Board Thread:General Discussion/@comment-3190872-20121225192722/@comment-209421-20121226033618

I don't quite have a name for it, but I do have an idea for Dark/Earth.

When I think of the more mystic effects from RPGs and such, a number of things appear for Earthen abilities. Summoning, control of the Earth....and animation. The ability to animate a body for their own purposes - a skill close to necromancy. What I'm considering is that Dark/Earth, whatever it is named, is focused on the animation of such things - golems and corpses for the most part, with any other elements possessed by the wielder allowing access to the creation of different creatures, such as Ent or the Iblic beasts from Sonic '06.

Discussing this with Xi, he pointed out that we already have Death, the Dark/Poison combination. However, the two elements in my eyes have two different perspectives. Death would be more on the creation of shades or spirits, using an energy drain to shift from a spectre to something capable of interacting with the environment, while the Dark/Earth combination would be controlling the deceased bodies, or creating beasts of stone to fight with. As such, a team of the two could, in essence, use true necromancy by combining the shades with the reanimated bodies or golems to create zombies.

Just an idea, feel free to discuss.