User blog comment:Heroic412229/Why Do People Like The Japanese Script Of Sonic?/@comment-9749276-20190703043256

I'm not entirely sure about the newer games (but chances are it's still a thing there), but the older games (i.e. Sonic Adventure 2) had some really spotty localization when they were released to the west. One reason for this is because, from what I understand, the voice actors of those games weren't given an actual script, which is why some of the characters' conversations may sound a little unnatural at times. Generally, however, a lot of these games were developed in Japan, so a lot of people tend to look to the Japanese script for accuracy in localization and/or translation... at least, that's what I figure.

An example of mistranslation in Sonic Adventure 2 was when Shadow said "Is that what Chaos Control is?" when the Biolizard teleported out of its chamber and fused itself into the ARK via Chaos Control. In the original Japanese script, Shadow actually said something along the lines of, "That was Chaos Control" in a matter-of-fact manner.

Meanwhile, a more recent change that I'm aware of comes in the form of Sonic Forces adding in that bit of how Sonic was tortured for the last six months as well as how Tails supposedly lost his mind in the US script, whereas there wasn't any mention of either of those bits and that Sonic was just held captive (no mention of torture anywhere) and that Tails was simply missing in the Japanese script.

TL;DR Localization is a thing, and not all of it is well-executed.