User blog:Akrivus/Need Ideas for Game?

Hello everyone, this is Akrivus, and today, I have an idea for something I really want people to discuss about.

So, today, I've been working on some codes, and I realized, "You know, I've been doing this since I was nine, and I have never gotten the motivationt to make that video game I've always wanted to make." so I made a new project and started writing in the assembly information.

That was when I started working on a project called Opal. Opal was originally a game design framework written in .NET using Xamarin, OpenTK, and SDL if I can figure out how to use that. If you have no idea what those are, you don't need to know, it's just some coding libraries required to make a game, (well, SDL isn't really needed, I probably won't use it unless I--- Okay, back to the point.)

Anyway, I realized that making an engine will be a total motivation killer, because I will be all alone, doing nothing but coding, besides, once I make the game, I can make more using Opal's design, right?

So, HS664, SPop120, and I decided to make Opal. It will be a 2D RPG platformer that will be about a village on a tropical island that was hit by an extremely powerful hurricane, so you, Opal Verra, a nine year old village girl rises from the debris, realizing she's the only uninjured villager. Lead by the remaining members of your village, your goal is to find resources such as junk spit up by the ocean, (like some metal, driftwood, shells, maybe a robot?), more survivors, and things you can find growing around in the jungle.

Us three need some feedback on the story, feel free to post suggestions, character ideas (yes, you can give us a bio for Opal, we just want some more contributions to go on.), and other stuff. We'll appreciate any suggestions, and put them deeply into consideration, as long as it doesn't contain anything from a separate franchise, add something overpowered, or make it into an entirely different story.

Any suggestions are appreciated, feel free to give us something!