User blog comment:Austin Bison/A couple of question to the community/@comment-5456040-20170619020542/@comment-25083225-20170620025255

I don't mean generator as just a shortcut for making a good character. This would be a sort of thing where a program would randomize a couple of factors: perhaps the color(s) of the mobian, the stats, and some sort of elemental affinity that you could transfer into a power or weapon. It was fun when did it for pokemon. For example I had a character that was a dragon type vespiquen half-human/pokemon that had weak armor, so he would get faster, yet less durable everytime he got hit in a fight. It was cool there because there were so many variables that every character was unique.

It's making an OC out of specific materials and turning that randomization into something unique and truly yours, if that makes any sense