User blog comment:Speeddasher/A challenge to fans of Sonic 2006./@comment-4741098-20120512163729

I like the game despite its terrible flaws. Like the glitches which I don't see too many of to be honest. I think the glitches aren't "systematic". I think the glitches happen from run to run, disc to disc, etc., just complete random. I agree that the mach-speed sections are just utter nightmares, and leave no room for error. The final part in Silver's Dusty Desert, is just a slap in the face for having a decent run, the billiards puzzle is atrocious, though people haven't said too much about it so it may be just a personal problem of mine. What I do like despite these flaws, was the idea of adding another game mechanic with Silver's psychokinesis, though you trade in speed and spin jumping for it. It's also very reminecient to Sonic Adventure, with the hub worlds with activities to accomplish, binding or otherwise. The storyline for at least Silver's and Shadow's stories have decent substance that add up to the final story very reasonably, but Sonic's story resembles a certain plumber's we all know. I also heard that Sonic 06 was an unfinished game, rushed to finalization to meat the deadline. I'd go as far to say, that if SEGA actually took the time to put everything in it that it was supposed to have, we wouldn't be calling it Sonic 06, a possible name for it might very well have been, "Sonic Adventure 3", but they knew that they rushed its production, it didn't deserve that name. Again, this is just my opinion, and I hope that I presented this reasonably.