Talk:Fire (Element)/@comment-995908-20180814005501/@comment-995908-20180823071113

Well, I feel like Smoke would function somewhat akin to Scorch, due to the gaseous and high-temperature nature of it, but with an emphasis on obscuring the vision of people and areas due to being, well, smoke, instead of simply destroying moisture and causing severe dehydration and whatnot. It'd be a bit like a utility Element, being able to spread far and fast and choke out people caught in it, using heat, vision impairment, and suffocation as the primary threat; after all, part of the danger of being in a building on fire is the smoke itself.

Smoke would obviously be countered by Wind (and probably Water too), and might not have the raw power like Fire has to blast through Ice, and certainly no ability to beat out Earth or Metal. Nature might be badly affected by Smoke, however.

Overall, I think Smoke would rely more on utility, AoE, and speed.