User talk:Fairfieldfencer/Archive

Archive for Fairfieldfencer.

=Trojans Season 1=

Trojans Season 1: Unplaced Ideas

 * Briggs comes to the SPARTAN-IV training camp to enlist Frank Fallon. He asks Frank to retrieve Ron Jameson. Frank asks Cameron Front's advice on where to find him and heads to Last Resort, where he has a small showdown with Jameson, talks him into working with the UNSC again, gets chased by a weapons dealer Ron owes money to and is saved by a good use of a Grav Lift by Briggs when they get to the UNSC base.
 * Frank is captured while trying to get medication for Sera.
 * Installation 07's Monitor can teleport people from any Forerunner structure to another. He says that after Frank is captured, however, Briggs and the SPARTAN-IVs will have the teleporting locations locked down.
 * The Trojans, Halsey and Master Chief crash land at an abandoned Covenant base on Installation 02 and use the weapons there to stage an assault to rescue Frank.
 * During fight against SPARTAN-IVs in Valhalla and Sandbox, ODST Hornet gets shot at by a Scorpion but Joey dodges.
 * SPARTAN-IVs are equipped with an armour that can take the damage of most weapons and uses sophisticated holograms to spurt blood when damaged, but the armour remains intact. This is to make enemies think the SPARTANs dead and then seemingly come back to life. This was used for both stealth infiltration and regain credibility in the rumour that SPARTANs never die. They have 3D radars that tell the suits' dumb AI what direction an enemy is facing and when it is safe to get up. Using a Radar Jammer attached to an antennae, all the Trojans have to do is shoot to kill the SPARTAN-IVs and they will stay on the ground until the jammer is stopped.
 * During Frank's rescue, two Scorpion tanks act as AA guns and keep the Trojans' reinforcements from landing. Eleanor kills the turret operator of one, mans the gun herself to shoot down Briggs's Hornets, then as the driver gets out to stop her, she gets off the gun (the two of them get out so they are on different sides of the Scorpion), jumps on top of the Scorpion cannon then drops him with a shotgun blast while standing on the gun. Meanwhile, Cam first charges the back of the Scoprion with a shoulder charge, then repeatedly bashes into it with his shoulder getting it closer and closer to the edge, until finally he can push if off with only a few feet to go. SPARTAN-IVs of course get out before it's too late, but no more AA guns.
 * During the battle to get to Master Chief, the SPARTAN-IVs bring out a tank and get two snipers (one in the rocky spot with cover, the other wherever on the opposite side) into position to take down Frank and the others on Red Base. At Blue Base, Briggs orders the Scorpion to fire on Frank, Cam and Jameson's position. Colfer intervenes, saying he's got people in there and they could collapse the building with them in it. Briggs then orders all available units to deliver a suppressing fire to keep the trio occupied. Joey (driver) and Stets (passenger) come out of Red Base on a Mongoose. Stets fires off one rocket at the Scorpion, temporarily disabling the driver. Frank snipes one of the snipers while Colfer tosses a Flare to blind the other, then Joey and Stets comes along and Stets blasts him with his remaining rocket. Colfer backs up quick and peppers Briggs from a distance with his shotgun. Briggs gets in three shots on Colfer with his Battle Rifle, then gets sniped in the back by Frank. Colfer tells him Frank can shoot him down right here, right now, but he's sure Briggs doesn't "want to go down fighting some lowly grunt like an ODST." Meanwhile, Joey and Stets get on a Hornet, spray shots at Briggs until he takes cover then Truce comes up behind him and knocks him out with a melee to the back. Colfer jumps on board and the ODSTs take out the Scoprion after dodging some fire. Frank gives them a lecture for their recklessness and Colfer says, "It wasn't reckless; we had it planned all along. Just because you're a SPARTAN doesn't mean you're the only one with crazy plans." Frank then tells them to fly away as reinforcements come, armed with anti air weaponry like Rocket Launchers and Spartan Lasers, plus more Hornets. Cam rips off a turret and provides a good distraction against the ground troops while Jameson takes care of the air with a Missile Pod.
 * First batch of SPARTAN-IVs Sera was in was a failure for the most, resulting in many of the candidates going into comas, suffering severe neural trauma or even death. This latest batch is perfected, but needs time to heal. The S-IVs Briggs uses are the ones still healing from Sera's batch that have suffered the least but required training to restore motor and brain functions along with new moves made for their S-IV augmentations.
 * Cam gets stuck in a fight between a Warthog with Fred driving, Kelly on gun, Lucy riding shotgun with a Spartan Laser, a Mongoose with Ash driving, Tom riding shotgun with a Rocket Launcher and two snipers on him; Linda in one high section, Mark in another with Olivia in the shadows on the other side providing targets. Eleanor takes out Olivia to cover Frank and James, who snipe though the scopes of Linda and Mark's sniper rifles. Then Cam catches the Warthog as they try to run him over as he's receiving sniper fire (no scopes doesn't mean they can't shoot) then spins around with the Warthog and let's go so it hits near Linda as Eleanor deals with Mark. Ash and Tom then go to deal with Jameson as he draws their attention with a rocket. The SPARTAN-IIs regroup and go after Cam, Fred taking an unconscious Lucy's Spartan Laser. Frank distracts Kelly and Linda with Battle Rifle fire while Fred goes after Cam. He fires his laser at Cam on Briggs's order and splits open Front's armour after he rescued Dr. Halsey. Now Cam's secret is out.
 * When Frank loses it and goes to his dark said, he goes up against the SPARTAN-IIs while Mendez watches. First Linda fires on him and misses all her shots, exclaiming she couldn't believe he dodged them. Then we hear a lot of grunts and punching as Frank fights Kelly off-screen before she's slammed against a wall and falls to the ground. Have her groans of effort coincide with the sound of very rapid punching (like you get in Batman: Arkham City when he punches crazy fast) and groans of pain coincide with Frank's punches, which are even more rapid and sound like that hurt a lot more. Perhaps include bone-crunching noises.
 * To take down a Hornet, Frank throws a grenade at it, then shoots it with his sniper rifle when close enough to it. If this doesn't work, alternative is Stetson throws the grenade saying, "I can make the shot!" and Frank responding with, "Pull!"
 * To attract attention to himself, Fallon let's off a shot. We see a sniper trail go straight up in the air and hear the shot. Then we see Fallon standing with sniper rifle in hand as the enemy looks at him.

Trojans Season 1: Lines
Colfer: "Hey, Frank?"

Frank: "Yeah?"

Colfer: "You ever wonder why we're here?"

Frank: [Pause.] "Are you trying to get us sued?"

Frank: "You missed a bit."

Cam: "You're still an ass, you know that?"

Frank: "You still can't take a joke you know that? Mind looking at the gun on my Warthog when you're done? Fire's spread too wide for some reason. Not as accurate. I'll pay."

Cam: "It'll take me two minutes. Forget pay. Seeya, Frank."

Frank: "Seeya, Cam."

Frank [In Portugese]: "Excuse me, can you help me, sir?"

Man [In Portugese]: "Your accent sucks."

Frank [In Portugese]: "Can you understand the words coming out of my mouth?"

Man [In Portugese]: "Yeah."

Frank [In Portugese]: "Then it's good enough! I'm looking for a man. A big man. Only a little shorter than me. He likes to chat up women and is a bit of a wise ass and always talks back."

Man [In Portugese]: "Oh, Jameson. He's always inside the big place. It's where the parties are all at. You need the boss's say-so, though."

Frank [In Portugese]: "Gomez?"

Man [In Portugese]: "He wishes. Hasn't been his place for a good while. You need to talk to Captain Jack, he's the top weapons' dealer and an unfriendly customer."

Frank [In Portugese]: "I think I'll just see if Gomez knows if there's a back door I can use. All I want is Jameson."

Man [In Portugese]: "Better find him before Jack does. He just bought new rockets and ammo for his gear and nobody skips town before Jack gets paid."

Frank [In Portugese]: "I see. Thank you. Good day."

Man [In English]: "See you around!"

Frank: "Stay here, make yourself a target. I'll do the rest."

Jameson: "Sure, stranger I'm supposed to trust. Hey! Jackasses! Pretend I'm an old lady in the middle of the road. Heck, pretend I'm your old lady in the middle of the road if it motivates you!"

Eleanor [in French]: "Sir, I can tolerate a drop-out [Frank], but a deserter [Jameson]?"

Briggs [in French]: "Jameson is an excellent demolitions man and a very decent hacker. That's a two for one bargain we can't pass up."

Eleanor [in French]: "I've read his profile. He's an ass and a disobedient. And the nearest pretty girl he sees, he goes after. Send us in with someone who actually gives a damn about the mission and can keep it in his pants."

Jameson [in French]: "While you may have insulted, please note that I still find you very attractive. What you like dinner tonight, perhaps?"

Frank: "Take Spanish, he said. A guy on the team who only knows one language causes awkward situations, he said. I swear, if I ever get my hands on that yellow private, I'll-"

Briggs: "Enough! This bickering is getting us nowhere. Everybody, suit up in your marine gear. Fallon, I've packed my Sergeant's uniform in the Pelican for you. My clearance codes are in the pocket. Just wait until you're out of the ship, then you three slip on your ODST disguises mid-way to the planet. The armour has been specially selected to suit everyone's needs. I'm sure it'll be like old times for you especially, Fallon."

Frank: [Sarcastic.] "Yeah. It'll be nice to relive those days."

Briggs: "You are to be the first of a new special SPARTAN team designed to help fight off the Flocks and keep human casualties to a minimum. These teams shall consist of SPARTAN-IVs much like yourselves. Since they'll be working small scale with marine forces, they'll need the skill and capability you're known for. A sort of SPARTAN SWAT team, if you will. [Dramatically says] You'll be known as Trojan Group."

Jameson: "Is that because we wear so much armour we're like a condom covering a-"

Briggs: "It is because the Trojans had tactical genius. They created a remarkable invasion strategy with their ingenuity by hiding soldiers inside a wooden horse their enemies thought safe. That trick was pure genius at the time. Tactics like that will need to be carried out by Trojan Groups. So, as the first of the Trojans, I want you to go out there and set an example for the future."

Jameson: "I call shotgun!"

Truce: "I own a shotgun."

Jameson: "She wins..."

Fallon: "Jameson, you're the best with the rocket launcher, so you'll serve as good support and ride in passenger seat. Truce, put your skills with a turret to work on the back."

Jameson: "Yes! Rockets beat shotguns!"

Fallon: "But not Sniper Rifles, which is why I'm driving."

Jameson: "I love guns, explosions and WOMEN!"

Frank: "You're a Haloid kind of guy, aren't you?"

Cam: "Frank! Should've figured you'd come here eventually. What do you need? Cash?"

Frank: "I need a medic. One of SPARTANs with me got hit. He needs surgery now and we've got plenty of medical supplies at our base."

Cam: "Should have figured it wouldn't be simple with you."

SPARTAN-IV: [Shouting.] "Hey, Goliath! Didn't anybody ever tell you EVA is gay? [Stuck by Spike Grenade.] Crap..."

Frank: "Alright ladies, and Truce, the Slayers have tracked us down here. They are proving a pain, and I've got just the plan to relieve that pain like a good massage."

Jameson: "While that was a really sucky analogy, I'm still interested."

Frank: "Grab your gear. We're going to pay the Slayers nearest camp a little visit."

[On top of Valhalla red base.]

Sera: "Mister Fallon is a great driver. I think he could win a Grand Pricks."

Jameson: "A grand what now?"

Fallon: "Hem hem. That's prix, Sera."

[On top of Valhalla red base.]

Frank: "OK. Report in every two minutes, Trojans."

Cam: "Why do you guys still use that name?"

Frank: "Briggs gave us that name, it seems appropriate that the group he planned to off use it. It'll make him regret it even more. Come to think of it, getting the Master Chief on our side is kind of like what the Trojans did with the wooden horse. Hmph. More irony to add to the mix."

Cam: "You idiot."

Frank: "Hmm?"

Cam: "Didn't you pay attention in classes? The Trojan Horse was made by the Greeks."

Frank: "But it's called the Trojan Horse."

Cam: "Because it was used to invade Troy."

Frank: "But if the Greeks made it, shouldn't it be the Greek Horse then?"

Cam: "No, it-" [Cut off by next line.]

Frank: "Oh, you know what, forget it. It was Briggs that thought up that name, not me."

Jameson: "We'll have to call ourselves something different. But how about we not name ourselves after contraceptives?"

Frank: "Oh, I don't know. The Rubbers has a nice ring to it."

Cam: "I got your 'wort wort wort' right here!" (Was actually used by a trooper in Halo: Reach).

Cam: "If Master Chief's a demon, then I'm the goddamn devil!"

Frank: "What the hell are you guys doing on Sanghelios?"

Stetson: "Well, it just so happens to be one of our favourite vacation spots. We came here following you, dumbass!"

Frank: "Master Chief... John... Do you think Sera could stay with you here? I know it's a lot to ask, but I've given her enough medication to last a little while and she knows when to take it. She might need your help, but she's a good kid. I know she's not a baby, but... She's just not fit for battle. I mean, look at her!"

Sera [To Cam]: "Hey, Mister Front? How come when the turret's on the thing it fires a whole lot of bullets, but when you take it off the thing, it fires a lot less bullets?"

Frank [to Master Chief]: "See? She can't even figure out how unlimited ammo on a turret works! She needs to stay here for her own safety."

Master Chief: "Understood."

Jameson: "Do any of you guys think... Fallon is a little nuts?"

Colfer: "Oh, he's completely barmy."

Stetson: "Madder than a cat that's chasing it's tail."

Jameson: "Then, why do you guys hang out with him?"

Colfer: "He may be a nutter, but he's not dangerous. And in time, young Jameson, you'll find the nutty ones of the bunch are the most interesting. Frank's like an old timer who wants to have a bit of fun."

Trent: "Yeah, like my grandfather. Guy was 78 but he wanted to go out dancing, see shows, date! Have a good time. He just wanted to have a little fun before the end comes. And in the middle of an entirely one-sided war, I can see why Frank's acting this way."

Jameson: "He thinks he's going to die out here?"

Stetson: "Maybe, but he ain't letting it get him down. That's the way to do it, you know. Forget other people's memory of yer, just think about the memories you're gonna have when the end comes."

Jameson: "You know, the more I hang out with you guys, the more you sound like the three wise men or something."

Colfer: "Questions like these come up a lot, son. And you gotta answer yourself back with something that'll keep your spirits up. Doesn't matter how many wars you win if you've lost yourself."

[Cut to eavesdropping Truce.]

Cam: "Briggs gave you Sera's meds. He'll know she's running low. You go and get them and you'll be walking right into a trap."

Frank: "You think I'm that stupid?"

Cam: "No. I think you're that caring."

Joey [being chased by a Hornet in a Hornet]: "I got a bogey on me!"

Jameson: "Well use your rockets!"

Joey: "This thing doesn't have any."

[Jameson jumps on top of Joey's Hornet.]

Jameson: "It does now!" [Fires rocket and destroys Hornet.]

Briggs: "I was called upon to serve. I am the protector of Earth and all her colonies. I suffered through the great deal of hardship that lay on the road ahead of me. I became the best they could make of me. I shall use the UNSC and the Covenant to keep humanity united and let peace reign forever."

Frank: "And the Great Journey shall begin. [Pause.] You sound so much like them. You're not a SPARTAN. You're a Covenant to the core."

Trojans Season 1: Unplaced Lines
Eleanor: "Merde!"

Jameson: "Pardon your French!"

Frank: "How dare you! We Brits respect our women."

Jameson: "Didn't you guys invent Tomb Raider?"

Frank: "Shut up."

Jameson: "So what is this SAS you keep talking about?"

Colfer: "You know every special forces unit that's existed since the mid-twentieth centruty?"

Jameson: "Yeah."

Colfer: "We're the ones that inspired them."

Sera: "Mr. Fallon still likes you, Miss Halsey. He keeps your picture. He's got dozens of them. He puts them on targets for shooting practice. He says seeing a face really helps him."

Frank: "It really does."

Frank [during battle against SPARTAN-IVs in High Ground with Cam]: "Move up in a flanking movement and catch them in a cross fire! Don't give them any room to manoeuvre. I'll shout out some orders and confuse them to cover you."

Frank: "I hope you're proud of yourself, Briggs!"

Briggs: "Proud of what?"

Frank: "The SPARTAN-IVs. They're following your example. The one you set before augments while you were still the head honcho of Red Team."

Briggs: "You'll have to refresh my memory. I set a lot of standards back then."

Frank: "Beating a twelve-year old girl into submission and costing her an eye."

Briggs: "Rachel-106? She was caught fooling around. SPARTANs can't afford to have that kind of relationship. It effects their judgment. And if got pregnant, then that's a SPARTAN out of action for at least nine months. We can't afford that."

Frank: "And the bludgeoning was necessary? Mendez already took care of it. You didn't need to take into your own hands."

Briggs: "It needed reinforcing. So I take it two of the trainees were caught."

Frank: "Yes. Two SPARTAN-IIIs. Five SPARTAN-IIs took them on. IIs against IIIs. They wouldn't have stood a chance."

Briggs: "I see. Well, I plan to remedy this with a new program. Some of the SPARTANs, particularly the IIIs, are not acting disciplined enough."

Frank: "Yeah. It's a crazy thing called human nature. You lock up a bunch of kids and don't teach them anything about the real world and what do you think is going to happen? You can't just block out the world around them. It's too big for that."

Briggs: "I know. And to eliminate that, I plan to put forward a new SPARTAN breeding program. SPARTAN women that failed the augmentations and still capable of child birth will be impregnated by active servicemen. Their needs and curiousities will be met, and in the bargain we get SPARTAN children we can raise from day one without having soldiers taken off the front line for too long."

Frank: "You are unbelievable. Kidnapping kids isn't enough, you're going to breed them now? It's perverted and sick. They're doing this stuff with people they trust and care for. They're not animals. And you just expect them to go along with this? It's barbaric."

Briggs: "It is a suitable course of action with many benefits."

Frank: "I am leaving this message to explain my actions. Sera's medication was running low... I had to get more. Briggs has been smuggling the plant it comes from for me. It comes from Doisac, the Brute homeworld. I had the Monitor teleport me to some Forerunner ruins on the planet and planned to be sent back from there. If I have not returned, Briggs has most likely captured me. He will be keeping me close at his base. There is no way of saving me from somewhere that heavily guarded. Please just get more of Sera's medication then make your stand when Briggs is crippled. I will try to message out whatever intel I have. It's what I would do since it is the only sensible thing to do. But since you don't ever listen to me, please use the following plans I've provided for my rescue mission so it doesn't fall to bollocks."

Colfer: "Give them too many to target!"

Colfer: "Don't know how to fight numbers, do you?"

Frank [to Truce]: "You look at me and you think to yourself, 'how in the hell does he do it? How does he mesh with regular people? How does he get them to stop staring at him like a freak. Like monster ready to rip apart anything it can lay it's hands on. How is it possible to be looked at like a friend?'"

Poster

 * Main four guys (Frank, Eleanor, Jameson and Cam) in the centre of the poster, as close to the bottom as possible. Frank is holding his Sniper Rifle at alert carry, so is Truce with her shotgun, Jameson is reloading his Rocket Launcher and Cam is reloading two Maulers with a Sentinel Beam on his back. Shoot all four of them in Sandtrap to get consistent lighting.
 * Three of the Trojans (Frank, Eleanor and Jameson) in a Warthog below the main guys.
 * Villain (Briggs) on a Mongoose to the left side in the middle of the poster on a Mongoose with his cronies (SPARTAN-IVs) and Sera (holding a visible turret and Spartan Laser) behind him.
 * In the right of the poster are Dr. Halsey and the SPARTANs with her being shown from the chest up. Halsey is in alert carry, SPARTANs have guns at the ready. Shoot in Orbital. SPARTANs are coming out of her left side. Have one crouched, the other standing, both with guns pointing in the same direction.
 * In the top left of the poster show Forge Monitor, the Oba, ODST Innies and Master Chief together from the waist up.
 * In the centre of the top is ODSTs riding in a Hornet.
 * In the top right is Frank, Truce and Jameson in their ODST disguises with guns blazing (shoot in Alpha Site since it has all the required weapons).
 * Below all the main guys is TROJANS in Bolded Zurich BlkEx BT font in large letters with the Trojans symbol representing the O. Below that in smaller Halo 3 font is SEASON ONE.

=Trojans Season 2=

Trojans Season 2: Unplaced Ideas

 * The UNSC initially had control of Ample's teleportation grid. Then the Monitor the Covenant obtained shut it down since it could not be species specific to who could travel through it. From this, Frank deduces that shutting down the teleporters is worse for them than the Covies and that they are ready for an all-out war if they are willing to sacrifice such a great asset for sabotage. To simulate this, use the spawning teleport thing where players show up out of nowhere as purple and then appear so it's closer to genuine.
 * Siege of Coliseum Base sequence of events:
 * Truce shoots at Coliseum Base from far away in a Scorpion, gaining the attention of the gunners. They retaliate with anti-vehicle fire. Jameson is close by her riding shotgun in a Mongoose.
 * Frank, on top of the Centaurians' Falcon, snipes the gunners out of their seats.
 * With the operators dead, Lucy destroys the guns with her Spartan Laser so there are no longer any stationary guns.
 * The gunners of the Centaurians' Falcon takes out the two soldiers stationed at the dish vehicle check station.
 * Cam drives up to the dish in a Warthog, Sera on turret. He parks the Warthog in cover at the side of the dish, allowing Sera to start picking off infantry while he takes out his Plasma Repeater and Plasma Launcher to dish out suppressing fire, occasionally sticking the bridge with Plasma Launcher rounds to keep Elites at bay.
 * Frank drops off Falcon and lands to help support Cam and Sera with sniper fire.
 * Centaurians' Falcon flies to the Scorpion tank Truce was using.
 * Centaurians' arrive, Truce gets out of Scorpion and drives the Mongoose Jameson was on (use Infection gametype for this scene) up to the bridge to help with suppressing fire with the three other Trojans.
 * Centaurians' Falcon picks of Scorpion, drops it in front of dish for Cam to push.
 * Cam starts pushing tank forward, Sera, Frank and the Centaurians still providing suppressing fire.
 * Lucy starts shooting down a couple of incoming Banshees with her Spartan Laser. Then the Banshees are told to stay put.
 * Eleanor and Jameson arrive, adding to the amount of suppressing fire.
 * Sera's Warthog gets destroyed, but she jumps out before the fire hits. She picks up the Warthog's turret from off the ground and keeps delivering suppressing fire.
 * Cam, close to the entrance of Coliseum Base, pushes it hard with full force causing it to fly forward and smash into several Elites.
 * The Trojans reassemble and make a push into Coliseum Base to its inner sanctum.
 * Trojans use superior strategy during the Siege of Coliseum Base in the inner sanctum.
 * Briggs breaks through pallet in Sword Base and kill an Elite through assasination, similar to how Batman apprehended the captain in the Batman: Arkham City trailer.
 * Siege of Coliseum Base rescues SPARTANs and personnel, but not Halsey. Trojans later find her being transported in the tunnels in a Wraith and a chase commences.
 * This lists the events of the Rescue of the Centaurians:
 * Jameson, after finding out the truth, is determined to get the Centaurians out of the Inny base. He pleads with Fallon but he says they'll need to wait, as much as he hates saying it. He says there will most likely be too many Inny casualties if they storm the base and need to think of something sneaky to get inside. Jameson is not deterred, though, and goes off to find someone who will help to go on a suicide mission. Everyone thinks he must have taken Sera, but it, amazingly, turns out to be Cam who agrees to help, armed with a Fuel Rod Gun, a Plasma Launcher and a Plasma Cannon ready to deal out the damage. They use their weapons and Armour Lock equipment to pull off a long standing Firefight, Cam's limitless supply of plasma energy providing most of the bullets. During the Firefight, the rest of the Trojans are breaking through the defences of the Elite Flock and the Innies, bit by bit.
 * During the fight between Cam, Jameson and the bad guys, Davina kills Field Marshal Mitchell and blames it on the Trojans to secure power as leader. After the Centaurians are released and they discover the body, Joey's forensic analysis reveals that whoever killed the Field Marshal was using a distinctive kind of rumbledrugs, putting her right in the spotlight. After they leave, he makes sure everyone in the Insurrection can discover this by reporting his find on an open channel.
 * To get to Covenant protected Insurrectionists, Fallon, Truce and Briggs go through the underground transport system in a Gauss Warthog, but it is guarded by Elites with Concussion Rifles. After their Warthog is knocked for six, Fallon get knocked out and loses his weapons. Truce and Briggs go above the commotion on an alternate path and Truce throws Frank her shotgun. He picks it up and kills all the Elites until he is left facing seven Zealots with six shots left. He kills six with the shotgun and then uses a stolen Energy Sword to finish off the last. (Halo Legends: The Package inspired scene.)
 * Their empty Gauss Hog was destroyed by a Falcon piloted by Elites and they had to take a regular Warthog and make a run for it. Truce is trying to hold them off with the gun, but it's not quick enough. Frank orders Briggs to shoot, he says he doesn't have a clear shot, so Frank does a 180 while moving and Briggs fires his Spartan Laser. To shoot this, have Briggs shoot twice. Once at the actual Falcon during the chase, the second time while the Warthog is driving backwards with no Falcon chasing it and there's a guy standing on top of the car's hood with his gun lowered.
 * After Jameson and Cam rescue the Centaurians and meet up with the rest of the Trojans, Cam drives a Revenant through Elite forces with Frank in the passenger seat sniping. Truce is behind in a Scorpion, powering through debri and assisting with cannon fire.
 * During the Battle of Timber, Chrissoms uses her jetpack to do some impressive flanking of the enemy with her squad.
 * The Cursed Arbiter is killed fighting Truce by having her shields downed by a Spartan Laser shot from Briggs, then getting finished off by a blast from a Target Locator wielded by Cam. (Truce's plan to finish the Cursed Arbiter.)
 * Tode actually has the Oba in his pocket. He manages the process of turning Lekgolo worms into Hunters and he threatens the Oba with damnation of the galaxy by dipping the worms in Flood spores so that when the Hunters go to kill, the Flood will be ready to infect and kill everything the Hunters get near.
 * Final battle: Frank vs Oba in space using jet packs on station where Colfer and Chrissoms die. Truce assists in a Saber by shooting at the Oba but runs out of ammo and then attempts to take him out by crashing the Saber into the hold where Fields and the Oba are fighting, but the Oba makes a break for it in an already stationed Saber and heads back down to the planet. Truce apparently crashed into the hold and blew up the station, but it was merely film trickery by cutting out everything else. What really happened is Truce dodged at the last second, then Frank discovered the Flood bodies and says they need to destroy the station before moving on. They do that and fly back out together.
 * A Forerunner female is called a Forerunner Phoenix, because to go through death without pain, they must sing.
 * Sera teases Jameson.
 * ODSTs are placing bets on a house show when Chrissoms first meets them.
 * Eleanor and gunners shoot at Cursed Arbiter in Falcon, but she shoots back with Concussion Rifle. Epic scene.
 * Truce starts drinking and begins acting like characters from Team Fortress 2 depending on the drink. She first drinks Scotch and ends up acting like the Demo Man from the trailer, screaming his head full of eyeballs speech and then let's loose with a grenade launcher on a bunch of Elites, saving Fallon and a few other Trojans with this act. At the end of episode, Stets discovers his vodka is missing, then we see Truce on a hill with a turret sounding like the Heavy. Episode ends just like very TF2 trailer, with a picture of everyone and the word Trojans underneath them.
 * Cam is in a room full of Elites. Fully lobby. Unnoticed initially, Cam evades towards the Elites and throws a sticky into the air to land in the middle of them just as his evade ends to kill them all.
 * Four people will make up the new Covenant and play roles similar to gey figures in Nazi Germany during World War II.
 * Oba: Hitler (leader on a genocidal campaign).
 * Tode: Mengele (sick scientist).
 * Cursed Arbiter: Himmler (responsible for executing genocide and keeping underlings in their place)
 * Davina Fletcher: Geobbels (betrayed friend and helped get Hitler into power).
 * Epic scene: Guided rocket from Rocket Launcher heads towards Falcon. Banshee speeds in front to take the shot.
 * Cam is attacked by Elite Honour Guards, saying they will do anything for power. Cam says, "You want power? Take it!" and infects the leader with Flood spores before killing him with an Energy Sword and moving on to the other two.</font
 * Sudden Clarity takes Cam's helmet after the Cursed Arbiter pulls it off of him and then blasts his face. Cam takes a replacement helmet from a dead Inny Falcon pilot.
 * One of the first things Lucy does is get the Centaurians schooled in jetpacks.
 * To go behind enemy lines, Cam gives James-B007 a cloaked Banshee (use mostly invisible Banshee glitch), but it fails partially leaving the tail end visible. He retreats and later on, to scare Innies, Jameson paints his armour partially red and flies around in the sky in this Banshee with the Superman theme playing.
 * While trapped in a large room with fifteen Elites armed with Concussion Rifles and Fuel Rod Guns, Frank seems doomed. The Oba decides to make his death agonising and orders his troops to fire around Frank, tearing him apart with the utter force of the explosions going on around him.
 * Example of SPARTAN teamwork: Have either Frank or Jameson melee an enemy then have Sera deliver a Magnum headshot almost instantaneously.
 * To simulate large attack with rockets, simply have one or two people fire Rocket Launchers with bottomless clip while moving.
 * Use Headlong to represent Timber in the morning (or to be more specific, the level New Alexandria on the ground in the morning after the night of fighting). Here, the Trojans and Centaurians regroup and Jameson loses himself for a moment. Screaming at Fallon and saying "Look at the sky! Yesterday, that sky was blue! It's dust cloud brown today!" Frank says that they'll drive the Covenant off the planet like he did with Jericho VII, but Jameson points out he didn't do that until long after it was glassed. Frank says that there are more SPARTANs with him now and that they can force them back. They just need to make time for the UNSC's fleet to get here. They learn the Covenant plan on glassing the planet's biggest capital city, which has stationed in it its military strength, including nukes to do maximum damage, using information from the Innies. Frank says all they need to do is keep them from taking over the city since the Covenant won't be able to get close enough with the ship they have, which is not capable of glassing from outside orbit. The only way they could get close enough would be if they took over the city first, so it's just defending their objective until reinforcements get there.
 * Halsey tests Cam's strength in a chamber by altering the room's gravity until he can no longer stand up. Test shows Cam can stand up after 7304 pounds of gravitational pull.
 * Trojans Base comes under attack by Banshee. It is like NMPD HQ where most of the Trojans have to fight them off using everything they have, but Truce hijcaks a Banshee and wreaks havoc.
 * Spread grenades on ground in whatever map I decide. Have them act as minefield by having someone stand on the other side of the field and someone else with a DMR or Sniper Rifle shoot the grenades to make them explode. Perhaps use on Cursed Arbiter?
 * Shotgun Susan and Rocket Rachel are stationed at an abandoned Forerunner station near a cliff (Installation 04).
 * Have were two people are talking and Jameson's head pops above the floor they're standing on, so he's just looking at both of them while all you can see is his head. Meant to be a funny moment.
 * In the tunnels (not sure when), make a small room filled with water so an Elite is waste deep in it. Have Truce crouched under this water so they can't see her and then have her assassinate the Elites one at a time. One way to do it would be to have various shots of the Elites and all the basic stuff, then have a shot of Truce with one Elite's legs clearly in sight, then we see the assassination. One Elite stays on Gauss Cannon. After Truce deals with the other two, she tosses a grenade, flipping the Warthog so the gunner is forced to get out and finishes him off.
 * Frank uses his robotic arm to grab an Elite by the throat to demand answers out of him, threatening to squish his head in his hand.
 * Make a map filled with every vehicle in Forge World, then have Tode throw a grenade into to it and BOOM!
 * Have upturned Warthog placed above Elites, then flip it or knock it over so it lands on them.
 * Cents use jetpacks kind of like hooks, because to get to a ledge beneath them and kill the enemies their, they jump backwards off a ledge and then thrust when at the level and start shooting at the enemies.
 * Eleanor and Sera rain down Gauss Cannon and Falcon Gun fire respectively from the top of Alaska down on Elites charging on Trojans Base from the waterside after Banshees took down their missile pods.
 * Truce flies towards a Scorpion tank manned by an Inny shooting at her acting as as AA defence, but she gets close enough for her gunners to take him out.
 * Tode started a rebel unit of Elites to get to James. The Elites he travels with are two disgraced Elites that use salvaged human weapons and vehicles. Using them, they make a plan to take control of a ship (Corvette) and use it to cause a massive sting operation, killing most of the Elite rebels. After this, he kills the two Elites before he's discovered then has several squads of Banshees attack Trojans Base, leading to a NMPD HQ-style standoff, with Eleanor letting Tode go free to save everyone using a Scorpion tank to take out most of the last few squads after most of the stationed guns are destroyed.
 * After Clarity is killed, Cam places a gravestone for her out of a column on that spot near the water near Trojans Base where speed betrayed me. He crouches down to pay his respects, then we see Frank walking up to him (the shot is focused on Cam but Frank just sort of steps into the camera). Then everyone else shows up, standing around the grave, then crouches down to pay their respects.
 * Eleanor and Cam board a Corvette on its way down to Timber, planning to kill all the crew and leave it unoperational. There they learn the Corvette is fitted with a teleportation system that would give the Covenant practically unlimited troops. With the Corvette now operated by a Covenant AI and above one of Timber's cities, Cam says he'll stay behind, disable the AI, and lead it over the ocean so it can be taken out with a MAC blast. Eleanor watches this happen (use the ending cutscene from ONI: Sword Base) and later has tears sneak up on her, something that's never happened to her before. She tries to fight with herself to stop it for a moment before getting control of herself.
 * After Sera and Jameson die, Briggs gets Sera's hologram and uses it in the fight against Cam to drain his sword.
 * After he goes crazy and tries to take out the Oba, Frank is confronted by an Elite and uses his robotic arm to squash his head. Have him approaching the Elite be on camera, then use sound effects of bones crunching, popping and blood splattering to give the desired effect. Maybe have someone scream too, or maybe just an appalled Elite that saw it happen.

Map Ideas

 * Cam's Underground Workshop: Set directly below his "for show" workshop to keep ONI off his tail, Cam found a closed off Forerunner tunnel in the cave. He sealed up the entrance with dirt and poured in water to make it look like a natural formation. Workshop is bright, filled with Covenant weapons Cam collected for every Covie kill he's had. Design: Bright. Use Covers as tables, Columns with no colour for supposed lights, have rooms for working and Covenant collection. Use coloured Columns to tell difference. Have Glass Covers make tube to store improved armour in (such as GRD helmet). Teleporter Frames act like Covenant Crates, storing lots of Plasma Rifles and whatever else is going in there. 5X1s may help with wanted look.
 * Add Tunnels as pillars and Teleporter Frame doors to chamber.
 * Star Wars Episode 1 style bottomless pit using curved walls or maybe just regular ones if it's too much of a nuisance.
 * Large room made using Coliseum walls with tunnel stuck in the wall for a Warthog to come out of. Add Forerunner stuff and make it one great big battle ground for one helluva fight.
 * Band and dance stage on Quarry. Golf Clubs as mics. Lights. Grid as window showing Forge World. Use rocks opposite band.
 * Make underwater tunnel using glass covers.
 * Juggernaut Map: Tartarus: Map based on the Final Boss for the Juggernaut gametype. Use multiple Vehicle, Man Cannons in the same place to go up higher. Multiple spawns for regulars, one spawn for Juggernaut. Spawn with nothing but Energy Swords (except for Juggernaut), Need Rifles laying outside Covenant Crates.
 * Inny Base: Add Falcons turrets to Inny base. Falcons are hidden with only guns exposed. Three story buildings make great watch towers. Perhaps use them as well?
 * Use vehicles that spawn in kill zones to act as burning parts of burning buildings.
 * Make a Banshee runway out of Brace, Larges.
 * Underwater map with Banshees so they can fly out of the water into the sky.
 * Cover up holes and add buildings to the map where the Trojans hold a firefight behind Covenant barriers. Needs buildings to look better and maybe add a staircase.
 * Make a map for the scene with Truce's water assassination antics.
 * Make a large map with a sniper spot. Purpose is for bomb planting and Frank has to cover Jameson (carrying the bomb) and Sera (covering the bomb on the ground) from this sniper spot from Innies and Elites underground. Make sure there's plenty of barriers and cover spots. Maybe use Battlefield 3: Not On My Watch for inspiration.

Trojans Season 2: Lines
Frank: "OK, everybody; opinions on the new armour."

Jameson: "It's OK."

Truce: "It's a little tight in some places."

Sera: "My blue visor is AWESOME!"

Frank: "Cam?"

Cam: "It makes me feel sexy."

Jameson: "How's it going in there?"

Sera: "There's been lots of shouting. Mr. Fallon already owes the swear jar fifteen dollars."

Eleanor: "Actually, only Jameson has to pay to the swear jar."

Jameson: "What!?! That's crap!"

Eleanor: "That's another fifty cents."

Jameson: "Dammit!"

Eleanor: "Twenty more."

Frank: "Truce is my girlfriend."

Frank: "I shared my basket with her."

Cam: "I told you the passion fruit was a bad idea."

Frank: "Well, that's what she called it."

Eleanor: "Who called it?"

Frank: "Annie."

Jameson: "Dude, you're walking around with a weapon that's pink."

Cam: "Hey, I can make pink manly!"

[Later]

Cam [in armour spray painted pink]: "Where's Jameson?"

Colfer: "Oh, Stets, this is not the time for stupid accents! You're from Los Angeles, for Christ's sake."

Colfer [while in a gay bar]: "Well, bugger me!"

Rachel: "Susan and I, we can't kiss, we can't hold hands, so you know what we do? We hug. Every time we see each other, we hug. And I took that away from us. I blew her goddamn arm off. How can I look her in the eye again after what I did to her?"

Odin: "Trust me, I know what you're going through."

Stets: "Clear your visor for me, Rachel. You look happy. That's all that matters to me."

Susan: [to Odin] "And thank you. It took a lot for you to admit that. I hope your friends and family will be as accepting."

[Silence.]

Cam: "Goddammit!"

Frank: "I'll be expecting those twenty credits on Monday."

Rachel: "I didn't think you'd be this accepting of a gay sister."

Stets: "Why wouldn't I? I've had a gay father for years."

Rachel: "Dad's gay?"

Stets: "Yep, and I should probably tell you about "uncle" Horatio too."

Truce: "But we can't do this without you. You're Cameron Front! You're our friend. You're the solid rock. You're the one we depend on. You're always there no matter what. You can't die! We all need you. Humanity, the Trojans, the SPARTANs, all of us!"

[Pause.]

Cam: "Frank's gonna need someone tough to stand by his side. And you're the best candidate for the job. I gotta do this, to give us a chance. Truce, every day you're on the battlefield, remember this; finish the fight."

Truce: "Finish... the fight."

Cam: "And when you're done, and you have a chance at living a life instead of surving a battle, ask yourself this; why do we start them?"

Trojans Season 2: Unplaced Lines
Frank: "[Awestruck.] Awwee... The SRS99 AM! I didn't think they still made these. 14.5 milimetre rounds and everything."

Jameson: "That a good model or something?"

Frank: "Good? If this was a sword, it'd be Excalibur. It can land a lethal headshot at almost two thousand metres and armour-piercing rounds can sink slugs deep into even the thickest plated vehicles. Enough shots land in the right places and you could blow up a tank with one of these things."

Cam [to the Cursed Arbiter]: "You remind me of this guy I once knew. He died."

Jameson: "In honour of you being a black Liverpudlian and leader of a small team of space-goers that occasionally kick ass and get involved in weird stuff, we decided to name it- Red Dwarf!"

[Pause.]

Frank: "You named it Red Dwarf, because you think I'm like that scouse louch, Lister?"

Cam: "Yes! I can finally beat Jameson to a pulp on orders! Oh, happy day!"

Frank: "Oh, Sera's good at acting. Hey, show him that stunt you pulled in that nightclub on Ganymede."

Sera [comes over to Jameson, puts on a sexy voice and acts all arousing]: ""

Jameson: [left stunned and lost for words.]

[After Sera and Frank leave.]

Jameson: "I think I need a cool shower."

Cam: "How about just a cool dip?"

[Cam hits him in the back and Jameson falls into the water in the cave known as Cam's workshop.]

Halsey: "You're new team are probably anxious to meet you."

Lucy: "Where are they?"

Halsey: "Well, considering the time, they're probably watching that Houses for Sale show and making bets."

Scene: [Cut to the Centaurians in their base watching TV and screaming at it like a horse race.]

Stets: "Come on, Property #2! Don't let the wallpapaer ."

Joey: "Go for House #3, you idiot! It's got a pool and it's only fifteen minutes from your work!"

Buyer [heard but not seen]: "Well, it's been a difficult choose."

Colfer: "House #1! House #1!"

Buyer: "But I'd have to say..."

Colfer: "It's got an en suite! IT'S GOT AN EN SUITE!!"

Jameson: "As a wise man once said, a boy's best friend is his mother."

Colfer: "That was Norman Bates."

Theme Ideas

 * Season two's theme should have a swing theme, with main instruments being a woodwind and vibraphone to give it an original sound and jazzy feel. I want the theme to sound a little creepy and cool at once, like the themes for Midsomer Murders and Doctor Who. Perhaps use these instruments and feel to make a new version of Joshua Fit the Battle of Jericho.
 * When they lyrics "Joshua commanded the children to shout" comes, have a choir performing a high note play.
 * Have a woodwind instrument play in a sort of repetition to give a sense of tension, then gradually add another woodwind playing the same notes at the same time to increase the tension.
 * After the lyrics "and the walls came tumbling down" are sung, have woodwinds play quickly to give the mental image that the wall is a wall of soldiers getting struck down in rapid succession.
 * Have trumpets and horns sound to follow the appropriate lyrics.
 * Start off with crystal glass music and Donniegirl singing "Joshua" in the same way she sung "Epona."
 * After that, have her sing the first "Joshua fit the Battle of Jericho" and then storm the listener with music.

=Trojans: Grave Mind=

Trojans Grave Mind: Plot
Miniseries detailng what happened to Cam while under Flood control.

Trojans: Grave Mind Lines

 * Gravemind: "The Forerunners, Humanity, the Covenant, they are all fires that consume everything in their path. And we are the Flood that extuingishes their infernos and bring forward the remnants to new passage! We are the ultimate evolution. None surpass the Flood, for we are everything!"

Trojans: Grave Mind: Unplaced Lines
=Trojans: War=
 * Summary: Fanfiction covering the stuff not able to be done through machinima. Like the Colfer Chronicles and OPERATION: WOODEN HORSE (released in chapters titled like The Colfer Chronicles Part 1).

Trojans: OPERATION WOODEN HORSE: Unplaced Ideas

 * Briggs rescues Truce and her squad from an Insurrection group using a Hornet.
 * Frank wins a Warthog race on board the UNSC Make My Day and Briggs offers him a part in OPERATION: WOODEN HORSE. He fails for the moment, but recruits the ODSTs unbeknownst to Frank.
 * Cam fights the Predator (Tsuu' Namee) (first test subject of Tode' Sengel) and he gets infected by Flood, becoming a Flood Juggernaut due to him having the DNA of various species along with having various drugs and enhancements in his body.

OPERATION WOODEN HORSE: Unplaced Lines
Cam extends his middle finger, flipping the bird, then moves it back and forth in a bring it gesture. "Oh, I've always wanted to ride in one of those," said Cam, then "Shotgun!" "Dammit!"

The Colfer Chronicles: Plot
History of Colfer. Shows his childhood, time in the SAS, becoming an ODST, and how being assigned to Dr. Halsey's security unit by Sheila-038 resulted in him being trapped on Miridem with his new best allies in the war.

The Colfer Chronicles: Unplaced Ideas

 * M6D Colfer gets from Sheila he gives to Stets, giving him his trademark weapon.
 * Joey was assigned to Colfer's squad as the security team pilot, and Foe Hammer specifically asked Colfer, an old friend, to take it easy on him.
 * Halsey is on the planet to rescue classified ONI data during an attempted military usurp by the Insurrectionists, then the Covenant arrive during the siege and things get really complicated.
 * Stets and his unit helped Colfer and Sheila in his Rocket 'Hog (Halo PC) by destroying Ghosts and Revenants, then Joey arrives in his Pelican, magnetises Colfer's Warthog to the Pelican on the move, then Stets and his squad head back into battle.
 * While on Miridem, Colfer, Joey and Stets have to deal with the Innies that are trying to convince the civilians to join them for protection and the trio have to convince them to stay loyal to the UNSC. While the civilians are sceptic of the UNSC's ability, the trio say they'll prove themselves by dealing with the Covenant. During this, they discover the Innies killed surviving UNSC members so the civilians would have to be loyal to the Innies and they make an escape with all the supplies they could find on a transport shuttle, leaving everyone else behind.

The Battle of Britannia: Unplaced Ideas

 * Britannia has been stuck in a world war for the past seven decades against the local Insurrection, the largest single campaign against them in the entire war. Innies would rain down grenades from UH-144S Falcons (the ones with Grenade Launchers) on cities as a new version of the Blitz, decimating several buildings in the process. Then the Covenant step in and instead of blowing up buildings, they are turned to dust by glassing.
 * Covenant takes over in early Novemember before Guy Fawkes Night. Frank comes up with a plan to planet explosives inside the compound they have, then set them off at the same time as fireworks to make them think it's an outer assault instead of an inner one to give them a distraction.
 * Emma Fallon likes to eat donuts as a form of comfort eating, since she's forsaken smoking and alcohol.
 * Britannia police capture and Elite and put it in a holding cell. Colfer comes to collect it and asks him if he's eaten. When the Elite says no, he steals the donuts of the police and give them to him.
 * While interviewing the Elite, he registers the name Fallon, saying it belongs to the "despised one" of their leader who leads the Trojans.
 * As thanks, Lucy seeks out Fallon's family on Britannia, finding his sister and trying to get information out of her while on sure leave.
 * The invasion of Britannia is, as usual, led by Brutes, but this time the one commanding is the Brute Army Commander from Halo Wars, the pack leader of the Brutes Fallon slaughtered on Jericho VII. His name is Postumus (see posthumous at dictionary.com).
 * Fallon battles Postumus and cripples him, but leaves him alive.
 * Fallon cripples Brute, then gets the firing codes from him and takes his communicator. Then he says, "This is Trojan One broadcasting on an open. To the Oba of the Covenant: This is my planet. I was born on it. My family lives here. You don't touch it." Then he orders the Brute ships under the Army Commander's power to fire on all other ships by giving the codes to the Covenant ships' AIs. The Army Commander hears this and then starts laughing as all the Elite ships are destroyed, marvelling at Fallon's craftiness. Fallon delivers one final message and says, "Every time one of your Inny allies sees me, their eyes fill with fear. Now you know why. You crossed a line. You need to see what I can do when I don't hold back. Listen to your people scream in terror. Look at the carnage. Feel the way your troops look at you like you're the one that led them all to slaughter." Fallon walks away and tells Truce and Cam to heal the Brute Army Commander. Then as Cam starts spraying him with biofoam, Truce says, "Welcome to our side of the fight."
 * Postumus's rank of Army Commander is the Brute equivalent of an Elite Special Operations Commander.

The Battle of Britannia: Unplaced Lines
[Stuck in a building surrounded by Covenant.]

Emma [tries to shoot out the windows to get a shot at the enemy.]: "Bloody hell! Glass is bullet proof! What do we do?"

Jameson [stating the painstakingly obvious.]: "We open the window."

Fallon [standing over the crippled Postumus]: "You burn. All over, you feel that burn of pain. It sears inside you. Dominates your thoughts. There's nothing you can do about it but endure and hopes it goes away. It doesn't. It wears you down, piece by piece. It never leaves you, spreads so that it's right at the base of your brain. You get used to it all except for that bit. It's like a gas burner and your mind's the pan on top. It always reminds you of the pain you've had and you'll always have to live with it. You're in my world, and it doesn't get any better than this.."

Fallon: "I'm not your brother. Thanks to ONI, I'm different. My life was decided for me and I got turned into this. I'm not the man you would have grown up with. I'm not the man I was meant to be. I was meant to be... Something normal. But look at me. I'm not normal. I barely resemble normal. If you're hoping to get back a brother, you're not. I'm sorry. I'm sure you would have been a great sister. We would have argued. Got on each other's nerves, screamed at each other non-stop. But it's not going to turn out that way."

Trojans: War: Unplaced Lines
=Trojans Series: Unplaced Lines= "Why should I be scared?" "Because I'm standing right in front of you, and I'm holding a big gun."

"Front is like a Brute in SPARTAN armour, but ten times tougher to take down."

[In reference to Cam.] "I heard he once downed an Elite's shields and broke his bones and killed him to death in the same punch!"

Frank: "I don't rid myself of my demons. I lock them away, so they can tear apart the monsters. But they tear me up too."

"And you. You can go to the tenth level of Hell, where the most filthy, despised and putrid creatures who aren't worth dirt are sent when nowhere else in Hell will take them!"

Jameson: "OK. Want me to bring your mother something while I'm down there?"

"He held his own till the end."

Jameson: "That's what she said."

Jameson: "Dude, you look like crap if crap had a face."

Cam [to Jameson]: "OK, now all I've got to do now is test your reflexes." [Pulls out Gravity Hammer.] "Give me your leg and stay still."

Cam: [While hijacking his Ghost.] "Get out of my car!"

Jameson: "So you're saying in Soviet Russia, computer turns off you."

[Following last line] Cam [to Jameson]: "In Soviet Russia, you kill Cam with blunt force trauma. But we ain't in Soviet Russia..."

Eleanor: "Why do you keep shooting at targets you can barely hit?"

Frank: "Because I know I can hit 'em."

"I'm gonna turn your world upside down, then I'm going to splatter its head against the floor!"

Jameson: "Mortal Kombat descriptive brutality for the win!"

Eleanor: "I need to find [whatever]. It's got to be here somewhere."

Jameson: "I'd be happy to do a strip search."

Frank: "Good idea. Start with Cam."

Jameson: "Suggestion withdrawn."

Cam: "You have no idea how thankful I am for that."

Jameson: "Don't worry. Serving with Truce has given me a new respect for women and their groin-kneeing prowess."

Jameson: [#1: After placing a grenade in the back of a Scorpion or Wraith. #2: After bursting out of a wall.] "Surprise buttsex!"

"Why do you keep a picture of Sera?"

Frank: "Reminds me why I stay alive."

Jameson: "You know who finds you attractive?"

"Who?"

Jameson: "Other men."

Cam: "I'm a genetically-altered, cyborganic alien zombie and I'm still prettier than you are."

Chrissoms: "Opinions are like assholes! Everybody's got one! And just like I don't wanna see everybody's asshole, I don't wanna hear everybody's opinion!"

"You know how I know that you're going to do something stupid? Because you're still breathing."

Frank: [Shoots someone with a Sniper Rifle.] "Bang! And the dirtbag is gone!"

Some sort of leader: "We want- [Gets kicked.] Ah! My Knee!"

Crowd: "Harmony."

Cam: "You know you're screwed when I'm standing in front of you."

"Hey, boy scout! Why don't you help an old lady cross the street?"

Jameson: "I don't help old ladies cross the street, but I was an escort for your mother last night!"

Frank: "Jameson, keep her distracted!"

Jameson: "Nobody knows how to tick off a woman like I do, boss!"

Jameson: "Hey, I may be short for a SPARTAN, but that lack of size only means I've got to make up for it elsewhere."

Truce: "Well, it sure as Hell isn't in your brain."

Cam: [After killing someone. (Possible Firefight line.)] "Another one for the Cam pile in Hell!"

Jameson: "I can feign interest in anything a girl likes. Allow me to demonstrate. [Turns to Truce.] So, Eleanor, tell me, what are you interested in?"

Truce: "Gay porn."

Jameson: "I'm out."

Frank: [Possible line for a trailer?] "Sun Tzu once said that if fighting will result in victory, then you must fight. Shame he didn't cover survival."

"These days, men who fight wars are just targets with guns propped on them."

Jameson: "I know I say stupid things. I just don't realise those things are stupid until they come out of me. I'm sure your mother can relate."

"Let the bookie [Stetson] win."

Jameson: "Your mother is so fat, she didn't know she was pregnant until she went into labour."

Jameson: [In terrible Irish accent.] "Ock aye anew, Jimmy lad! Top of the mornin' to yer, laddy!"

Colfer: "First of all, I do not talk like that. And second of all, don't you even pretend that was an Irish accent."

Jameson: "[Still in accent.] Ock-aye! [Out of accent.] I mean, OK!"

[To Elite holding empy Plasma Rifle.] "Looks like your battery just died. Guess who's following it?"

Cam [Possible Firefight line]: "I'm retribution for all your sins."

[Frag Dolls reference.]

Frank: "Nice throw, Sera!"

Jameson: "Yeah! You're a regular frag doll."

[Reference to the PMS Clan founders.]

Frank: "Briggs is on the Halo you found. He could be planning to fire it, gain control of all the Sentinels and set them on humanity, unleash a new Forerunner technology, extinguish every star in the universe so we freeze to death."

Eleanor: "You had me at Halo."

Colfer: [Possible Firefight line as a reference to the SAS.] "Who Dares Wins."

Sera [has Jameson in pain by twisting his arm on the ground or something]: "Say auntie!"

Jameson: "Uncle!"

Sera: "Not what I said."

Jameson: "Argh! Auntie! Auntie!"

"If the sins committed by the man make the man, then I will tell you that I am a complex character, for I have sinned enough to fill a list a mile long."

Jameson: [to Fallon] "Colfer is really starting to get up my nose. He orders me around acting like I work for him. I volunteered for this. I could walk out anytime I want. Only reason I stay around is 'cause you're the only guy with a decent plan to get us out of this. The guy will not shut up. I'm a SPARTAN and he's all 'SAS' this, 'I fought against a hundred Innies with just a combat knife' that. And that accent of his. With all those words he says. I don't understand any of them. What in the hell does wanker mean, anyway?"

Fallon: "Self-sufficient."

Jameson: "That doesn't make any sense. He called me a dumb-arse, powder blue, useless, failed pub comedian of a wanker. It doesn't fit the tone at all."

Jameson [after Colfer is called a wanker]: "Hey, don't insult my people!"

Colfer: [Firefight line after switching to Fuel Rod Gun] "It's green, it's mean, it's just like me!"

Colfer: "They're a bunch of blood-thirsty arseholes that only fight because they judge us as Hellbound sinners for being who we are. They strike a war up 'cause of this and they think we'll go down easy 'cause they think we're in the wrong for being human."

Frank: "Yes, spoken like a true Catholic. It's not like you ever fought wars over something stupid now, is it?"

Stetson: "Too durn right!"

Colfer: "Don't try to act smart by siding with Mr. Philosophical over here. What faith are you, anyway?"

Stetson: "Ah dunno. How long after you stop going to Church do you stop being a Christian?"

Joey: [Epic moment for Joey.] "3, 2, 1- BOOM!"

Colfer: "May you get to Heaven a half hour before the Devil knows your dead."

Frank: "OK, let's finish this. Just you, me and a pine box for the loser."

Fallon: "Well, you could try some banter. You know, go all action movie star or something."

Truce: "You trying to shoot me, mothers!? Dem bullets bounce off me, 'cause I'm the f****** hotness! Yo' bullets bounce off me, I pick 'em up off the floor, chow down on 'em, then I s*** lead bricks and throw 'em straight in your face, then all yo buddies' faces, then yo momma's and break all yo' goddamn spines, bitches!"

Fallon: "...That might be going a little bit over the top."

Jameson: "Care to explain something? Something I found in your bunk. F"

Eleanor: "You looked in my bunk?"

Jameson: "Fallon said I should borrow some of your AR ammo. While looking for your stash, I found your stash. How long has this been going on? I honestly expected better of you. There are tonnes of these things out there, and any one of them would make me look at you with a lot less shame. How can it be true. You... Of all people... A Sonic fan. You never know which game is going to be good with these guys. They take them through like fifty different cycles before they come back to a good one people actually like. I mean, couldn't you at least have gone with an FPS?"

Eleanor: "I play them to help me with flying."

Jameson: "How does one of the worst series of video games in make you a better pilot? Don't they have actual flight simulators for that kind of thing?"

Eleanor: "This is my personal practice routine. Sonic has like ten-year long periods. Ten years of good games and ten years of bad ones. The good ones test my reflexes and response time since in those games, you don't see an obstacle coming until about a milisecond before it hits your face. In the bad ones, I need to adjust to clunky or oversensitive controls that change with each game. That helps me for when I need to quickly adjust when my ship's on fire and every switch or lever is going to hell."

Jameson: "If that's true, then why'd you read the comic books too?"

Eleanor: "...You looked under my bunk?"

Jameson: "Yes, I did. How many years of comics is that?"

Eleanor: "I like the stories! You can't get much else shipped out here."

Jameson: "Please. I find the issue with your fan mail in! [Vindictive.] You had hearts printed all over it."

Cam: "You know, with all the times Jameson gets himself beaten up, you think he might be one of those algolagniacs?"

Fallon: "Err... Tell me what that word means and I'll let you know."

Cam: "You know, one of those guys that gets turned on by pain. Real physical pain."

Fallon: "Oh. Those guys."

Eleanor: "Oh, Jameson. I'm so sorry. I didn't understand. I didn't know you had special needs like that."

Jameson: "What? I'm a ladies' man, not a pervert. There's a difference."

Eleanor: "Don't try to hide it. Let me HELP YOU!" [Pummels Jameson offscreen. Cam and Frank watch as Eleanor calls out stuff and Jameson screams.]

Eleanor [make it sound like enthusiastic soccer mom style shouting]: "Come on, baby! That working for you?"

Jameson: "Goodbye left testicle!"

Eleanor [afterwards, to Frank and Cam]: "Thanks for backing me up!"

Fallon: "I was just waiting for you to kick him in the crotch."

Cam: "Same. But I was hoping you'd rip his head off afterwards."

Eleanor: "There's still time."

Jameson: "Wait, which head is she talking about? Because she might have taken one off already."

Frank: "Cam, are you OK?"

Cam: "I don't know. Is the world meant to be spinning?"

Jameson: "Well, it's on an axis and takes 24 hours to make a whole turn, so yes, it-"

Cam: "Oh, shut it, smartass."

Lucy [after getting through her depression and is now pointing a DMR at an Elite with his shields down and an Energy Sword on the floor right in front of him]: I know what you're thinking. "Did she fire six shots or only five?" Well, to tell you the truth, in all this excitement I kind of lost track myself. But being as this is a M392 DMR, the most powerful marksman rifle in the world, and would blow your head clean off, you've got to ask yourself one question: "Do I feel lucky?" Well, do ya, punk?" [Said punk crouches to go for the Energy Sword, but Lucy shoots him, then stands over him as he lies wounded.] "Six shots or only five. Thing is, punk, this baby has a 15 round magazine."

Eleanor: "Bear arms, soldiers. War is coming... and so are its victors."

Jameson: "Nice speech. Where'd you get it from?"

Eleanor: "Sonic the Hedgehog 560th Anniverary Edition. I really liked that issue. Sonic finally went on a date with Amy."

Colfer: "Hell's bells and buckets of blood!"

=Trojans Series: Unplaced Ideas=
 * Griffin -class Supercarriers: Named after the mythical Griffin due to its size and ferociousness, a Griffin is about the size of two Pheonix -class Colony Ships armed to the teeth with enough room for a crew of 23,000. Design: Combination of Halcyon, Frigate and Phoenix ships. Middle is a sideways Halcyon -class ship with a single large engine at the back and everything at the front is centred. Sides of Halcyon are basically Pheonix and Pheonix engines surround the single Halcyon engine. Top of Frigate spans the top (or rather the side facing upwards) of the Halcyon . Armed with two MAC guns, one from Frigate, the other from Halcyon.
 * UNSC Pangaea : Griffin -class Supercarrier.
 * Fan-fic only: Frank gives Eleanor a Balisong as a gift to replace her regular combat knife, since he's seen her admire it while playing Team Fortress 2 together.
 * Make a Firefight Voice special featuring all the lines the Trojans and Centaurians would use if they were available as Halo: Reach Firefight Voices.
 * Make PSAs like Red vs Blue to discuss the show and for just plain fun. One idea is have me and another guy talking while whenever the camera is on one of us, you see a Trojan in the background doing random stuff, but every time the camera goes away and comes back, it's a different Trojan.
 * Guy with sexy voice is getting all the girl players and going back to his base. Two guys think he's in there having a really sexy time with all the girls, when really they're practicing singing "Phenomen" (girls pop their heads up over tables or something to do the "doo-doo-to-doo-doos"). One guy says he wishes for a girl, and the other turns on the charm, saying he'll get a girl any second, then a huge one in GRENADIER armour picks him, saying he will be her husband.
 * After World War II, five more World Wars took place. They only stopped because it had escalated to interplanetary.
 * M6Ds were solely created on Reach, explaining why so little of them were seen after its fall. Only those who have collected them since can resupply soldiers.
 * A person is trying to make contact with a squad. He talking into a mic while watching a black screen. Silence for a second then suddenly gun fire.
 * Dohh (may change name for a Simpsons nickname as a reference). A rare case of a Grunt warrior, raising through every Grunt rank until becoming a Deacon. After the war was over, he led the Grunt Flock and fought against the others. He eventually survives against several Brute groups to be saved by Cam. Cam recruits him as an assistant and gives him an Engineer back so he can produce Overshields.
 * Cam design: Kelly's Halo Legends armour in brown with Covenant additions.
 * Chest: Mauler mag poking out from under chest, Plasma Grenades just under pectorals.
 * Shoulders: Holds Energy Swords instead of knives.
 * Hips: NxRA plasma chargers.
 * Back: Covenant energy shield generator right above posterior, leaving room for weapons on back.
 * Flood Infiltrator Forms: Flood that have been infected through Flood spores after being inhaled so it coats the brain and only infects the brain to control the host who looks perfectly normal. If harmed as if shot, or with injured skin, spores will come out of the body (like Reach's Pestilence).
 * Oba would defeat Cam by taking out shield cables at back of the neck, cut sword in half with his own and do rapid punches with energy daggers.

=Trojans Series: Possible Ideas=

=List of Trojans Episodes=

Trojans Specials
=Trojans Series Character Profiles=

Frank Fallon

 * Name: Franklin-055 Fairfax Fallon.


 * Alias: "Hellfire."


 * Rank: Major (formerly First Sergeant). Instructor (teaching rank as civilian.)


 * Age: 50 (physically 35).


 * Height: 6 foot, 9 inches (7 foot, 1 inch in armour).


 * Weight: 285 pounds (1000 pounds added in armour).


 * Primary Weapon: Battle Rifle (Halo 3 only), Magnum (Halo 3: ODST only), DMR (Halo: Reach only).


 * Secondary Weapon: Sniper Rifle, Silenced SMG (Halo 3: ODST only).


 * Other Weapons: Shotgun, Assault Rifle, Magnum, Turret.


 * Equipment: Jet Pack.


 * Skills: Excellent driver. Masterful with a shotgun and array of other medium to close range weapons such as the Assault Rifle and Magnum. Also developed skill with longer ranged weapons such as the Battle Rifle and DMR from his time on Sky, and his improved eyesight has helped encourage his Sniper Rifle skills so he can now practially guarantee a critical hit on whatever target he shoots at. He is also an exceptional tactican, thinking up crazy plans that somehow manage to work.


 * Notability: Frank is known for his time on the colony of Sky and has since been known as one of the few SPARTANs to take early retirement. His skills are something of a legend amongst SPARTANs and ODSTs, the latter group considering him one of their own and calling him "Hellfire," considering him one of them even those he's different.


 * History: Born on the British-found colony of Britannia in the country of New Liverpool, Frank came into the world while the colony was at war with the Insurrection for control. Growing up without much of a childhood having to deal with rations, bombing and all war-time hardships, Frank was a gifted child and learned a lot about war values and taught himself how to use a gun at five. He was kidnapped by the UNSC in the chaos of the Britannia-Insurrection at age six. Spending time out of his homeworld led to him developing a Mid-Atlantic accent, and he's also used mixed expressions and pronounciations due to this, some coming from American and British slang to some more localised like Liverpudlian terms. During his years of training, he developed his tactical and fighting skills and his favourite game became chess boxing. When he was 14, he was given SPARTAN-II augmentations and a little extra something. ONI decided to do a little testing of their own on Frank by giving him a special gland added to his body to mix in with adrenaline, so when he gets angry and his adrenaline starts pumping, a surreal, unnatural and cold calm overcomes him and the world is seen in a sort of slow motion, allowing him to kill with incredible efficiency rated beyond hyper lethal. This, unfortunately, also led to some mental problems at first, causing him to have a sort of dark personality brought on by extreme rage and stress and eventually left him comatose for two years but eventually recovered. When he awoke, signs of his rage had disappeared and he was deployed to the colony of Jericho VII, shortly after it was brought under attack by the Covenant and served as UNSC reinforcements along with a dozen battalions of ODSTs across the planet. Eventually, the Covenant started glassing Jericho VII and the people on it were cut off from outside help. So, the ODSTs rallied as many men together as they could (including Frank) and took over Covenant installations with shield generators to protect themselves, hiding in underground bunkers they'd made. With half of the planet reduced to glass, people came together, not caring about past disputes or bad blood between two factions. So Frank joined the ODSTs in fighting against the odds, used their weapons and equipment, learned their trade at stealth and tactics, even earning the nickname "Hellfire" from them because of his skill and similarity to them. Frank became even more deadly than before. But he also became more human, actually interacting with people for once and learning from them how normal people live their lives. While on patrol with other ODSTs, he saved two survivors, a Russian mother and daughter named Irene and Annie Zotkin, respectively. The 10-year old developed a fondness for Frank as she grew up, giving him a flower she'd picked, a red poppy, as a thank you gift the first time they met, which Frank couldn't really understand. They grew closer and Annie innocently asked Frank to be her boyfriend, neither of them really knowing the true meaning of the term and just treating as a special friendship. One day, six years after they first met, after Frank was the lone survivor of an entire squad that had been wasted, Annie tried to cheer him up by going to collect poppies outside the bunker. Brutes with Spikers tore her apart and Frank saw her body after she'd been killed and his lethal side came out and allowed him to kill the pack within less than a minute with cold effeciency. He brought the body back to Irene Zotkin, crying all the way back to the bunker. He realised he hadn' got their quick enough and that if he'd had the skill of a sniper, he could have saved her and he upgraded from DMRs to sniper rifles, using his skill to defend his people from afar with great efficiency and drastically improved the casaulty rate by saving dozens of lives. When they had beaten back the Covenant and were rescued eight years later, he resigned from the UNSC. Off the grid, the ODSTs wanted to help him out, so to get him out in the open, they had him nominated for an OBE for heroism and safeguarding the lives of so many and he was accepted the honour. After receiving the OBE, one of the ODSTs he'd served with introduced him to a friend of his, a certain Gunnery Sergeant Colfer that had also survived the war in similar conditions. He, as part a trio of ODSTs, were being assigned to train the new breed of SPARTANs and they offered him a position as an instructor at the new SPARTAN-IV training camp. Frank accepted and was later given a new set of armour, which he requested to be coloured the same as Jericho VII's poppies.


 * Personality: Frank Fallon is a sort-of middleground character. He's not too talkative, somber, but can see the fun and comedic side in some things. He's the kind of guy who you can easily tolerate, but can't call a great friend unless you know him well. He almost never misses a trick, is intelligent, sometimes comes up with crazy plans, and is also brave. In short; he's a SPARTAN. Though, after spending so much time on Jericho VII, a more human than average one, with conflicting emotions, philosophies and principals below the surface. But Frank has a dark side. A very dark side. The dramatic experiences he's had in war after the first time he saw the death of a close friend have been bottled up. All the rage and misery, and he only lets it out when over the edge, and then he acts in two ways; one, he goes into an almost trance-like state of calm, cold precision and kills a target quickly and without mercy, or two, he becomes borderline psychopath. Sometimes he does the latter to intimidate or scare someone, and it works. He also shows sympathy for other SPARTANs that were in a state similar to him, which is why he has a sort of fatherly bond with Sera and commitment to help her.


 * Notes:
 * Frank's previous last names were Falcony and Fields.
 * When carrying four weapons, have Battle Rifle up strapped to the far left of the pack, sniper rifle barrel across the top, sniper rifle body going across like a normal weapon would, magnum on abdomen and SMG on hip.
 * Have accent play a part in depicting what state he's in? Like when normal, he talks with Mid-Atlantic accent, when filled with pure rage he has an American accent, and when calculatingly cold in his anger he sounds British.

Description
Halo 3

Helmet: EOD.

Shoulders: Scout.

Chest: Scout.

Emblem: Skull King (toggle).

Background: Ball O'Fire.

Primary Colour: Red.

Secondary Colour: Steel.

Detail Colour: Red.

Emblem Primary Colour: Red.

Emblem Background Colour: Pale.

Halo 3: ODST

Character: Romeo (helmet on).

Emblem: Seventh Column.

Background: Blank.

Primary Armour Colour: Brick.

Secondary Armour Colour: Brick.

Primary Emblem Colour: None.

Background Emblem Colour: None.

Halo: Reach (Present)

Helmet: EOD (CNM).

Visor Colour: Silver.

Left Shoulder: ODST.

Right Shoulder: Sniper.

Chest: HP/PARAFOIL [R].

Wrist: TACTICAL/UGPS.

Utility: TACTICAL/SOFT CASE.

Knee Guards: GUNGNIR.

Emblem: Skull King (toggle).

Background: Ball O'Fire.

Primary Colour: Brick.

Secondary Colour: Brick.

Emblem Primary Colour: Maroon.

Emblem Background Colour: Pale.

Halo: Reach (Past)

Helmet: Mark V (BASE).

Visor Colour: Gold.

Shoulders: ODST.

Chest: ODST.

Wrist: DEFAULT.

Utility: UA/NxRA.

Knee Guards: DEFAULT.

Emblem: Mombassa.

Background: Shield.

Primary Colour: Sage.

Secondary Colour: Sage.

Emblem Primary Colour: Brick.

Emblem Secondary Colour: White.

Emblem Background Colour: Blue.

Eleanor Truce

 * Name: Eleanor-115 Truce.


 * Nicknames: Ellie, Ella. (Truce isn't her real last name. It's her call sign she uses as a last name. Was earned when two squabbling marines were jeopardising the mission and she pointed a grenade launcher at their heads and they immediately called a truce.)


 * Rank: Technical Sergeant. (Later Captain.)


 * Age: 49 (physically 36).


 * Height: 6 foot, 8 inches (7 foot in armour).


 * Weight: 275 pounds.


 * Primary Weapon: Shotgun, Silenced SMG (Halo 3: ODST only).


 * Secondary Weapon: SMG (Halo 3 only), Magnum (Halo 3: ODST only), Assault Rifle (Halo: Reach only).


 * Other Weapons: Mounted Machine Gun, Gauss Cannon, anything rigged up really.


 * Equipment: Drop Shield.


 * Skills: Excellent combat skills, skilled in espionage, worked with SPARTAN-IIIs of Gamma Company and learned to be more lethal.


 * Notability: Well known among ONI for her skills at espionage and her expertise at eliminating Insurrectionist groups.


 * History: Born on Reach in a wine country, Eleanor was part of a Belgian French-speaking family and was kidnapped at age six for the SPARTAN-II Program. Thought crippled by the SPARTAN-II augmentations, she later recovered from her disfigurement and was stationed as protector of the colony world Paris IV due to her knowledge of the French language. When the planet was glassed in 2549, civilians took cover in specialised bunkers that could withstand glassing and had to fight to stay alive since then, with Eleanor being one of the fighters. Many SPARTAN-IIIs were also located on the planet and Eleanor learned of how they were made and learned many of their combat tecnhiques. After she and the rest of the civilians and SPARTANs were finally found by the UNSC, she was dragged back into action by Bob Briggs to invade Installation 02 before a Covenant Flock led by a Prophet took over. She, Briggs and Maggie-355 breached a Forerunner facility and were then taken into a holographic room where the ring's Monitor exposed them to scenario after scenario of attacking Covenant. Maggie was killed and a Beam Rifle shot cost Eleanor her left eye. Briggs shot the Monitor with his Spartan Laser and destroyed it. After the battle, Eleanor insisted on not having an organic replacement to remind her of what had happened. She also said having a single eye helped her visual focus. When SPARTAN-IIs could learn who there parents where, Eleanor didn't bother and instead chose a last name for herself. She liked the sound of the word "truce" and said that was her last name. She is currently in line for SPARTAN-IV augmentations.


 * Personality: Business-minded, cold and all she thinks about is winning. She has a disrespect for life present in most serial killers and shows unconcern for any human that is not part of the unit she's in charge of or is not part of her mission. Serious development is needed on this SPARTAN's part. The only time she ever showed concern was when a commanding officer used his authority to call down a carpet bombing and cover up a friendly fire he was responsible for. She was told by an ODST that he would support her if she gave the CO a good beating, claiming it was self-defence. Truce delivered a punch to him that nearly severed his spine. The ODST didn't keep his end of the bargain, saying now he was hospitalised, there was no need to help a SPARTAN and she was demoted from Captain to Staff Sergeant. Her one hobby or at least pass-time is video games. She developed a fondness for them after they were given to her to develop her hand-eye coordination.


 * Notes: When dual wielding SMGs against a group, she will fire one until empty and then fire the other while reloading the first so she has a constant supply of bullets. She only fires both at once for the last kill.


 * Portrayal:
 * Canadian actress might be best option since some Canadians also speak French. Would be preferred if voice sounded like Jack from Mass Effect. In regards to portrayal, Truce is all business and her voice should stay in the same tone most of the time. A good comparison would be to Batman when he's portrayed by Kevin Conroy. Especially after the inital animated series ended, so more like when he was in the later series and Justice League. Mimicking his delivery would be good.
 * Perhaps she should be considered as a sort of Dirty Harry type. She gets the job done according to her own ethics and doesn't care for certain protocols because she wasn't trained to all of them, only the ones a SPARTAN needed. Because of this, she often has to fight alone until an ally with her views comes along. Perhaps the Trojans are that ally.

Description
Halo 3

Helmet: CQB.

Shoulders: Recon.

Chest: Recon.

Emblem: Valkyrie (toggle).

Background: Buzz Saw (toggle).

Primary Colour: Steel.

Secondary Colour: Crimson.

Detail Colour: Crimson.

Emblem Primary Colour: Silver.

Emblem Secondary Colour: None.

Emblem Background Colour: Blue.

Halo 3: ODST

Character: Dutch.

Emblem: Seventh Column (toggle).

Background: Blank.

Primary Colour: Maroon.

Secondary Colour: Maroon.

Emblem Primary Colour: None.

Emblem Secondary Colour: None.

Emblem Background Colour: None.

Halo: Reach

Helmet: CQB (Base).

Visor Colour: Default.

Left Shoulder: COMMANDO.

Right Shoulder: EVA.

Chest: TACTICAL/RECON.

Wrist: ASSAULT/BREACHER.

Utility: TACTICAL/TRAUMA KIT.

Knee Guards: FJ/PARA.

Emblem: Valkyrie (togglie).

Background: Buzz Saw.

Primary Colour: Steel.

Secondary Colour: Brick.

Emblem Primary Colour: Silver.

Emblem Secondary Colour: None.

Emblem Background Colour: Blue.

Ron Jameson

 * Name: Ronald-340 Mark William Jameson.


 * Rank: Private. (Later Specialist.)


 * Age: 30.


 * Height: 6ft, 6in (6ft, 10in in armour).


 * Weight:


 * Primary Weapon: Assault Rifle, Silenced SMG (Halo 3: ODST only).


 * Secondary Weapon: Rocket Launcher, Magnum (Halo 3: ODST only).


 * Other Weapons: Missile Pod (Halo 3 and Halo 3: ODST only), anything explosive.


 * Equipment: Trip Mine, Armour Lock.


 * Skills: Despite his appearance as something of a scatter-brained fun-loving guy with a low attention span, Jameson is greatly skilled in all things explosive, though not the most experienced. He also has a decent ability at hacking and breaking through digital walls as well he does real ones. Though not the most skilled marksman, he is very good shot with his Assault Rifle, though he knows when to take precision bursts and when to spray and prey.


 * Notability:


 * History:


 * Personality:


 * Notes:

Description
Halo 3

Helmet: Mark V.

Shoulders: Mark VI.

Chest: EOD.

Emblem: Spartan.

Background: Blank.

Primary Colour: Sapphire.

Secondary Colour: Sapphire.

Detail Colour: Sapphire.

Emblem Primary Colour: Gold.

Emblem Secondary Colour: Steel.

Emblem Background Colour: None.

Halo 3: ODST

Character: Mickey.

Emblem: Seventh Column (toggle).

Background: Blank.

Primary Colour: Ice.

Secondary Colour: Ice.

Emblem Primary Colour: Ice.

Emblem Secondary Colour: Ice.

Emblem Background Colour: Ice.

Halo: Reach

Helmet: MJOLNIR MARK V (CNM).

Visor Colour: Gold.

Shoulders: Mark V.

Chest: Default.

Wrist: TACTICAL/TACPAD.

Utility: Default.

Knee Guards: GRENADIER.

Emblem: Spartan.

Background: Blank.

Primary Colour: Ice.

Secondary Colour: Ice.

Emblem Primary Colour: Gold.

Emblem Secondary Colour: Steel.

Emblem Background Colour: None.

Cameron Front

 * Name: Cameron-142 Nathaniel Front.


 * Rank: Master Gunnery Sergeant (previosuly Gunnery Sergeant).


 * Age: 50 (No physical age difference) (he believes; he is actually 68).


 * Height: 8 foot (8 foot, 4 inches in armour).


 * Weight: 430 pounds (1000 added in armour).


 * Primary Weapon: Sentinel Beam (Halo 3 only). Needle Rifle (Halo: Reach only).


 * Secondary Weapon: Mauler (Halo 3 only) or Energy Sword (if Mauler unavailable). Plasma Pistol (Halo: Reach only.)


 * Other Weapons: Plasma Turret (carries it a lot in Halo: Reach). Will use any Covenant weapon available to him and only a human one when absolutely necessary, so Spikers, Needlers, Plasma Rifles, Covenant Carbines, he'll use them if he doesn't have something he prefers.


 * Equipment: Regenerator, Bubble Shield or Deployable Cover (Halo 3 only). Evade (Halo: Reach only).


 * Skills: Combat-wise, Cam is gifted with enough strength to lift three tonnes in dead weight, is tough enough to withstand bullets, plasma fire and small explosions and has determination beyond belief. His standing as the physically oldest SPARTAN-II in existence is believed to be the cause of this, as the SPARTAN-II augmentations only get more well developed as time goes on. Front is also regarded as something of a genius, having been one of the first humans to learn how to properly recharge the Covenant's plasma batteries and adapt them into human weapons along with many other Covenant technologies, such as the Brute Spiker Rifles which he managed to turn into a variety of new weapons while on Algolis. He also learned medicine during his career, working the human body as well as any other machine and learned vital important data about Covenant species through autopsies of corpses. He is designated as the team's medic and sapper.


 * Notability: Front has a reputation on par with Master Chief Petty Officer of the Navy John-117 himself. His involvement during the Summa Deep Space Incident and his victory at Algolis are practically legendary amongst the UNSC and its SPARTANs. His skills are also well known and there is lots of rumours going on about him. During his time as a medic, he also saved major players in the UNSC, such as Admiral Preston Cole and Lord Terrence Hood.


 * History: Cam was born on Algolis and at age six was kidnapped by the UNSC for Project: HERCULES, the program that would supply the necessities needed for a SPARTAN-II. Out of ten possible children, Cam was the only survivor, being selected to undergo augmentations at age 14 and reacted best with the process. So his traits and age were factored, causing the SPARTAN-II Program to become a great success. Not knowing that he was a precursor to the SPARTAN-IIs, he was given the tag of a dead SPARTAN also named Cameron and, while aware there were others, made little contact with other SPARTANs and was stationed on his home planet, learning much about mechanics from UNSC Weapons Research Facility T12A. He was also used as a test dummy for some experiments held in T12A, such as experimenting with the HRUNTING/YGGDRASIL Mark I Prototype Armor Defense System and helping to determine mechanical problems and fixing them. He also participated in Project GUNGNIR, helping to develop the Spartan Laser and made one that could fire by using only ten percent of the weapon's battery using a Needler crystal, but it was seen as a violation of Cole Protocol and the weapon was confiscated and a new version of the Spartan Laser had to be made. The confiscated version has been missing, for some time, however. Cam also made a portable heavy machine gun turret with unlimited ammunition that he lost at a card game to Jorge-052. During the Human-Covenant War, he was assigned to go on an outsystem mission aboard the UNSC Summa. Covenant spotted them and they were forced to enact Cole Protocol. When the UNSC Summa emerged out of slipspace, they crashed into a Covenant supercarrier. Front near singlehandedly fought off the boarding parties and then had the marines board the supercarrier, even managing to take a few prisoners consisting of Elite Rangers. Cam and the marines managed to take over the ship by rigging the ship's controls to think a lethal gas was leaking fast from the Summa and then took over as they left in escape pods. This was later recorded as the Summa Deep Space Incident and early drafts given to the UNSC about the Elite Rangers and their armour from Front led to the development the MJOLNIR Powered Assault Armuor/V variant, more commonly known as "Extra-Vehicular Activity Armour" or "EVA Armour". His most recent well known escapade was when he was trapped on Algolis for years like many other SPARTAN-IIs, broken off from UNSC contact. He battled and improvised and built with whatever resources he had available, teaching civilians how to shoot and construct new weapons themselves. At some point, a Covenant corvette was hovering above Algolis and Cam siezed control of it and in a struggle aboard the spacecraft's bridge with the shipmaster, he went through slipspace and was thought lost, but then returned to finish the war. He now owns a weapons business called Front Lines where he sells to the remnants of the Insurrectionists. Many of these weapons also have listening devices planted in them so the UNSC can hear trouble from the Innies before it happens.


 * Personality: Loyal and trustworthy, Cam is gifted with strength of body and character, so mentally or phyiscally he's a fierce foe. Determination makes him see through whatever goal he has set in his head until the job is done. War has made him a touch bitter, however, though he does have a somewhat friendly side. Tick him off, though, and you could end up with bones broken and in a coma.


 * Notes
 * Plot Notes: During Cam's absence on Algolis, he crash landed on a Halo, Installation 07. The place was infested with Flood and he became infected. Thanks to the efforts of the Installation's Monitor, Cam's body was preserved in his armour and he somehow kept his free will, giving him the strength to lift six tonnes and endure more damage. In return for this service, the Monitor wanted Cam to activate the Installation, but Cam refused and made up the excuse that he would need to defeat all the Flood on the ring first and would need many Covenant weapons to do so. The Monitor believed him and teleported him on to a Covenant ship to get back to Algolis on. This Monitor failed to mention, however, that Cam's physical attributes could only have been done by a superior Flood form with great knowledge of human anatomy, germs and diseases. One with a great amount of knowledge from around the galaxy. A Gravemind that must be somewhere inside his head. He thought it would be interesting to study.
 * Physical Notes: Flood infection with Front is unique in its development. No known predecessor exists. As a matter of fact, nothing comparable is on file. Muscle strength and stamina has been enhanced just like a typical Flood infected. Supplies of calcium throughout body have been taken and moved to the surface to grant greater durability. Then it was encased in a shell. An extremely rare disease called "wooden warts" has developed over Front's entire body. This disease has only been seen less than a hundred times in the past five centuries. It causes gigantic, grotesque warts to grow that are as hard and rough as tree bark, making a sort of organic armour. The large growths caused by Flood infection spreading across the upper back are absent. Instead, most of his inner organs have been transformed into these growths so for the first time we are seeing them internally. Front's brain was left untampered in this respect, but not in others. Typically, a Flood Infection Form will attack a potential host then nestle in its chest, pushing the head far back and extending the neck so it just hangs there. With Front, the Infection Form burrowed into his chest then nestled in his neck, morphing its sensory organs and placing them into various parts of his brain, effectively giving him three more brain stems. This allows the Flood to control everything Front (or any human) can't. This means he literally feels no pain or anything else until the Flood decides otherwise. It can effect his subconscious, increase his reflex time and other things we still do not understand. The UNSC has labelled him as the "Flood Titan Form".

Description
Halo 3

Helmet: EVA.

Shoulders: Security.

Chest: Mark VI.

Emblem: Crossed Swords.

Background: Plus.

Primary Colour: Brown.

Secondary Colour: Brown.

Detail Colour: Red.

Emblem Primary Colour: Sapphire.

Emblem Secondary Colour: Aqua.

Emblem Background Colour: Red.

Halo: Reach

Helmet: SECURITY (BASE). Later PILOT (UA/HUL[3]) and then Haunted.

Visor Colour: BLACK.

Left Shoulder: SECURITY.

Right Shoulder: OPERATOR.

Chest: COLLAR/GRENADIER.

Wrist: TACTICAL/TACPAD.

Utility: UA/NxRA.

Knee Guards: GRENADIER.

Emblem: Crossed Swords.

Background: Blank.

Primary Colour: Tan.

Secondary Colour: Tan.

Emblem Primary Colour: Ice.

Emblem Secondary Colour: Cyan.

Emblem Background Colour: None.

Sera-331

 * Name: Seren-331 "Sera". (Originally Seren-B360).


 * Rank: Cadet. (Private First Class.)


 * Age: 31.


 * Height: 6 foot, 7 inches (6 foot, 11 inches in armour).


 * Weight: 340 pounds.


 * Primary Weapon: Magnum.


 * Secondary Weapon: Spartan Laser (Halo 3 and briefly in Halo: Reach only), Grenade Launcher (Halo: Reach only).


 * Other Weapons: Machine Gun (support weapon), SMG (possibly), is skilled in use of all grenade types, be they frag, sticky, spike or flame.


 * Equipment: Hologram.


 * Skills: Expert grenadier, capable fighter, SPARTAN-III and SPARTAN-IV training with additional mental and physical exercises given to her by Frank Fields, very knowledgable in sabotage and knows where to hit to knock things down, be they machine or human.


 * Notability: None as of yet.


 * History: Born on Arcadia, Seren was the child of a proud descendant of the Cherokee, who gave her a Native American name meaning "star." During the Covenant's attack on Arcadia in 2531, her parents were killed and she was overlooked by the attacking aliens as her mother's body shielded her from sight and the noises of battle blew over her cries until it was over. Five years later, she was determined as a suitable candidate for the SPARTAN-III Program and was recruited after being abducted. She was recruited into the SPARTAN-III Beta Company and was pulled from Operation: TORPEDO by Chief Mendez for a solo mission on Harmony to sabotage an Insurrectionist flag ship to buy the UNSC time to deal with the problem. After most of her unit was destroyed, she became part of the Headhunters and her partner in was Rosenda-344, who she became fast friends with. They were deployed to Reach as a secret back-up unit for NOBLE Team and took part in several battles across the planet. During the Fall of Reach, Sera served with her fellow SPARTAN-IIIs and witnessed the many deaths of both SPARTANs and army soldiers. When Robert-134 Briggs made a return and wanted to make new SPARTANs years later, Sera volunteered. She was trained by Frank Fallon and the ODSTs in preparation for this, learning new combat techniques devised by Briggs and the four men. Amongst the other volunteers was Jun-A266 and she became involved with him because she could be with a fellow survivor of the Fall of Reach and be consoled. After the two were found out, Jun was taken out of the SPARTAN-IV Program to try and sort out the mess after Sera and he were attacked. The one responsible for fixing this was Frank Fallon, and the two became fast friends, mainly because as she reminded him of a little girl named Annie he knew on Jericho-VII and because he had the sniper attitude like Jun had. When she went under the SPARTAN-IV augmentations, Sera reacted badly to the process, however, and went into mental collapse to the point she couldn't speak and her mind was like that of a baby's. It disgusted and despaired Frank to see her that way, so when Briggs offered an illegal form of medication taken from the Prophet homeworld that could help in return for Frank's assistance in Operation: TROJAN HORSE, he took up the offer. After years of medicating, Sera's mind is now like that of a seven-year old child and is progressing more and more each day.


 * Personality: Childlike and innocent, Sera suffers from slight battle stress at times but is filled with courage, so while she may freeze at certain times if a situation gets too much. Before then, she was much like a typical SPARTAN, though Rosenda did put a "sassy" side into her. Frank has had five years to build her character and knows that the phrase, "Give me the child until he is seven and I will show you the man" rings true, and it looks like he's accomplished quite a bit even if he's two years shy.


 * Notes:

Description
Halo 3

Helmet: Mark VI.

Shoulders: Mark VI.

Chest: Mark VI.

Emblem: Champion.

Background: Star.

Primary Colour: Gold.

Secondary Colour: Gold.

Detail Colour: Gold.

Emblem Primary Colour: Orchid.

Emblem Secondary Colour: Gold.

Emblem Background Colour: Violet.

Halo: Reach

Helmet: GRENADIER (BASE).

Visor Colour: Blue.

Left Shoulder: GRENADIER.

Right Shoulder: HAZOP.

Chest: UA/BASE SECURITY [W].

Wrist: UA/BUCKLER.

Utility: TACTICAL/HARD CASE.

Knee Guards: DEFAULT.

Emblem: Champion.

Background: Star.

Primary Colour: Yellow.

Secondary Colour: Yellow.

Emblem Primary Colour: Orchid.

Emblem Secondary Colour: Gold.

Emblem Background Colour: Violet.

Bob Briggs

 * Name: Robert-134 Briggs.


 * Rank: Sergeant Major of the Marine Corps.


 * Age:


 * Height: 7 foot (7 foot, 4 inches in armour).


 * Weight:


 * Primary Weapon: Assault Rifle.


 * Secondary Weapon: Battle Rifle.


 * Other Weapons: Spartan Laser, Flamethrower.


 * Equipment:


 * Skills:


 * Notability:


 * History: Molested as a child, ONI operatives stormed Briggs's house to get him before he became unstable and was of no use to the UNSC. Like some children after a traumatic event like this happens, he sought after something to believe and the UNSC became his religion. [...] Underling to David Standish. [...] Stranded on Troy. [...] Face was damaged when fighting an Elite over a Plama Rifle and the weapon went off while pointed upwards between the two of them. Inital blasts hit Briggs, then he redirected it at the Elite and it took its shields down before pummelling it to death. [...] Fought on Troy and actually managed to beat back the Covenant before UNSC reinforcements arrived, a unique feat in the war. [...] Fought alongside Eleanor-115 during the Decontamination of Installation 05. [...] Approved recruitment of Frank-055 as a SPARTAN-IV Instructor. Frank has disliked Briggs since his propososal of a SPARTAN breeding program. The idea was to take sperm samples from SPARTAN males and impregnate volunteer SPARTAN females unfit for active duty, reasoning that it would save time by not having to track children through the colonies and perhaps increase the bond to have children fight alongside their fathers instead of questioning their parentage. Frank's main problem with this was the fact it was like breeding lambs to the slaughter and concern about what was going to happen to the children that couldn't become SPARTANs.


 * Personality:


 * Notes: Briggs has always been gay, but because he was molested by his mother, he believes his sexuality was brought on as his way of never having to relive those memories by never being in a relationship with a woman. This confusion has effected his judgment when it comes to his grand plans, but his strategies when it comes to battle haven't suffered any. It's mainly the emotional and moral judgment calls that have been the problem. He sees death of a human as nothing more than a hit to the morale of the men around him and that is the main reason he tries to avoid loss of life.

Description
Halo 3

Helmet: Rogue.

Shoulders: Mark VI.

Chest: Mark VI.

Emblem: Crosshair.

Background: Blank.

Primary Colour: Sage.

Secondary Colour: Sage.

Detail Colour: Sage.

Emblem Primary Colour: Red.

Emblem Secondary Colour: Red.

Emblem Background Colour: None.

James-B007

 * Name: James-B007.


 * Rank: Ensign.


 * Age:


 * Height:


 * Weight:


 * Primary Weapon: Sniper Rifle.


 * Secondary Weapon: Magnum.


 * Other Weapons:


 * Equipment: Active Camo, Active Camouflage.


 * Skills:


 * Notability:


 * History: Born on the Japanese colony of Kitsune, James was selected at age six to become a SPARTAN-III. He was stationed on the colony of Kholo and fought during the Covenant's invasion, surviving the glassing and later helping the surviving humans protect Forerunner relics against a Brute Flock consisting heavily of Jackals. During this fighting, he lost his voice and now uses an electronic vocal device built into the throat on his armour. After he was found alive, he was promoted to Ensign and became a respected Recon agent, often working for Bob Briggs.


 * Personality:


 * Notes: Name and tag are a parody of James Bond, also known as 007.

Description
Halo 3

Helmet: Scout.

Shoulders: Scout.

Chest: Scout.

Emblem: Bullseye.

Background: Circle.

Primary Colour: Sage.

Secondary Colour: Steel.

Detail Colour: Sage.

Emblem Primary Colour: Red.

Emblem Secondary Colour: Red.

Emblem Background Colour: White.

Halo: Reach

Helmet: Scout (HU/RS).

Visor Colour: DEFAULT.

Shoulders: RECON.

Chest: TACTICAL/PATROL.

Wrist: TACTICAL/TACPAD.

Utility: TACTICAL/HARD CASE.

Knee Guards: DEFAULT.

Emblem: Bullseye.

Background: Circle.

Primary Colour: Forest.

Secondary Colour: Steel.

Emblem Primary Colour: Red.

Emblem Secondary Colour: Red.

Emblem Background Colour: White.

Odin

 * Name: Odin.


 * Rank: Petty Officer Third Class.


 * Age: 50.


 * Primary Weapon: DMR.


 * Secondary Weapon: Spartan Laser.


 * Other Weapons:


 * Equipment: Sprint.


 * Skills: Odin is classified as the team's designated marksman, Spartan Laser operator and ammo mule.


 * Notability:


 * History:


 * Personality:


 * Notes:

Description
Halo: Reach

Helmet: GUNGNIR (BASE).

Visor Colour: Black.

Shoulders: GUNGNIR.

Chest: DEFAULT (later ASSAULT/COMMANDO).

Wrist: TACTICAL/TACPAD.

Utility: DEFAULT.

Knee Guards: GUNGNIR.

Emblem: Spartan Helmet.

Background: Blank.

Primary Colour: Green.

Secondary Colour: Green.

Emblem Primary Colour: Gold.

Emblem Secondary Colour: Maroon.

Emblem Background Colour: None.

Iain Colfer

 * Name:


 * Rank: Gunnery Sergeant. (Captain in the SAS.)


 * Age:


 * Height:


 * Weight:


 * Primary Weapon: Shotgun.


 * Secondary Weapon: Battle Rifle (Halo 3), DMR (Halo: Reach).


 * Other Weapons: Grenades (used as distractions or flash bangs), knife (often uses assassinations).


 * Equipment: Flares (uses to lind people, then take them out, ninja-style). Grenades used as substitute in Reach?


 * Skills: SAS officer trained with a majority of anti-terrorist tactics and ninjitsu from his time as a Slayer. Experienced in hand-to-hand combat, stealth and weapons usage.


 * Notability:


 * History: Born on Earth, Ireland, in the city of Belfast and later moved to Dublin at 10. Growing up constantly hearing of the Insurrection growing up and learning to watch his back should he face them, Colfer joined the British Army at 18 using his British citizenship in the hopes of learning how to survive better and then drop out to join the Irish Army. After three years, Colfer's CO recommended him to the Special Air Service where he stayed until the Innies started getting bolder. Colfer then decided to move up from Earth to keep fighting the Innies and joined the UNSC Marine Corps and became an ODST thanks to his cred. He was eventually stationed at Miridem with several squads of ODSTs to keep Dr. Halsey protected and served alongside a SPARTAN-II named Sheila. The battle had been between the UNSC and the Insurrection, but the Covenant showed up in strategically good time to capture Halsey and destroy the cruiser carrying her and Colfer's transport off-planet. He and the squads were trapped there for many years, rescuing civilians while stuck in a warzone fighting Innies. Eventually, he made it off planet in time for the Fall of Arcadia with his friends, Joey and Stets.


 * Personality:


 * Notes:
 * Iain's name is a parody of Eoin Colfer, an Irish author and creator of the Artemis Fowl series.
 * Have it sort of implied that the Provisional Irish Republican Army had taken over the original IRA, then the Insurrection convinced the Irish Republican Army to join their cause as more of the Inner Colonies began to fall, telling them they could have their own planet and independance for Ireland when they beat the UNSC.

Description
Halo 3

Helmet: ODST.

Shoulders: CQB.

Chest: CQB.

Emblem: Helmet (toggle.)

Background: Blank.

Primary Colour: Steel.

Secondary Colour: Blue.

Detail Colour: Blue.

Emblem Primary Colour: Blue.

Emblem Secondary Colour: None.

Emblem Background Colour: None.

Halo: Reach

Helmet: ODST (UA/CNM).

Visor Colour: Silver.

Left Shoulder: CQC.

Right Shoulder: ODST.

Chest: ODST.

Wrist: ASSAULT/BREACHER.

Utility: UA/NxRA.

Knee Guards: GUNGNIR.

Emblem: Helmet (toggle).

Background: Blank.

Primary Colour: Steel.

Secondary Colour: Cobalt.

Emblem Primary Colour: Cobalt.

Emblem Secondary Colour: None.

Emblem Background Colour: None.

Stetson

 * Name: Reginald Pal.


 * Alias: Stetson or "Stets".


 * Rank: Staff Sergeant.


 * Age:


 * Height:


 * Weight:


 * Primary Weapon: Magnum.


 * Secondary Weapon: Rocket Launcher.


 * Other Weapons:


 * Equipment: None.


 * Skills: Knows a lot about explosives in many areas (knows more than Jameson), learned statistics from a gambler he made friends with as a bookie so he knows the odds of many situations, considered the strongest member of the Centaurians as he needs the strength to be good with a rocket launcher.


 * Notability:


 * History: Originally a bookie in the city of New Los Angeles on Miridem, Reginald Pal was a member of the Miridem Territorial Army and was called Stetson because of his lucky hat he wore at every New LA Cowboys game. It was destroyed during an Insurrectionist attack in which many fans were injured. As thanks for risking his life by fighting back and disarming one Inny and helping to evacuate people while covering them with a stolen rifle, he was given a VIP pass for the next big game two weeks later and got to watch from the press booth. There he met his first wife, a cheerleader who had been shot in the face right below her left eye causing her to be deaf in her left ear and suffer pain from fragments in her brain (injuries taken from Frank Serpico). They were married within two years and she became the Cowboys' mascot while waiting for the bullet wound to heal to hide her face from the public. Stetson speaks with a terrible Southern American accent and wears an emblem of a cat wearing a cowboy hat in memory of his wife after she was killed during the first glassing of Miridem. Stetson joined the marines at the start of the two year battle of Miridem and was part of the Hades Corps (the spec ops of the UNSC Engineering Corps due to the sensitive nature of the equipment they destroy) before becoming an ODST.


 * Personality: Stetson, to sum him up, is the guy you want to have a beer with at the end of the day. His experience of several marriages, last one ending in his wife heading back to the father of her child, have taught him a lot in respecting women and what they like. Chats between him and Jameson are interesting to say the least.


 * Notes: Stetson's secondary colours were originally meant to be lime green for Halo 3 and forest for Reach. They were changed to yellow as a reference to the original Rocket Warthog featured in Halo PC.

Description
Halo 3

Helmet: ODST.

Shoulders: EOD.

Chest: EOD.

Emblem: Tomcat (toggle).

Background: Cowboy Hat.

Primary Colour: Steel.

Secondary Colour: Gold.

Detail Colour: Gold.

Emblem Primary Colour: Brown.

Emblem Secondary Colour: None.

Emblem Background Colour: Tan.

Halo: Reach

Helmet: ODST (CBRN/HUL).

Visor Colour: Silver.

Left Shoulder: UA/MULTI-THREAT.

Right Shoulder: ODST.

Chest: ODST.

Wrist: UA/BRACER.

Utility: UA/NxRA.

Knee Guards: GUNGNIR.

Emblem: Tomcat (toggle).

Background: Cowboy Hat.

Primary Colour: Steel.

Secondary Colour: Yellow.

Emblem Primary Colour: Brown.

Emblem Secondary Colour: None.

Emblem Background Colour: Tan.

Joey Trent

 * Name: Joseph "Joey" Trent.


 * Rank: Sergeant.


 * Age:


 * Height:


 * Weight:


 * Primary Weapon: SMG (Halo 3), Assault Rifle (Halo: Reach).


 * Secondary Weapon: Magnum (Halo 3), Grenade Launcher (Halo: Reach).


 * Other Weapons:


 * Equipment: Jetpack. VISR upgrades to helmet given to CSI teams that allow any HUD to see all manner of bodily fluids that comes with a zoom function of up to 100 times magnification, along with several other pieces of equipment such as finger print scanner built into wrist along with DNA profiler stored behind ankle guards.


 * Skills:


 * Notability:


 * History: Born on Jericho VII, Joseph "Joey" Trent (PhD) grew up in a big city in a decent area, though still knew to keep his nose clean and watch out for thugs. From day one, he knew good values; Never throw the first punch, only punch back in self defence, appreciate those you care for, live life, always look at a situation from every angle and only do the best you can do in all things. Joey earned himself a grant and went to college, learning lots from chemical sciences and physics, with a minor interest in history. Eventually becoming a forensic scientist and getting a job in a lab who worked for the local police department, eventually ending up as a field investigator on night shift. He also got a flying license, since he thought science wouldn't be something his future kids could appreciate at a young age, and became a volunteer AirCase Ambulance pilot flying a rescue Falcon. When rebel factions started getting braver, Joey was called in to help retrieve wounded and even saw a little bit of combat action when the police were running low on pilots and started flying a Pelican for the first time, first aid knowledge he'd picked up helping out along the way. His knowledge of forensics also made him excellent at tracking, even helping to track an Inny squad when he found a bullet shell for a caliber only used by the Insurrection. When he joined the corps, his flight skills were called upon and he had to learn more about flying in order to hold his own in air combat and has proved exceptional at it. He has his hair cut to look like a tribal mask.


 * Personality:


 * Notes:

Description
Halo 3

Helmet: ODST.

Shoulders: EVA.

Chest: EVA.

Emblem: Phoenix (toggle).

Background: Blank.

Primary Colour: Steel.

Secondary Colour: Red.

Detail Colour: Red.

Emblem Primary Colour: Red.

Emblem Secondary Colour: None.

Emblem Background Colour: None.

Halo: Reach

Helmet: AIR ASSAULT (FC-I).

Visor Colour: Silver.

Right Shoulder: JUMP JET.

Left Shoulder: JFO.

Chest: TACTICAL/LRP.

Wrist: TACTICAL/UGPS.

Utility: None.

Knee Guards: DEFAULT.

Emblem: Phoenix (toggle).

Background: None.

Primary Colour: Steel.

Secondary Colour: Brick.

Emblem Primary Colour: Brick.

Emblem Secondary Colour: None.

Emblem Background Colour: None.

Lucy Chrissoms

 * Name: Lucelia "Lucy" Chrissoms (née Jameson)


 * Rank: Master Sergeant.


 * Age: 82 (pysically 41).


 * Height: 5 foot 9 inches.


 * Weight: 135 pounds.


 * Primary Weapon: Assault Rifle.


 * Secondary Weapon: Shotgun or Magnum.


 * Other Weapons: Sniper Rifle, Spartan Laser.


 * Equipment: Sprint.


 * Skills: Highly experienced ODST with a history of successful missions under her belt. She's an old hand so she's knows most of the enemy's tricks, be they from the Covenant or the Insurrection. She was part of Project: ORION, giving her considerably better physical and mental skills.


 * Notability: Chrissoms has seen it all and lived through it too. She fought at Harvest and a dozen other colony worlds and still made it back in one piece, though sometimes she has been at death's door and recovered.


 * History:


 * Personality: It is said that war has turned her into a cold and precise killer, but she is not beyond reasoning. Rest assured, though, you give her an order, she'll see it through to the end.


 * Notes: Voice should sound like voice actress Jennifer Hale. Lucy's last name of Chrissoms comes from the combined sound of the first and last names of Chris Sims, Chief Constable of the Metropolitan Police. Her former last name of Jameson is pronounced "Jammerson".

Description
Halo: Reach

Helmet: AIR ASSAULT (UA/CNM).

Visor Colour: Black.

Left Shoulder: ODST.

Right Shoulder: RECON.

Chest: ODST.

Wrist: TACTICAL/TACPAD.

Utility: UA/CHOBHAM.

Knee Guards: GUNGNIR.

Emblem: SPARTAN (toggle.)

Background: Blank.

Primary Colour: Olive.

Secondary Colour: Steel.

Emblem Primary Colour: White.

Emblem Secondary Colour: None.

Emblem Background Colour: None.

Catherine Elizabeth Halsey

 * Name: Catherine Elizabeth Halsey.


 * Title: Doctor.


 * Age:


 * Height:


 * Weight:


 * Primary Weapon: Magnum (Halo 3), Energy Sword (Halo: Reach).


 * Secondary Weapon: Magnum (Halo: Reach).


 * Other Weapons: None.


 * Equipment: None.


 * Skills: Genius. Excellent scientist.


 * Notability:


 * History:


 * Personality:


 * Notes: To fix her being blonde and young in Halo Legends, here's my explanation to add character development. She changed her appearance at different periods after breaking up with Jacon Keyes, feeling the need to feel attractive by dying her hair blonde and injecting herself with her own cocktail of muscle strengtheners to make her face tighten and look younger. She stopped this when Miranda said she disapproved, saying people wouldn't respect her trying to look like young. This psychological trait carried over to Cortana, explaining why she had a young body, due to Halsey's desires.

Description
Halo 3

Helmet: Mark VI.

Shoulders: Mark VI.

Chest: EVA.

Emblem: Seventh Column (toggle).

Background: Blank.

Primary Colour: Violet.

Secondary Colour: Violet.

Detail Colour: Violet.

Emblem Primary Colour: None.

Emblem Secondary Colour: None.

Emblem Background Colour: None.

Halo: Reach

Helmet: OPERATOR (BASE).

Visor Colour: DEFAULT.

Shoulder: OPERATOR.

Chest: ASSAULT/COMMANDO.

Wrist: TACTICAL/TACPAD.

Utility: UA/NxRA.

Knee Guards: DEFAULT.

Emblem: Seventh Column (toggle).

Background: Blank.

Primary Colour: Violet.

Secondary Colour: Violet.

Emblem Primary Colour: None.

Emblem Secondary Colour: None.

Emblem Background Colour: None.

Rocket Rachel

 * Name:


 * Rank:


 * Age:


 * Height:


 * Weight:


 * Primary Weapon: Rocket Launcher.


 * Secondary Weapon: Assault Rifle.


 * Other Weapons: Fuel Rod Gun (if Rocket Launcher is unavailable).


 * Equipment: None.


 * Skills:


 * Notability:


 * History:


 * Personality:


 * Notes:

Description
Halo: Reach

Helmet: MILITARY POLICE (CBRN/HU/RS).

Visor Colour: DEFAULT.

Left Shoulder: GUNGNIR.

Right Shoulder: UA/BASE SECURITY.

Chest: ASSAULT/SAPPER.

Wrist: UA/BUCKLER.

Utility: UA/CHOBHAM.

Knee Guards: GUNGNIR.

Emblem: Atomic.

Background: Blank.

Primary Armour Colour: Tan.

Secondary Colour: Rust.

Emblem Primary Colour: Brick.

Emblem Secondary Colour: Rust.

Emblem Background Colour: None.

Shotgun Susan

 * Name: Susan Hunt


 * Rank:


 * Age:


 * Height:


 * Weight:


 * Primary Weapon: Shotgun.


 * Secondary Weapon: Magnum.


 * Other Weapons:


 * Equipment: None.


 * Skills:


 * Notability:


 * History:


 * Personality:


 * Notes:

Description
Halo: Reach

Helmet: MILITARY POLICE (HU/RS/CNM).

Visor Colour: DEFAULT.

Left Shoulder: GUNGNIR.

Right Shoulder: UA/BASE SECURITY.

Chest: COLLAR/BREACHER [R].

Wrist: ASSAULT/BREACHER.

Utility: TACTICAL/HARD CASE.

Knee Guards: GUNGNIR.

Emblem: Lips.

Background: Blank.

Primary Armour Colour: Tan.

Secondary Colour: Violet.

Emblem Primary Colour: Brick.

Emblem Secondary Colour: Violet.

Emblem Background Colour: None.

Annie
Name: Annabelle "Annie" Zotkin. Age: Died at 16. History: Annie was born on Jericho VII and left there after her father fought in the UNSC against the Insurrection. When the Covenant arrived to destroy the planet, her mother safeguarded her until they finally met up with a battalion of ODSTs after being saved by a SPARTAN called Frank-055 when she was 10. Annie liked the SPARTAN and gave him a flower, a red Poppy she had picked, as a thank you gift, though Frank didn't really understand why at the time. She asked the SPARTAN questions and he answered them openly, much to the amazement of the ODSTs, not considering him to be that human. This led to most of the battalion putting their trust in him.

Description
Ethnicity: Caucasian. Hair: Brunette.

Eyes: Brown.

Davina Fields

 * Name: Davina "Dave" Fields.


 * Rank: Colonel.


 * Age: 38.


 * Height:


 * Weight:


 * Primary Weapon:


 * Secondary Weapon:


 * Other Weapons:


 * Equipment:


 * Skills:


 * Notability:


 * History: Born on Aigburth on Ganymede, Davina Fields was an ODST Sergeant known as Hellhound by the troopers, until she met Insurrectionist Benjamin Downes and sold out her unit to the Innies. After she was approached by Tode 'Sengel, she convinced her leader, Francis Mitchell, to join the Covenant of Prosperity. The deal was during the War against some of the other Flocks over territory, Fields would help get subjects for his experiments and people would think they were lost in the fight. She would also be his "subject of study". In return, she would get better Rumbledrugs for her own use and be put in a position of power when the war was over, being allowed to select humans of her choice and run her own colony where humans were uniwitting slaves to the Covenant, helping benefit the Flock's future rather than their own.


 * Personality:


 * Notes:

Description
Halo Reach

Helmet: AIR ASSAULT (BASE).

Visor Colour: Silver.

Shoulders: FJ/PARA.

Chest: COLLAR/BREACHER.

Wrist: UA/BRACER.

Utility: UA/CHOBHAM.

Knee Guards: GUNGNIR.

Emblem: Peaceafist (toggle).

Background: Circle.

Primary Armour Colour: Brick.

Secondary Colour: Brick.

Emblem Primary Colour: Maroon.

Emblem Secondary Colour: None.

Emblem Background Colour: Steel.

Benjamin Downes

 * Name: Benjamin Downes.


 * Alias: "Big Ben."


 * Rank: Wing Commander.


 * Age: 37.


 * Height:


 * Weight:


 * Primary Weapon:


 * Secondary Weapon:


 * Other Weapons:


 * Equipment:


 * Skills:


 * Notability:


 * History: Benjamin Downes is a mercenary from Britannia in the country of New London who joined the Insurrection. He met Davina Fields while on Ganymede and convinced her to sell out her unit and join the Insurrection. He came to regret this as she proved to be greater a soldier and tactician than he expected, often getting all the promotions and earning the trusts he should be.


 * Personality:


 * Notes:

Description
Halo Reach

Helmet: PILOT (UA/HUL[3]).

Visor Colour: Black.

Shoulders: FJ/PARA.

Chest: TACTICAL/LRP.

Wrist: TACTICAL/TACPAD.

Utility: UA/NxRA.

Knee Guards: FJ/PARA.

Emblem: Peaceafist (toggle).

Background: Circle.

Primary Armour Colour: Brick.

Secondary Colour: Brick.

Emblem Primary Colour: Maroon.

Emblem Secondary Colour: None.

Emblem Background Colour: Steel.

Francis Mitchell

 * Name: Frances "Fallon, the leader" Mitchell.


 * Rank: Field Marshal.


 * Age: 81 (physically: 56).


 * Height:


 * Weight:


 * Primary Weapon:


 * Secondary Weapon:


 * Other Weapons:


 * Equipment:


 * Skills:


 * Notability:


 * History:


 * Personality:


 * Notes: When voicing, use Sean Connery impression.

Description
Halo Reach

Helmet: COMMANDO (BASE).

Visor Colour: Black.

Shoulders: FJ/PARA.

Chest: DEFAULT.

Wrist: TACTICAL/TACPAD.

Utility: UA/CHOBHAM.

Knee Guards: Default.

Emblem: Peaceafist (toggle).

Background: Circle.

Primary Armour Colour: Brick.

Secondary Colour: Brick.

Emblem Primary Colour: Maroon.

Emblem Secondary Colour: None.

Emblem Background Colour: Steel.

Sudden Clarity

 * Name: Sudden Clarity.


 * Rank:


 * Age:


 * Height:


 * Weight:


 * Primary Weapon:


 * Secondary Weapon:


 * Other Weapons:


 * Equipment:


 * Skills:


 * Notability:


 * History: Clarity was a Forerunner AI known as a Guardian, that monitored the Halo rings and assisted the Monitors in defending them by thinking up new ways to subdue Flood infection by either means of new weaponry or through chemical warfare.


 * Personality:


 * Notes:

Description
Halo: Reach

Helmet: SECURITY (BASE).

Visor Colour: Blue.

Shoulders: DEFAULT.

Chest: DEFAULT.

Wrist: DEFAULT.

Utility: DEFAULT.

Knee Guards: DEFAULT.

Emblem: Seventh Column (toggle).

Background: Blank.

Primary Colour: Rose.

Secondary Colour: Rose.

Emblem Primary Colour: None.

Emblem Secondary Colour: None.

Emblem Background Colour: None.

Runh' Ikee

 * Name:


 * Rank: Cursed Arbiter.


 * Age:


 * Height:


 * Weight:


 * Primary Weapon: Concussion Rifle.


 * Secondary Weapon: Focus Rifle.


 * Other Weapons:


 * Equipment: Armour Lock.


 * Skills: Extreme strength and endurance.


 * Notability:


 * History: Made as the female version of the Predator. She lacks the amount of male testosterone necessary to cause major aggression, so she is constantly injected with Brute testosterone to make her more aggressive, otherwise, she realises just what she is and breaks down.


 * Personality:


 * Notes: Armour was made from scavenged armour recovered by Innies, including marine, police, SPARTAN and ODST armour, then it was merged together.

Description
Halo: Reach

Helmet: JFO (BASE).

Visor Colour: GOLD.

Shoulders: ODST.

Chest: UA/COUNTERASSAULT.

Wrist: Default.

Utility: UA/NxRA.

Knee Guards: GRENADIER.

Emblem: None.

Background: None.

Primary Colour: Blue.

Secondary Colour: Blue.

Emblem Primary Colour:

Emblem Secondary Colour:

Emblem Background Colour:

Theigh 'Varmee

 * Name:


 * Rank:


 * Age:


 * Height:


 * Weight:


 * Primary Weapon: Plasma Rifle or Pistol.


 * Secondary Weapon: Energy Sword.


 * Other Weapons:


 * Equipment: Evade.


 * Skills:


 * Notability:


 * History:


 * Personality:


 * Notes:

Description
Halo 3

Helmet: Ascetic.

Shoulders: Commando.

Chest: Commando.

Emblem: Seventh Column (toggle).

Background: Blank.

Primary Colour: Blue.

Secondary Colour: Teal.

Detail Colour: Steel.

Emblem Primary Colour: None.

Emblem Secondary Colour: None.

Emblem Background Colour: None.

Halo: Reach

Elite: Ultra.

Emblem: Seventh Column (toggle).

Background: Blank.

Primary Colour: Violet.

Secondary Colour: Violet.

Emblem Primary Colour: None.

Emblem Secondary Colour: None.

Emblem Background Colour: None.

Tode 'Sengel

 * Name: Tode 'Sengel.


 * Alias: Mackelitch 'Vadam "Mac".


 * Rank:


 * Age:


 * Height:


 * Weight:


 * Primary Weapon: Assault Rifle (Halo: Reach), Energy Sword (Halo 3).


 * Secondary Weapon: Golf Club (Halo: Reach), Covenant Carbine (Halo 3).


 * Other Weapons: Willing to use absolutely any weapon he can find, human or Covenant.


 * Equipment: Jet Pack.


 * Skills:


 * Notability: Tode is a secret member of the Governors of Contrition, having his own belief that the Flood was made by the Forerunners to release your soul for you to make your ascendence to the Great Journey. He studies the species susceptible to Flood to figure out better ways of spreading them more quickly, using by seeing if he can sow organs into their bodies or fill ones already in them with Flood spores to infect other.


 * History:


 * Personality:


 * Notes: Todesengel is German for "Angel of Death" and the nickname given to Josef Mengele.

Description
Halo 3

Helmet: Flight Mark.

Shoulders: Assault.

Chest: Combat.

Emblem: Mark of Shame (toggle).

Background: Blank.

Primary Colour: Brown.

Secondary Colour: Red.

Detail Colour: Teal.

Emblem Primary Colour: Red.

Emblem Secondary Colour: None.

Emblem Background Colour: None.

=Trojans Series Group Profiles=

Trojan Group
Info:

Motto: "When the world goes to Hell, we go to town!" - Ron Jameson.

Members
 * Major Franklin-055 Fallon:
 * Captain Eleanor-115 Truce:
 * Ensign James-B007:
 * Master Gunnery Sergeant Cameron-142 Front:
 * Petty Officer Third Class Robert-134 Briggs:
 * Specialist Ronald-347 Jameson:
 * Private First Class Seren-331:

Centaurians
Members
 * Master Sergeant Lucelia "Lucy" Chrissoms
 * Gunnery Sergeant Iain Colfer
 * Staff Sergeant Reginald "Stetson" Bragg
 * Sergeant Joseph "Joey" Trent

Description

 * Foot Soldiers: Elite Minor models and all wear team green (green). Weapons typically consist of Plasma Rifles or Needlers.
 * Flying Squad "Sweenies": Elite Ranger models and all wear team brown (tan). Weapons typically consist of Plasma Repeaters and Needle Rifles, though some use Concussion Rifles or Focus Rifles.
 * Honour Guards (Squad Leaders): Elite General models and all wear team red (brick). Weapons consist of Energy Swords, Concussion Rifles.
 * Guardians: Elite Zealot models and all wear team black (steel). Weapons consist of Concussion Rifles and Plasma Repeaters. They are the personal soldiers of the Cursed Arbiter as well as the Oba's personal guard.
 * Colonels: Elite Field Marshall models and all wear team blue (blue). Weapons consist of Energy Swords and Fuel Rod Guns. While they have the same rights as the Cursed Arbiter, they do not have the same respect or fear.
 * Oba: Elite Ultra model and wears team purple. Weapons consist of Energy Sword and Plasma Rifle.

Description
Halo 3: ODST

Character: Either Buck or the Rookie.

Emblem: Peaceafist (toggle).

Background: Circle.

Primary Colour: Black.

Secondary Colour: Black.

Emblem Primary Colour: Maroon.

Emblem Secondary Colour: None.

Emblem Background Colour: Black.

Halo: Reach

Helmet: CQC (any version).

Visor Colour: Any.

Left Shoulder: Any.

Right Shoulder: Any.

Shoulders: Any.

Chest: Any.

Wrist: Any.

Utility: Any.

Knee Guards: Any.

Emblem: Peaceafist (toggle).

Background: Circle.

Primary Armour Colour: Brick.

Secondary Colour: Brick.

Emblem Primary Colour: Maroon.

Emblem Secondary Colour: None.

Emblem Background Colour: Steel.

Description
Halo: Reach

Helmet: MILITARY POLICE (BASE).

Visor Colour: DEFAULT.

Left Shoulder: GUNGNIR.

Right Shoulder: UA/BASE SECURITY.

Chest: RECON.

Wrist: UA/BRACER.

Utility: UA/NxRA or TACTICAL/SOFT CASE.

Knee Guards: GUNGNIR.

Emblem: Seventh Column (toggle).

Background: Blank.

Primary Armour Colour: Tan.

Secondary Colour: Tan.

Emblem Primary Colour: None.

Emblem Secondary Colour: None.

Emblem Background Colour: None.

Description
Halo 3

Helmet: Mark VI.

Shoulders: Mark VI.

Chest: Mark VI.

Emblem: Spartan.

Background: Vertical Stripe.

Primary Colour: Blue.

Secondary Colour: Blue.

Detail Colour: Blue.

Emblem Primary Colour: Blue.

Emblem Secondary Colour: Orange.

Emblem Background Colour: White.

Halo: Reach

Helmet: MARK V [B] (BASE).

Visor Colour: DEFAULT.

Shoulders: FJ/PARA.

Chest: HP/HALO.

Wrist: UA/BRACER.

Utility: DEFAULT.

Knee Guards: DEFAULT.

Emblem: Spartan.

Background: Vertical Stripe.

Primary Colour: Blue.

Secondary Colour: Blue.

Emblem Primary Colour: Blue.

Emblem Secondary Colour: Coral.

Emblem Background Colour: White.

Weapons

 * M6A handgun (standard issue).
 * M6B handgun (standard issue).
 * M6C Personal Defense Weapon System (SWAT teams only).
 * M6E handgun with .454 Casull rounds (Emma only).
 * M392 Designated Marksman Rifle (SWAT teams only).
 * BR55 Battle Rifle (Emma only).
 * Sniper Rifle System 99C-S2 Anti-Matériel B (SWAT teams only).
 * DTM/Law Enforcement (police issue during armed clonflicts).
 * M45 Tactical Shotgun (Emma only).

Predators
A new Covenant species made by Tode 'Sengel, so far consisting of one male (Tsuu 'Namee) and one female (Runh 'Ikee). The results were used to make a faster and more subtle version of the Predators using stolen SPARTAN-II augmentation data taken from the autopsied corpse of a SPARTAN-II killed on Harvest.

=Trojan Series Locations=

Ample
Ample is a Forerunner Shield World orbiting Installation 02. It was captured by the UNSC shortly after Installation 02 was taken in a mission called "OPERATION: WOODEN HORSE." It has currently been deemed hazardous for civilian occupation and only members of the UNSCDF and citizens with special permission may set foot on it, which has led to much uproar due to the need for new colonies following the Human-Covenant War. On its surface lie many Forerunner facilities, bunkers and work stations currently being occupied by the UNSC. Barren regions have even been built upon with new human facilities, houses and work stations. Curiously, Ample travels in a ring around Installation 02, so you can always see the Halo in the sky as if you were on it.

Depicted Using

 * Forge World (custom maps).
 * Sword Base.
 * Valhalla (for SPARTAN-IV Training Camp Alpha-12).

Installation 02
A rather frosty place to be, Installation 02 was the third recorded Halo to be discovered. It was taken over by marines and a small SPARTAN team consisting of Maggie-355 and the recently rescued Bob-134 and Eleanor-115. Maggie was lost in the battle and the two remaining SPARTANs were treated to intense visions projected by the Halo's Monitor as the UNSC fought against Flocks led by a Prophet for control of the ring. It is now used as a marine outpost and is monitored nonstop, the Forerunner facilities serving the UNSC's purpose.

Depicted Using

 * Halo (Halo 3 level).
 * Snowbound.
 * Avalanche.

Installation 07
This Halo ring is infested with Flood on nearly every square inch except for certain isolated locations.

Depicted Using

 * Cortana (Halo 3 level).
 * Isolation.
 * Cold Storage.

Depicted Using

 * Narrows.

Timber
Canadian colony filled with trees and country. It's capital city is New Ottowa, a large metropolis with magnificent buildings and plenty of high profile clubs. It's just like any other city, but a whole lot cleaner.

Depicted Using

 * Exodus (Halo: Reach level).
 * New Alexandria (Halo: Reach level).
 * Boardwalk.
 * Highlands.

=Credits=

Body Cast

 * Fairfieldfencer (online only, owns all Halo 3 and Halo 3: ODST armour).
 * Soto123 (possible incredible sniper stand-in).
 * xXSAVIORS0ULXx (possible since he has the Haunted Helmet first).

Promotional Screenshot Models

 * Chris000 (Frank Fallon in Halo 3).
 * colekiller (Lucy Chrissoms in Halo: Reach).
 * Fairfieldfencer (Eleanor Truce in Halo 3, Frank Fallon in Halo: Reach).
 * Gyro458 (Joey Trent in Halo: Reach).
 * Master Skywarp (Joey Trent in Halo 3).
 * OceanicRaptor (Stetson in Halo 3).
 * solar storm25 (Eleanor Truce in Halo: Reach).
 * Tcat (Ron Jameson in Halo 3).
 * Vaati999 (Ron Jameson in Halo: Reach).
 * xDon Demonz (Stetson in Halo: Reach).

Created By

 * Fairfieldfencer of Hellfire Productions.

Machinima Groups Used

 * Hellfire Productions: Used for story services, writing, voice and body acting.
 * ChristmasProductions: Responsible for most of the directing, getting requested character models and all of the offline body acting.
 * Black Plasma Studios: Used for large scale action scenes involving lots of players (possibly).

Director

 * 08Putte08: Big fight scenes (possibly).

Producer

 * Fairfieldfencer

Writer

 * Fairfieldfencer

Screenplay Written By

 * Fairfieldfencer

Map Maker

 * Fairfieldfencer

Title Sequence By

 * Fairfieldfencer (season one).

Original Music

 * Trojans Theme written & performed by Fairfieldfencer.

Disclaimer

 * Halo and all related properties are copyrighted to Bungie. We claim ownership of nothing.
 * Trojans was created under Microsoft's "Game Content Usage Rules" using assets from the Halo series, © Microsoft Corporation.
 * The sound effects of the Halo series belong to their respective owners.

=Production Notes=

Historical & Plot Element Notes

 * All Class I SPARTAN-IIs are legally aged fifty with differing physical ages. Class IIs are age thirty.
 * Most pilots from UNSC Air Force where transferred out of their usual posts to serve the Marine Corps due to demand for pilots. Some Air Force groups still exist to assist the army for colonial defence, however.
 * In the UNSCDF, the Army uses the MA3 Series of Assault Rifles while the Marine Corps uses the MA5 Series. The MA3 Series uses letter and numbers for its models, while the MA5 just uses letters.
 * UNSC's Army: Countries still exist across the colonies and they have armies to protect them, while the Navy and Marines go to fight threats. Because of Earth's military history, the armies that keep them safe are the old armies absorbed into the new UNSC Army, retaining their old names. The same can be said for other colony worlds, except they are not as complex yet and just have standard troopers each protecting a colony's country of their own. Example: One of Reach's countries was Azod. Azod would have it's own branch for that country called the Azod army provided by the UNSC.
 * Sera's meds come from a native herb on the Brute homeworld of Doisac, explaining their endurance, but they don't have the intellectual increase because most eat it in moderation as a herb on meat, explaining why it has not effected their IQ.
 * Whenever possible, have ODSTs spawn with three Frag grenades.
 * Cam made a digital combat system for soldiers of the UNSC. The Simplified Tactical Alert Response System (STARS) works on the HUDs of soldiers in the field. It marks enemies that pose the greatest threat to them individually with red arrows above their heads so they know who is the greatest threat to them, and marks the greatest threat to the entire squard with red circles, allowing for great self-preservation and co-ordination in battle.

Ideas On How To Increase Halo: Reach Armoury

 * Ask Bungie to increase credits if show gains enough popularity. (Doubtful.)
 * Ask players who regularly reach the 120,000 maximum to play for you and reach high ranks such as Colonel or Brigadier using the time allowed by an Xbox LIVE Silver Account. (Doubtful, unlikely and have no idea how to pull it off.) Also ask them to get achievements offline before getting a silver account to get Halo Waypoint armour easier.
 * Ask regular players to just play Reach for as long as possible on different accounts. After a few months, I reached Brigadier, so would take over a year, probably. If I do get a machinima group with two 360s, six profiles (with another two being the profiles used by the 360s' owners) at at least Brigadier would be preferred to get maximum use out of them. Maybe unlock the MILITARY POLICE (BASE) for all six along the way for depiction of marines. (Most realistic option, but the time put in and money needed for each profile to reach a high rank might put people off unless I chipped in or something.)

To-Do List

 * After series is finished, do a sort of RT Shorts thing of one-shots written by the cast and crew to get them more notoriety, possibly ending up in YouTube deals.
 * Replace Grav Lift with Bomb Plate ladder in turret tower.
 * Add Armour Ability shelf to all versions of Trojans Base.

Filming Tricks

 * While filming a machinima, during the shoot, send everyone a voice message or invite them to private chat telling them their position and role, and have everyone with a problem send a voice message and then invite them to private chat to explain to them the problem.
 * While recording a scene, take a look at the footage and angles yourself then write down your position and time in the video so the camera man knows where to record and how the camera should move. Perhaps use screenshots as visual aid?
 * To film a moving character and keep up with them accordingly, have a guy lower his weapon and walk in front of the character that is moving. Then later, disable the HUD and you'll have a clear recording of the guy running with no gun in your way.
 * When you have characters driving a vehicle and you want to film them talking, here's a trick inspired by old movies where they ran a film behind a car in a studio. Record a person with their gun down and modified speed to that of the vehicle running backwards or reverse footage of them running forwards across a long distance. Then, have you characters get into the still vehicle of your choice and talk. Then layer the latter clip over the former clip and you seemingly have a a camerashot of a moving vehicle. NOTE: Headlights could prove a problem.
 * Set sensitivity to one for more realistic head movements.
 * Have player use the no weapon glitch, then have another person from above swap their primary weapon from a height so it lands in front or on the player so it looks like it's been thrown and then the other player has caught it.
 * Have Cam or a SPARTAN stand on an object to make them taller than others (Cam) or a civilian (SPARTANs). Then take a shot from the waist up to hide this fact.
 * To have characters spark, set shield recharge rate to as slow as possible then take down their shields. (Not sure it will work.)
 * To make Frank show emotion while shooting in Halo 3, tilt his head forward to make the EOD eyes seem angry.
 * Laser a Banshee in a Live game and have someone leave just as it's destroyed to perform this glitch.
 * To get clearer lines from Xbox 360 game cutscenes to re-use, fast forward the cutscene in theater mode to get rid of music and sound effects and be left with just the scene.
 * In Halo 3, give Cam Overshields to look like Elite/Brute Energy shields.
 * In Halo 3: ODST while shooting in Firefight, have Trojans and other characters dressed as they should be fighting off Covenant, but have some unseen character dressed as the Rookie deliver the final shot to avoid combat dialogue.
 * To make it seem like an Energy Sword is being turned on, have the person holding it hold a drained Energy Sword and then swap it for a full one on the ground.
 * To replicate SPARTAN night vision, use the SPECIAL FX GREEN. To replicate Elite night vision, combine the SPECIAL FX PURPLE, NOVA and JUICY.
 * To show a scene from a first-person view by a Flood, combine SPECIAL FX GREEN and OLDE TIMEY.
 * To mimick on explosion, use explosives in-game, visual effects and to make cars and debri fly, set angled grav lifts to spawn below the ground on timers underneath vehicles and objects.