User blog:The Black Dragon of Orihara/Policy Proposal; Chat RPs

Welp, some people would've seen this was coming. It's come to my attention that there's a bit too much of a linear focus upon the roleplays of the chat which usually involves violence and what not, even if the majority of the chat has voted on a peaceful RP, someone always finds a way to typically kill the peace one way or another, or tries to force the chat to adhere to the type of RP they want slowly but in a way they think surely.

This policy proposal would negate that, this will be a revision of the chat RP rules I've written previously back in my time as Head Chatmod

=So let's get to it, yeah?= Now, I know most likely some of you don't give two f**ks about this, and others didn't even bother reading to this point, but here's my proposed revision for the rules regarding Chat RPs;


 * No Godmodding, Powerplaying, Metagaming, etc. (See my guide to roleplaying for more info)
 * Do not try to control the RP
 * ^ What this is saying shortly put, the RP isn't your own, but everyone's within the chat. You don't own it, you don't dictate the plot, you don't try to steer away from what the RP is about.


 * If no one wants to RP, don't b**ch about it. Or better yet if you go to a worse amount, don't continuously harass them for an RP.
 * We'll have many lols should you decide to complain about someone blocking you for harassing them in PMs.


 * RP derails are bad
 * And by this I don't mean the flow of people chatting, I mean typically obstructing what the RP's originally about and putting your own s**tty fluff to replace it so you can have an RP you want but not what the others want. It really obstructs the flow of what an RP was originally about, and I've seen it where certain characters avoided being affected by the rest, or suddenly one character who isn't that much of a main one all of a sudden takes the spotlight.


 * Joke RPs are not against the rules (As long as they're kept in moderate balance)
 * I know lately we've been seeing the That One troupe more than usual, but it should be obvious that some RPs are done with the forethought of comedy and entertainment in mind. Besides, we also have our own Joke RPs which make no sense, yet I do see people complaining about Joke RPs. In my opinion? Joke RPs may be done, as long as they're not done excessively, all the time...
 * You won't be penalized for godmodding, powerplaying, or metagaming in a Joke RP, at the most part.

Just like the action RPs we keep on seeing everyday even though we want a moment of peace (Srs, I barely see any peaceful RPs on the chat, last time I've seen one is I dunno when).
 * No, RPs don't need an antagonist. Occasionally I see RPs that are just about a character or a specific group's life, or a town flourishing, while antagonists can be applied to this, antagonists aren't a necessary component 'all' of the time.


 * The Main Chat would have a consensus vote on what RP to do as long as over half of the chat is not unanimous over what RP should be done. Users on the minority scale of the RP should not steer the RP to what they want, that ruins the fun of RPing.
 * Do not pass GO
 * Do not collect two hundred f**king dollars.
 * Head straight to jail.
 * ^ Basically what I was saying is deal with it otherwise, you can get pinned for RP derail.


 * RP Violations will be kept track of on a log by a Chatmod, Admin, Bureaucrat, or if it is asked of. Myself and Leonisse, she and I both have years of RP experience, both the good and the bad, and we've had our fair share of people who can't RP, and then at times where we couldn't RP, too. But we did come to one factor. No one likes someone who crashes the party.
 * And were you to do so you wouldn't be getting any cake, instead a horrible powdered soft drink and moldy cake batter. (See below for more info)


 * These Violations will be kept track of on a log, were you to come into a violation, you'll be warned twice, should you ignore these, you'll get a strike, this strike wears off after a week of good behavior (Unless it's obvious you just wait until the week ends to continue to ruin RPs with godmodding, derails, etc), three strikes in that week result in a permanent strike on your record, along with you being tagged practically yellow for RP status. Below I'll explain what I mean by this. The hotter the color, the more serious the punishment will be. These punishments will only be suggestions/examples, what the mods, admins, or bureaucrats. My suggested lines is this.


 * RPYellow ; This user has one permanent strike on their RP record. (Notice Tag added to them)
 * RPOrange ; This user has two permanent strikes on their RP record, be warned. (Caution Tag added to them)
 * RPRed ; This user has three permanent strikes on their RP record, if you catch them RPing on the chat, let us know. (The user is banned from RPing on the chat but not banned from RPing on mainspace)

=A Mock Vote= This vote shouldn't be taken seriously, more of I'm asking the community their opinion on this. Should this be a policy bill? Yes No Goddammit Solar (Joke option)

=Were this to be used= Only Monk, Minato, and Skull have permission to modify this suggestion as they see fit, as well as any bureaucrat too. Of course, the RPs will be restated from my form of snarky criticism and behavior to a more blunt, straightforward explanation.