congratulations! You correctly answered the winning question tonight, Fishburne. Now you and the rest of your team get your asses down here and collect your prize."

Scene: Shot of all members of Slayer Team Gamma. Crenshaw says something to his squad, then walks over to the hill that leads down to the base then scene fades out as the next scene fades in.

Crenshaw: "Looks like 'Bark Worse Than His Bite' is on the war-path again. Let's move. Maybe he'll have something interesting for us."

Scene: Major Barker standing next to the base's computer (but you can't see it yet). You look at him from the front, but he's on the far left of the camera so you can see Slayer Team Gamma (now to be referred to as STG) walk in.

Barker: "I want you to look at the footage on screen."

Scene: Shots of computer. Using editing, it shows pictures of Blackout with Insurrectionists patrolling it. After a few seconds of footage, show shot from behind Barker (so he is at first facing the computer) as he's turning towards STG. He then addresses them.

Barker: "The Innies have secured themselves a nice little holdout and their leader has got himself a little secret ONI wants in their hands."

Scene: Shot of Barker talking to STG so all four of them are seen at once.

Barker: "You are to find out just what he knows and then make sure no one else can find out about it."

Scene: Shot of STG.

Crenshaw: "What information would we be looking for?"

Scene: Shot of Barker.

Barker: "Knowledge on the Covenant the UNSC may or may not know. We need it verified and we need it secured."

Scene: Shot of STG.

Crenshaw: "How are we going in?"

Scene: Shot of Barker.

Barker: "You'll be taking a Warthog out of the camp to a Hornet. It's big enough to carry all three of you, then enter the Innies' facility however you like. Get yourself familiar with the base before you go, then grab your weapons. Take whatever your hearts desire on this one, gentlemen. But remember that subtlety is always preferred and a rocket launcher can blow our cover very easily."

Scene: Close up of Crenshaw.

Crenshaw: "[Somber but joking.] I take that thing one time and you hold it against me forever! It got the job done, you know."

Scene: Above-waist shot of right in front of Barker so it looks dramatic.

Barker: "Talking's over. You've got ninety minutes, then you're rolling out. Slayers, what do we say?"

Scene: All three members of STG standing together as they recite the Slayer motto.

Simultaneously said by Colfer, Fish and Crenshaw: "Send 'em to Hell!"

Episode 2 Script
Title Sequence: Title "Slayers" fades in from black, then opening scene fades in.

Scene: Shot of Blackout.

Narration: Crenshaw: "[Factual.] Base is isolated on a very cold part of the planet. To bring things closer to home, we're looking at climates similar to Russia in the middle of a bad winter. Suits'll keep us warm, -"

Scene: Shot of two Insurrectionist guards present outside door of the base with the red stripe.

Narration: Crenshaw: [Continued from last sentence] "-same goes for the Innies. They've stolen prototype suits for the SPARTANs called CQB. [Bitter.] Typical of them to steal our gear and use it for their own ends."

Scene: Shot of helipad.

Narration: Crenshaw: "This place is their main source of supply for the entire sector, so there's our cover right there. We kill their leader, retrieve the information, take out a few more guys to make it look genuine, and perform a little sabotage so the Innies think this was just a hit to cut off their chain of supply."

Scene: Shot of all three of STG crouched in hiding in the spot with the three spawn points, but focus is mainly on Colfer with the other two to the side.

Colfer: "[Curious.] How do we do that?"

Scene: Shot of Crenshaw.

Crenshaw: "[Generally saying, no remorse, no forbidding, just like he's announcing his plans for a filled day at the office.] Wreck some computers, kill anyone pointing a gun at us and generally make it seem like a sloppy job. This place doesn't need to be out of commission. But make sure you get the computers after we've got what we came for. We don't want anything lingering in the system so the Innies can find out what this guy knows for themselves."

Scene: Shot of Colfer.

Colfer: "Where's our target hiding out?"

Scene: Shot of Crenshaw.

Crenshaw: "Blue building with the red doors, right above the main computer station for the camp."

Scene: Shot of Fish.

Fish: "Do we make it seem like he died in the explosion?"

Scene: Shot of Crenshaw.

Crenshaw: "[Impressed.] That's a very good idea. [In command.] See if you can't place some of the explosives in the right place so the flames travel right up to his room. Use local gear. They've got Fusion Coils and fuel tanks scattered all over the place. Grab some of them for the job. I'll press the guy for the intel, then I knock him out and I give you guys the signal to go."

Scene: Shot of STG.

Crenshaw: "[Continued from last sentence.] Got it?"

Colfer and Fish: "Yes, sir."

Crenshaw: "Move out."

Scene: Various shots of STG sneaking around, crouching at corners, walking behind Innies undetected before moving somewhere else. Then shot of Crenshaw moving up to the Inny leader's quarters. The leader is in front of weapon holder, which fills the role of the Covenant device. Crenshaw walks in and points his gun at him.

Crenshaw: "[Strict.] Freeze."

Scene: The leader reacts with a head movement, but then stays still.

Crenshaw: "Good..."

Scene: Crenshaw moves into the cover of the walls so as not to be spotted. Then a shot of Crenshaw.

Crenshaw: "You know why I'm here."

Scene: Shot of Inny leader. Basically, just switch between Crenshaw and the leader until scene changes. Or go in with some specical shots like looking at both of them from different angles.

Inny leader: "[Calm with an undertone of fear.] You want the device."

Crenshaw: "[Boastingly.] If it's that important, then yeah, I probably will."

Inny leader: "You didn't know about it? Then you're here to kill me."

Crenshaw: "You seem like a smart guy. I ask questions and if you give me a solid answer, your death will be quick and easy. And believe me, I know how to make them slow and painful."

Inny leader: "Shoot."

Crenshaw: "[Deadpan.] Not just yet I won't. First, what's with the purple paper weight?"

Inny leader: "We got if from a wrecked Covey [pronounced Cuvvee] flag ship the UNSC took down. It's like a black box, except we found out it wasn't just recording the flag ship's flight data, it was tracking every ship in the fleet. It's filled with that fleet's battle strategy and a list of who'd be on which ship. It even lists the internal components of the flag ship, so you could make a blueprint."

Crenshaw: "[Realisation.] ...That's a gold mine. We could turn the war around with that. [Demanding.] How'd you find all that out? You speak alien?"

Inny leader: "No. I don't. But I know someone who does. I won't tell you who. He doesn't deserve to die for a cover-up. He's got a family now. Trying to rebuild his life."

Crenshaw: "[Going with it.] OK. But how'd he know it?"

Inny leader: "He'd been trapped on a glassed planet. He was taken prisoner by Elites for study. They were trying to figure out better ways of killing us and finding out our intelligence, so they taught him their language in writing."

Crenshaw: "[Angered.] Nobody survives on a glassed planet."

Inny leader: "Is that what you think? [Pause.] You're a Slayer, right? You ever been sent to off someone that looked like they'd been through Hell? As if the Covenant had been going at him for years? If you've ever seen someone come out of Harvest, you'll know what I mean."

Crenshaw: "[Back to business after slipping.] You're not supposed to be talking until I tell you to. Now, your friend, did he help you make a translator for their language?"

Inny leader: "Yes."

Crenshaw: "I'll take that instead of him for now. Is it on your computers?"

Scene: Cut to shot of Fish crouched on the floor near to some Fusion Coils set in front of lots of computers. Colfer is standing [not crouched] next to him, supervising.

Colfer: "Why is this taking so long?"

Scene: Shot of Fish from an upward angle at the front so you can still see Colfer.

Fish: "Because explosives explode when you rush them. Didn't they teach you that in the SAS?"

Colfer: "No. But they did teach me how to mar someone's vocal cords. Now let's get this done as quickly as possible."

Scene: Close up of Colfer's head.

Crenshaw on Colfer's radio: "Iain, it's Mick. Hold off the demo. We're going to need to retrieve a Covenant translator on their computers, so tell Fish to get hacking and download it."

Scene: Shot of Fish.

Fish: "I heard you, but I can't do it from here. This is data storage for the facility. No terminals for a direct interface. You'd need to use an actual computer and I can't leave these things unguarded. Besides, I don't have time to go running through the place."

Scene: Shot of Colfer. Comment: He's responding to Crenshaw, so maybe having him look away from Fish like he's responding to Crenshaw would be good.

Colfer: "Don't worry. I can handle it. I saw a terminal close by in another room. I'll download it and come back in time for the fireworks."

Scene: Colfer runs out of the building, then crouches once he's out in the open.

Scene: Cut to Crenshaw, who is still pointing his gun at the Inny leader.

Crenshaw: "Alright, now tell me all you know about survivors. And this better not be some BS to stall for time."

Inny leader: "I don't need to stall for time. My anti-terrorist team is moving in right... Now."

Scene: Cut to Inny throwing grenade into room where Fish is standing with Fusion Coils. They go off, with Fish trying to escape. He fails and still gets caught in the explosion, but is comatose instead of dead. Explosion from below leaves Crenshaw stunned and the Inny leader slips away. Then cut to shot of Colfer.

Colfer: "Mark!"

Scene: After seeing the explosion, Colfer starts shooting at the Innies like crazy, first killing the one that threw the grenade and then trying to take on the whole facility. Then cut to shot of Crenshaw lying crouched on the floor, recovering, then talks to Colfer over his radio.

Crenhaw: "[Groans. Act as if he's recovering.] Colfer, we need to pull back."

Scene: Shot of Colfer still shooting, acting as if he hasn't heard.

Crenshaw: "[Beseechingly.] Iain, I've got what we came for. Leave the Innies for another day! We need to get out of here! Secure Mike and get ready for evac!"

Scene: Shot of Colfer still shooting while talking.

Colfer: "I know that, you eejit! That's why I'm distracting them! Pick him up and get outta here. I'll follow."

Scene: Crenshaw drops down through the hole previously covered by a pallet that has been destroyed, crouches next to Fish, then scene switches to flicking between Innies and Colfer firing at each other. Then scene shows Fish's body getting thrown over into the waters below the map, then shows a shot of Crenshaw.

Crenshaw: "He's over, the sub's going to pick us up! Move, Iain!"

Scene: After finishing his sentence, Crenshaw jumps over the edge. Then you cut to Colfer throwing a grenade to cause the Innies to scatter, which they do, then Colfer books it before jumping off the side into the waters.

Episode 3 Script
Title Sequence: Title "Slayers" fades in from black, then opening scene fades in.

Scene: Shot of Slayer camp, then shows the inside of base closest to the cliff where Barker is walking back and forth in front of Colfer and Crenshaw while screaming at them.

Barker: "[Screaming his head off in rage.] You idiots really blew it big this time! Not only do we need to kill that little worthless life that does not deserve to even see God's green Earth, but you lost your Goddamn teammate! Fish is out! Permanently! He's in a Goddamn coma!"

Scene: Barker gets up in the face of Crenshaw.

Barker: "[Held in rage, like he could burst at any minute and sounds real threatening.] That little gizmo you brought back does not account for loss of a Slayer, Sergeant! What did you think you could accomplish by dilly-dallying out there, wasting time and letting those Innies get the jump on you! [Back to screaming.] Didn't you think they'd be prepared for something like this while they were sitting on the biggest nest egg in human history?!"

Scene: Shot of Crenshaw.

Crenshaw: "I... I spent more time interrogating the Innies' leader than I should have. I thought getting the translator would help us out. He also claimed to have more intel on another matt-"

Scene: Barker gets in his face again.

Barker: "I gave you a job, marine! It was not to extract every sin that little rebel trash has done! I don't give you days to work with, boy!"

Scene: Barker walks away, then Crenshaw speaks.

Crenshaw: "Sir, when may we see Fish?"

Barker: "Never. Due to the sensitive nature of this... Assignment, your Lance Corporal has been disposed of so no one makes a connection back here."

Scene: After Barker says "disposed," Colfer and Crenshaw look at each other, then look to Barker and then just a shot of Barker as he talks again.

Barker: "His body will be dumped on a recently attacked planet. The UNSC is fighting for the colony, but they're taking heavy casualties in both marine and civilian areas. Fish will be left at a survivor's camp, apparently injured in one of the attacks. No one will be any the wiser. It'll be up to the medics there to get him the proper treatment and nurse him back to health, if he ever does wake up. But it's unlikely. If he's dead to the world, he might as well go all the way and die by the Covenant. Less blood to wash off my hands."

Scene: Shot of Colfer.

Colfer: "Sir, that's disgusting! He's one of us, for Christ's sake!"

Scene: Shot of Barker in Colfer's face.

Barker: "Well, you'd better have thought of that before you walked in there like a bunch of no-brain idiots and practically painted on your forehead, 'come and kill me, Innies!' You're to blame for Fish. Don't lay this at me. You all knew the risks. You knew this operation was big. Did you not think that if one of you goes down, we wouldn't need to dispose of the body? Why do you think we have a recovery protocol for every KIA we get? It is not for their honour, or so some housewife and her kids or some wrinkled old mother can grieve. We do this to uphold the reputation of the UNSC! Without the UNSC, this galaxy goes to Hell and we lose this war. Our reputation is more important than anything. What goes on behind closed doors stays that way. Even if we sometimes have to lock that door tight when we're done with it."

Scene: Barker walks away and then Colfer and Crenshaw leave the base, standing outside its entrance talking. Basically just a lot of shots of the two guys as they're talking. I'll leave it up to you. I feel I'm being too bossy here.

Crenshaw: "I'm getting those Innies back. There'll be more security than last time. Better soldiers. They'll think we won't try again so soon and that's where we'll come ahead. We will need to move fast before they pull in better resources, so we're really going to have to work our asses overtime. Iain, you listening to me?"

Colfer: "...I'm gonna put in for a transfer."

Crenshaw: "What?"

Colfer: "I'm the main reason Mark got blown to heck. I'm not going to let that happen to anyone else. I'm going back to the front lines as an ODST. See if I can't do some good that way. I'm not cut out for this ninja stuff."

Crenshaw: "[Sighs.] Mark was not your fault. They got the jump on us."

Colfer: "And who's the one with the most spotter experience? Who's job is it to keep an eye out for possible threats? I'm an ex-SAS officer and I got duped by a bunch of Innies and that's cost Mark his life. I'm not doing this anymore. I'm sick of it, anyway. Half the time, I wonder if the people we kill even deserve to die. I mean, this guy. All we're doing is getting him to shut up. Wouldn't just leaking stories to the press make everyone think he was a hack that didn't deserve their time? Why on Earth kill him?"

Crenshaw: "I question the job too. But I do it for the betterment of the UNSC. Our find proves we can do good."

Colfer: "The Slayers can, but I'm better on the field. This isn't what I'm cut out for. I've made my mind up."

Crenshaw: "We haven't got any troops like you right now. I'm going to need someone with skill to take down this Inny and pay him back for Mark. He's not getting out of that coma. We both know that. His life is going to be wasted and I pray to God he dies down on that warzone he's been shipped off to so he can at least have a better time in Heaven."

Colfer: "I'll help you out this time, for Fish, but then I'm packing it in."

Crenshaw: "Fine. One last mission. Then let's see if we can't turn this war around somehow."

Scene: Cut to the Halo: Reach level New Alexandria, after you exit the elevator. Get a shot of the incapicitated male of the left, closest to the exit. This guy will represent Fish. Make sure not to get your SPARTAN in the shot. NPCs are OK. Sound becomes muffled when Fish starts talking, so you can only hear echoing voices so you know what's being said is from a memory.

Commander: "Private Fish, you came to us asking to make a difference. Well, congratulations, you're gonna get what you asked for."

Scene: The shot of Fish is now fading to black.

Commander: "We believe there to be a leak in our security. Or rather, someone is making leaks. A police officer of New Alexandria on Reach we suspect of having Insurrectionist ties is going around snooping. Specifically, he's digging up everything about our greatest weapon against the Covenant; The Spartans! Now, these guys are unbeatable, they cannot die, but they sure as Hell can be slowed down and the way this war is going, we can't allow that. If the Covenant figured out a way to trick them by using their tactics against them, they could capture them. Blast them in to space. Our best chance of survival would be gone!"

Fish: "The Innies would leak what they found out to the Covenant?"

Commander: "They're dumbasses, boy. One run in with those freaks, they wouldn't stand a chance and everything they know about the Spartans is right there for the Covies to see. For the better of the UNSC and saftey of humanity, we are going to have to... down this officer's curiousity? Do you understand?"

Fish: "Yes, sir."

Commander: "Good. Then get ready. You'll be deploying to Reach soon. You will become part of the New Alexandria Metropolitan Police Force and serve as this man's partner. You'll find out all he knows and then you'll complete your mission. Most likely when some unfortunate accident happens. Like if he's hit by friendly fire in a riot situation or is put in the line of a bullet trying to cover you. Learn as much as you can on police procedure. You'll be undercover as a rookie, but knowing as much as you can can't hurt. Your partner's name is Inspector William Shackleton... And your new name..."

Scene: Opening scene of Halo: Reach showing Fish putting on his helmet. Along the bottom is a date in big white letters reading, "MARCH 2ND 2538, 5 YEARS EARLIER."

Commander: [Continued from last sentence to show while scene plays.] "will be Detective Constable Charles Smith."

Episode 4 Script
Title Sequence: Title "Slayers" fades in from black, then opening scene fades in.

Inny leader: "Admittedly, our intentions come with benefits. If we saved everyone on that colony, we would have millions of new members to our cause."

Inny leader: "You want proof? That translator I mentioned. The guy who had a wife, kids, trying to start over. He's stuck on a burning rock right. Fighting for everyone's sake and his."

Crenshaw: "But you said he escaped the planet."

Inny leader: "I lied. He used the transmitter on a Banshee along his planet's orbit. Signal reached us. Told him we were UNSC. But he soon figured out we were Innies. He's very smart. He leads the fight."

Crenshaw: "How in the Hell did anybody survive for that long against Covies?"

Inny leader: "Good tactics. They took over an engineering facility before the demo squads or Covenant got to them. They grab whatever hardware they can, human or otherwise, and use it for their own needs. They've made their own weapons just so they can use Covenant ammo."

Episode 5 Script
Title Sequence: Title "Slayers" fades in from black, then opening scene fades in.

Episode 6 Script
Title Sequence: Title "Slayers" fades in from black, then opening scene fades in.

Episode 7 Script
Title Sequence: Title "Slayers" fades in from black, then opening scene fades in.

Episode 8 Script
Title Sequence: Title "Slayers" fades in from black, then opening scene fades in.

Episode 9 Script
Title Sequence: Title "Slayers" fades in from black, then opening scene fades in.

Episode 10 Script
Title Sequence: Title "Slayers" fades in from black, then opening scene fades in.

Crenshaw: "Come on. Let's take the ship back to Earth. Round up the survivors and bring them here."

Cam: "That's very noble, but we don't have enough ships that can reach orbit. I came up here in a Banshee. We've got ten of those and only a handful of people who can fly them. There's at least ten thousand people stuck down there. Go."

Crenshaw: "And leave them to die while we escape? I knew you SPARTANs were freaks, but this is just-"

Cam: "Not me. You. Take the ship back to the UNSC. It's in prime condition and has tonnes of Covenant data and technology. But if it hangs around much longer, it'll be blasted into so much space junk. I'll fly back. But you let them know we're still alive. That we're still fighting. Come back for us."

Crenshaw: "But that could take years! The Covenant have bases on three of this planet's moons! It's suicide to send a fleet in here."

Cam: "Then I guess I'd better take care of them before the leathernecks get here. I've led this battle this for a long time. We can take these alien freaks."

Cam: "Oh, and if you see a Doctor Catherine Halsey, tell her I said hello."

Crenshaw: "Who's the message from?"

Cam: "Cam-142. But tell her to call me... Cameron Front. I've remade myself since we last met."