Board Thread:Wiki Improvement/@comment-5142578-20130910045830/@comment-5142578-20130913194505

Chamesthehero wrote: My theory is that since many people join multiple roleplays at once, they lose interest faster, and if a roleplay isn't very appealing and doesn't have a good plot, it will die within two weeks or less. People always attempt to make successful roleplays for other people to enjoy, but sometimes even the owners themselves grow bored out of it. I say that people could focus in a single roleplay instead of four or three all at once because it is much simplier, easier to keep track of since school/college is a pain in the neck, and is more elaborated and fun if people focus in just one main goal. It's what I think.

Interesting theory. That actually could be a reason RPs become inactive. And, speaking from personal experience, I can say that keeping up with multiple RPs can be very difficult, especially when you can't be on all the time. Of course, focusing on one single roleplay gives little activity, in my opinion. So, maybe only a few roleplays at a time (no more than 4 if you have plenty of experience)?

Of course, coming up with a Roleplay plot that hasn't been used before and is highly original and entertaining isn't an easy task either. To be honest, I'm wondering if anyone will write a blog or forum about how to make a great roleplay (or did somebody already do that?). I know that's much easier said than done, but it could be helpful if someone could answer that million dollar question.