Talk:The Curse of Day/Part1/@comment-32712012-20170815070054

Skyblade743: At this point, I would like to start Part 2D. However, as Kable would likely be involved in that, and it is currently unclear whether he will be meeting with Lee (see the comment thread just below this one), I don't want to start Part 2D with him there and here at the same time. Therefore, we have one of a few options: Can you help me figure out what we should do? Whatever I do, I want to get Part 2D started so that MaxIrvaron isn't entirely out of the game.
 * 1) Start Part 2D with Kable in it, and have Kable have some representative on hand if Lee goes to meet up with Kable.
 * 2) Start Part 2D with some representative sent in Kable's place, and have Kable on hand if lee goes to meet up with him.
 * 3) Start Part 2D, but do not have Kable appear until Part 1 is over. (This would probably also include you, Skyblade743, not being part of the Part 2D turn rotation until Part 1 is over.)
 * 4) Do not start Part 2D until Part 1 ends. (I really don't want to do this if I don't have to.)