User blog comment:Niktendo7/Roleplays: Sink or Swimmers/@comment-1942179-20120218234033

Well there are many reasons an RP can end up in failure.

1: The story could have been pretty bad, and people began to lose interest/decided not to join. 2: The story could have been good, but executed poorly. This can lead to a lot of frustration for RP'ers, and cause them to drop out. 3: Some RP's have some pretty big disasters because people within it always get out of hand. (i.e Two Worlds, One Love.) 4: Sometimes people get left behind so much that it'd be nearly impossible to jump back in. This can range from pretty bad to down-right story breaking depending on how important their role was. 5: Sometimes people just can't keep RP'ing for whatever reason, or at least not as actively as they would prefer. This often leads to RP's going slower and slower until there's no activity left. It could easily be revived if the person is able to come back, but that does not always happen. 6: It gets worse if the person was the RP's host. Then it just goes to a dead stop.

So yeah, if you want to find a way to help with the RP's, you gotta find a solution for the problems in that list. Of course, 5 and 6 can't really be helped, most of the time.